that’s part of the reason I prefer live play, I have the time so that I can.
Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)
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1d6<=2: 1; Hits: 1
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Guten Abend,
almost missed my turn…for the final blow!
Moscow has fallen! I rolled the big battle in EDIT mode, which makes it easier to adjust the casualities like Army flag or Generals.
I have a save of before the battle, just in case I made an error selecting the casualities.Not sure if the remaining Russian units will go for a final attack.
BR
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Trigger TakeOverSpain: buyTakeOverSpain added to productionGermans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Germans buy 4 TotalWarMe_262s, 6 TotalWarMechInfs, 1 elite, 2 german_paras and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 1 1stSovietAG moved from Russia to 1st Army Group EDIT: 1 ArmyGroupActive, 1 Elitearmour, 1 elite, 5 guard_infantrys, 2 infantry and 1 russian_para moved from 1st Army Group to Russia EDIT: 1 1stCorps moved from 1st Army Group to 1st Corps EDIT: 1 Soviet_Commisar, 1 TankDestroyerFS, 1 armour and 1 infantry moved from 1st Corps to Russia EDIT: 1 2ndTankArmy moved from 1st Army Group to 2nd Tank EDIT: 5 armour moved from 2nd Tank to Russia EDIT: 1 Tank_General3 moved from Overflow to Russia EDIT: 1 ArmyGroupNorth moved from Bryansk to Army Group North EDIT: 1 ArmyGroupActive, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 artillery and 1 infantry moved from Army Group North to Russia EDIT: 1 2ndWaffenArmy moved from Army Group North to 2nd Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Russia EDIT: 1 1stWaffenArmy moved from Army Group North to 1st Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Russia EDIT: 1 1stPanzerArmy moved from Army Group North to 1st Panzer EDIT: 5 armour moved from 1st Panzer to Russia EDIT: 1 Panzer_General3 moved from 1st Panzer to Russia EDIT: 1 ArmyGroupCentre moved from Bryansk to Army Group Centre EDIT: 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 infantry and 6 mech_infantrys moved from Army Group Centre to Russia EDIT: 1 3rdPanzerArmy moved from Army Group Centre to 3rd Panzer EDIT: 5 armour moved from 3rd Panzer to Russia EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer EDIT: 5 armour moved from 2nd Panzer to Russia 4 infantry moved from Smolensk to Russia 1 ElitePanzer, 1 Elitewaffen_panzer and 1 WaffenPnzrJagerFS moved from Bryansk to Russia 3 mech_infantrys moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia EDIT: 4 infantry moved from Northern Italy to Southern France EDIT: 2 Me_262s moved from Northern Italy to Southern France 2 Type_XXI_UBoats moved from 110 Sea Zone to 105 Sea Zone EDIT: 1 waffen_PG and 3 waffen_panzers moved from 1st Waffen Panzer to Russia EDIT: 3 armour, 4 artilleries and 3 infantry moved from Army Group South to Russia EDIT: 1 1stWaffenPnzrArmy moved from Army Group South to 1st Waffen Panzer EDIT: 1 3rdWaffenArmy moved from Army Group South to 3rd Waffen EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from 3rd Waffen to Russia EDIT: 1 Panzer_General moved from 2nd Panzer to Russia EDIT: 1 Panzer_General moved from 3rd Panzer to GermanFlow 1 elite moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 PanzerJagerFS moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus EDIT: 1 german_para moved from Romania to Caucasus 2 German_Hvy_Bmbrs moved from Western Germany to Caucasus EDIT: 1 Waffen_Para moved from Bulgaria to Caucasus Combat - Germans EDIT: Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone EDIT: Battle in 105 Sea Zone EDIT: Germans attack with 2 Type_XXI_UBoats EDIT: Americans defend with 2 transports EDIT: 1/2 hits, 1,33 expected hits EDIT: 1 transport owned by the Americans lost in 105 Sea Zone EDIT: 0/1 hits, 0,17 expected hits EDIT: 2 Type_XXI_UBoats owned by the Germans