Axis & Allies Global 1940 House Rules Expansion


  • @The-Captain Gotcha - thanks

  • 2026 25 24 23 22 21

    We have attached some new pdf files to the first post at pg. 1.

    These files are very useful during the entire game and should be represented at the sideline of the game board.

    The newly attached files are:

    • G40, Starting point & Advanced Production Capacity
    • Timetable, Tournament
    • Tournament Rules

  • @The-Captain love everything you have came up with. It has changed the game for me to make it not linear. I play fill HRE. i guess the only downside is all the extra money. I’ve had to spend on sculps, but it’s worth it!!!
    anyway to get some kind of sneak peek as far as what the naval commander is going to be capable of i’m asking so I can prepare my sculpts for when you release the rules, perhaps they would be an individual person that rides along on a ship or is it gonna be a ship that is classified as a commanding admiralty ship or whatever in order to fulfill whatever you’re saying, the naval commander rules will be. i know you’re not done play testing yet, but something would be very helpful if possible, please, sir


  • @The-Captain These new charts are useful - thank you!

  • 25 24 23 22 21 20 19 18

    @The-Captain

    Hi Captain

    Some more clarification on NMs as we haven’t used them that much or actually no one has attempted to sweep any.

    Screenshot from 2026-02-10 15-53-16.png

    Screenshot from 2026-02-10 15-57-51.png

    Is my above interpretation correct ?

    Thanks

    Edit
    Also any surviving NMs that weren’t swept would defend against the Minesweeping Escorts before the JPN Escort would defend

    Edit 2
    So there is still some debate on if LMs defend in both directions. e.g. Belarus LMs defending against E POL means any units in E POL moving directly into Belarus cross the minefield.

    Any units in Belarus crossing into E POL do not cross the minefield.

    Is how I interpret it. However I can see why it might seem counterintuitive to some.

  • 2026 25 24 23 22 21

    @barnee

    Naval Mines defend in the same way as Land Mines - more or less.

    So it seems that you’ve got it right…

    Concerning Land Mines in Belarus - or any other territory:

    • Every time an enemy (or allied) land unit crosses a Minefield, the Mines must defend.
      This is true during Combat Movement and Non-Combat Movement.
      It doesn’t matter in which direction the movement occurs…
  • 2026 25 24 23 22 21

    The Naval Task Force Commander rules and Naval Task Force Boards & Markes is now attached at pg. 1 in this thread.


  • @The-Captain said in Axis & Allies Global 1940 House Rules Expansion:

    The Naval Task Force Commander rules and Naval Task Force Boards & Markes is now attached at pg. 1 in this thread.

    Excellent! I was waiting for that! Cool stuff! That spice up the battle in the Pacific, but make Germany even stronger I am afraid! Well, only testing will tell!

    Besides that, anyhing coming up for technology? Maybe additional technologies or way of researching them?

    I am always excited about any new toy in the game! ✌️

    BR

  • 25 24 23 22 21 20 19 18

    @The-Captain said in Axis & Allies Global 1940 House Rules Expansion:

    It doesn’t matter in which direction the movement occurs…

    hmm … now I’m not sure if I got it right.

    LMs in Normandy defend at 110 SZ. Normandy is conquered with LCVs from UK. Does that then mean that when the LCVs in Normandy move back to London they have to cross any unexploded Mines again ?

    NM example.

    Alex Armed 2 JPN NMs in 26 SZ against 25 SZ. So essential 26 and 25 SZ border is mined. Does that mean US Ships crossing from 26 into 25 have to cross them ?

    Sorry for the confusion I just want to make sure I have it right.

    Thanks again

    Edit
    just so the above doesn’t get missed :)

    Does the NC get 2 hit points then ? Same as BB ? Says they operate under BB rules so I’m thinking they do.

    This might promote more CA builds. They’re really not bad at 9 bucks but I still basically never buy them :)

  • 2026 25 24 23 22 21

    @barnee

    Note 2:
    Mines that are dug in on a line must defend against enemy land units passing this line both in the Combat Movement phase and Non-Combat Movement phase.

