0%

  • @mike64 I double checked it and it is fine. I go confused over the buy - so when it came time to place the air base I bought, AHA, like magic it was replaced by two subs and inf…

    In other words , It is all fine and it’s your turn. It was easier to just place the subs and inf ad then edit them out and put in that airbase.

    Sorry for that - I need to further develop game play as well as my skills in this game


  • mike-vs-jcat-g40 BRITISH 5.tsvg understand your frustration with Japan. at this point you have too many things to do and not enough resources. China India and money islands. you spent more of your money on subs but still cant dislodge allies from money islands. if you go after China then India and money islands become problem. in general you should not attack neutrals as axis. you gained 5$ but British gained 7$ and 16 inf and next round british gain another 3$ and 6 more inf. I think maybe we start another game and I can show you some things. I still hate starting so far behind then having to outplay or out dice the other guy. If you want to keep this going that is ok.


  • @mike64 Great note, Thanks.

    Yea I do want to start another game and have at least something of a strategy guide like: Germany does the usual Barbarossa type thing but maybe has some options in the med.

    And I had NO IDEA what to do with Italy so anything would be helpful there.

    And Japan is fun actually. And I can sense that the usual play for them is to hide in the upper left - but I had no idea that Russia could reinforce there.

    I’ve a few personal crisis at the moment so I would like us to keep playing this game just so that I can learn what to do. Then start a new game in a week or two when hopefully the crisis have been resolved well.

    I’m definitely having fun with this game in any case and hope that you will too even though I am a beginner.

    I’ll get another turn out soon.


  • @mike64 said in G40 OOB Mike64 vs JCat GAME 1:

    mike-vs-jcat-g40 BRITISH 5.tsvg

    Mike-vs-jcat-g40-ITALY-5.tsvg

    Sorry for the delay Mike.





  • @mike64 said in G40 OOB Mike64 vs JCat GAME 1:

    mike-vs-jcat-g40 RUSSIA 6.tsvg

    Mike-vs-jcat-g40-JAPAN-6.tsvg

    Costly turn. I love the harbor on Java !


  • mike-vs-jcat-g40 BRITISH 6.tsvg liked your move of taking out my land units and bomber on Java. So I wiped out your land units and bombers on Malaya


  • @mike64 Yea I figured that… what a blast


  • @mike64

    WOW what a Nail Biter - all nerves rolling that bomber vs your lone Brit in Turkey !!! In hindsight, however, I guess that is NOT worth the risk…

    Having said that, however, one thing I picked up recently in this game is the knowledge that masses of planes can and often should take out ground units.

    Anyway I still don’t really know what to do and figure these Axis and Allies games are likely all set up for an early Axis victory but if not that, eventual Allied victory since the allies have such a territorial advantage.

    Mike-vs-jcat-g40-ITALY-6.tsvg




  • @mike64 How it going Mike? Is it my turn or have you done Russia yet?


  • mike-vs-jcat-g40 RUSSIA 7.tsvg been watching a lot of Olympics on tv. should be getting a little bit back toward normal.


  • @mike64 said in G40 OOB Mike64 vs JCat GAME 1:

    mike-vs-jcat-g40 RUSSIA 7.tsvg

    No worries Mike

    Hey I have another rules question: While I doubt I would bother to attack that giant fleet you got rocking out by Java, how are order of loss handled? Is that a fixed thing or does it depend on each battle? And who specifies this ?

    This is such a complex game; it makes my normal chess games look simple!

    And there are no Economic victories right? In that expansion game that I told you about and which consumes most of my play time, that’s a big deal. But in this game the Axis have to actually beat the allies and I just don’t see how they can do it.

    Cheers


  • you could ask your opponent for OOL. if battle more simple then they will typically give you a list. more complex such as off java would typically go round by round. for example you roll 16 hits and you give me that info. I say tip all cv and battleships and take 4 subs. then you roll my dice and take your losses and decide if you want to continue attack. if yes then roll and give info to opponent and so on. you can convey info to opponent by screenshot or saved game etc. some people like screenshot because they don’t have to be at computer. some prefer saved game file because they may want more info such as your purchases or other attacks etc. no economic victories. yes axis have to start strong.


  • @mike64 I would also like to know how things like factories and bases are captured or destroyed.

    I don’t ask these questions without first looking through the rules but I am a little stumped on this.

    I am thinking of Malaysia of course. Let’s say you swoop in with your 14 fighters (OMG!!!) and sure you likely lose a couple fighters but your two UK guys capture it.

    But assuming I capture it right back I just want to know what damage you can do either by choice or by game design.

    Thanks

    mike-vs-jcat-g40-JAPAN-7.tsvg


  • @mike64 OMG this sounds very complicated.

    That @beelee (on the triplea forum) guy (called some other “B” word on this forum and is named Bill I think, is one of the Master Minds behind all this development and he has kindly been helping me so very much… Anyway he often talks about doing special dice roles to resolve certain battles (like you just mentioned) but I do not know how to do that.

    Fortunately, at least for this turn, I avoided all that. Whew…


  • yes I can capture Malaya and then you recapture. you have to own a factory or base at start of your turn to use it. you would just lose a round of being able to produce there. only time I think a factory destroyed would be if Chinese territory recaptured that has an axis factory then factory destroyed. such as Kiangsu. Barnee is who I think you are talking about. I think the different dice are on forum. they are usually used to reroll things. such as you forgot to bring some units to a combat and your opponent let you redo the battle. then some people reroll the forum dice. I have never used them. If you want you can go back to start of Japan turn and do attack off Java just to see how the process works and not keep results.

T-shirts, Hats, and More

Suggested Topics

  • 133
  • 31
  • 64
  • 21
  • 117
  • 104
  • 120
  • 257
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

18.0k

Users

40.8k

Topics

1.8m

Posts