retreated to 110 Sea Zone EDIT: Americans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Battle in Caucasus EDIT: Germans attack with 2 German_Hvy_Bmbrs, 1 PanzerJagerFS, 1 Waffen_Para, 1 elite, 1 fighter, 1 german_para, 3 mech_infantrys and 1 tactical_bomber; Changer loiter and taunt EDIT: Changer defend; Americans defend with 1 usa_fighter; Russians defend with 1 aaGun and 4 infantry EDIT: 1/2 hits, 0,33 expected hits EDIT: 1 fighter owned by the Germans lost in Caucasus EDIT: 7/13 hits, 5,00 expected hits EDIT: 3/5 hits, 2,00 expected hits EDIT: 3 mech_infantrys owned by the Germans lost in Caucasus EDIT: 1 usa_fighter owned by the Americans, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus EDIT: Germans takes Caucasus from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 5 EDIT: Turning off Edit Mode Battle in Southern France Germans attack with 2 Me_262s and 4 infantry British defend with 1 artillery, 1 elite, 1 factory_minor and 1 harbour Germans roll dice for 2 Me_262s and 4 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits British roll dice for 1 artillery and 1 elite in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Southern France 1 artillery owned by the British and 1 elite owned by the British lost in Southern France Germans win, taking Southern France from British with 2 Me_262s and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 elite Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Battle in Russia EDIT: Germans attack with 1 ArmyGroupActive, 1 ElitePanzer, 1 Elitewaffen_panzer, 1 Panzer_General, 1 Panzer_General3, 2 Panzer_Grndrss, 4 WaffenPnzrGrndrs, 1 WaffenPnzrJagerFS, 2 Waffen_Artys, 3 Waffen_Obersts, 18 armour, 5 artilleries, 1 fighter, 9 infantry, 8 mech_infantrys, 1 tactical_bomber, 1 waffen_PG, 6 waffen_infantrys and 3 waffen_panzers; Changer loiter and taunt EDIT: Changer defend; British defend with 1 commando, 3 infantry, 5 uk_fighters and 1 uk_tactical_bomber; Americans defend with 4 usa_fighters; Russians defend with 1 ArmyGroupActive, 1 Elitearmour, 1 Soviet_Commisar, 1 TankDestroyerFS, 1 Tank_General3, 1 UndrgroundFctry, 3 aaGuns, 1 airfield, 6 armour, 1 elite, 5 guard_infantrys, 11 infantry and 1 russian_para EDIT: 0/2 hits, 0,33 expected hits EDIT: 1/3 hits, 0,50 expected hits EDIT: 1 mech_infantry owned by the Germans lost in Russia EDIT: 26/76 hits, 32,67 expected hits EDIT: 26/50 hits, 24,33 expected hits EDIT: 2 Panzer_Grndrss owned by the Germans, 1 ArmyGroupActive owned by the Germans, 5 artilleries owned by the Germans, 9 infantry owned by the Germans, 3 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia EDIT: 1 russian_para owned by the Russians, 11 infantry owned by the Russians, 1 armour owned by the Russians, 1 ArmyGroupActive owned by the Russians, 1 elite owned by the Russians, 5 guard_infantrys owned by the Russians, 3 aaGuns owned by the Russians, 1 commando owned by the British and 3 infantry owned by the British lost in Russia EDIT: 24/48 hits, 24,00 expected hits EDIT: 10/24 hits, 13,67 expected hits EDIT: 10 armour owned by the Germans lost in Russia EDIT: 1 Tank_General3 owned by the Russians, 4 usa_fighters owned by the Americans, 1 Soviet_Commisar owned by the Russians, 5 armour owned by the Russians, 1 Elitearmour owned by the Russians, 1 TankDestroyerFS owned by the Russians, 5 uk_fighters owned by the British and 1 uk_tactical_bomber owned by the British lost in Russia EDIT: Germans captures 14PUs while taking Russians capital EDIT: Germans takes Russia from Russians EDIT: Germans converts UndrgroundFctry into different units EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 72 EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Turning off Edit Mode Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 German_Hvy_Bmbrs moved from Caucasus to Bulgaria 1 tactical_bomber moved from Caucasus to Rostov 1 Waffen_Hvy_Tank moved from Ukraine to Rostov 1 G_air_transport and 1 Panzer_Grndrs moved