@Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):
Oops, I see you’ve already rolled, no worries
Sorry! Yeah, I’d already rolled :(. Your ground troops were inspired by the lack of air cover :D. They all performed quite well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
2 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
Combat - Russians
Battle in Smolensk
Russians attack with 2 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber in Smolensk, round 2 : 8/35 hits, 7.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Vologda to Novosibirsk
1 aaGun, 1 artillery and 5 infantry moved from Nenetsia to Vologda
1 infantry moved from Russia to Samara
1 aaGun, 18 artilleries and 35 infantry moved from Russia to Tambov
1 aaGun and 7 infantry moved from Kazakhstan to Samara
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 aaGun moved from Russia to Smolensk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Amur
2 bombers moved from Anhwe to Amur
1 artillery and 1 infantry moved from Jehol to Manchuria
4 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 destroyer and 2 fighters moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Sumatra
1 armour, 7 infantry and 3 mech_infantrys moved from Tsinghai to Shensi
2 artilleries and 4 infantry moved from Anhwe to Chahar
2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 3 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Sumatra, round 2 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 2 bombers and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 bombers and 1 infantry in Amur, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/7 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
2 infantry owned by the Chinese lost in Manchuria
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Chahar, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 armour, 7 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 7 infantry and 3 mech_infantrys in Shensi, round 2 : 2/11 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Tsinghai to Shensi
2 bombers moved from Amur to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Philippines
3 fighters moved from 6 Sea Zone to Japan
1 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 carrier and 2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : -0.50
Japanese regular : 1.67
UK_Pacific regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from France to 114 Sea Zone
2 fighters moved from France to 125 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 bomber and 2 fighters moved from Central Mongolia to Amur
1 bomber moved from Western United States to Amur
1 bomber moved from Wake Island to Amur
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British loiter and taunt with 1 infantry; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Norway
Battle in Amur
Americans attack with 3 bombers and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 bombers and 2 fighters in Amur, round 2 : 3/5 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Norway from Germans with 3 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers and 1 fighter moved from Amur to Ulaanbaatar
1 fighter moved from Amur to Ulaanbaatar
1 submarine moved from 5 Sea Zone to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from 114 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Italian Somaliland to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
2 fighters moved from France to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Persia to Iraq
British take Iraq from Italians
Combat - British
Combat Hit Differential Summary :
The Allies didn’t learn from the first battle with the Italian fleet… Scramble SZ81?
Hell yeah.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from France to 114 Sea Zone
2 fighters moved from France to 125 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 bomber and 2 fighters moved from Central Mongolia to Amur
1 bomber moved from Western United States to Amur
1 bomber moved from Wake Island to Amur
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British loiter and taunt with 1 infantry; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Norway
Battle in Amur
Americans attack with 3 bombers and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 bombers and 2 fighters in Amur, round 2 : 3/5 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Norway from Germans with 3 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers and 1 fighter moved from Amur to Ulaanbaatar
1 fighter moved from Amur to Ulaanbaatar
1 submarine moved from 5 Sea Zone to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from 114 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Italian Somaliland to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
2 fighters moved from France to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Persia to Iraq
British take Iraq from Italians
Combat - British
Italians scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
Battle in 81 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 81 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
2 destroyers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 81 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship, 3 fighters and 2 transports in 81 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
1 cruiser owned by the British and 1 fighter owned by the British lost in 81 Sea Zone
2 fighters owned by the Germans and 1 fighter owned by the Italians lost in 81 Sea Zone
British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
Italians roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 81 Sea Zone
1 battleship owned by the Italians lost in 81 Sea Zone
2 transports owned by the Italians lost in 81 Sea Zone
British win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Casualties for Germans: 2 fighters
Non Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 artilleries and 6 infantry moved from Persia to Iraq
1 infantry and 1 mech_infantry moved from Italian Somaliland to Ethiopia
1 tactical_bomber moved from 81 Sea Zone to Ethiopia
4 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 6 infantry moved from 125 Sea Zone to Norway
1 aaGun, 1 fighter and 4 infantry moved from Normandy Bordeaux to France
Place Units - British
3 infantry placed in Persia
3 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,4,4,3,2,3,5,5
UK_Pacific collect 5 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 2.00
Japanese regular : -0.33
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Turkmenistan
Italians take Kazakhstan from Russians
Italians take Turkmenistan from Russians
1 armour, 1 artillery and 4 infantry moved from Caucasus to Northwest Persia
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
3 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 1 bomber, 2 fighters and 5 infantry
British defend with 2 infantry; French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/11 hits, 4.00 expected hits
French roll dice for 1 artillery, 1 fighter and 9 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 4.00 expected hits
5 infantry owned by the Italians lost in Normandy Bordeaux
4 infantry owned by the French lost in Normandy Bordeaux
1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
3 artilleries owned by the Italians retreated to Southern France
French win with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 5 infantry
Casualties for French: 4 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Northwest Persia, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the French lost in Alexandria
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 4/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for French: 3 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Normandy Bordeaux to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Denmark to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
