@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
ANZAC regular : 1.67
@mike64 Sramble?

TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 armour, 4 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Romania to Eastern Poland
3 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Southern France to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 armour moved from Germany to Eastern Poland
5 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Yugoslavia
Combat Hit Differential Summary :
Yes scramble
@mike64 
Do you want default casualties?
please keep both British planes and lose French fighter
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 armour, 4 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Romania to Eastern Poland
3 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Southern France to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 armour moved from Germany to Eastern Poland
5 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Yugoslavia
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 submarines
British defend with 1 carrier, 1 destroyer and 2 fighters; French defend with 1 fighter
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
3 submarines owned by the Germans lost in 109 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
British roll dice for 1 carrier, 1 destroyer and 3 fighters in 109 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British, 1 fighter owned by the French and 1 carrier owned by the British lost in 109 Sea Zone
1 bomber owned by the Germans retreated
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber, 1 fighter and 3 submarines
Casualties for British: 1 carrier and 1 destroyer
Casualties for French: 1 fighter
2 fighters owned by the British forced to land in United Kingdom
Non Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
2 aaGuns moved from Slovakia Hungary to Romania
Place Units - Germans
1 transport placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 112 Sea Zone
3 armour, 2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 52 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : -0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Baltic States
3 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
9 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns and 18 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
15 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
4 artilleries, 2 infantry and 1 tactical_bomber placed in Russia
1 artillery placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 40 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
3 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
4 artilleries, 11 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
4 infantry moved from Chahar to Suiyuyan
3 fighters moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 aaGun moved from Hunan to Yunnan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 carriers and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 3 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries and 2 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
17 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 carriers and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 3 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries and 2 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
17 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 infantry moved from Burma to Shan State
2 infantry moved from Malaya to Shan State
2 fighters moved from India to Shan State
1 bomber moved from Persia to Shan State
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 infantry and 1 transport
1 transport owned by the Italians and 1 infantry owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry and 1 transport
Battle in Shan State
British attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 3 infantry
British roll dice for 1 bomber, 2 fighters and 3 infantry in Shan State, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 bomber, 2 fighters and 3 infantry in Shan State, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ethiopia
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Persia to Eastern Persia
3 aaGuns, 8 artilleries and 14 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 bomber and 1 fighter moved from Shan State to Burma
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to Burma
1 transport moved from 72 Sea Zone to 79 Sea Zone
1 fighter moved from United Kingdom to 101 Sea Zone
Place Units - British
1 factory_minor placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 0.67
Japanese regular : 0.00
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Tunisia
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Tunisia from French, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Germans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Germans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 3 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Yugoslavia to Belarus
1 fighter moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to Western Germany
3 armour, 2 artilleries and 2 infantry moved from Germany to Poland
3 armour moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Southern France to Western Germany
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 3 armour, 5 artilleries, 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries, 1 bomber and 3 infantry in Baltic States, round 2 : 2/12 hits, 4,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 5 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Baltic States to Western Germany
2 aaGuns moved from Romania to Bessarabia
2 aaGuns moved from Poland to Eastern Poland
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Germans
1 cruiser and 1 submarine placed in 112 Sea Zone
1 fighter placed in Normandy Bordeaux
1 fighter placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : -3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
4 artilleries moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Kansu
6 infantry moved from Novosibirsk to Kansu
2 infantry moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -1.17
Neutral_Axis regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Shensi
4 infantry moved from Suiyuyan to Shensi
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
4 tactical_bombers moved from 43 Sea Zone to Borneo
5 fighters moved from 43 Sea Zone to Borneo
2 fighters moved from Hopei to Shensi
2 tactical_bombers moved from Hopei to Shensi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Battle in Borneo
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Borneo to 43 Sea Zone
5 fighters moved from Borneo to 43 Sea Zone
1 aaGun moved from Yunnan to Hunan
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 submarine and 3 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/4 hits, 1.83 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar
Americans roll dice for 2 artilleries and 1 bomber in Gibraltar, round 4 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Gibraltar
1 fighter owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Non Combat Move - Americans
1 bomber moved from Gibraltar to French Guiana
1 carrier, 2 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Japanese regular : -0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :