@cwglee51
no scramble.
you forgot the mech in sakha
pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff
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you did it all right; I had not been able to play for the last days, so no problem with the former delay, too.
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i will be away from “now + 2 hrs” and up to monday night.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 fighter moved from France to 96 Sea Zone 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Algeria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,17 expected hits 1 artillery owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 1,33 expected hits British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 5 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan 1 bomber owned by the Italians retreated British win with 1 armour remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 bomber moved from Anglo Egyptian Sudan to Alexandria 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 fighter moved from 96 Sea Zone to Alexandria 1 fighter moved from France to Alexandria 2 aaGuns and 1 infantry moved from Southern France to Spain 1 aaGun and 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Bulgaria to Greece 1 artillery and 2 infantry moved from Albania to Greece 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Spain to Northern Italy 1 mech_infantry moved from Northern Italy to Bulgaria Place Units - Italians 1 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,5 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
French regular : 0,67 Italians regular : -0,83 British regular : -1,67 -
kk, I am online tonight :)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 13 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 11 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Gibraltar to Portugal 2 tactical_bombers moved from Spain to Portugal 1 bomber moved from Spain to Turkey 1 tactical_bomber moved from France to Turkey 1 armour and 3 infantry moved from Greece to Turkey 1 fighter moved from Southern Italy to Turkey 1 fighter and 2 tactical_bombers moved from Western Germany to Turkey 1 bomber moved from France to Anglo Egyptian Sudan Combat - Germans Battle in Turkey Germans attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers Neutral_True defend with 8 infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Turkey, round 2 : 2/10 hits, 4,67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Germans lost in Turkey 2 infantry owned by the Neutral_True lost in Turkey Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers in Turkey, round 3 : 6/8 hits, 4,33 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 3 : 3/6 hits, 2,00 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Turkey 6 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for Neutral_True: 8 infantry Battle in Anglo Egyptian Sudan Germans attack with 1 bomber British defend with 1 armour Germans roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Portugal Germans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers Neutral_True defend with 2 infantry Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Portugal, round 2 : 4/5 hits, 2,50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal Germans win, taking Portugal from Neutral_True with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Germans 1 bomber moved from Anglo Egyptian Sudan to Ethiopia 1 aaGun moved from Romania to Bulgaria 2 artilleries and 9 infantry moved from Bulgaria to Greece 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Greece 1 fighter moved from Turkey to Greece 1 tactical_bomber moved from Turkey to Greece 1 bomber moved from Turkey to Greece 1 tactical_bomber moved from Turkey to Greece 4 mech_infantrys moved from Germany to Romania 1 armour and 1 infantry moved from Sweden to Finland 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Poland 1 artillery moved from Southern France to Spain 2 tactical_bombers moved from Portugal to France 3 armour moved from Gibraltar to Southern France 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Germans 3 submarines placed in 93 Sea Zone 1 submarine placed in 110 Sea Zone 2 fighters placed in Western Germany 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans regular : 0,83 Neutral_True regular : 0,67 British regular : -0,50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Novosibirsk 1 mech_infantry moved from Bryansk to Caucasus 1 fighter moved from Novgorod to Caucasus 3 artilleries and 4 infantry moved from Russia to Bryansk 1 infantry moved from Central Mongolia to Dzavhan 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery moved from Belarus to Novgorod 8 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 4 artilleries, 8 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 submarine moved from 124 Sea Zone to 109 Sea Zone Place Units - Russians 1 fighter and 2 infantry placed in Novgorod 2 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 1 infantry placed in Russia Russians undo move 4. 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Sakha to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 1 fighter moved from Anhwe to Kweichow 1 fighter and 2 tactical_bombers moved from French Indo China to Kweichow 1 tactical_bomber moved from Kwangtung to Shan State 1 fighter and 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 49 Sea Zone to 66 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from 49 Sea Zone to Hawaiian Islands 1 fighter, 2 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 bombers and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Borneo Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 66 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 66 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hawaiian Islands Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll AA dice in Hawaiian Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 aaGun and 3 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 2 bombers moved from Hawaiian Islands to Wake Island 1 fighter moved from Korea to 31 Sea Zone 1 carrier moved from 49 Sea Zone to 52 Sea Zone 1 tactical_bomber moved from 66 Sea Zone to 52 Sea Zone 1 destroyer moved from 49 Sea Zone to 31 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Soviet Far East to Amur 2 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 artillery moved from Kiangsi to Kiangsu 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,00 Japanese regular : 1,17 Americans AA : 0,50 UK_Pacific regular : 0,33 -