French regular : 1.00
Italians regular : 1.67
British regular : -1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - French
French buy 5 infantry; Remaining resources: 3 PUs;
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery and 1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 3 PUs;
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
French win, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Holland Belgium to Norway
Place Units - French
3 infantry placed in Normandy Bordeaux
2 infantry placed in France
Turn Complete - French
French collect 15 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -0.33
Almost forgot to mention my edit… I swapped out the casualties from the Normandy battle. I took the 2 UK inf as a casualty and re-added 2 French Inf.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Caucasus to Persia
1 artillery and 2 infantry moved from Finland to Norway
1 fighter and 3 tactical_bombers moved from Novgorod to Norway
3 bombers and 2 tactical_bombers moved from Western Germany to Norway
7 artilleries moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 10 artilleries and 3 infantry
French defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 10 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4.33 expected hits
French roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
3 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 10 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 3 infantry
Battle in Holland Belgium
Germans attack with 3 infantry
French defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 0.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 2/3 hits, 0.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 5 tactical_bombers
British defend with 1 artillery and 6 infantry; French defend with 1 fighter; Americans defend with 1 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 infantry and 5 tactical_bombers in Norway, round 2 : 5/12 hits, 6.00 expected hits
Americans roll dice for 1 artillery, 1 fighter and 7 infantry in Norway, round 2 : 2/9 hits, 3.33 expected hits
2 infantry owned by the Germans lost in Norway
5 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 5 tactical_bombers in Norway, round 3 : 5/10 hits, 5.50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Norway, round 3 : 1/4 hits, 1.67 expected hits
1 fighter owned by the Germans lost in Norway
1 infantry owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 3 bombers and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 artillery and 6 infantry
Casualties for Americans: 1 infantry
Casualties for French: 1 fighter
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 factory_minor and 5 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 5 infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
1 infantry owned by the British lost in Persia
2 armour owned by the Germans retreated to Northwest Persia
British win with 4 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - Germans
10 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
10 infantry moved from Rostov to Caucasus
5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
1 aaGun, 8 artilleries and 10 infantry moved from Belarus to Baltic States
1 artillery moved from Novgorod to Vyborg
1 aaGun moved from Novgorod to Baltic States
3 bombers and 2 tactical_bombers moved from Norway to Novgorod
3 tactical_bombers moved from Norway to Western Germany
1 aaGun moved from Southern France to Normandy Bordeaux
4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
4 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Germany to Northern Italy
3 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Germany to Western Germany
1 aaGun moved from Denmark to Western Germany
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Southern France
1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,2,1,3,3,4,3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
French regular : -0.67
Germans regular : -2.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Central Mongolia to Suiyuyan
1 aaGun and 7 infantry moved from Kansu to Suiyuyan
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 aaGun, 1 artillery and 4 infantry moved from Vologda to Archangel
21 infantry moved from Smolensk to Archangel
1 aaGun, 2 artilleries and 8 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
12 artilleries and 22 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Samara
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 30 Optional[PUs]
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
2 artilleries and 3 infantry moved from Chahar to Hopei
6 infantry moved from Shensi to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to Java
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Java
5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Hopei
Japanese attack with 3 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 10 infantry in Hopei, round 2 : 3/13 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 15 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 15 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 15 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
9 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Yunnan to Kweichow
1 aaGun moved from Shensi to Hopei
1 armour and 3 mech_infantrys moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Japan to Philippines
Place Units - Japanese
6 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 2.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 15 Sea Zone
3 bombers and 2 fighters moved from Ulaanbaatar to Manchuria
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 fighters and 2 infantry moved from 125 Sea Zone to Norway
2 fighters and 3 mech_infantrys moved from France to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Manchuria
Americans attack with 3 bombers and 2 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers and 2 fighters in Manchuria, round 2 : 2/5 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Manchuria
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 3 mech_infantrys
Germans defend with 3 infantry
Americans roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 mech_infantrys
Casualties for Germans: 3 infantry
Battle in Norway
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 15 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 15 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 15 Sea Zone
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
3 bombers and 1 fighter moved from Manchuria to Central Mongolia
1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United States
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
Place Units - Americans
1 bomber, 3 fighters and 2 infantry placed in Western United States
4 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : 1.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Ethiopia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 transports moved from 125 Sea Zone to 111 Sea Zone
3 infantry moved from Scotland to 111 Sea Zone
3 infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 harbour and 1 infantry
British roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
1 infantry owned by the Italians lost in Egypt
1 tactical_bomber owned by the British retreated
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 3 fighters, 17 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 10 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 6 mech_infantrys
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 3 fighters, 17 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/23 hits, 5.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67
Germans AA : -0.50
British regular : -3.50
OOL in Normandy?
You can just go max D.