@dawgoneit Scramble SZ 35?
BM4 Oskar2KX(X) vs fasthard(L+24)
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 20 PUs; Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Yunnan to Shan State Russians take Shan State from Japanese 1 artillery and 2 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Russia 1 infantry moved from Kwangtung to Kwangsi 2 armour and 1 mech_infantry moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from Hunan to Shensi 1 fighter moved from Hunan to Shensi 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe 4 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 1,00 Russians regular : -0,83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers moved from French Indo China to Yunnan 2 transports moved from 36 Sea Zone to 19 Sea Zone 4 infantry moved from Manchuria to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 1 bomber moved from Borneo to Yunnan 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 3 fighters moved from Philippines to Yunnan 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan 1 armour and 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 2 artilleries and 2 infantry moved from India to West India 1 infantry moved from India to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 10 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 11 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 11 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine and 1 transport Battle in West India Japanese attack with 2 artilleries and 2 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 4/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Burma Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 bomber, 9 fighters, 6 infantry and 6 tactical_bombers Chinese defend with 6 infantry; Russians defend with 2 aaGuns, 2 armour, 9 infantry and 1 mech_infantry Russians roll AA dice in Yunnan : 0/6 hits, 1,00 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 6 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/25 hits, 11,67 expected hits Chinese roll dice for 2 aaGuns, 2 armour, 15 infantry and 1 mech_infantry in Yunnan, round 2 : 6/18 hits, 6,33 expected hits 6 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters and 6 tactical_bombers in Yunnan, round 3 : 9/19 hits, 10,17 expected hits Chinese roll dice for 2 armour, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 4/8 hits, 3,00 expected hits 1 fighter owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan 1 mech_infantry owned by the Russians, 5 infantry owned by the Russians and 2 armour owned by the Russians lost in Yunnan Japanese win with 1 bomber, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 3 artilleries, 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns, 2 armour, 9 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 bomber, 8 fighters and 6 tactical_bombers moved from Yunnan to French Indo China 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 2 aaGuns and 2 infantry moved from Manchuria to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 carriers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from French Indo China to Philippines Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in French Indo China 3 infantry placed in India 2 infantry placed in Japan Japanese undo move 1. 2 destroyers placed in 6 Sea Zone Japanese undo move 2. 2 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,83 Japanese regular : 1,50 UK_Pacific regular : -1,00 ANZAC regular : -0,83 Russians AA : -1,00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Americans 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 42 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Norway to Morocco 1 artillery and 1 infantry moved from Norway to Finland Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 armour and 2 mech_infantrys placed in Norway 1 factory_minor placed in Finland 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Shantung 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Anhwe to Shantung 1 infantry moved from Jehol to Shantung 20 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Manchuria, round 2 : 3/20 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 19 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 4 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe 2 infantry moved from Chahar to Anhwe 1 artillery moved from Chahar to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Manchuria Chinese undo move 1. 7 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Eastern Persia to West India 2 fighters moved from Persia to West India Combat - British Battle in West India British attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 2 artilleries, 2 fighters and 2 infantry in West India, round 2 : 0/6 hits, 2,33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the British lost in West India British roll dice for 2 artilleries and 2 fighters in West India, round 3 : 3/4 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in West India, round 3 : 1/4 hits, 1,33 expected hits 1 artillery owned by the British lost in West India 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India British roll dice for 1 artillery and 2 fighters in West India, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 2 fighters moved from West India to Persia 1 mech_infantry moved from Persia to Eastern Persia 4 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Egypt 1 bomber and 2 fighters moved from Norway to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 98 Sea Zone 1 destroyer placed in 81 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter placed in Egypt 1 airfield placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : -2,00 Japanese regular : 0,67 British regular : -1,33 -
TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to 98 Sea Zone 1 bomber moved from Novgorod to Russia 1 bomber moved from Southern Italy to Norway 1 bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - ItaliansCombat Hit Differential Summary :
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@fasthard scramble?
