• 25 24

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Southern Belarus
                  Italians take Southern Belarus from Russians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 98 Sea Zone to Malta
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
            Battle in Tunisia
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                Italians win, taking Cyprus from British, taking Malta from British, taking Tunisia from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Albania to Bulgaria
            1 armour moved from Romania to Bulgaria
            3 artilleries and 2 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 artilleries, 3 fighters and 2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Queensland, round 2 : 4/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the ANZAC lost in Queensland
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from Italians to ANZAC
            EDIT: Changing ownership of Alexandria from ANZAC to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 1 artillery and 4 infantry moved from South Australia to New South Wales
            3 fighters moved from Queensland to New South Wales
            1 cruiser and 1 destroyer moved from 65 Sea Zone to 66 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Egypt to Alexandria
            EDIT: 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            EDIT: 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,5,3,2,5,3,6,1,5,1,1,6,5,5,5,1,3,2,6,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    
        Combat Move - French
            1 destroyer moved from 82 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to 100 Sea Zone
    
        Combat - French
            Battle in 100 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 fighter in 100 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter in 100 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter in 100 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the French lost in 100 Sea Zone
                    1 destroyer owned by the Italians lost in 100 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    French regular : -0.50
    Japanese regular : 1.17
    ANZAC regular : 1.17
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern France to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            2 artilleries and 9 infantry moved from Bessarabia to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            7 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Leningrad
            1 infantry moved from Leningrad to Northern Belarus
    
        Combat - Germans
            Germans creates battle in territory 128 Sea Zone
            Battle in Crete
            Battle in Ukraine
                Germans attack with 8 armour, 2 artilleries, 9 infantry and 8 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 2 artilleries, 9 infantry and 8 mech_infantrys in Ukraine, round 2 : 9/27 hits, 9.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Crete from Neutral_Allies, taking Ukraine from Russians with 8 armour, 2 artilleries, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 destroyer moved from 95 Sea Zone to 100 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from Southern France to France
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
            1 artillery and 3 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 destroyer placed in 95 Sea Zone
            1 destroyer placed in 116 Sea Zone
            1 tactical_bomber placed in Western Germany
            2 infantry placed in Germany
            3 infantry placed in France
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            2 infantry placed in Southern France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
    
        Non Combat Move - Russians
            1 aaGun and 12 infantry moved from Korea to Southern Manchuria
            2 armour and 2 mech_infantrys moved from Buryatia to Southern Manchuria
            2 infantry moved from Northern Sinkiang to Kansu
            2 aaGuns, 2 artilleries and 31 infantry moved from Yaroslavl to Smolensk
            10 infantry moved from Russia to Samara
            2 aaGuns, 2 artilleries and 12 infantry moved from Kursk to Tambov
            2 infantry moved from Stalingrad to Rostov
            1 fighter moved from Stalingrad to Russia
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,4,5,2,5
            Russians collect 34 PUs (2 lost to blockades); end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 10 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from French Indo China to Hunan
            1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
            1 artillery and 7 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 35 Sea Zone to 64 Sea Zone
            1 marine moved from New Guinea to 47 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            2 cruisers and 2 marines moved from 47 Sea Zone to 64 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            2 bombers moved from Caroline Islands to Queensland
            3 artilleries, 9 infantry and 2 marines moved from 64 Sea Zone to New South Wales
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to New South Wales
            1 marine moved from Malaya to 132 Sea Zone
            1 cruiser and 1 marine moved from 132 Sea Zone to 40 Sea Zone
            1 marine moved from 40 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Korea
            Battle in New South Wales
                Japanese attack with 3 artilleries, 4 fighters, 9 infantry, 2 marines and 4 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
                    ANZAC roll AA dice in New South Wales : 4/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in New South Wales
                    Japanese roll dice for 2 cruisers in New South Wales, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 3 artilleries, 2 fighters, 9 infantry, 2 marines and 2 tactical_bombers in New South Wales, round 2 : 4/18 hits, 6.00 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 6 infantry in New South Wales, round 2 : 2/12 hits, 5.50 expected hits
                    2 infantry owned by the Japanese lost in New South Wales
                    4 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 3 artilleries, 2 fighters, 7 infantry, 2 marines and 2 tactical_bombers in New South Wales, round 3 : 2/16 hits, 5.67 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in New South Wales, round 3 : 5/8 hits, 4.17 expected hits
                    5 infantry owned by the Japanese lost in New South Wales
                    2 infantry owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in New South Wales, round 4 : 4/11 hits, 4.67 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery and 4 fighters in New South Wales, round 4 : 2/6 hits, 3.50 expected hits
                    2 infantry owned by the Japanese lost in New South Wales
                    1 armour owned by the ANZAC, 2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 3 artilleries, 2 fighters, 2 marines and 2 tactical_bombers in New South Wales, round 5 : 5/9 hits, 4.00 expected hits
                    ANZAC roll dice for 2 fighters in New South Wales, round 5 : 2/2 hits, 1.33 expected hits
                    2 artilleries owned by the Japanese lost in New South Wales
                    2 fighters owned by the ANZAC lost in New South Wales
                Japanese captures 8PUs while taking ANZAC capital
                Japanese win, taking Ceylon from UK_Pacific, taking Korea from Russians, taking New South Wales from ANZAC with 1 artillery, 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
                Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 6 infantry
            Battle in Queensland
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 airfield, 2 artilleries and 1 harbour
                    Japanese roll dice for 2 bombers and 2 infantry in Queensland, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 artilleries in Queensland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    Japanese roll dice for 2 bombers and 1 infantry in Queensland, round 3 : 3/3 hits, 1.17 expected hits
                    ANZAC roll dice for 2 artilleries in Queensland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    2 artilleries owned by the ANZAC lost in Queensland
                Japanese win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 artilleries
            Battle in Hunan
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangsi to French Indo China
            3 fighters and 1 tactical_bomber moved from Hunan to French Indo China
            1 aaGun and 1 infantry moved from Anhwe to Kiangsi
            4 infantry moved from Jehol to Anhwe
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 bombers moved from Queensland to Dutch New Guinea
            2 fighters and 2 tactical_bombers moved from New South Wales to 55 Sea Zone
            1 submarine moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 56 Sea Zone to 132 Sea Zone
            1 destroyer moved from 35 Sea Zone to 132 Sea Zone
            2 battleships moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 47 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 aaGun moved from Japan to Kyushu
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            4 infantry and 2 tactical_bombers placed in Japan
            1 submarine placed in 6 Sea Zone
            1 destroyer and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -5.50
    ANZAC AA : 3.00
    ANZAC regular : -2.83
    

    Savegame

  • 25 24

    @Daaras LOLOLOL 4/6 AA hits

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