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Scramble instructions to SZ111?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Norway to Finland
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Norway to Finland
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to Alexandria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 17 artilleries, 29 infantry and 4 mech_infantrys moved from Bryansk to Russia
4 mech_infantrys moved from Western Ukraine to Russia
3 armour, 3 bombers, 5 fighters and 5 tactical_bombers moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
4 bombers moved from Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers
British defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 4 fighters, 60 infantry and 5 mech_infantrys
Russians roll AA dice in Russia : 0/9 hits, 1.50 expected hits
Germans roll dice for 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 24/83 hits, 30.83 expected hits
Combat Hit Differential Summary :
Germans regular : -6.83
Russians AA : -1.50
@Booper yeesh like 7 hits below average for germany, it is a 50/50 battle but doesn’t look great to start. OOL?
Max D, lose the AA first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 17 artilleries, 29 infantry and 4 mech_infantrys moved from Bryansk to Russia
4 mech_infantrys moved from Western Ukraine to Russia
3 armour, 3 bombers, 5 fighters and 5 tactical_bombers moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
4 bombers moved from Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers
British defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 4 fighters, 60 infantry and 5 mech_infantrys
Russians roll AA dice in Russia : 0/9 hits, 1.50 expected hits
Germans roll dice for 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 24/83 hits, 30.83 expected hits
Russians roll dice for 3 aaGuns, 4 armour, 7 artilleries, 7 fighters, 60 infantry and 5 mech_infantrys in Russia, round 2 : 31/83 hits, 30.67 expected hits
29 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
21 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 11 armour, 17 artilleries, 7 bombers, 5 fighters, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/52 hits, 24.00 expected hits
Russians roll dice for 4 armour, 7 artilleries, 7 fighters, 39 infantry and 5 mech_infantrys in Russia, round 3 : 30/62 hits, 23.67 expected hits
17 artilleries owned by the Germans, 6 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
25 infantry owned by the Russians lost in Russia
Germans roll dice for 5 armour, 7 bombers, 5 fighters and 5 tactical_bombers in Russia, round 4 : 16/22 hits, 13.00 expected hits
Russians roll dice for 4 armour, 7 artilleries, 7 fighters, 14 infantry and 5 mech_infantrys in Russia, round 4 : 14/37 hits, 15.33 expected hits
5 fighters owned by the Germans, 4 armour owned by the Germans and 5 tactical_bombers owned by the Germans lost in Russia
2 mech_infantrys owned by the Russians and 14 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour and 7 bombers in Russia, round 5 : 4/8 hits, 5.17 expected hits
Russians roll dice for 4 armour, 7 artilleries, 7 fighters and 3 mech_infantrys in Russia, round 5 : 11/21 hits, 10.00 expected hits
7 bombers owned by the Germans and 1 armour owned by the Germans lost in Russia
3 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Russia
Russians win with 4 armour, 6 artilleries and 7 fighters remaining. Battle score for attacker is -227
Casualties for Germans: 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 3 aaGuns, 1 artillery, 60 infantry and 5 mech_infantrys
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 mech_infantry placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 6.33
Germans regular : -4.00
Russians AA : -1.50
@Booper lost the 50/50 on moscow. Unfortunate but thats how it goes sometimes, thats likely game over but lets play out another turn just to see if I can’t get some 1/1,00,000 dice to turn it around
Yeah, rough one. I was thinking you might have pulled back after round 1, since I got 0 AA hits, and you’d preserve all your high value units. Happy to keep it going, still plenty of game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Bryansk
6 artilleries moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
9 infantry moved from Sakha to Siberia
Combat - Russians
Battle in Bryansk
Russians attack with 4 armour, 6 artilleries and 1 infantry
Germans defend with 1 aaGun, 2 armour and 2 mech_infantrys; Italians defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 6 artilleries and 1 infantry in Bryansk, round 2 : 4/11 hits, 4.33 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
Russians roll dice for 4 armour and 5 artilleries in Bryansk, round 3 : 3/9 hits, 3.67 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
2 artilleries owned by the Russians lost in Bryansk
1 artillery owned by the Italians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 4 armour and 3 artilleries in Bryansk, round 4 : 3/7 hits, 3.00 expected hits
Germans roll dice for 2 armour in Bryansk, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Bryansk
2 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour and 2 artilleries remaining. Battle score for attacker is 21
Casualties for Russians: 4 artilleries and 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Germans: 1 aaGun, 2 armour and 2 mech_infantrys
Battle in Siberia
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Siberia, round 2 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Siberia
1 artillery moved from Archangel to Vologda
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 artillery
EDIT: Adding units owned by Russians to Novgorod: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 fighter
EDIT: Adding units owned by Russians to Alexandria: 1 armour and 1 fighter
EDIT: Removing units owned by Russians from Egypt: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Bryansk
6 artilleries moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
9 infantry moved from Sakha to Siberia
Combat - Russians
Battle in Bryansk
Russians attack with 4 armour, 6 artilleries and 1 infantry
Germans defend with 1 aaGun, 2 armour and 2 mech_infantrys; Italians defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 6 artilleries and 1 infantry in Bryansk, round 2 : 4/11 hits, 4.33 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
Russians roll dice for 4 armour and 5 artilleries in Bryansk, round 3 : 3/9 hits, 3.67 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
2 artilleries owned by the Russians lost in Bryansk
1 artillery owned by the Italians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 4 armour and 3 artilleries in Bryansk, round 4 : 3/7 hits, 3.00 expected hits
Germans roll dice for 2 armour in Bryansk, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Bryansk
2 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour and 2 artilleries remaining. Battle score for attacker is 21
Casualties for Russians: 4 artilleries and 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Germans: 1 aaGun, 2 armour and 2 mech_infantrys
Battle in Siberia
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Siberia, round 2 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Siberia
1 artillery moved from Archangel to Vologda
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 artillery
EDIT: Adding units owned by Russians to Novgorod: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 fighter
EDIT: Adding units owned by Russians to Alexandria: 1 armour and 1 fighter
EDIT: Removing units owned by Russians from Egypt: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 aaGun
EDIT: Adding units owned by Russians to Baltic States: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : -0.50
@Booper If I pulled it back I think more fighters could’ve got there and the odds looked worse waiting till next round I thought
Yeah, tough situation with a poor dice on round 1 of attacks. First round is often very pivotal in these large battles.
Good game - good luck with the car!