G40 OOB zlefin (L+45) v BobbaRossa (X)


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 transports; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            5 submarines moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Korea to Suiyuyan
            1 fighter moved from Queensland to 39 Sea Zone
            1 submarine moved from 64 Sea Zone to 101 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
            1 cruiser moved from 101 Sea Zone to 106 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x airfield; Remaining resources: 85 PUs; 
            Germans buy 1 artillery, 4 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            3 armour, 11 artilleries and 38 infantry moved from Vologda to Samara
            20 armour moved from Novosibirsk to Samara
            7 fighters and 3 tactical_bombers moved from Caucasus to Kazakhstan
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 7 fighters and 3 tactical_bombers
                British defend with 2 infantry and 3 mech_infantrys
                    Germans roll dice for 7 fighters and 3 tactical_bombers in Kazakhstan, round 2 : 5/10 hits, 5.50 expected hits
                    Russians roll dice for 2 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits
                    2 fighters owned by the Germans lost in Kazakhstan
                    3 mech_infantrys owned by the British and 2 infantry owned by the British lost in Kazakhstan
                Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 fighters
                Casualties for British: 2 infantry and 3 mech_infantrys
            Battle in Samara
                Germans attack with 23 armour, 11 artilleries and 38 infantry
                British defend with 2 mech_infantrys
                    Germans roll dice for 23 armour, 11 artilleries and 38 infantry in Samara, round 2 : 26/72 hits, 23.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    2 mech_infantrys owned by the British lost in Samara
                Germans win, taking Samara from Russians with 23 armour, 11 artilleries and 37 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 aaGuns moved from Vologda to Samara
            5 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
            4 fighters moved from Novgorod to Caucasus
            1 armour moved from Novgorod to Vologda
            4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to Holland Belgium
            3 aaGuns, 1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone
            3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
            3 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to United Kingdom
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in United Kingdom
            2 fighters and 1 tactical_bomber placed in Novgorod
            2 fighters and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,2,1,6,5,1,1,3,1,1,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,5,4,2,6,3,5,4,5,4
            Germans collect 52 PUs (7 lost to blockades); end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs]
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Rostov to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : -2.00
    Russians regular : -1.50
    

    Savegame

  • 25

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 16 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Caucasus to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Caucasus to Rostov
            4 mech_infantrys moved from Northwest Persia to Volgograd
            2 fighters and 3 tactical_bombers moved from Caucasus to Rostov
            3 fighters and 4 tactical_bombers moved from Novosibirsk to Volgograd
            1 bomber moved from Northwest Persia to Volgograd
            1 bomber moved from Northwest Persia to Rostov
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Persia to Rostov
            1 fighter moved from Persia to Volgograd
            1 armour moved from Caucasus to Volgograd
    
        Combat - Japanese
            Battle in Volgograd
                Japanese attack with 2 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll AA dice in Volgograd : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 9/16 hits, 7.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                Japanese win, taking Volgograd from Russians with 2 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
            Battle in Rostov
                Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 artillery
                    Japanese roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Rostov, round 2 : 5/8 hits, 4.33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Japanese win, taking Rostov from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Japanese
            1 bomber, 3 fighters and 3 tactical_bombers moved from Rostov to Caucasus
            1 bomber, 5 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
    
        Place Units - Japanese
            3 infantry placed in Egypt
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,2,6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,3,1,4,3,4,3,2,2,6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,3,2,2,2,2,2,2,4,2
            Japanese collect 10 PUs (11 lost to blockades); end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.17
    Russians regular : -1.00
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 destroyer and 4 fighters moved from 109 Sea Zone to 104 Sea Zone
            1 carrier, 4 infantry, 4 mech_infantrys, 1 submarine and 4 transports moved from 117 Sea Zone to 104 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
            1 fighter and 2 tactical_bombers moved from Eastern United States to 104 Sea Zone
            3 bombers moved from Eastern United States to French West Africa
            1 carrier moved from 89 Sea Zone to 101 Sea Zone
            3 bombers moved from Shensi to Russia
            1 armour and 1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 armour, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from Shan State to Burma
            1 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            6 submarines moved from 10 Sea Zone to 89 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Persia
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 19 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            5 fighters and 2 tactical_bombers placed in Eastern United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 21 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hunan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour, 3 bombers, 6 fighters and 2 tactical_bombers moved from Russia to Volgograd
    