from Northern Italy to Ukraine 1 G_air_transport and 1 Panzer_Grndrs moved from Northern Italy to Western Ukraine 3 mech_infantrys moved from Baltic States to Bryansk 5 German_Rocketss moved from Poland to Slovakia Hungary 3 German_Rocketss moved from Germany to Western Germany 1 Panzer_General moved from Germany to Western Germany 1 LuftwaffeAce moved from Germany to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 Me_262 moved from Western Germany to 110 Sea Zone 2 Me_262s moved from Southern France to Northern Italy 1 G_air_transport moved from Bulgaria to Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 4 TotalWarMe_262s placed in Western Germany 2 german_paras placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 elite EDIT: Adding units owned by Germans to Poland: 1 elite EDIT: Turning off Edit Mode 1 elite placed in Germany 6 TotalWarMechInfs placed in Northern Italy 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 2 infantry placed in Western Germany Trigger GermansTotalWarMechInfPlaceNorthernItaly6: has removed 6 TotalWarMechInfs owned by Germans in Northern Italy Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceNorthernItaly6: Germans has 6 mech_infantrys placed in Northern Italy Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,4,1,2 Germans collect 65 PUs (9 lost to blockades); end with 79 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 99 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUsCombat Hit Differential Summary :
Germans regular : 0,00 EDIT: : -5,33 British regular : 0,00 -
@Panzerstahl-Helm Well, that was kinda unavoidable with what I had set up…those tank destroyers are better than I expected
Per my prior comment, I am going to edit away all my ICs:
FYI, the way I read the Russian rules, I can elect to destroy my IC/airstrip at any moment, so if you are likely to win a combat action, I will scorch earth everything LOLMay be a bit late on asking this, but since it was eliminated with a non aggression pact, does the Mongolia rule come back into effect when Japan declared war or not? (I assume not as we didn’t do that but just curious as this is my first time through)

Reading the rules, I don’t see any limit to rail movement requiring control of the capitial - as such I have moved accordingly. (Please let me know if this is wrong to assume)
game-1-alex-vs-panzer-r13.tsvg
Purchase Units Setting uses for triggers used this phase. Politics Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 russian_minor EDIT: Removing units owned by Russians from Samara: 1 russian_minor EDIT: Removing units owned by Germans from Russia: 1 UndergroundMinr and 1 airfield EDIT: Turning off Edit Mode Combat Move Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 artillery and 1 elite moved from Samara to Novosibirsk Russians undo move 1. Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Turning on Edit Mode EDIT: 1 artillery and 1 infantry moved from Samara to Urals EDIT: 1 infantry moved from Tambov to Urals EDIT: Turning off Edit Mode 1 elite and 2 infantry moved from Samara to Kazakhstan Russians undo move 4. 1 elite and 1 infantry moved from Samara to Kazakhstan Setting uses for triggers used this phase. Cleaning up during movement phase Purchase Units -
Hi Alex
Yea once the NAP kicks in the Mongolians become True Neutrals. So an attack on them is an attack on all.
Right now triplea will allow SSR to attack them separately. I will probably update at some point but it is rare although not unheard of. It’s just a pita todo lol
Yea the Rail can still be used. You’ll have to edit.
Reminder, in HRE, if you can’t liberate Moscow after one full turn after it falls starting at the time it fell, it is Game Over, as long as you still have Tokyo and Berlin.
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Hello,
Japan in full lock down and waiting for the US invasion forces to arrive! Epic battel coming up!
I cross fingers that the US wins and take Japan.
