@zlefin No worries if you want to stop. And I don’t want you to exacerbate any health issues either. Rather than call it we can also just end it here without a declaration. And if down the road you want to continue it or start a new game, just let me know. It was a fun game with some unusual (in a good way) twists and turns.
cwglee axis vs crocket alllies +46 g40 oob
-
@crockett36 - intercept order?
-
@cwglee51 send them all up!
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Bryansk 6 bombers and 2 fighters moved from Novgorod to Russia Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Russians launches 5 interceptors out of Russia Attackers Fire, : 2/8 hits, 1.33 expected hits Defenders Fire, : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Russia 2 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 3,3,3,3,6 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Cleaning up after air battles Non Combat Move - Germans 5 bombers moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Yugoslavia to Bessarabia 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from Western Germany to Bryansk 1 cruiser and 2 destroyers moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 2 fighters and 1 tactical_bomber placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Defenders Fire, : 0.17 Attackers Fire, : 0.67 Russians AA : 0.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 7 infantry moved from Jehol to Chahar 6 infantry moved from Manchuria to Amur Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Manchuria to Amur Place Units - Russians 1 aaGun and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 7 infantry moved from Jehol to Chahar 6 infantry moved from Manchuria to Amur Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Manchuria to Amur Place Units - Russians 1 aaGun and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 17 PUs; Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 7 infantry moved from Jehol to Chahar 6 infantry moved from Manchuria to Amur Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Manchuria to Amur Place Units - Russians 1 aaGun and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Novosibirsk from Russians to Japanese EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
@crockett36 Use the last one please. This is what Bryansk forward should have looked like. Tempted by the good, threw away the best

-
I’d resign, but If I shoot down 5 or 6 planes, it’s a fight.
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 2x factory_major; Remaining resources: 53 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 45 Sea Zone 1 infantry moved from Malaya to Shan State 3 artilleries and 2 infantry moved from Szechwan to Shensi 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Anhwe 5 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Anhwe 5 transports moved from 20 Sea Zone to 6 Sea Zone 10 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 8 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone Japanese take 19 Sea Zone from Americans Japanese take 6 Sea Zone from Americans 1 fighter moved from Malaya to Shan State 1 bomber moved from French Indo China to 42 Sea Zone Combat - Japanese Battle in Manchuria Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Manchuria from Chinese with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Shan State Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 5 infantry and 1 mech_infantry Americans defend with 1 artillery Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Anhwe, round 2 : 0/7 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Anhwe, round 3 : 1/7 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 artillery owned by the Americans lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Shensi Japanese attack with 3 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 carriers moved from 20 Sea Zone to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Shan State to French Indo China 2 tactical_bombers moved from Shantung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 2 battleships, 2 cruisers and 3 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Shantung to Anhwe 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Shantung 1 infantry placed in Malaya Japanese undo move 4. 1 mech_infantry placed in Shantung 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.33 UK_Pacific regular : -0.33 British regular : -0.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from Yakut S.S.R. to Samara 2 fighters moved from 99 Sea Zone to Russia 1 infantry moved from Syria to Iraq 1 armour moved from Syria to Northwest Persia 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 bombers moved from Russia to Western Ukraine 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Chahar to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Western United States to 25 Sea Zone 3 fighters moved from Soviet Far East to Yakut S.S.R. 1 bomber moved from Soviet Far East to Yenisey 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 25 Sea Zone to 26 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 2 bombers moved from Eastern United States to Gibraltar Combat - Americans Battle in Norway Battle in Western Ukraine Americans attack with 2 bombers Germans defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 2 bombers in Western Ukraine, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 bombers owned by the Americans lost in Western Ukraine 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 destroyers moved from 91 Sea Zone to 112 Sea Zone EDIT: 1 submarine moved from 93 Sea Zone to 112 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Kazakhstan to Samara 2 fighters moved from Eastern Persia to Russia 1 armour moved from India to Eastern Persia 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 12 infantry moved from Yunnan to Burma 1 battleship moved from 25 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Belgian Congo to Ethiopia 1 armour moved from Ethiopia to Egypt 1 