G40 OOB zlefin (L+45) v BobbaRossa (X)


  • lose the dd looks like the best play if i’m mathing it out right.

  • 25

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 4 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour, 3 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
            2 armour, 3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 2 submarines and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers, 6 fighters and 6 tactical_bombers moved from Western Germany to United Kingdom
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            21 armour and 10 mech_infantrys moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 2 fighters, 2 submarines and 5 transports; Italians loiter and taunt
                British defend with 1 battleship, 2 cruisers and 1 destroyer; Russians defend with 1 submarine
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 cruiser and 5 transports in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 submarines owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British and 1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 5 transports in 110 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in 110 Sea Zone
                    2 cruisers owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 fighter and 5 transports remaining. Battle score for attacker is 36
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship, 2 cruisers and 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in United Kingdom
                Germans attack with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 5 infantry and 6 tactical_bombers
                British defend with 5 aaGuns, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 3/14 hits, 2.33 expected hits
                    3 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 2 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 6 tactical_bombers in United Kingdom, round 2 : 8/21 hits, 10.00 expected hits
                    British roll dice for 5 aaGuns, 3 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/18 hits, 7.00 expected hits
                    2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in United Kingdom
                    5 aaGuns owned by the British and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters and 6 tactical_bombers in United Kingdom, round 3 : 10/14 hits, 8.00 expected hits
                    British roll dice for 3 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/15 hits, 6.00 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom
                    2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 : 5/8 hits, 4.83 expected hits
                    British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/5 hits, 2.67 expected hits
                    2 bombers owned by the Germans lost in United Kingdom
                    1 mech_infantry owned by the British, 1 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
                Germans captures 41PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -29
                Casualties for Germans: 1 armour, 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
                Casualties for British: 5 aaGuns, 3 fighters, 12 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Battle in Volgograd
                Germans attack with 21 armour and 10 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 21 armour and 10 mech_infantrys in Volgograd, round 2 : 12/31 hits, 12.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 21 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            3 aaGuns, 11 artilleries and 34 infantry moved from Belarus to Novgorod
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter and 3 tactical_bombers moved from United Kingdom to Holland Belgium
            2 mech_infantrys moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Caucasus to Volgograd
    
        Place Units - Germans
            1 airfield placed in Holland Belgium
            3 infantry placed in Novgorod
            4 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
            Germans collect 55 PUs; end with 97 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 102 Optional[PUs]
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 104 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.67
    Russians regular : -0.33
    Germans regular : 2.00
    British regular : -0.50
    

    Savegame

  • 25

    And the race is on! :P


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 25 PUs; 
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            3 artilleries and 2 infantry moved from Russia to Samara
            10 infantry moved from Vologda to Samara
            2 infantry moved from Russia to Samara
            2 fighters moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            2 infantry moved from Bryansk to Tambov
            5 artilleries and 59 infantry moved from Bryansk to Rostov
            3 infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 armour and 1 mech_infantry moved from Bryansk to Samara
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Vologda to Samara
            4 aaGuns moved from Bryansk to Rostov
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • aye, that it is.

  • 25

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            4 artilleries and 13 infantry moved from Burma to India
            1 armour and 5 mech_infantrys moved from Yunnan to India
            1 bomber, 4 fighters and 2 tactical_bombers moved from French Indo China to India
            2 bombers moved from Shan State to India
    
        Combat - Japanese
            Battle in Persia
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 3 bombers, 4 fighters, 13 infantry, 5 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 24 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 3 fighters, 13 infantry, 5 mech_infantrys and 2 tactical_bombers in India, round 2 : 11/31 hits, 10.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 24 infantry and 1 mech_infantry in India, round 2 : 9/25 hits, 8.33 expected hits
                    9 infantry owned by the Japanese lost in India
                    3 aaGuns owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 3 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in India, round 3 : 12/22 hits, 8.83 expected hits
                    UK_Pacific roll dice for 16 infantry and 1 mech_infantry in India, round 3 : 7/17 hits, 5.67 expected hits
                    4 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in India
                    12 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in India, round 4 : 7/15 hits, 6.67 expected hits
                    UK_Pacific roll dice for 4 infantry and 1 mech_infantry in India, round 4 : 1/5 hits, 1.67 expected hits
                    1 artillery owned by the Japanese lost in India
                    1 mech_infantry owned by the British and 4 infantry owned by the British lost in India
                Japanese captures 13PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Persia from British, taking India from UK_Pacific with 1 armour, 3 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 4 artilleries, 1 fighter and 13 infantry
                Casualties for British: 3 aaGuns, 24 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            7 fighters and 7 tactical_bombers moved from 38 Sea Zone to Iraq
            2 bombers moved from India to Northwest Persia
            3 fighters and 2 tactical_bombers moved from India to Burma
            1 infantry moved from Yunnan to Burma
            1 bomber moved from India to Burma
            2 fighters moved from Shan State to 80 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            2 battleships, 7 carriers, 2 cruisers and 4 submarines moved from 38 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 23
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,2,1,1,6,3,2,3,3,6,2,2,6,4,4,4,4,6,5,1,6,5,3,4,5,2,6,6,3,6,1,2,6,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,5,5,5,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,3,4,4,6,2,2,2,1,3,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,4,1,2,3,1,6,2,3,4,6,5,5,4
            Japanese collect 22 PUs (23 lost to blockades); end with 47 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 4.17
    British AA : -0.50
    UK_Pacific regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 factory_minor and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 armour and 1 infantry moved from Korea to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Formosa
            4 fighters moved from 6 Sea Zone to Korea
            3 bombers moved from Eastern United States to Soviet Far East
            2 carriers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 6 Sea Zone to Korea
            3 carriers moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            3 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 19 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 carrier moved from 7 Sea Zone to 9 Sea Zone
            4 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Kwangtung
            Battle in French Indo China
            Battle in Formosa
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/13 hits, 6.17 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking French Indo China from Japanese, taking Formosa from Japanese, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Central United States to Eastern United States
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            2 carriers and 1 destroyer placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Kansu
            10 infantry moved from Hopei to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Combat Move - British
            4 mech_infantrys moved from Nenetsia to Samara
            1 armour and 2 infantry moved from Russia to Samara
            1 bomber moved from Nenetsia to Novgorod
            2 bombers, 6 fighters and 2 tactical_bombers moved from Nenetsia to Samara
            3 mech_infantrys moved from Trans-Jordan to Egypt
            6 fighters moved from Bryansk to Egypt
            3 fighters moved from Samara to Russia
            1 destroyer moved from 109 Sea Zone to 117 Sea Zone
            1 destroyer moved from 111 Sea Zone to 123 Sea Zone
            1 transport moved from 72 Sea Zone to 70 Sea Zone
    
        Combat - British
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Novgorod to Russia
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -0.33
    Germans AA : -0.17
    

    Savegame


  • properly speaking the warship movements to sz20 happened should’ve happened in noncombat, so as to deny the use of the kamikaze tokens.

  • 25

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber moved from Western Germany to Caucasus
            2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry and 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Italians lost in Caucasus
                    1 infantry owned by the Russians lost in Caucasus
                    Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Caucasus
                    Italians roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                    Italians roll dice for 1 bomber in Caucasus, round 5 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour and 2 mech_infantrys
                Casualties for Russians: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Northwest Persia
            3 infantry moved from Romania to Eastern Poland
            2 aaGuns, 1 artillery and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
            2 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            2 armour and 4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame

  • 25

    @zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):

    properly speaking the warship movements to sz20 happened should’ve happened in noncombat, so as to deny the use of the kamikaze tokens.

    No worries. The pacific is an American lake at this point.

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