Playing the game out after that would be a quit different time line…Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 Hvy_Ind_2, 4 TotalWarFighters, 6 TotalWar_Tanks, 1 airfield_Hvy, 1 carrier, 1 elite and 10 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Japanese takes Volgograd from Russians EDIT: Turning off Edit Mode 1 infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Sikang to Tsinghai 4 artilleries and 5 infantry moved from Timguska to Urals EDIT: 1 japanese_para moved from Timguska to Volgograd 1 bomber moved from Timguska to Tsinghai 1 elite moved from Timguska to Urals 2 infantry moved from Timguska to Urals 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 elite moved from Celebes to 44 Sea Zone 1 Japan_destroyer and 1 elite moved from 44 Sea Zone to 46 Sea Zone 1 elite moved from 46 Sea Zone to New Guinea 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 pacific_transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship moved from 44 Sea Zone to 45 Sea Zone 1 artillery, 1 elite and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone 1 elite and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Java to 42 Sea Zone 1 JPN_Pacific_DD and 1 infantry moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 44 Sea Zone to 41 Sea Zone 2 NavyFighters moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 16 Sea Zone Battle in Western Australia Battle in New Guinea Battle in South Australia Battle in Tsinghai Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC, taking South Australia from ANZAC, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite and 4 infantry Changer defend; ANZAC defend with 1 aaGun and 3 infantry Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 3 infantry Battle in Urals Japanese attack with 4 artilleries, 1 elite and 8 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 elite and 6 infantry Japanese win, taking Urals from Russians with 4 artilleries, 1 elite and 2 infantry remaining. Battle score for attacker is 17 Casualties for Japanese: 6 infantry Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 1 elite and 6 infantry Battle in Yunnan Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers British defend with 2 infantry Japanese win, taking Yunnan from Chinese with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 41 Sea Zone Japanese attack with 2 NavyFighters and 1 submarine British defend with 1 destroyer Japanese win with 2 NavyFighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Buryatia 2 NavyFighters moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 4 tactical_bombers moved from Philippines to Japan 1 bomber moved from Philippines to Japan 2 air_transports and 2 infantry moved from Philippines to Japan 2 fighters moved from Yunnan to Anhwe 2 tactical_bombers moved from Yunnan to Anhwe 1 bomber moved from Tsinghai to Timguska 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Yenisey 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Buryatia 1 elite moved from Buryatia to Yakut S.S.R. Place Units - Japanese Units in Japan being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Japan 4 TotalWarFighters, 6 TotalWar_Tanks and 10 mine_unarmeds placed in Japan 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 10 mine_unarmeds EDIT: Adding units owned by Changer to Japan: 10 japan_mine_Oranges COMMENT: 10 Japanese LM in Japan defend against SZ6 EDIT: Turning off Edit Mode Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan Trigger JapaneseTotalWarTankPlaceJapan6: has removed 6 TotalWar_Tanks owned by Japanese in Japan Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan Trigger JapaneseTotalWarTankPlaceJapan6: Japanese has 6 armour placed in Japan Turn Complete - Japanese Trigger JapaneseParaBoost atVolgograd: Japanese has 1 japanese_paraBoost placed in Volgograd Japanese collect 74 PUs; end with 74 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 76 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 78 PUs Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 75 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 76 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 87 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs -
@Panzerstahl-Helm Yes, it is the big battle for all the marbles! I realized I should have moved tha ANZAC to Pearl to make a second wave…next time lol
Any scrambles?

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Hi
Did you add the 2 JPN Inf for Home Defense ? You have to do that before any attackers move into JPN or they’ll still showup but won’t fire and be ignored as hits too.
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You also need to add the Home Defense token so they get the first rd defense bonus. The Inf
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yea that’s it but you have to undo the USA attack on JPN itself and then add the 2 dudes and token or they won’t work even though they show up.
Just run a test in local if you haven’t already and see that it works
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Don’t forgez about the 10 landmines 😜
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lol i didn’t even notice those. Tough nut is right :)
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yea since it’s an amphib attack easiest way is probably to just fight the battle in edit and adjust for any LM hits and obviously don’t count any of the yank hits that woulda been blown up.
Just have to be deliberate and double check.
Otherwise you have to do it at end of CM undo the turn again make the adjustments and reattack.
If it wasn’t a amphib then you could just edit the results before the battle starts and then switch to normal but triplea won’t let you remove amphib units without removing the Trprt and since they’re in 2 different spots you can’t do that either.
Also if only 1 battle you have to be in edit at end of CM as it’ll go straight to battle and not give you a chance to turn edit on.
You have to fight the whole battle in edit then.
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10 LM in Japan
10 LM
[dice 10d6<=2] -
10d6<=2: 5, 5, 4, 4, 1, 6, 5, 6, 6, 6; Hits: 1
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@Panzerstahl-Helm It appears that Japan was just barely able to hold on…thanks to some poor landmine rolls.
I have the game attached here, but unless I dis something wrong in combat, I think there is no possible way for me to get any other units to Japan or Berlin.
Congrats on the win!
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