L25 G40 OOB Booper (L+55) v Jacob16 (X)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from Norway to Finland
            2 artilleries moved from Norway to Finland
            1 armour moved from Norway to Finland
            1 tactical_bomber moved from 112 Sea Zone to Finland
            3 fighters moved from 112 Sea Zone to Finland
            3 submarines moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            3 fighters moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 4 submarines
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 4 submarines in 96 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Americans roll dice for 4 submarines in 96 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    2 submarines owned by the Americans lost in 96 Sea Zone
                    1 destroyer owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 41
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Casualties for Americans: 2 submarines
            Battle in 37 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Malaya
                    1 mech_infantry owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Finland
                Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 6/10 hits, 4.17 expected hits
                    Germans roll dice for 5 infantry in Finland, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Americans lost in Finland
                    5 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 3 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Turning off Edit Mode
            EDIT: 1 mech_infantry moved from India to Yunnan
            3 fighters moved from 37 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 39 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            4 submarines moved from 54 Sea Zone to 55 Sea Zone
            1 aaGun moved from Norway to 112 Sea Zone
            1 aaGun and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 carriers moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from Finland to Norway
            1 fighter moved from 96 Sea Zone to Trans-Jordan
            1 bomber moved from 96 Sea Zone to Persia
            4 fighters moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 101 Sea Zone
            4 fighters placed in Eastern United States
            1 airfield and 1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 artilleries moved from Anhwe to Kweichow
            3 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Hopei
            3 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 4 : 0/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 5 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 5 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in Hopei
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Norway to Karelia
                  Russians take Karelia from Germans
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Norway to Russia
            1 fighter moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 bomber moved from Persia to Caucasus
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Holland Belgium
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Caucasus to Russia
            1 infantry moved from Turkmenistan to Kazakhstan
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 cruiser moved from 39 Sea Zone to 55 Sea Zone
            1 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from 113 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 aaGun moved from Norway to 112 Sea Zone
            1 aaGun and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Norway to Finland
            4 infantry moved from Norway to Finland
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            3 armour and 1 mech_infantry moved from Eastern Persia to India
            1 fighter moved from India to Persia
            3 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - British
            6 infantry placed in United Kingdom
            1 fighter placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Adding units owned by British to Burma: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Adding units owned by British to Persia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -4.00
    Americans regular : 2.33
    Japanese regular : -1.00
    Italians regular : -0.67
    Germans regular : 1.00
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Russia
            2 armour and 2 mech_infantrys moved from Rostov to Russia
            1 bomber moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Russia
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery
                British defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Caucasus
                Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
            Battle in Russia
                Italians attack with 3 armour, 1 bomber and 3 mech_infantrys
                British defend with 1 bomber and 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 4 fighters, 60 infantry and 5 mech_infantrys
                    Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Russia
                    Italians roll dice for 3 armour and 3 mech_infantrys in Russia, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 3 aaGuns, 4 armour, 7 artilleries, 1 bomber, 7 fighters, 60 infantry and 5 mech_infantrys in Russia, round 2 : 31/84 hits, 30.83 expected hits
                    3 mech_infantrys owned by the Italians and 3 armour owned by the Italians lost in Russia
                    1 infantry owned by the Russians lost in Russia
                Russians win with 3 aaGuns, 4 armour, 7 artilleries, 1 bomber, 7 fighters, 59 infantry and 5 mech_infantrys remaining. Battle score for attacker is -39
                Casualties for Italians: 3 armour, 1 bomber and 3 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Libya to Ukraine
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            3 aaGuns, 1 artillery and 10 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : 1.50
    Russians AA : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from India to Northwest Persia
            1 fighter moved from India to Northwest Persia
            1 fighter moved from India to Northwest Persia
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from New South Wales to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Norway to Finland
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from India to Northwest Persia
            1 fighter moved from India to Northwest Persia
            1 fighter moved from India to Northwest Persia
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from New South Wales to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Norway to Finland
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 1 bomber
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour, 17 artilleries, 29 infantry and 4 mech_infantrys moved from Bryansk to Russia
            4 mech_infantrys moved from Western Ukraine to Russia
            3 armour, 3 bombers, 5 fighters and 5 tactical_bombers moved from Ukraine to Russia
            1 mech_infantry moved from Volgograd to Russia
            4 bombers moved from Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers
                British defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 4 fighters, 60 infantry and 5 mech_infantrys
                    Russians roll AA dice in Russia : 0/9 hits, 1.50 expected hits
                    Germans roll dice for 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 24/83 hits, 30.83 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -6.83
    Russians AA : -1.50
    

    Savegame


  • @Booper yeesh like 7 hits below average for germany, it is a 50/50 battle but doesn’t look great to start. OOL?