aiming for tomorrow, sunday
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BUSY WEEKEND, I AM UP MONDAY OR TUESDAY
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in 26 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 26 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Hawaiian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Johnston Island 4 fighters moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 armour moved from British Columbia to Western United States 3 mech_infantrys moved from British Columbia to Alaska 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Chile to Peru Americans take Peru from Neutral_True 1 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True 2 infantry moved from Argentina to Brazil 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True 1 infantry moved from Argentina to Brazil 1 infantry moved from Chile to Peru 1 fighter moved from Yunnan to Eastern Persia Place Units - Americans 1 artillery and 2 fighters placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya Combat - British British creates battle in territory 93 Sea Zone Battle in Kenya Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Kenya from Italians, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Yunnan to Eastern Persia 1 infantry moved from Eastern Persia to Afghanistan British take Afghanistan from Neutral_True 1 infantry moved from Persia to Northwest Persia 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 battleship and 2 cruisers moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Saudi Arabia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Mozambique to Tanganyika Territory 3 infantry moved from Angola to Belgian Congo 4 infantry moved from India to Burma 2 fighters moved from Morocco to Malta 1 fighter moved from Iceland to United Kingdom Place Units - British 3 fighters placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6 UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs Some Units in India change ownership: 1 infantry and 4 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Removing units owned by British from 76 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 4.33 Japanese regular : -2.33 British regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in 26 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 26 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Hawaiian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Johnston Island 4 fighters moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 armour moved from British Columbia to Western United States 3 mech_infantrys moved from British Columbia to Alaska 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Chile to Peru Americans take Peru from Neutral_True 1 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True 2 infantry moved from Argentina to Brazil 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True 1 infantry moved from Argentina to Brazil 1 infantry moved from Chile to Peru 1 fighter moved from Yunnan to Eastern Persia Place Units - Americans 1 artillery and 2 fighters placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya Combat - British British creates battle in territory 93 Sea Zone Battle in Kenya Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Kenya from Italians, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Yunnan to Eastern Persia 1 infantry moved from Eastern Persia to Afghanistan British take Afghanistan from Neutral_True 1 infantry moved from Persia to Northwest Persia 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 battleship and 2 cruisers moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Saudi Arabia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Mozambique to Tanganyika Territory 3 infantry moved from Angola to Belgian Congo 4 infantry moved from India to Burma 2 fighters moved from Morocco to Malta 1 fighter moved from Iceland to United Kingdom Place Units - British 3 fighters placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6 UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs Some Units in India change ownership: 1 infantry and 4 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Removing units owned by British from 76 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Saudi Arabia: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 4.33 Japanese regular : -2.33 British regular : 0.50 -
bitish inf dies first, then french and then anzac in Egypt
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alright, advance to next round of the playoff, please
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@pacifiersboard said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
alright, advance to next round of the playoff, please
why did you surrender now? I dont understand that. You have a decent go at egypt
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oh, posting failed apparently. I rolled it to the end, you survived with 3 planes and 1 Inf, so straw fire is over I estimate
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@pacifiersboard said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
oh, posting failed apparently. I rolled it to the end, you survived with 3 planes and 1 Inf, so straw fire is over I estimate
Ahhh that change things for sure