    However, if enemy land units attack across a line defended by mines – and the attacker withdraws after any round of combat – the mines do not defend against the retreating enemy land units.

  • 2026 25 24 23 22 21

    @barnee

    Yes, a Naval Commander unit takes 2 hit to destroy - same as Battleship units.

  • 25 24 23 22 21 20 19 18

    @The-Captain said in Axis & Allies Global 1940 House Rules Expansion:

    However, if enemy land units attack across a line defended by mines – and the attacker withdraws after any round of combat – the mines do not defend against the retreating enemy land units.

    OK I’m just gonna go with my initial interpretation then. They only defend in one direction. In my example above the LCVs do not have to cross the minefield when going back to London.


  • @Panzerstahl-Helm @The-Captain I personally would like to see revamped technology charts. With all of the new additions from the HRE the technology charts aren’t very attractive to spend money on. Some of the advantages they provide have already been worked into the units and rules provided by the HRE.

  • 2026 25 24 23 22 21

    @barnee

    Mines defend in both directions - so any Landing Craft unit (or any other land unit) passing the line that is defended by Mines must pass through the Minefield

    The reason why Mines do NOT defend against Retreating Units (attacker retreats) is because the attacking units have already cleared a passage through the Minefiled during the Combat Movement phase…
    It is therefore assumed that the retreating units will use the same passage when they retreat from Combat.

    On the other hand, when units move through a Minefield during Non-Combat Movement - these units have not cleared a passage since they have not yet moved in this turn.


  • @mkgionet

    Hi Mark,

    Please send me a pm if you have any questions or suggestions to the G40 HRE.

    To avoid confusion, the correspondence on this thread is restricted to questions & comments concerning the G40 HRE in its existing form.


  • @The-Captain

    Can a Paratroop attack its own capital by air, if it was taken the round before?
    Example: Russian Paratroops in Ural attack Moscow by air in an attempt to retake it.

    thanks

    BR


  • @Panzerstahl-Helm

    Hi Panzer,

    Paratroopers cannot make an attack from the air against these Capitals: Moscow, Berlin, London, Tokyo, Washington & Rome.

    If a Paratrooper unit wants to attack any of these Capitals, it must be in a space that is adjacent to the Capital and attack by land – or it could be onboard a Transport/Landing Craft and be offloaded into a territory that has a Capital in it.

    This is also true if the enemy has captured the Capital from which the Paratrooper origins.

    Why:
    The territories that includes the Capitals mentioned above are considered to be not only a Land-Territory - but also a Major Urban Area in which Large Scale Airborne Operations are not suited.

    For Game Play reasons we deciced that only the Capitals mentioned above are considered to be Major Urban Areas since these Capitals/territories also represent the center of each Nations economy.


  • @The-Captain Hi Captain. Got a few additional Naval Mines questions as this HR unit continues to befuddle me more than any other.

    1. Do the rules about carrier hits before battleship hits apply to NM’s?? I would think not as they don’t have any brains to focus hits towards certain units. They just blow up as somebody hits them. But sometimes my assumptions are wrong. I have a game now where I will be moving a large naval force into an SZ with multiple naval mines so wanting to know if battleships can take damage first or not for NM hits.

    2. Same scenario - large naval force attacking SZ with multiple naval mines. That naval force includes Escorts.
      a, So do they sweep before or after the general naval combat?? There is a single defending Escort which laid the NM’s in the SZ being attacked. I am not clear on anything in this scenario except that the sweeping occurs in Combat Movement and my Escorts cannot participate in the naval battle with the defending Escort.

    b. If the idea is to be consistent with LM rules, then I believe the process is:
    i. Escorts sweep
    ii. Next, Naval Force crosses into the SZ and the NM’s not cleared by Escorts roll for hits
    iii. After hits applied, the naval combat takes place which in this case is naval task force against one defending Escort.

    What is the answer for #1 and are my assumptions about how the sweeping works in #2 correct?? Thanks in advance for the help.

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