  • @Jacob16

    Max D, lose the AA first.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour, 17 artilleries, 29 infantry and 4 mech_infantrys moved from Bryansk to Russia
            4 mech_infantrys moved from Western Ukraine to Russia
            3 armour, 3 bombers, 5 fighters and 5 tactical_bombers moved from Ukraine to Russia
            1 mech_infantry moved from Volgograd to Russia
            4 bombers moved from Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers
                British defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 4 fighters, 60 infantry and 5 mech_infantrys
                    Russians roll AA dice in Russia : 0/9 hits, 1.50 expected hits
                    Germans roll dice for 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 24/83 hits, 30.83 expected hits
                    Russians roll dice for 3 aaGuns, 4 armour, 7 artilleries, 7 fighters, 60 infantry and 5 mech_infantrys in Russia, round 2 : 31/83 hits, 30.67 expected hits
                    29 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    21 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 11 armour, 17 artilleries, 7 bombers, 5 fighters, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 25/52 hits, 24.00 expected hits
                    Russians roll dice for 4 armour, 7 artilleries, 7 fighters, 39 infantry and 5 mech_infantrys in Russia, round 3 : 30/62 hits, 23.67 expected hits
                    17 artilleries owned by the Germans, 6 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    25 infantry owned by the Russians lost in Russia
                    Germans roll dice for 5 armour, 7 bombers, 5 fighters and 5 tactical_bombers in Russia, round 4 : 16/22 hits, 13.00 expected hits
                    Russians roll dice for 4 armour, 7 artilleries, 7 fighters, 14 infantry and 5 mech_infantrys in Russia, round 4 : 14/37 hits, 15.33 expected hits
                    5 fighters owned by the Germans, 4 armour owned by the Germans and 5 tactical_bombers owned by the Germans lost in Russia
                    2 mech_infantrys owned by the Russians and 14 infantry owned by the Russians lost in Russia
                    Germans roll dice for 1 armour and 7 bombers in Russia, round 5 : 4/8 hits, 5.17 expected hits
                    Russians roll dice for 4 armour, 7 artilleries, 7 fighters and 3 mech_infantrys in Russia, round 5 : 11/21 hits, 10.00 expected hits
                    7 bombers owned by the Germans and 1 armour owned by the Germans lost in Russia
                    3 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Russia
                Russians win with 4 armour, 6 artilleries and 7 fighters remaining. Battle score for attacker is -227
                Casualties for Germans: 11 armour, 17 artilleries, 7 bombers, 5 fighters, 29 infantry, 9 mech_infantrys and 5 tactical_bombers
                Casualties for Russians: 3 aaGuns, 1 artillery, 60 infantry and 5 mech_infantrys
    
        Non Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            1 mech_infantry placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 6.33
    Germans regular : -4.00
    Russians AA : -1.50
    

    Savegame


  • @Booper lost the 50/50 on moscow. Unfortunate but thats how it goes sometimes, thats likely game over but lets play out another turn just to see if I can’t get some 1/1,00,000 dice to turn it around


  • @Jacob16

    Yeah, rough one. I was thinking you might have pulled back after round 1, since I got 0 AA hits, and you’d preserve all your high value units. Happy to keep it going, still plenty of game!


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Bryansk
            6 artilleries moved from Russia to Bryansk
            3 armour moved from Russia to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            9 infantry moved from Sakha to Siberia
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 armour, 6 artilleries and 1 infantry
                Germans defend with 1 aaGun, 2 armour and 2 mech_infantrys; Italians defend with 1 aaGun, 1 artillery and 2 infantry
                    Russians roll dice for 4 armour, 6 artilleries and 1 infantry in Bryansk, round 2 : 4/11 hits, 4.33 expected hits
                    Germans roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians roll dice for 4 armour and 5 artilleries in Bryansk, round 3 : 3/9 hits, 3.67 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
                    2 artilleries owned by the Russians lost in Bryansk
                    1 artillery owned by the Italians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 4 armour and 3 artilleries in Bryansk, round 4 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 2 armour in Bryansk, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                    2 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 armour and 2 artilleries remaining. Battle score for attacker is 21
                Casualties for Russians: 4 artilleries and 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun, 2 armour and 2 mech_infantrys
            Battle in Siberia
                Russians attack with 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 9 infantry in Siberia, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Sakha to Siberia
            1 artillery moved from Archangel to Vologda
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries and 3 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 artillery
            EDIT: Adding units owned by Russians to Novgorod: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 fighter
            EDIT: Adding units owned by Russians to Alexandria: 1 armour and 1 fighter
            EDIT: Removing units owned by Russians from Egypt: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.67
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Bryansk
            6 artilleries moved from Russia to Bryansk
            3 armour moved from Russia to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            9 infantry moved from Sakha to Siberia
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 armour, 6 artilleries and 1 infantry
                Germans defend with 1 aaGun, 2 armour and 2 mech_infantrys; Italians defend with 1 aaGun, 1 artillery and 2 infantry
                    Russians roll dice for 4 armour, 6 artilleries and 1 infantry in Bryansk, round 2 : 4/11 hits, 4.33 expected hits
                    Germans roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians roll dice for 4 armour and 5 artilleries in Bryansk, round 3 : 3/9 hits, 3.67 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
                    2 artilleries owned by the Russians lost in Bryansk
                    1 artillery owned by the Italians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 4 armour and 3 artilleries in Bryansk, round 4 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 2 armour in Bryansk, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                    2 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 armour and 2 artilleries remaining. Battle score for attacker is 21
                Casualties for Russians: 4 artilleries and 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun, 2 armour and 2 mech_infantrys
            Battle in Siberia
                Russians attack with 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 9 infantry in Siberia, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Sakha to Siberia
            1 artillery moved from Archangel to Vologda
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries and 3 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 artillery
            EDIT: Adding units owned by Russians to Novgorod: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 fighter
            EDIT: Adding units owned by Russians to Alexandria: 1 armour and 1 fighter
            EDIT: Removing units owned by Russians from Egypt: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 aaGun
            EDIT: Adding units owned by Russians to Baltic States: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.67
    Russians regular : -0.50
    

    Savegame


  • @Booper If I pulled it back I think more fighters could’ve got there and the odds looked worse waiting till next round I thought


  • @Jacob16

    Yeah, tough situation with a poor dice on round 1 of attacks. First round is often very pivotal in these large battles.

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