@pacifiersboard and definitely these early dice have been pretty good for me.
PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9)
-
A Blitz?
-
@nikola1975 Yep. I really did not think the Axis could move so quick on this board. The few games I’ve played with this map have been dragged out affairs.
-
@surfer Yes, I was trying this approach in few games, and it can surprise.
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 artillery and 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kansu Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Kansu, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone 1 armour moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Morocco to 93 Sea Zone 1 mech_infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 3 submarines moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 65 Sea Zone to 64 Sea Zone 1 fighter moved from 65 Sea Zone to 64 Sea Zone 1 tactical_bomber moved from New Zealand to 64 Sea Zone 3 fighters moved from 65 Sea Zone to 55 Sea Zone 2 fighters moved from New Zealand to 55 Sea Zone 1 bomber moved from New Zealand to 55 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 55 Sea Zone Americans attack with 1 bomber, 5 fighters and 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Neutral with 1 bomber, 5 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 64 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 64 Sea Zone Americans win, taking 64 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from 64 Sea Zone to 65 Sea Zone 5 fighters moved from 55 Sea Zone to 65 Sea Zone 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 2 infantry and 2 marines moved from New Zealand to 65 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 65 Sea Zone to 64 Sea Zone 2 infantry and 2 marines moved from 64 Sea Zone to Victoria 1 bomber moved from 55 Sea Zone to Victoria 2 fighters and 1 tactical_bomber moved from 65 Sea Zone to Victoria 1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 carrier and 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 artillery and 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kansu Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Kansu, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Shan State 1 fighter moved from Eastern India to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Anglo-Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 93 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 1 cruiser moved from 93 Sea Zone to 113 Sea Zone Combat - British Battle in French Madagascar Battle in Holland Belgium British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking French Madagascar from Neutral_Axis, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters could not land in 113 Sea Zone and were removed 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Eastern India 1 tactical_bomber moved from Southern Persia to Eastern India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 2 infantry moved from Iraq to Southern Persia 2 cruisers and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 113 Sea Zone 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 2 transports placed in 113 Sea Zone 1 artillery and 2 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 5 infantry Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.00 Japanese regular : 0.33 Germans regular : 0.00 British regular : 0.17 -
@nikola1975 I edited to add 2 UK ftrs because I forgot to land them…
I didn’t fix the US + UK ftr distribution (the computer thinks the french ftr is on the US CV) because it didn’t change my fights.Still have
1 US CV (1 Us tac + 1 UK ftr)
1 UK CV (1 UK ftr + 1 fr ftr)You had 2 scramble options that I just skipped
1 for the Japanese against the US
5 ftrs + 3 sub + bmb vs 1 DD (+ possibly ftr + tac)Also
In Holland,
2 UK inf + 2 ftr + bmb vs 1 inf (+ possibly 1 ftr) -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco 1 artillery moved from Southern Italy to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Morocco 1 artillery moved from 94 Sea Zone to Morocco 1 carrier and 1 fighter moved from 99 Sea Zone to 94 Sea Zone 2 cruisers moved from 99 Sea Zone to 94 Sea Zone 1 battleship moved from 99 Sea Zone to 94 Sea Zone 3 destroyers moved from 99 Sea Zone to 94 Sea Zone 2 submarines moved from 99 Sea Zone to 94 Sea Zone 1 armour moved from Romania to Ukraine Italians take Bessarabia from Russians Italians take Ukraine from Russians 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Novgorod Italians take Novgorod from Russians 1 bomber moved from Southern Belarus to Southern Italy 1 fighter moved from Southern Italy to Morocco 1 infantry moved from Alexandria to Tobruk Combat - Italians Battle in 94 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 1 transport British defend with 1 destroyer Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport in 94 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Morocco Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 aaGun and 1 infantry Americans roll AA dice in Morocco : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 fighter moved from Morocco to 94 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 submarine moved from 99 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 Americans AA : -0.17 British regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 58 Sea Zone to 64 Sea Zone 1 submarine moved from 65 Sea Zone to 64 Sea Zone Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 16 armour, 5 artilleries, 2 bombers, 1 fighter, 22 infantry, 4 mech_infantrys and 8 tactical_bombers moved from Smolensk to Russia 4 armour moved from Southern Belarus to Russia 2 fighters moved from Eastern Poland to Russia 4 bombers moved from Western Germany to Russia 1 infantry moved from Leningrad to Archangel Germans take Archangel from Russians Combat - Germans Battle in Russia Germans attack with 20 armour, 5 artilleries, 6 bombers, 3 fighters, 22 infantry, 4 mech_infantrys and 8 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 43 infantry, 4 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 20 armour, 5 artilleries, 6 bombers, 1 fighter, 22 infantry, 4 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 25/66 hits, 26.33 expected hits Russians roll dice for 3 aaGuns, 4 armour, 5 artilleries, 2 fighters, 43 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 20/59 hits, 21.83 expected hits 20 infantry owned by the Germans lost in Russia 22 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 20 armour, 5 artilleries, 6 bombers, 1 fighter, 2 infantry, 4 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 25/46 hits, 22.50 expected hits Russians roll dice for 4 armour, 5 artilleries, 2 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 15/37 hits, 14.50 expected hits 5 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia 21 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Russia Germans roll dice for 16 armour, 6 bombers, 1 fighter and 8 tactical_bombers in Russia, round 4 : 22/31 hits, 16.83 expected hits Russians roll dice for 4 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 9/12 hits, 6.17 expected hits 9 armour owned by the Germans lost in Russia 4 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 47PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 6 bombers, 1 fighter and 8 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 13 armour, 5 artilleries, 2 fighters, 22 infantry and 4 mech_infantrys Casualties for Russians: 3 aaGuns, 4 armour, 5 artilleries, 2 fighters, 43 infantry, 4 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Russia to Leningrad 1 bomber moved from Russia to Leningrad 1 bomber moved from Russia to Smolensk 1 fighter moved from Russia to Leningrad 1 bomber moved from Russia to Smolensk 1 bomber moved from Russia to Smolensk 1 bomber moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Leningrad 1 tactical_bomber moved from Russia to Leningrad 1 tactical_bomber moved from Russia to Leningrad 1 tactical_bomber moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Leningrad 3 tactical_bombers moved from Russia to Leningrad 1 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Eastern Poland to Poland 1 aaGun moved from Smolensk to Novgorod 1 aaGun moved from Leningrad to Baltic States Place Units - Germans 1 destroyer, 2 fighters and 1 submarine placed in 116 Sea Zone 3 infantry placed in Western Germany 1 infantry placed in Germany 1 artillery and 2 infantry placed in France 2 infantry placed in Southern France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 97 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 112 PUsCombat Hit Differential Summary :
Russians regular : 1.50 Germans regular : 6.33 Russians AA : 0.50 -
@nikola1975 GG. That was a quick jaunt through the Pacific and Russia.
-
S surfer referenced this topic
-
@surfer said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@nikola1975 GG. That was a quick jaunt through the Pacific and Russia.
russia shouldn’t ever fall that quickly in ptv, that should’ve been very preventable. why did your ukrainian forces linger? G buying tacs + tanks = moscow goes on high alert!
-
@axis-dominion Every other game with PTV has been a slog fest. I really didn’t count his units because false sense of security with the large map. Bad play.
Good on @nikola1975 for pouncing on me. -
yeah i mean he even only bought ships round 1 !
-
Yes, this can surprise if you are not careful - as Russia you do try to keep Ukraine and Leningrad if possible, to weaken the Germans and keep the income, and you somehow feel there is time. Especially after G1 ships purchase.
Thanks @surfer, we will play again, you will know something next time :)





