@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsWhen you need a topic to use the Dicebot, do it here
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1 artillery from the 275th Infantry Division also moved to G40 that turn.
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Axis and Allies D-Day Low Luck game round 7 (against myself):
A 1 means 6 units are brought to the field. A 2 means 7 units are brought to the field.
US reinforcements: [dice 1d2]
German Rennes reinforcements: [dice 1d2] -
1d2: 2
1d2: 1 -
1 tank and 1 artillery from the American 3rd Armoured Division prepare to land at Omaha Beach.
1 artillery from the 2nd SS Panzer Division Das Reich moves to G36.
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4d6<=2: 5, 1, 5, 3; Hits: 1
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M mikawagunichi referenced this topic on
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@Panzerstahl-Helm Two Escorts sweeping naval mines on SZ 25/SZ 26 Border
[dice 6d6<=1]
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6d6<=1: 4, 4, 4, 5, 4, 3; Hits: 0
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@Panzerstahl-Helm Two Naval Mines - dice rolls
[dice 2d6<=2]
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2d6<=2: 3, 2; Hits: 1
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@Panzerstahl-Helm Captain answered on my questions so here goes! For our 1x1 game, 2 Escorts along with my large US Navy force entering SZ 5 from SZ 4.
[dice 6d6<=1]
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6d6<=1: 1, 1, 5, 3, 1, 4; Hits: 3
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@Panzerstahl-Helm 12 LM Defend Japan against amphib invasion
[dice 12d6<=2] -
12d6<=2: 5, 4, 1, 2, 3, 3, 1, 3, 5, 6, 6, 3; Hits: 3
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@Panzerstahl-Helm 3 Escorts in USA Naval Forces entering SZ 6 from SZ 16.
[dice 9d6<=1] -
9d6<=1: 4, 1, 6, 6, 4, 5, 2, 5, 4; Hits: 1
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@Panzerstahl-Helm Escorts killed only one NM. So now two Naval Mines defending border between SZ 6 and SZ 16. [dice 2d6<=2]
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2d6<=2: 3, 2; Hits: 1
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5d6<=8: 4, 4, 5, 6, 5; Hits: 5





