L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 46 Sea Zone to 55 Sea Zone
            1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
    
        Combat - Americans
            Battle in Guam
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Guam from Japanese, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            5 carriers, 5 destroyers and 7 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 96 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 transports moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Southern France
            4 infantry placed in Central United States
            Americans undo move 2.
            1 infantry placed in Western United States
            3 infantry placed in Central United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Suiyuyan
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 10 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 96 Sea Zone to France
            2 fighters moved from 110 Sea Zone to France
            1 artillery, 1 fighter and 3 infantry moved from Southern France to France
            2 fighters, 2 infantry and 2 tactical_bombers moved from India to Burma
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 bomber and 1 fighter moved from Persia to Tsinghai
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to France
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tsinghai
                British attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 4 mech_infantrys
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Tsinghai, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 4 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Tsinghai
                    3 mech_infantrys owned by the Germans lost in Tsinghai
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in Tsinghai, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in Tsinghai, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tsinghai
                British win, taking Tsinghai from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in France
                British attack with 1 artillery, 5 fighters and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry; Italians defend with 1 aaGun, 2 artilleries and 3 infantry
                    Italians roll AA dice in France : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 5 fighters and 3 infantry in France, round 2 : 4/9 hits, 3.50 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries and 5 infantry in France, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the British lost in France
                    1 aaGun owned by the Italians, 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in France
                    British roll dice for 1 artillery and 5 fighters in France, round 3 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in France, round 3 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the British lost in France
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in France
                    British roll dice for 5 fighters in France, round 4 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in France
                British win with 5 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 aaGun, 2 artilleries and 3 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from France to United Kingdom
            2 fighters moved from France to 110 Sea Zone
            2 fighters moved from France to Southern France
            1 fighter moved from Holland Belgium to United Kingdom
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 armour and 1 artillery moved from Malta to 96 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            2 infantry moved from Alexandria to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            4 infantry moved from Trans-Jordan to Iraq
            4 infantry moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Tsinghai to Shensi
            2 tactical_bombers moved from Burma to Shensi
            2 fighters moved from Burma to India
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -4.50
    Japanese regular : 1.67
    Germans regular : -0.67
    British regular : 0.33
    Italians AA : -0.50
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,5,6,2,2,3,6,3,3,3,2,3
            Italians collect 7 PUs (9 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to New South Wales
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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