L26 G40 OOB Zlefin v Farmboy +44

  • 25 23 22 21 20 19 18 17

    @zlefin it will likely be a day or two before I can get to my next turn

  • 25 23 22 21 20 19 18 17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Western United States to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Wake Island to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 armour, 1 bomber, 4 infantry and 3 mech_infantrys moved from Norway to Finland
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 25 23 22 21 20 19 18 17

    @zlefin I would assume no scramble in 6 but figured I should confirm.


  • correct, no scramble.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Western United States to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Wake Island to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 armour, 1 bomber, 4 infantry and 3 mech_infantrys moved from Norway to Finland
    
        Combat - Americans
            Battle in Korea
            Battle in Finland
                Americans attack with 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys in Finland, round 2 : 2/9 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Korea from Japanese, taking Finland from Germans with 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Finland to United Kingdom
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 63 Sea Zone
            3 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 destroyers moved from 33 Sea Zone to 6 Sea Zone
            3 fighters moved from 33 Sea Zone to New Zealand
            2 fighters moved from 33 Sea Zone to New Zealand
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 fighter placed in Eastern United States
            3 fighters placed in Western United States
            3 infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter and 9 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_minor; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    
        Non Combat Move - British
            2 artilleries and 9 infantry moved from Persia to Northwest Persia
            1 aaGun, 1 bomber, 2 fighters and 3 infantry moved from West India to India
            1 armour and 2 mech_infantrys moved from Eastern Persia to India
            1 artillery and 3 infantry moved from Eastern Persia to West India
            1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            6 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Norway to United Kingdom
            1 aaGun and 2 infantry moved from Norway to Finland
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Persia to Egypt
            3 infantry moved from Hopei to Shensi
    
        Place Units - British
            2 aaGuns, 1 artillery and 7 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • italy is strat bombing london with 3 bombers and 1 fighter escort, do you want to intercept? (6 fighters available)

  • 25 23 22 21 20 19 18 17

    @zlefin no intercept in this case.

  • 25 23 22 21 20 19 18 17

    Actually, if not too late before I make a decision, can you share the game map. It’s not likely but there is a chance that other moves might amend my decision


  • TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 bombers moved from France to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 fighters moved from Southern France to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from France to Northern Italy
            1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • done. I’ve also realized there was another move I could’ve made that would’ve been better.


  • or at least possibly better; not that it really matters at this point. The alternative is a dicey move, and whether thats worthwhile depends on the extent to which i’m winning/losing which is hard to judge as the game seems pretty close.

  • 25 23 22 21 20 19 18 17

    @zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know

  • 25 23 22 21 20 19 18 17

    @zlefin its normally a situation where I would intercept, but in this case I won’t. Will hope for the AA to come thorugh.


  • yeah, I’ll switch to the other move, it’s dicey, and hence risky, but it makes the game more decisive. It’s a tough call, since if i’m winning I should play cuatious, whereas if i’m losing I should play for odds that improve my position.

  • 25 23 22 21 20 19 18 17

    @zlefin well now I am very curious. I am probably around for about another 20 min if you need another decision and then it might be a few hours.


  • its nothing all that amazing, just a straight hard dive at london.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 bombers moved from France to United Kingdom
            2 fighters moved from Southern France to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 armour; French defend with 3 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 1/8 hits, 2.33 expected hits
                    French roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    1 infantry owned by the French lost in Algeria
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 3 : 2/7 hits, 2.17 expected hits
                    French roll dice for 1 armour and 2 infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    2 infantry owned by the French lost in Algeria
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 4 : 4/6 hits, 2.00 expected hits
                    French roll dice for 1 armour in Algeria, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    1 armour owned by the British lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 3 infantry
                Casualties for French: 3 infantry
                Casualties for British: 1 armour
            Battle in United Kingdom
                Italians attack with 3 bombers and 3 fighters
                British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers; Americans defend with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits
                    Italians roll dice for 3 bombers and 3 fighters in United Kingdom, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 6 fighters, 11 infantry and 3 tactical_bombers in United Kingdom, round 2 : 9/24 hits, 10.33 expected hits
                    3 bombers owned by the Italians and 3 fighters owned by the Italians lost in United Kingdom
                    2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in United Kingdom
                British win with 2 aaGuns, 3 artilleries, 6 fighters, 8 infantry and 3 tactical_bombers remaining. Battle score for attacker is -45
                Casualties for Italians: 3 bombers and 3 fighters
                Casualties for Americans: 1 bomber and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Italians regular : 1.00
    British AA : -1.00
    British regular : -1.33
    

    Savegame


  • let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 submarines moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 3 submarines and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is -10
                Casualties for ANZAC: 3 submarines
                Casualties for Japanese: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 56 Sea Zone
            1 submarine moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            3 fighters moved from Caroline Islands to Korea
            1 fighter moved from 6 Sea Zone to Korea
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Persia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun, 1 artillery and 7 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 7 infantry
            EDIT: Turning off Edit Mode
            2 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from Norway to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -3.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    @zlefin yeah that was the right choice. And I see Germany has about 85% chance right now. I’ll be heading out although at least checking my phone if you are doing the combat now.

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