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to 98 Sea Zone 1 bomber moved from Novgorod to Russia 1 bomber moved from Southern Italy to Norway 1 bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - Italians Strategic bombing raid in Norway Americans roll AA dice in Norway : 1/1 hits, 0,17 expected hits 1 bomber owned by the Italians killed by AA in Norway Bombing raid in Norway causes 0 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Syria Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 4 fighters British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Syria from British with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from Russia to Western Ukraine 1 bomber moved from 98 Sea Zone to Western Ukraine 2 fighters moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Cyprus 1 battleship, 1 carrier and 2 cruisers moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Algeria to Southern Italy 1 armour and 2 infantry moved from Algeria to Tunisia 2 marines moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France 2 aaGuns moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -1,00 Americans AA : 0,83 British regular : 0,67 Russians AA : -0,17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Shan State 1 fighter moved from Persia to Egypt 1 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 87 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 artillery, 1 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 3 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Novgorod to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 fighter and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Western Ukraine 9 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 8 artilleries moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 4 infantry moved from Western Germany to Germany 1 fighter moved from Western Germany to Karelia 3 artilleries, 2 fighters and 3 mech_infantrys moved from Novgorod to Karelia 1 infantry moved from Archangel to Novgorod 2 armour moved from Amur to Yakut S.S.R. 1 fighter moved from Western Germany to Novgorod 4 infantry moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to Western Germany 2 aaGuns, 1 artillery and 2 infantry moved from Denmark to Western Germany Place Units - Germans 1 aaGun, 1 artillery and 1 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -0,83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Suiyuyan to 19 Sea Zone 1 infantry moved from Shan State to Malaya Russians take Malaya from Japanese 1 artillery moved from Rostov to Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in 19 Sea Zone Russians attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 fighter and 2 transports Russians roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Russians lost in 19 Sea Zone 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 19 Sea Zone 2 transports owned by the Japanese lost in 19 Sea Zone Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Russians: 1 fighter Casualties for Japanese: 1 carrier, 1 fighter and 2 transports Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung 3 infantry moved from Anhwe to Shantung 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Shantung 1 aaGun and 7 infantry moved from Russia to Bryansk Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : 0,00 Russians regular : -0,83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 artillery and 1 infantry moved from India to West India 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 armour, 1 infantry and 1 mech_infantry moved from Burma to Shan State 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to Malaya 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan 1 fighter moved from French Indo China to Hunan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Russians lost in Kwangtung Japanese win, taking Kwangtung from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in West India Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 1 armour, 1 infantry and 1 mech_infantry ANZAC defend with 1 fighter Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 fighter in Shan State, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Malaya Japanese attack with 1 fighter and 2 tactical_bombers Russians defend with 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 2 tactical_bombers in Malaya, round 2 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese lost in Malaya 1 infantry owned by the Russians lost in Malaya Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 2 fighters and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from Kwangtung to Philippines 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from French Indo China to 20 Sea Zone 1 tactical_bomber moved from French Indo China to 20 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in India 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 artillery and 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,17 Japanese regular : 2,17 ANZAC regular : -0,17 UK_Pacific regular : -0,33 Russians regular : 1,67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 3 infantry and 3 mech_infantrys moved from Morocco to Algeria 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 7 fighters moved from 54 Sea Zone to Caroline Islands 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 7 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Caroline Islands, round 2 : 4/9 hits, 3,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Algeria Americans attack with 1 fighter, 3 infantry and 3 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 fighter, 3 infantry and 3 mech_infantrys in Algeria, round 2 : 2/7 hits, 1,50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to Java 5 carriers, 6 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 6 fighters moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 aaGuns moved from Morocco to Algeria 1 fighter moved from Algeria to Gibraltar 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 armour and 2 mech_infantrys moved from Norway to Finland Place Units - Americans 3 infantry placed in Central United States 3 artilleries placed in Finland 3 armour placed in Norway 2 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Anhwe to Hunan 11 infantry moved from Shantung to Anhwe 16 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Kiangsi 3 infantry placed in Kweichow 1 infantry placed in Kiangsu 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Purchase Units - British British buy 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 infantry moved from Trans-Jordan to Syria 3 fighters and 1 tactical_bomber moved from Egypt to Syria 1 artillery and 2 infantry moved from Eastern Persia to West India 2 fighters moved from Persia to West India 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 bomber moved from Gibraltar to Syria Combat - British Battle in Malta Battle in West India British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 2 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in West India 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India British win, taking Malta from Italians, taking West India from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kazakhstan British attack with 1 armour and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Syria British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/7 hits, 3,17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Syria to Egypt 1 armour and 1 infantry moved from Morocco to Algeria 4 fighters moved from Finland to Norway 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 2 mech_infantrys moved from Eastern Persia to Persia 1 armour moved from Eastern Persia to Persia 4 infantry moved from Persia to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 7 fighters moved from Gibraltar to Egypt 1 submarine moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from West India to Persia Place Units - British 1 submarine placed in 81 Sea Zone 1 fighter and 1 mech_infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,3,6,4,3 British collect 37 PUs (1 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 2,00 Italians regular : 0,00 Japanese regular : 0,00 Japanese AA : 0,50 Germans regular : -0,33 British regular : 0,17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 bombers moved from Western Ukraine to Russia 1 battleship, 1 carrier and 2 cruisers moved from 99 Sea Zone to 95 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Cyprus to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 96 Sea Zone Italians attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Malta Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 4/4 hits, 1,67 expected hits British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 armour and 1 infantry moved from Tunisia to Libya 2 fighters moved from Malta to 95 Sea Zone 1 fighter moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to 95 Sea Zone 2 aaGuns and 2 infantry moved from France to Southern France 3 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 armour moved from Western Ukraine to Eastern Poland 2 bombers moved from Russia to Eastern Poland Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 2,50 British regular : 0,50 Russians AA : -0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Egypt to 96 Sea Zone Combat - ANZAC Battle in 96 Sea Zone ANZAC attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - ANZAC 1 fighter moved from 96 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from New South Wales to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Karelia to Norway 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Air Battle in NorwayCombat Hit Differential Summary :
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@fasthard air battle?
