L25 BM4 fasthard(X) vs simon33(L+16)

  • 19 17 16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Kazakhstan to Samara
            2 fighters and 1 infantry moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            1 fighter moved from Caucasus to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Caucasus
            3 fighters moved from Volgograd to Caucasus
            19 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Sikang to Tsinghai
            1 fighter moved from Manchuria to Philippines
            2 aaGuns and 18 infantry moved from Manchuria to Korea
            1 armour moved from Yenisey to Buryatia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -1.00
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 8 fighters, 25 submarines and 7 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 35 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from India to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Anhwe to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    @simon33 scramble?
    OOL or should we go through this round by round?
    2e7a02de-b685-4a21-b4a8-7247fb9624c4-image.png

  • 19 17 16

    I did stuff up there.

    Full scramble.

    Don’t ask for sub hits, just proceed through to the main dice.

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 8 fighters, 25 submarines and 7 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 35 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from India to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Anhwe to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Java
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters, 26 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 21 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 3 carriers and 7 fighters; Russians defend with 1 fighter
                    Japanese roll dice for 26 submarines in 35 Sea Zone, round 2 : 9/26 hits, 8,67 expected hits
                Units damaged: 3 carriers owned by the ANZAC and 6 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 16/33 hits, 18,00 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -1,67
    

    Savegame

  • 19 17 16

    tip everything, then onto the subs.

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 8 fighters, 25 submarines and 7 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 35 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from India to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Anhwe to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Java
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters, 26 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 21 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 3 carriers and 7 fighters; Russians defend with 1 fighter
                    Japanese roll dice for 26 submarines in 35 Sea Zone, round 2 : 9/26 hits, 8,67 expected hits
                Units damaged: 3 carriers owned by the ANZAC and 6 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 16/33 hits, 18,00 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 21 submarines in 35 Sea Zone, round 2 : 2/21 hits, 3,50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 24 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 25/42 hits, 22,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    11 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 35 Sea Zone
                    13 submarines owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 23 submarines in 35 Sea Zone, round 3 : 7/23 hits, 7,67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 3 destroyers, 17 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 19/33 hits, 18,00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -1,33
    

    Savegame

  • 19 17 16

    Sink all the ships and the tac, ftrs doesn’t really matter about the order.

  • 25 24

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 8 fighters, 25 submarines and 7 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 35 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from India to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Anhwe to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Java
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters, 26 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 21 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 3 carriers and 7 fighters; Russians defend with 1 fighter
                    Japanese roll dice for 26 submarines in 35 Sea Zone, round 2 : 9/26 hits, 8,67 expected hits
                Units damaged: 3 carriers owned by the ANZAC and 6 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 16/33 hits, 18,00 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 21 submarines in 35 Sea Zone, round 2 : 2/21 hits, 3,50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 24 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 25/42 hits, 22,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    11 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 35 Sea Zone
                    13 submarines owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 23 submarines in 35 Sea Zone, round 3 : 7/23 hits, 7,67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 3 destroyers, 17 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 19/33 hits, 18,00 expected hits
                    Americans roll dice for 8 submarines in 35 Sea Zone, round 3 : 2/8 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 24 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 25/42 hits, 22,83 expected hits
                    1 fighter owned by the Japanese, 3 destroyers owned by the Japanese and 23 submarines owned by the Japanese lost in 35 Sea Zone
                    3 carriers owned by the ANZAC, 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 8 carriers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 16 fighters and 8 tactical_bombers in 35 Sea Zone, round 4 : 16/29 hits, 16,50 expected hits
                    Americans roll dice for 24 fighters and 1 transport in 35 Sea Zone, round 4 : 16/24 hits, 16,00 expected hits
                    3 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    1 fighter owned by the Russians, 7 fighters owned by the ANZAC and 8 fighters owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 35 Sea Zone, round 5 : 8/13 hits, 7,67 expected hits
                    Americans roll dice for 8 fighters and 1 transport in 35 Sea Zone, round 5 : 4/8 hits, 5,33 expected hits
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in 35 Sea Zone
                    8 fighters owned by the Americans lost in 35 Sea Zone
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Java from ANZAC with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 2 battleships, 11 carriers, 1 cruiser, 3 destroyers, 14 fighters, 26 submarines and 4 tactical_bombers
                Casualties for Americans: 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 21 submarines, 1 tactical_bomber and 1 transport
                Casualties for ANZAC: 3 carriers and 7 fighters
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Japanese
            2 bombers, 3 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            5 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from India to Yunnan
            2 armour moved from India to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Hunan to Anhwe
            2 aaGuns, 8 artilleries, 4 infantry and 1 marine moved from India to West India
            1 aaGun moved from West India to Eastern Persia
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 destroyer and 1 submarine placed in 20 Sea Zone
            1 fighter placed in India
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Japanese regular : -1,50
    

    Savegame

  • 25 24

    @simon33 still exciting such big battles, at least for me…
    I think US can allow it, but japan can’t allow not to attack there?

  • 19 17 16

    Yeah, I think you had to attack, otherwise I would be able to reinforce.

Suggested Topics

  • 4
  • 65
  • 11
  • 43
  • 48
  • 54
  • 83
  • 274
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

18.0k

Users

40.7k

Topics

1.8m

Posts