@newenr85 heya - Would you like to reconsider how you are protecting your transports in 36? I’m not a pro or anything but we have an interesting game going and that’s probably a game breaking error. 1 time offer =)
L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Finland 1 mech_infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Novgorod to Finland 2 fighters moved from Western Germany to Finland 1 armour and 4 mech_infantrys moved from Eastern Poland to Archangel 1 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 2 bombers, 5 fighters and 5 tactical_bombers moved from Eastern Poland to Russia 18 armour, 5 artilleries and 15 infantry moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Russia 2 bombers moved from Western Germany to Russia Combat - Germans Battle in 127 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 127 Sea Zone 1 submarine owned by the Russians lost in 127 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Finland Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 4 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Smolensk, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 18 armour, 5 artilleries, 4 bombers, 5 fighters, 15 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 6 armour, 4 artilleries, 1 factory_major, 5 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 6/12 hits, 2.00 expected hits 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 18 armour, 5 artilleries, 4 bombers, 15 infantry, 1 mech_infantry and 4 tactical_bombers in Russia, round 2 : 23/47 hits, 19.50 expected hits Russians roll dice for 4 aaGuns, 6 armour, 4 artilleries, 5 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 23/41 hits, 16.50 expected hits 5 artilleries owned by the Germans, 15 infantry owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia 19 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 4 bombers and 4 tactical_bombers in Russia, round 3 : 15/24 hits, 13.33 expected hits Russians roll dice for 6 armour, 4 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/22 hits, 10.17 expected hits 10 armour owned by the Germans lost in Russia 2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 5 armour owned by the Russians and 4 artilleries owned by the Russians lost in Russia Germans roll dice for 6 armour, 4 bombers and 4 tactical_bombers in Russia, round 4 : 10/14 hits, 8.33 expected hits Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Russia, round 4 : 6/7 hits, 4.33 expected hits 5 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians and 1 armour owned by the Russians lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is -33 Casualties for Germans: 17 armour, 5 artilleries, 5 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for Russians: 4 aaGuns, 6 armour, 4 artilleries, 5 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 6 artilleries and 8 infantry moved from Belarus to Bryansk 4 bombers and 3 tactical_bombers moved from Russia to Bryansk 2 fighters moved from Finland to Novgorod Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 88 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsCombat Hit Differential Summary :
Russians regular : 8.50 Germans regular : 6.83 Russians AA : 4.00 -
Everyone rolls up!
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f0861e21-8080-436c-a480-281625800e6d-triplea_42265_5russia.tsvg
Game History
Round: 5 Combat Move - Russians Non Combat Move - Russians 1 aaGun and 11 infantry moved from Siberia to Sakha 1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 submarines moved from 35 Sea Zone to 21 Sea Zone 3 destroyers and 3 submarines moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone 2 bombers moved from Kwangsi to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from Shantung to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from Manchuria to 21 Sea Zone 7 fighters and 2 tactical_bombers moved from Japan to 21 Sea Zone 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 armour moved from Sikang to Kansu Japanese take Tsinghai from Chinese Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 45 Sea Zone -
Scramble SZ 21?
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@BobbaRossa
max scramble -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 submarines moved from 35 Sea Zone to 21 Sea Zone 3 destroyers and 3 submarines moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone 2 bombers moved from Kwangsi to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from Shantung to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from Manchuria to 21 Sea Zone 7 fighters and 2 tactical_bombers moved from Japan to 21 Sea Zone 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 armour moved from Sikang to Kansu Japanese take Tsinghai from Chinese Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 45 Sea Zone Combat - Japanese Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone Battle in Dutch New Guinea Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Dutch New Guinea, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 21 Sea Zone Japanese attack with 2 bombers, 4 destroyers, 12 fighters, 5 submarines and 8 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports; ANZAC defend with 3 fighters Japanese roll dice for 5 submarines in 21 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Units damaged: 3 carriers owned by the Americans Japanese roll dice for 2 bombers, 4 destroyers, 12 fighters and 8 tactical_bombers in 21 Sea Zone, round 2 : 15/26 hits, 14.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters and 2 transports in 21 Sea Zone, round 2 : 7/18 hits, 9.67 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 5 submarines owned by the Japanese lost in 21 Sea Zone 3 fighters owned by the ANZAC, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 21 Sea Zone Japanese roll dice for 2 bombers, 3 destroyers, 12 fighters and 7 tactical_bombers in 21 Sea Zone, round 3 : 7/24 hits, 13.00 expected hits Americans roll dice for 1 battleship, 4 fighters and 2 transports in 21 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 3 destroyers owned by the Japanese lost in 21 Sea Zone 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 21 Sea Zone Japanese win with 2 bombers, 12 fighters and 7 tactical_bombers remaining. Battle score for attacker is 153 Casualties for Japanese: 4 destroyers, 5 submarines and 1 tactical_bomber Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Kwangsi to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery and 1 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Sikang to Kansu 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 41 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 2 bombers moved from 21 Sea Zone to French Indo China 8 fighters and 3 tactical_bombers moved from 21 Sea Zone to Philippines Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 3 infantry placed in India 3 artilleries placed in Shantung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -3.17 Japanese regular : -4.00 ANZAC regular : 0.33 -
D dawgoneit referenced this topic
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@dawgoneit Sure. Do you want to run it back, swap sides, or rebid?
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@BobbaRossa
may I try the same bid again? -
@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X):
@BobbaRossa
may I try the same bid again?Sure thing. How would you like it allocated?
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Thread is up here:
https://www.axisandallies.org/forums/topic/42300/l26-g40-oob-dawgoneit-l-50-v-bobbarossa-x-round-2Need scramble decision for 111 and submerge action for 106