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Karelia to Norway 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Air Battle in Norway Germans attacks with 3 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Norway causes 4 damage total. Battle in Ukraine Germans attack with 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys in Ukraine, round 2 : 17/93 hits, 21,50 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Cleaning up after air battles Non Combat Move - Germans 4 aaGuns moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Southern Italy 2 fighters moved from Karelia to Novgorod 3 artilleries and 3 mech_infantrys moved from Karelia to Novgorod 4 infantry moved from France to Normandy Bordeaux 2 artilleries and 3 infantry moved from Poland to Eastern Poland 8 artilleries moved from Eastern Poland to Bessarabia 4 infantry moved from Germany to Poland 10 mech_infantrys moved from Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Norway to Western Germany 2 carriers and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 2 armour moved from Yakut S.S.R. to Evenkiyskiy Place Units - Germans 2 aaGuns and 1 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Novgorod 1 fighter placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans AA : -0,17 Russians regular : -0,33 Germans regular : -4,50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 20 PUs; Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians Combat - Russians Non Combat Move - Russians 4 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 3 fighters, 4 infantry and 1 tactical_bomber moved from Shantung to Anhwe 3 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan Place Units - Russians 4 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 18 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Sumatra 1 armour moved from Shan State to Malaya Japanese take Malaya from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Yunnan to Hunan 2 fighters and 3 tactical_bombers moved from French Indo China to Hunan 2 artilleries and 2 infantry moved from India to West India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/6 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kiangsi 3 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 4/7 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in West India Japanese attack with 2 artilleries and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in West India Japanese roll dice for 2 artilleries and 1 infantry in West India, round 3 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in West India 1 infantry owned by the British lost in West India Japanese roll dice for 2 artilleries in West India, round 4 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from India to Yunnan 2 infantry moved from India to Burma 1 bomber moved from Sumatra to Siam 2 fighters moved from 44 Sea Zone to Philippines 1 fighter moved from Kiangsi to Philippines 2 fighters moved from Hunan to 35 Sea Zone 1 fighter moved from Kiangsi to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 2 carriers moved from 20 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Hunan to French Indo China 2 tactical_bombers moved from Kiangsi to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in India 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,50 Japanese regular : 1,17 UK_Pacific regular : 0,33 ANZAC regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 4x airfield; Remaining resources: 79 PUs; Americans buy 1 artillery, 3 fighters, 5 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from Java to 41 Sea Zone 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from 41 Sea Zone to Java 3 fighters moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Algeria to Tunisia 1 fighter moved from Tunisia to Algeria 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 3 armour moved from Norway to Finland Place Units - Americans 5 submarines placed in 10 Sea Zone 3 fighters placed in Western United States 1 artillery and 2 infantry placed in Finland 3 infantry placed in Norway Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Anhwe to Yunnan 2 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Kiangsi 10 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Kiangsi Chinese attack with 11 infantry Japanese defend with 1 artillery Chinese roll dice for 11 infantry in Kiangsi, round 2 : 1/11 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 10 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Anhwe 14 infantry moved from Jehol to Anhwe Place Units - Chinese 1 infantry placed in Jehol 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 2 fighters and 3 submarines; Remaining resources: 3 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 14 infantry and 12 mech_infantrys moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 4 fighters moved from Egypt to 99 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in West India British attack with 1 armour, 14 infantry and 14 mech_infantrys Japanese defend with 2 artilleries British roll dice for 1 armour, 14 infantry and 14 mech_infantrys in West India, round 2 : 7/29 hits, 5,17 expected hits Japanese roll dice for 2 artilleries in West India, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in West India 2 artilleries owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 12 infantry and 14 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 2 aaGuns moved from Eastern Persia to West India 2 fighters moved from Persia to Egypt 2 infantry moved from Syria to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Egypt 2 fighters moved from United Kingdom to 91 Sea Zone 2 fighters moved from Finland to Norway 1 infantry moved from Algeria to Tunisia 1 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia 4 fighters moved from 99 Sea Zone to Egypt 2 fighters moved from Norway to Gibraltar Place Units - British 3 submarines placed in 81 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 1,00 Japanese regular : 3,67 Italians regular : 0,33 British regular : 0,17 -
@Oskar2KX 1 inf on one tt and 1 art on nthe other 1 tt in 33





