@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
6 bombers and 2 fighters moved from Novgorod to Russia
Combat Hit Differential Summary :
@crockett36 - intercept order?
@cwglee51 send them all up!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
6 bombers and 2 fighters moved from Novgorod to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 2/8 hits, 1.33 expected hits
Defenders Fire, : 1/5 hits, 0.83 expected hits
1 fighter owned by the Germans lost in Russia
2 fighters owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 3,3,3,3,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Cleaning up after air battles
Non Combat Move - Germans
5 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Yugoslavia to Bessarabia
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 fighters moved from Western Germany to Bryansk
1 cruiser and 2 destroyers moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 fighters and 1 tactical_bomber placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.17
Attackers Fire, : 0.67
Russians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 17 PUs;
Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
7 infantry moved from Jehol to Chahar
6 infantry moved from Manchuria to Amur
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Amur
Place Units - Russians
1 aaGun and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 17 PUs;
Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
7 infantry moved from Jehol to Chahar
6 infantry moved from Manchuria to Amur
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Amur
Place Units - Russians
1 aaGun and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 17 PUs;
Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
7 infantry moved from Jehol to Chahar
6 infantry moved from Manchuria to Amur
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Amur
Place Units - Russians
1 aaGun and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Russians to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@crockett36 Use the last one please. This is what Bryansk forward should have looked like. Tempted by the good, threw away the best
I’d resign, but If I shoot down 5 or 6 planes, it’s a fight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 53 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Malaya to Shan State
3 artilleries and 2 infantry moved from Szechwan to Shensi
1 armour moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Anhwe
5 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Anhwe
5 transports moved from 20 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
8 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
1 fighter moved from Malaya to Shan State
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Japanese
Battle in Manchuria
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Manchuria from Chinese with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 42 Sea Zone
Japanese win, taking Korea from Russians, taking 42 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 5 infantry and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Anhwe, round 2 : 0/7 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Anhwe, round 3 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 artillery owned by the Americans lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Shensi
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 carriers moved from 20 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Shan State to French Indo China
2 tactical_bombers moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
2 battleships, 2 cruisers and 3 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Shantung to Anhwe
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in Malaya
Japanese undo move 4.
1 mech_infantry placed in Shantung
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.33
UK_Pacific regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Yakut S.S.R. to Samara
2 fighters moved from 99 Sea Zone to Russia
1 infantry moved from Syria to Iraq
1 armour moved from Syria to Northwest Persia
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Russia to Western Ukraine
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Western United States to 25 Sea Zone
3 fighters moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Soviet Far East to Yenisey
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Norway
Battle in Western Ukraine
Americans attack with 2 bombers
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 2 bombers in Western Ukraine, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 bombers owned by the Americans lost in Western Ukraine
2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Americans: 2 bombers
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
EDIT: 1 submarine moved from 93 Sea Zone to 112 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Kazakhstan to Samara
2 fighters moved from Eastern Persia to Russia
1 armour moved from India to Eastern Persia
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
12 infantry moved from Yunnan to Burma
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour moved from Ethiopia to Egypt
1 bomber moved from Egypt to Russia
2 artilleries moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 armour moved from 96 Sea Zone to Libya
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - British
Battle in Libya
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians lost in Libya
British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Libya
1 artillery owned by the Italians lost in Libya
Italians win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in Western Ukraine
1 mech_infantry owned by the Germans lost in Western Ukraine
British win with 3 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Western Ukraine to Russia
3 aaGuns moved from Yunnan to Burma
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Place Units - British
2 bombers and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.67
Italians regular : 1.00
Germans regular : 1.67
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Ukraine to 96 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Americans defend with 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Italians roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Italians roll dice for 1 bomber in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 112 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Libya
5 fighters moved from Ukraine to Southern Italy
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Novgorod to Eastern Poland
Place Units - Italians
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 2 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns, 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,3,5,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1,2,3
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :
@crockett36 God save the king!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 3 tactical_bombers moved from Novgorod to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
3 infantry and 7 mech_infantrys moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
5 bombers and 4 fighters moved from Bryansk to Russia
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 2 destroyers
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
Germans roll dice for 1 cruiser and 2 destroyers in 112 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 2 destroyers in 112 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Casualties for British: 1 transport
Battle in Russia
Germans attack with 4 armour, 5 bombers, 6 fighters, 3 infantry, 8 mech_infantrys and 3 tactical_bombers
British defend with 1 bomber and 5 fighters; Americans defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 8 infantry and 1 mech_infantry
Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 4 armour, 5 bombers, 5 fighters, 3 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 12/28 hits, 11.67 expected hits
Russians roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 7 fighters, 8 infantry and 1 mech_infantry in Russia, round 2 : 10/20 hits, 8.83 expected hits
3 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 bomber owned by the British and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 4 armour, 5 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 6/18 hits, 10.00 expected hits
Russians roll dice for 3 artilleries and 7 fighters in Russia, round 3 : 4/10 hits, 5.67 expected hits
3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
3 artilleries owned by the Russians, 2 fighters owned by the Americans and 1 fighter owned by the British lost in Russia
Germans roll dice for 1 armour, 5 bombers, 5 fighters and 3 tactical_bombers in Russia, round 4 : 9/14 hits, 8.33 expected hits
Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits, 2.67 expected hits
4 fighters owned by the Germans lost in Russia
4 fighters owned by the British lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 3 armour, 5 fighters, 3 infantry and 8 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry
Casualties for British: 1 bomber and 5 fighters
Casualties for Americans: 2 fighters
Non Combat Move - Germans
5 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5,6,4
Germans collect 52 PUs (2 lost to blockades); end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.83
Germans regular : -3.33
Russians AA : 0.00
@crockett36 well you can certainly take it back now! it was costly
@crockett36 edit the transport into 112 if you don’t mind.
@crockett36 actually never mind leave it right where it is.