@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Newenr85 axis vs cwglee allies +40 g40 oob
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Yunnan to 36 Sea Zone 1 infantry moved from Yunnan to Burma Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer and 4 transports ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 36 Sea Zone 1 destroyer owned by the Japanese lost in 36 Sea Zone 4 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 26 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer and 4 transports Non Combat Move - ANZAC 2 fighters moved from 36 Sea Zone to Philippines 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.50 -
@cwglee51 sramble?

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@newenr85 triplea_42291_4fre-2.tsvg
scramble save file -
@newenr85 none
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 2 armour moved from Southern France to 93 Sea Zone 2 artilleries moved from Southern France to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 2 armour, 2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from 93 Sea Zone to 98 Sea Zone 2 armour moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 4 infantry moved from 98 Sea Zone to Egypt 2 bombers, 4 fighters and 4 tactical_bombers moved from Tobruk to Egypt 10 infantry moved from Slovakia Hungary to Romania 3 artilleries moved from Slovakia Hungary to Romania 4 mech_infantrys moved from Germany to Romania 3 artilleries moved from Germany to Poland 3 infantry moved from Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 armour moved from Poland to Romania Combat - Germans Battle in Egypt Germans attack with 2 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers British defend with 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Egypt, round 2 : 8/18 hits, 8,67 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/15 hits, 6,33 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans and 4 infantry owned by the Germans lost in Egypt 1 infantry owned by the ANZAC, 2 mech_infantrys owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 4 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Egypt, round 3 : 4/11 hits, 6,50 expected hits British roll dice for 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 3,33 expected hits 2 tactical_bombers owned by the Germans lost in Egypt 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Egypt, round 4 : 7/9 hits, 5,17 expected hits British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Germans lost in Egypt 2 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Casualties for British: 1 armour, 2 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 fighter moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from 98 Sea Zone to Alexandria 2 fighters moved from Egypt to Alexandria 2 tactical_bombers moved from Egypt to Alexandria 2 bombers moved from Egypt to Alexandria 1 bomber moved from Alexandria to Tunisia 1 bomber moved from Alexandria to Tunisia Place Units - Germans 5 artilleries and 5 infantry placed in Germany 2 armour and 1 mech_infantry placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]Combat Hit Differential Summary :
Germans regular : -1,50 British regular : -1,00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Karelia to Finland 3 fighters and 1 tactical_bomber moved from Novgorod to Finland 2 armour and 2 mech_infantrys moved from Novgorod to Finland 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 armour owned by the Italians lost in Bessarabia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Battle in Finland Russians attack with 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 2 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 6/14 hits, 4.50 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Russians lost in Finland 6 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 4/13 hits, 4.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 2 infantry Casualties for Germans: 7 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Belarus 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Belarus 3 fighters and 1 tactical_bomber moved from Finland to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 44 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Germans regular : -0.67 Russians regular : 0.67 -
@cwglee51 Scramble ?

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@newenr85 none
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 fighters moved from Kwangsi to Philippines 1 infantry moved from Kansu to Shensi 1 fighter moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Shensi 2 infantry moved from Kwangsi to French Indo China 1 artillery moved from Kwangsi to French Indo China 2 fighters moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from Kiangsu to French Indo China 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 artilleries and 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Japan to Kwangtung 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 fighters Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,83 expected hits Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 2,00 expected hits 1 fighter owned by the Japanese lost in Philippines 2 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 fighter Casualties for ANZAC: 2 fighters Casualties for Americans: 2 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 6/7 hits, 3,17 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in French Indo China 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 35 Sea Zone and was removed 1 fighter moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 2 fighters moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Kwangsi 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 1 infantry placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Japanese regular : 5,50 UK_Pacific regular : 1,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone Americans take 106 Sea Zone from Germans 1 fighter moved from 106 Sea Zone to 119 Sea Zone 1 fighter moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone Combat - Americans Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 119 Sea Zone to 109 Sea Zone 1 carrier moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 3 fighters moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 1 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 2 artilleries placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 bombers moved from Persia to Egypt 1 mech_infantry moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China Combat - British Battle in Egypt British attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 armour and 1 harbour British roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Egypt 2 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 2 armour Battle in French Indo China British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 3 aaGuns and 12 infantry moved from Burma to Shan State 1 armour and 3 artilleries moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 6 infantry moved from India to Burma 1 mech_infantry moved from Syria to Iraq 2 bombers moved from Egypt to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 artillery EDIT: Adding units owned by British to Iraq: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.33 Germans regular : 0.50 British regular : 0.50 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 armour moved from Southern Italy to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 2 armour moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 airfield, 1 artillery and 1 harbour Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Egypt