@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
@crockett36 did it again.
@crockett36 it did it again. I’ve never had this happen before.
I’m rolling for the bomber here. you would not get an aa shot.
[dice 1d6]
1d6: 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 7 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
EDIT: 1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Alaska to 6 Sea Zone
2 bombers moved from Aleutian Islands to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 2 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
Italians roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Gibraltar
Bombing raid in Gibraltar causes 0 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 9 damage total.
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 6 Sea Zone
Americans attack with 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
1 fighter could not land in 6 Sea Zone and was removed
5 fighters moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Korea
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
EDIT: 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 cruiser moved from 7 Sea Zone to 18 Sea Zone
3 destroyers moved from 10 Sea Zone to 7 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 3.
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 0.67
Italians regular : 0.33
Japanese AA : -0.33
Italians AA : 0.83
@dicebot I took the bomber as a casualty in Gib since it had to land in Mor. I took the fig as a casualty in sz6 because I wanted the sub.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 bomber, 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.50 expected hits
1 fighter owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 7 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
EDIT: 1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Alaska to 6 Sea Zone
2 bombers moved from Aleutian Islands to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 2 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
Italians roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Gibraltar
Bombing raid in Gibraltar causes 0 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 9 damage total.
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 6 Sea Zone
Americans attack with 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
1 fighter could not land in 6 Sea Zone and was removed
5 fighters moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Korea
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
EDIT: 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 cruiser moved from 7 Sea Zone to 18 Sea Zone
3 destroyers moved from 10 Sea Zone to 7 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 3.
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 bomber, 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.50 expected hits
1 fighter owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Egypt to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
3 infantry moved from Persia to Iraq
1 bomber moved from Eastern Persia to Iraq
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Shan State to French Indo China
4 infantry moved from India to Burma
1 battleship moved from 23 Sea Zone to 16 Sea Zone
UK_Pacific take 17 Sea Zone from Japanese
Combat - British
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 2/4 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
1 bomber owned by the British retreated
3 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in French Indo China
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Iraq to India
3 aaGuns moved from India to Burma
Place Units - British
1 airfield placed in Gibraltar
1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 bombers
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.50
Japanese regular : 1.33
Italians regular : 0.33
Japanese AA : -0.33
Neutral_Axis regular : -1.00
British regular : 1.33
Italians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 submarines moved from 7 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
EDIT: 1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Alaska to 6 Sea Zone
2 bombers moved from Aleutian Islands to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 2 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
Italians roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Gibraltar
Bombing raid in Gibraltar causes 0 damage total.
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 9 damage total.
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 6 Sea Zone
Americans attack with 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
1 fighter could not land in 6 Sea Zone and was removed
5 fighters moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Korea
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
EDIT: 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 cruiser moved from 7 Sea Zone to 18 Sea Zone
3 destroyers moved from 10 Sea Zone to 7 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 3.
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 bomber, 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.50 expected hits
1 fighter owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Egypt to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
3 infantry moved from Persia to Iraq
1 bomber moved from Eastern Persia to Iraq
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Shan State to French Indo China
4 infantry moved from India to Burma
1 battleship moved from 23 Sea Zone to 16 Sea Zone
UK_Pacific take 17 Sea Zone from Japanese
Combat - British
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 2/4 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
1 bomber owned by the British retreated
3 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in French Indo China
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Iraq to India
3 aaGuns moved from India to Burma
Place Units - British
1 airfield placed in Gibraltar
1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 bombers
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.50
Japanese regular : 1.33
Italians regular : 0.33
Japanese AA : -0.33
Neutral_Axis regular : -1.00
British regular : 1.33
Italians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Baltic States to Germany
1 armour moved from Algeria to Libya
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Yugoslavia to Eastern Poland
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Northern Italy
1 battleship and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Italians to Cyprus: 2 infantry
EDIT: Changing ownership of Cyprus from British to Italians
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Shan State to 42 Sea Zone
2 infantry moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
Combat Hit Differential Summary :
ANZAC regular : 1.83
@crockett36 order of loss for 42?
@crockett36
1 carrier, dd, 2 carrier, tac, fig
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Shan State to 42 Sea Zone
2 infantry moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
2 destroyers owned by the ANZAC lost in 42 Sea Zone
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 36
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Siam
ANZAC attack with 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 6 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Siam, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
ANZAC win, taking Siam from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Shan State
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 aaGun, 1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.67
Japanese regular : -2.17
ANZAC regular : 2.83