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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from Kwangsi to Philippines
1 infantry moved from Kansu to Shensi
1 fighter moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kiangsu to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Japan to Kwangtung
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,83 expected hits
Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 2,00 expected hits
1 fighter owned by the Japanese lost in Philippines
2 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 6/7 hits, 3,17 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in French Indo China
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 35 Sea Zone and was removed
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
2 fighters moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 1 infantry placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,00
Japanese regular : 5,50
UK_Pacific regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 119 Sea Zone to 109 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 artilleries placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 bombers moved from Persia to Egypt
1 mech_infantry moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
Combat - British
Battle in Egypt
British attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour and 1 harbour
British roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Egypt
2 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 armour
Battle in French Indo China
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
3 aaGuns and 12 infantry moved from Burma to Shan State
1 armour and 3 artilleries moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
6 infantry moved from India to Burma
1 mech_infantry moved from Syria to Iraq
2 bombers moved from Egypt to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 artillery
EDIT: Adding units owned by British to Iraq: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans regular : 0.50
British regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 armour moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 airfield, 1 artillery and 1 harbour
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 27 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Move - French
1 fighter moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Romania to Bessarabia
5 artilleries and 5 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Alexandria to Bessarabia
1 fighter moved from Alexandria to Bessarabia
1 tactical_bomber moved from Alexandria to Bessarabia
1 fighter moved from Alexandria to Bessarabia
4 transports moved from 98 Sea Zone to 93 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Alexandria to Northern Italy
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
3 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Alexandria to Egypt
2 bombers moved from Tunisia to France
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
Place Units - Germans
1 infantry placed in Southern France
1 artillery and 1 infantry placed in France
2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Germany
Germans undo move 3.
1 infantry placed in Western Germany
2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Germany
Germans undo move 4.
1 fighter and 1 tactical_bomber placed in Western Germany
2 armour, 1 artillery and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs]
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
1 infantry moved from Finland to Norway
Russians take Norway from Germans
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 artillery moved from Novgorod to Belarus
2 aaGuns, 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Russia to Bryansk
23 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
10 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Finland to Karelia
2 armour and 2 mech_infantrys moved from Finland to Novgorod
Place Units - Russians
1 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs]
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangtung to French Indo China
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Borneo
Battle in French Indo China
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking Borneo from UK_Pacific, taking French Indo China from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
2 fighters moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 armour placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
UK_Pacific AA : -0,17
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 106 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 101 Sea Zone
2 fighters moved from 103 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from 43 Sea Zone to Shan State
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Shan State to French Indo China
1 fighter moved from Shan State to 36 Sea Zone
1 artillery moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
2 mech_infantrys moved from Belgian Congo to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in French Indo China
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Shan State
6 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
1 artillery and 1 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to Iraq
Place Units - British
2 transports placed in 106 Sea Zone
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5,2,4,3
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.00
Germans regular : -0.50
British regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take Anglo Egyptian Sudan from British
Italians take French Equatorial Africa from French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 fighter moved from Southern Italy to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 2.
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Burma to Shan State
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Egypt to Gibraltar
1 fighter moved from Western Germany to 104 Sea Zone
1 bomber moved from France to 104 Sea Zone
1 fighter moved from Gibraltar to 90 Sea Zone
1 bomber moved from France to 90 Sea Zone
1 fighter moved from Northern Italy to Gibraltar
2 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 fighter moved from Bessarabia to Baltic States
1 tactical_bomber moved from Bessarabia to Baltic States
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
8 infantry moved from Poland to Baltic States
6 artilleries moved from Poland to Baltic States
3 mech_infantrys moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
4 artilleries and 1 infantry moved from Poland to Eastern Poland
6 infantry moved from Bessarabia to Eastern Poland
2 artilleries moved from Romania to Bessarabia
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 6 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 armour, 6 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 6/24 hits, 8,17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Baltic States
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 6 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 90 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 5/13 hits, 4,33 expected hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 bomber moved from 104 Sea Zone to France
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from 90 Sea Zone to Gibraltar
1 bomber moved from 90 Sea Zone to Gibraltar
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 aaGun moved from Romania to Bessarabia
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Western Germany
Place Units - Germans
1 submarine placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
4 artilleries and 3 infantry placed in Germany
Germans undo move 4.
2 artilleries and 2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : -1,00
Germans regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Ukraine
2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 armour and 7 mech_infantrys moved from Bryansk to Novgorod
1 artillery moved from Belarus to Novgorod
3 infantry moved from Karelia to Novgorod
1 infantry moved from Norway to Finland
6 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
Place Units - Russians
1 fighter and 2 infantry placed in Novgorod
1 armour, 1 fighter and 5 mech_infantrys placed in Russia
Russians undo move 2.
1 armour and 2 mech_infantrys placed in Volgograd
1 fighter and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs]
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 armour moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 3,33 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Korea
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to Manchuria
1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 armour placed in Kiangsu
1 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0,00
UK_Pacific regular : -1,00
Russians regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 109 Sea Zone to 91 Sea Zone
4 fighters moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@newenr85 scramble in 91?
@cwglee51 no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 109 Sea Zone to 91 Sea Zone
4 fighters moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 3 carriers, 3 destroyers, 5 fighters, 1 tactical_bomber and 6 transports
Germans defend with 1 destroyer
Americans roll dice for 3 carriers, 3 destroyers, 5 fighters, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 3 carriers, 3 destroyers, 5 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Americans roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/12 hits, 3.67 expected hits
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar
Americans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/10 hits, 3.33 expected hits
Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 fighters owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 40
Casualties for Americans: 3 infantry
Casualties for Germans: 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Trans-Jordan
2 bombers moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
3 fighters moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
Combat - British
Battle in Trans-Jordan
British attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
4 infantry moved from India to Burma
2 mech_infantrys moved from Belgian Congo to Rhodesia
2 mech_infantrys moved from Kenya to Rhodesia
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Trans-Jordan to Iraq
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4,4,3,1
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 0.00
Italians regular : 0.67
Germans regular : -1.33
British regular : -1.83
@cwglee51 ccc to many passive rounds from me… i will need to think about this move