bomber moved from Egypt to Russia 2 artilleries moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 armour moved from 96 Sea Zone to Libya 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Egypt to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine Combat - British Battle in Libya British attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Libya 1 mech_infantry owned by the Italians lost in Libya British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Libya 1 artillery owned by the Italians lost in Libya Italians win with no units remaining. Battle score for attacker is -1 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 artillery and 1 mech_infantry Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine British attack with 3 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in Western Ukraine 1 mech_infantry owned by the Germans lost in Western Ukraine British win with 3 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters moved from Western Ukraine to Russia 3 aaGuns moved from Yunnan to Burma 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway Place Units - British 2 bombers and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 Italians regular : 1.00 Germans regular : 1.67 British regular : 2.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Ukraine to 96 Sea Zone 1 bomber moved from Novgorod to 112 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 112 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Americans submerged Italians roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Italians roll dice for 1 bomber in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in 112 Sea Zone Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer Casualties for Italians: 1 bomber Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Libya 5 fighters moved from Ukraine to Southern Italy 1 mech_infantry moved from Greece to Romania 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 armour moved from Bessarabia to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 1 armour moved from Novgorod to Eastern Poland Place Units - Italians 1 bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 2 artilleries and 4 infantry EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns, 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,3,5,4,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1,2,3 Italians collect 7 PUs (10 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 57 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - GermansCombat Hit Differential Summary :
-
@crockett36 God save the king!
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Germans Germans buy 2 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 2 fighters and 3 tactical_bombers moved from Novgorod to Russia 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 3 infantry and 7 mech_infantrys moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Ukraine to Russia 5 bombers and 4 fighters moved from Bryansk to Russia 2 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 112 Sea Zone Germans attack with 1 cruiser and 2 destroyers British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport Germans roll dice for 1 cruiser and 2 destroyers in 112 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 2 destroyers in 112 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 28 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Casualties for British: 1 transport Battle in Russia Germans attack with 4 armour, 5 bombers, 6 fighters, 3 infantry, 8 mech_infantrys and 3 tactical_bombers British defend with 1 bomber and 5 fighters; Americans defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 8 infantry and 1 mech_infantry Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 4 armour, 5 bombers, 5 fighters, 3 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 12/28 hits, 11.67 expected hits Russians roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 7 fighters, 8 infantry and 1 mech_infantry in Russia, round 2 : 10/20 hits, 8.83 expected hits 3 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 bomber owned by the British and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 4 armour, 5 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 6/18 hits, 10.00 expected hits Russians roll dice for 3 artilleries and 7 fighters in Russia, round 3 : 4/10 hits, 5.67 expected hits 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia 3 artilleries owned by the Russians, 2 fighters owned by the Americans and 1 fighter owned by the British lost in Russia Germans roll dice for 1 armour, 5 bombers, 5 fighters and 3 tactical_bombers in Russia, round 4 : 9/14 hits, 8.33 expected hits Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits, 2.67 expected hits 4 fighters owned by the Germans lost in Russia 4 fighters owned by the British lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 3 armour, 5 fighters, 3 infantry and 8 mech_infantrys Casualties for Russians: 2 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry Casualties for British: 1 bomber and 5 fighters Casualties for Americans: 2 fighters Non Combat Move - Germans 5 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 2 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Novgorod 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5,6,4 Germans collect 52 PUs (2 lost to blockades); end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Russians regular : 0.83 Germans regular : -3.33 Russians AA : 0.00 -
@crockett36 well you can certainly take it back now! it was costly
-
@crockett36 edit the transport into 112 if you don’t mind.
-
@crockett36 actually never mind leave it right where it is.
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Combat Move - Russians 1 submarine moved from 97 Sea Zone to 93 Sea Zone 7 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Alexandria to Egypt Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Amur to Buryatia Turn Complete - RussiansCombat Hit Differential Summary :