        Combat - British
            Battle in Volgograd
                British attack with 1 armour, 3 bombers, 6 fighters and 2 tactical_bombers
                Japanese defend with 2 armour, 1 factory_minor and 4 mech_infantrys
                    British roll dice for 1 armour, 3 bombers, 6 fighters and 2 tactical_bombers in Volgograd, round 2 : 4/12 hits, 6.83 expected hits
                    Japanese roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 : 4/6 hits, 2.33 expected hits
                    1 tactical_bomber owned by the British and 3 bombers owned by the British lost in Volgograd
                    4 mech_infantrys owned by the Japanese lost in Volgograd
                    British roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Volgograd, round 3 : 2/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 armour in Volgograd, round 3 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Volgograd
                    2 armour owned by the Japanese lost in Volgograd
                British win, taking Iwo Jima from Japanese, taking Persia from Japanese, taking Volgograd from Japanese with 1 armour and 5 fighters remaining. Battle score for attacker is -40
                Casualties for British: 3 bombers, 1 fighter and 2 tactical_bombers
                Casualties for Japanese: 2 armour and 4 mech_infantrys
    
        Non Combat Move - British
            5 fighters moved from Volgograd to Russia
            1 battleship, 1 cruiser and 3 destroyers moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to French West Africa
            2 destroyers moved from 109 Sea Zone to 104 Sea Zone
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 1 mech_infantry placed in India
            UK_Pacific undo move 1.
            1 armour, 1 fighter and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 2.67
    British regular : -5.00
    

    Savegame

  • 25

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 bomber moved from Southern Italy to Volgograd
            1 bomber moved from Belarus to Volgograd
            2 armour and 4 mech_infantrys moved from Belarus to Vologda
            1 artillery and 4 infantry moved from Belarus to Smolensk
    
        Combat - Italians
            Battle in Volgograd
                Italians attack with 2 bombers and 1 mech_infantry
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Italians roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Italians lost in Volgograd
                    1 armour owned by the British lost in Volgograd
                Italians win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 bomber
                Casualties for British: 1 armour
            Battle in Smolensk
                Italians attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Italians attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour and 4 mech_infantrys in Vologda, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Italians win, taking Vologda from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Ukraine to Rostov
            2 aaGuns moved from Belarus to Smolensk
            2 fighters moved from Southern Italy to United Kingdom
            1 bomber moved from Volgograd to Greece
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Russians regular : -1.00
    

    Savegame

  • 25

    8 VC clock starting on Italy 10


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Suiyuyan to Russia
            1 fighter moved from Queensland to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 80 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            5 submarines moved from 76 Sea Zone to 81 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from Queensland to 54 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            2 bombers placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  French take Alexandria from Italians
            1 cruiser moved from 106 Sea Zone to 104 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            4 transports moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to United Kingdom
            8 infantry moved from Western Germany to 112 Sea Zone
            8 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to United Kingdom
            1 armour moved from Nenetsia to Novgorod
            3 aaGuns, 23 armour, 11 artilleries and 37 infantry moved from Samara to Volgograd
            4 armour and 6 mech_infantrys moved from Ukraine to Volgograd
            9 fighters and 3 tactical_bombers moved from Caucasus to Egypt
    
        Place Units - Germans
            1 infantry placed in France
            3 fighters placed in United Kingdom
            3 fighters placed in Novgorod
            1 fighter placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,4,2,6,5,4,2,5,4,3,5,3,3,1,6,4,5,2,1,6,4,1,3,3,1,3,4,5,4,2,4,3,5,6,5,1,1,1,5,3,1,5,2
            Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 66 Optional[PUs]
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 4 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            2 artilleries and 30 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 6 artilleries and 30 infantry
                Italians defend with 2 aaGuns, 1 artillery and 4 infantry
                    Russians roll dice for 6 artilleries and 30 infantry in Smolensk, round 2 : 7/36 hits, 8.00 expected hits
                    Italians roll dice for 2 aaGuns, 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                    2 aaGuns owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 6 artilleries and 28 infantry remaining. Battle score for attacker is 20
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 aaGuns, 1 artillery and 4 infantry
            Battle in Vologda
                Russians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                Italians defend with 2 armour and 4 mech_infantrys
                    Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 5/9 hits, 3.33 expected hits
                    Italians roll dice for 2 armour and 4 mech_infantrys in Vologda, round 2 : 1/6 hits, 2.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    4 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Vologda
                    Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 4/8 hits, 3.17 expected hits
                    Italians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 armour owned by the Italians lost in Vologda
                Russians win, taking Vologda from Italians with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 armour and 4 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 aaGun moved from Russia to Smolensk
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 1.50
    

    Savegame


  • I’ll just concede here. Though I still think even if I’d followed Japan more tightly, you’d have been able to get and hold egypt and get all the VCs you’d need for a win anyways. You had enough floating air that I wouldn’t be able to get enough force on any one spot to take it, and you had enough german forces that I couldn’t cover Volg and Russia.

    I remain surprrised, because it seems like this kind of scenario should happen more often.

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