Italians win, taking Egypt from British with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 transports placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 0,50 British regular : -0,33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 27 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French 1 fighter moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Romania to Bessarabia 5 artilleries and 5 infantry moved from Germany to Poland 2 armour moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 tactical_bomber moved from Alexandria to Bessarabia 1 fighter moved from Alexandria to Bessarabia 1 tactical_bomber moved from Alexandria to Bessarabia 1 fighter moved from Alexandria to Bessarabia 4 transports moved from 98 Sea Zone to 93 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Alexandria to Northern Italy 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 90 Sea Zone 3 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Alexandria to Egypt 2 bombers moved from Tunisia to France Combat - Germans Non Combat Move - Germans 1 aaGun moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Romania Place Units - Germans 1 infantry placed in Southern France 1 artillery and 1 infantry placed in France 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Germany Germans undo move 3. 1 infantry placed in Western Germany 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Germany Germans undo move 4. 1 fighter and 1 tactical_bomber placed in Western Germany 2 armour, 1 artillery and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs]Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 4 infantry moved from Belarus to Eastern Poland 1 infantry moved from Finland to Norway Russians take Norway from Germans Combat - Russians Battle in Baltic States Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 3 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Novgorod 2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 artillery moved from Novgorod to Belarus 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Belarus to Bryansk 1 armour and 4 mech_infantrys moved from Russia to Bryansk 23 infantry moved from Western Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 10 artilleries moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 3 infantry moved from Finland to Karelia 2 armour and 2 mech_infantrys moved from Finland to Novgorod Place Units - Russians 1 infantry placed in Ukraine 3 artilleries placed in Novgorod 1 armour and 2 mech_infantrys placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to French Indo China 2 fighters moved from Kwangsi to French Indo China 2 artilleries and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Kwangtung to French Indo China Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Borneo Battle in French Indo China Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking Borneo from UK_Pacific, taking French Indo China from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from India to Kwangsi 2 fighters moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 3 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi Place Units - Japanese 3 armour placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 UK_Pacific AA : -0,17 UK_Pacific regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 90 Sea Zone 1 destroyer moved from 106 Sea Zone to 103 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 2 fighters moved from 109 Sea Zone to 104 Sea Zone 2 fighters moved from 106 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 90 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 90 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 101 Sea Zone 2 fighters moved from 103 Sea Zone to 109 Sea Zone 2 fighters moved from 104 Sea Zone to 109 Sea Zone 1 carrier moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 bomber moved from 43 Sea Zone to Shan State 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Shan State to French Indo China 1 fighter moved from Shan State to 36 Sea Zone 1 artillery moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 2 mech_infantrys moved from Belgian Congo to Kenya 2 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in 36 Sea Zone British attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in French Indo China British attack with 1 artillery, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 36 Sea Zone to Shan State 6 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 artillery and 1 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - British 2 transports placed in 106 Sea Zone 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5,2,4,3 British collect 30 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00 Germans regular : -0.50 British regular : 0.00 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa Italians take Anglo Egyptian Sudan from British Italians take French Equatorial Africa from French 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 fighter moved from Southern Italy to Egypt 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 3 transports moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Non Combat Move - Italians 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Italians undo move 2. 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Burma to Shan State Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Egypt to Gibraltar 1 fighter moved from Western Germany to 104 Sea Zone 1 bomber moved from France to 104 Sea Zone 1 fighter moved from Gibraltar to 90 Sea Zone 1 bomber moved from France to 90 Sea Zone 1 fighter moved from Northern Italy to Gibraltar 2 armour moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 fighter moved from Bessarabia to Baltic States 1 tactical_bomber moved from Bessarabia to Baltic States 1 fighter moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Bessarabia to Eastern Poland 8 infantry moved from Poland to Baltic States 6 artilleries moved from Poland to Baltic States 3 mech_infantrys moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 4 artilleries and 1 infantry moved from Poland to Eastern Poland 6 infantry moved from Bessarabia to Eastern Poland 2 artilleries moved from Romania to Bessarabia 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 4 armour, 6 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 4 armour, 6 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 6/24 hits, 8,17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Baltic States 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 6 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 90 Sea Zone Germans attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 90 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 90 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Poland Germans attack with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 5/13 hits, 4,33 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 1 bomber moved from 104 Sea Zone to France 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from 90 Sea Zone to Gibraltar 1 bomber moved from 90 Sea Zone to Gibraltar 1 tactical_bomber moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland 1 aaGun moved from Romania to Bessarabia 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Eastern Poland to Western Germany Place Units - Germans 1 submarine placed in 93 Sea Zone 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 4 artilleries and 3 infantry placed in Germany Germans undo move 4. 2 artilleries and 2 infantry placed in Western Germany 2 artilleries and 1 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -1,00 Germans regular : -1,67





