@Amon-Sul GL&HF
scramble?
ddc3c7fc-0b2f-4c55-80d6-0229dae97cd7-image.png
@crockett36 none
@cwglee51 good morning
@crockett36 yes sir happy super bowl day
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
1 bomber moved from Korea to Shantung
1 bomber moved from Korea to Japan
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
1 cruiser moved from 18 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
Combat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Japan causes 13 damage total. Damaged units is as follows: factory_major = 8, airfield = 5
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Libya
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 bomber moved from Shantung to Korea
EDIT: 1 submarine moved from 20 Sea Zone to 19 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 submarine placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Americans undo move 5.
1 bomber and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.50
Japanese AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
1 bomber moved from India to Malaya
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to Iraq
2 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour moved from Egypt to Ethiopia
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
Combat - British
Combat Hit Differential Summary :
scramble?
@crockett36 none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
1 bomber moved from Korea to Shantung
1 bomber moved from Korea to Japan
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
1 cruiser moved from 18 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
Combat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Japan causes 13 damage total. Damaged units is as follows: factory_major = 8, airfield = 5
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Libya
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 bomber moved from Shantung to Korea
EDIT: 1 submarine moved from 20 Sea Zone to 19 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 submarine placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Americans undo move 5.
1 bomber and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
1 bomber moved from India to Malaya
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to Iraq
2 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour moved from Egypt to Ethiopia
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 battleship and 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the British lost in 97 Sea Zone
1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship and 1 submarine
Battle in Iraq
British attack with 2 fighters
Neutral_Axis defend with 1 infantry
British roll dice for 2 fighters in Iraq, round 2 : 1/2 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Eastern Persia
3 infantry moved from Persia to Eastern Persia
2 artilleries moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 97 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
3 aaGuns moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to Shan State
1 battleship moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to India
Place Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 bomber placed in Egypt
British undo move 3.
1 bomber placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,6,1,4,2,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.33
Japanese AA : -0.67
Neutral_Axis regular : 0.67
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Libya, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Libya, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians lost in Libya
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 artillery and 1 mech_infantry moved from Morocco to Algeria
1 armour moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Romania to Bessarabia
1 armour moved from Baltic States to Novgorod
1 bomber moved from Germany to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,3,1
Italians collect 11 PUs (4 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,5,5,3,2,5,3
ANZAC collect 10 PUs (1 lost to blockades); end with 13 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Eastern Poland to Ukraine
2 bombers moved from Germany to Ukraine
3 infantry moved from Eastern Poland to Belarus
4 fighters and 2 tactical_bombers moved from Finland to Belarus
1 fighter moved from Finland to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 4 bombers and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers and 3 infantry in Ukraine, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 5/9 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Belarus
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 bomber and 1 fighter moved from 112 Sea Zone to Western Germany
2 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Finland
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Romania to Bessarabia
4 bombers moved from Ukraine to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
4 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
Place Units - Germans
1 factory_minor placed in Western Ukraine
1 destroyer placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,5,3
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 52 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 armour moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Bryansk
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
3 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Korea to Jehol
6 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor, 6x factory_minor, 5x airfield; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
4 fighters moved from Japan to 7 Sea Zone
2 battleships moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol
6 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Suiyuyan to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Siam
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Kwangsi to Siam
1 bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
Combat - Japanese
Battle in Siam
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Siam, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Jehol
Japanese attack with 3 fighters, 6 infantry and 3 tactical_bombers
Americans defend with 1 mech_infantry; Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 6 infantry and 3 tactical_bombers in Jehol, round 2 : 3/12 hits, 4.50 expected hits
Chinese roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Jehol, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the Japanese lost in Jehol
3 infantry owned by the Russians lost in Jehol
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Jehol, round 3 : 7/10 hits, 4.17 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 3 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Japanese lost in Jehol
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in 7 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 carrier and 1 tactical_bomber
Japanese roll dice for 4 fighters in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 tactical_bomber in 7 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Americans lost in 7 Sea Zone
Japanese roll dice for 4 fighters in 7 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 carrier in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 7 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 1 carrier and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Shan State, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 carriers moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Siam to Malaya
1 bomber moved from Shan State to Shantung
1 carrier and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
4 transports moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 7 Sea Zone to 20 Sea Zone
2 fighters moved from 7 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Shantung
Japanese undo move 2.
1 infantry and 2 mech_infantrys placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,5,2,2,4,1,2,3,1,5,1,5,1,2,6
Japanese collect 51 PUs (9 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to Kiangsi: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.67
Japanese regular : -0.00
UK_Pacific regular : -0.67
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Libya to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Libya
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Gibraltar to Bryansk
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Korea to Evenkiyskiy
1 bomber moved from Korea to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Scotland
Combat - Americans
Combat Hit Differential Summary :
scramble?
@crockett36 none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Libya to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Libya
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Gibraltar to Bryansk
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Korea to Evenkiyskiy
1 bomber moved from Korea to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Scotland
Combat - Americans
Battle in Greece
Battle in Evenkiyskiy
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Evenkiyskiy, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Americans win, taking Greece from Germans with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Americans attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 3 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Jehol to Yakut S.S.R.
1 bomber moved from Evenkiyskiy to Yenisey
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber and 3 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Cyprus
1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 fighter moved from Eastern Persia to Russia
3 bombers moved from India to Novosibirsk
1 artillery and 18 infantry moved from India to Burma
3 infantry moved from Eastern Persia to Turkmenistan
4 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 armour moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to Archangel
1 fighter moved from India to Kazakhstan
Combat - British
Battle in Cyprus
British attack with 2 fighters and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 2 fighters and 2 tactical_bombers in Cyprus, round 2 : 2/4 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Cyprus
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Novosibirsk
British attack with 3 bombers
Japanese defend with 1 mech_infantry
British roll dice for 3 bombers in Novosibirsk, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
British win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
British attack with 1 bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber in Archangel, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Italians to British
EDIT: Turning off Edit Mode
3 bombers moved from Novosibirsk to Russia
1 fighter moved from Cyprus to Greece
1 fighter moved from Cyprus to Greece
2 tactical_bombers moved from Cyprus to Greece
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 aaGuns moved from India to Burma
1 bomber moved from Archangel to Nenetsia
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 fighter moved from Trans-Jordan to Greece
Place Units - British
2 fighters and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns
EDIT: Adding units owned by British to Scotland: 2 aaGuns
EDIT: Turning off Edit Mode
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : -0.67
Japanese regular : -0.67
Germans regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Algeria to Tunisia
Italians take Tunisia from Americans
2 armour and 1 mech_infantry moved from Bessarabia to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Baltic States to Romania
Combat - Italians
Battle in Nenetsia
Italians attack with 1 armour
British defend with 1 bomber
Italians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Nenetsia
Italians win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,4,2,2,2,4
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :