Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
1 fighter and 1 infantry moved from Tsinghai to Eastern Sinkiang
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Southern Persia to Iraq
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
4 artilleries and 21 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Burma
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 2 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 infantry, 3 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 artillery, 2 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
1 fighter moved from Western United States to 126 Sea Zone
2 fighters moved from Western United States to Alaska
1 fighter moved from 27 Sea Zone to 11 Sea Zone
1 aaGun moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 73 Sea Zone to 70 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 11 Sea Zone
1 artillery and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
1 fighter and 1 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Chinese undo move 1.
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 infantry moved from Southern Persia to Iraq
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
4 artilleries and 21 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Burma
Combat - British
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 4 artilleries, 1 fighter and 21 infantry
Japanese defend with 1 infantry
British roll dice for 4 artilleries, 1 fighter and 21 infantry in Burma, round 2 : 10/26 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 1 fighter and 20 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Eastern India
3 aaGuns moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Trans-Jordan to 83 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 armour, 1 infantry and 1 marine moved from 126 Sea Zone to Iceland
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
1 artillery moved from 126 Sea Zone to Iceland
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,6,5,3,5,3,6,3,5,3,5
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 73 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.00
Germans regular : 0.67
Neutral_Axis regular : 0.00
British regular : -0.50
Dice Statistics:
Total
1 was rolled 107 times
2 was rolled 129 times
3 was rolled 153 times
4 was rolled 122 times
5 was rolled 113 times
6 was rolled 124 times
Average roll : 3.504
Median : 3.000
Variance : 1.710
Standard Deviation : 1.308
Total rolls : 748
Null / Other
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 30 times
4 was rolled 28 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.428
Median : 3.000
Variance : 0.811
Standard Deviation : 0.901
Total rolls : 145
Germans Combat
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 36 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 29 times
Average roll : 3.512
Median : 3.000
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 162
British Combat
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.337
Median : 3.000
Variance : 0.328
Standard Deviation : 0.572
Total rolls : 89
Italians Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.829
Median : 4.000
Variance : 1.021
Standard Deviation : 1.010
Total rolls : 41
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.542
Median : 4.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 30 times
4 was rolled 28 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.428
Median : 3.000
Variance : 0.811
Standard Deviation : 0.901
Total rolls : 145
French Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 21
ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.600
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 19 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.707
Median : 4.000
Variance : 1.264
Standard Deviation : 1.124
Total rolls : 75
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.625
Median : 4.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24
@axis-dominion I like PTV more, BM was getting boring. Glad you are here.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Alexandria to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
2 fighters moved from Alexandria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Syria
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Alexandria
4 transports moved from 100 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Alexandria
1 aaGun, 2 armour and 1 infantry moved from Western Ukraine to Ukraine
Place Units - Italians
5 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 0.67
@axis-dominion came back to this game and I freaked a bit when I couldn’t find my allied atlantic fleet on the map…they are securing greenland for DJT apparently…oh boy
@666 said in L25 PTV axis-dominion (+15) vs 666:
@axis-dominion came back to this game and I freaked a bit when I couldn’t find my allied atlantic fleet on the map…they are securing greenland for DJT apparently…oh boy
lmao!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 marine moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 infantry
New Guinea : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 2 destroyers and 1 transport
83 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
27 Sea Zone : 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 56 / 74
Russians : 39 / 42
Japanese : 62 / 73
Americans : 50 / 65
Chinese : 5 / 6
British : 29 / 27
UK_Pacific : 7 / 8
Italians : 15 / 33
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 4 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Archangel to Karelia
2 infantry moved from Vyborg to Karelia
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
Combat - Germans
Battle in Karelia
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 3 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Baltic States, round 2 : 3/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 artillery and 21 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Poland to Baltic States
2 artilleries and 4 infantry moved from Germany to Poland
1 transport moved from 100 Sea Zone to 101 Sea Zone
2 infantry moved from Greece to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Syria
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Alexandria
1 artillery moved from Gibraltar to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Normandy Bordeaux
1 carrier and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Western Germany
2 bombers moved from Gibraltar to Western Germany
4 fighters moved from Gibraltar to France
1 tactical_bomber moved from Gibraltar to France
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 battleship moved from 94 Sea Zone to 113 Sea Zone
1 submarine moved from 87 Sea Zone to 90 Sea Zone
Place Units - Germans
1 factory_minor placed in Ukraine
1 transport placed in 113 Sea Zone
3 infantry placed in Leningrad
1 artillery and 1 infantry placed in Normandy Bordeaux
4 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 0.83
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Northern Belarus to Russia
2 aaGuns, 2 artilleries and 7 infantry moved from Smolensk to Novgorod
3 armour and 5 mech_infantrys moved from Russia to Novgorod
3 infantry moved from Rostov to Kursk
3 infantry moved from Northern Sinkiang to Kansu
1 submarine moved from 109 Sea Zone to 126 Sea Zone
Place Units - Russians
1 tactical_bomber placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Russians undo move 2.
1 artillery placed in Siberia
3 infantry placed in Stalingrad
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 3 armour and 5 mech_infantrys
EDIT: Adding units owned by Russians to Stalingrad: 3 armour and 5 mech_infantrys
EDIT: Removing units owned by Russians from Kursk: 3 infantry
EDIT: Adding units owned by Russians to Stalingrad: 3 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 submarine moved from 40 Sea Zone to 38 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Southern Manchuria to Northern Manchuria
1 fighter moved from 5 Sea Zone to Northern Manchuria
1 tactical_bomber moved from Japan to Northern Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria
1 fighter moved from Japan to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Southern Manchuria to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Dutch New Guinea
Battle in Northern Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northern Manchuria, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Dutch New Guinea from ANZAC, taking Northern Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 1 fighter and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Korea, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 artilleries moved from Malaya to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from Szechwan to Yunnan
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
3 marines moved from Davao to 36 Sea Zone
3 cruisers and 3 marines moved from 36 Sea Zone to 132 Sea Zone
3 marines moved from 132 Sea Zone to Shan State
1 artillery and 2 infantry moved from Davao to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 2 infantry moved from 132 Sea Zone to Shan State
1 fighter moved from Korea to Japan
2 fighters and 1 tactical_bomber moved from Aleutian Islands to Japan
1 carrier and 1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Northern Manchuria to 6 Sea Zone
1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone
1 tactical_bomber moved from Northern Manchuria to Southern Manchuria
1 fighter moved from Northern Manchuria to Southern Manchuria
3 carriers moved from 36 Sea Zone to 132 Sea Zone
1 fighter moved from Hunan to 132 Sea Zone
2 fighters moved from Davao to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from Davao to 46 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
1 battleship moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Jehol
1 battleship moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from Southern Manchuria to Jehol
1 transport moved from 36 Sea Zone to 132 Sea Zone
1 transport moved from 36 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
1 fighter moved from 36 Sea Zone to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 36 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Davao to Japan
1 tactical_bomber moved from Davao to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangtung
2 bombers moved from Davao to Kwangtung
1 submarine moved from 36 Sea Zone to 38 Sea Zone
Place Units - Japanese
3 infantry placed in Southern Manchuria
3 artilleries placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 4 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from Alaska to Aleutian Islands
1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 2 infantry moved from 2 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 70 Sea Zone to 88 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Iceland to 126 Sea Zone
1 armour, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 126 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to New Brunswick Nova Scotia
1 tactical_bomber moved from Western United States to Eastern United States
1 fighter moved from 11 Sea Zone to 104 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 2 Sea Zone
2 fighters moved from Aleutian Islands to 2 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 destroyer and 2 submarines moved from 11 Sea Zone to 91 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
3 marines moved from Hawaiian Islands to 27 Sea Zone
2 artilleries and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 marines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone
3 marines moved from 55 Sea Zone to Queensland
2 artilleries moved from 55 Sea Zone to Queensland
2 fighters moved from Queensland to 55 Sea Zone
Place Units - Americans
4 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Inner Mongolia
3 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Northern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
2 fighters moved from 83 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to 83 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine moved from Iceland to 126 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 126 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 109 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from 126 Sea Zone to United Kingdom
1 transport moved from 83 Sea Zone to 73 Sea Zone
3 aaGuns, 4 artilleries and 19 infantry moved from Burma to Eastern India
Place Units - British
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 submarines placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3,3,2,2,5,1,3,1,4,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.17
Italians regular : 0.67
Japanese regular : -2.00
British regular : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Central United States : 1 aaGun, 1 factory_major and 1 infantry
Aleutian Islands : 1 artillery and 2 infantry
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield and 1 harbour
Kansu : 1 fighter
Tsinghai : 5 infantry
Inner Mongolia : 3 infantry
Iceland : 1 airfield
Belgian Congo : 1 mech_infantry
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 2 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Egypt : 2 aaGuns, 4 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Eastern India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
Burma : 1 infantry
New Guinea : 2 infantry
Queensland : 1 aaGun, 2 artilleries, 2 infantry and 3 marines
French Madagascar : 1 flag
Northwest Persia : 1 flag
Southern Persia : 1 flag
2 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
88 Sea Zone : 1 destroyer and 1 submarine
91 Sea Zone : 1 destroyer and 2 submarines
83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
104 Sea Zone : 1 carrier, 1 fighter and 4 submarines
78 Sea Zone : 1 destroyer
73 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 6 submarines and 4 transports
Northeast Persia : 1 flag
55 Sea Zone : 1 flag, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 60 / 78
Russians : 35 / 41
Japanese : 61 / 72
Americans : 50 / 72
Chinese : 6 / 6
British : 30 / 27
UK_Pacific : 7 / 10
Italians : 14 / 33
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
oh how interesting, i didn’t realize sz 2 also connects with the aleutian islands!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Trans-Jordan
Combat - Italians
Combat Hit Differential Summary :
going to assume no scram in tj
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 infantry owned by the British lost in Trans-Jordan
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Trans-Jordan to Alexandria
1 tactical_bomber moved from Trans-Jordan to Alexandria
1 bomber moved from Trans-Jordan to Southern Italy
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 aaGuns and 2 infantry moved from Northern Italy to 97 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
2 aaGuns and 2 infantry moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
3 artilleries and 1 infantry moved from Northern Italy to Southern France
1 transport moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
Place Units - Italians
1 bomber placed in Southern Italy
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
3 fighters moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Dutch New Guinea, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
2 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
3 fighters moved from Dutch New Guinea to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Queensland
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 submarine and 2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.67
Territory Summary for ANZAC and French :
Anglo-Egyptian Sudan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Egypt : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
56 Sea Zone : 1 destroyer and 1 transport
64 Sea Zone : 1 submarine and 2 transports
83 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
55 Sea Zone : 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 60 / 78
Russians : 34 / 41
Japanese : 61 / 72
Americans : 50 / 72
Chinese : 6 / 6
British : 30 / 27
UK_Pacific : 7 / 10
Italians : 17 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 destroyer moved from 113 Sea Zone to 126 Sea Zone
2 bombers moved from Western Germany to 126 Sea Zone
1 tactical_bomber moved from Western Germany to Northern Belarus
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
Combat - Germans
Battle in Northern Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 126 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 126 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 126 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 126 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 bombers moved from 126 Sea Zone to Norway
1 mech_infantry moved from Karelia to Norway
1 armour moved from Karelia to Norway
1 infantry moved from Karelia to Finland
2 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar
1 battleship moved from 113 Sea Zone to 94 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to Norway
1 carrier moved from 113 Sea Zone to 94 Sea Zone
1 submarine moved from 90 Sea Zone to 94 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from 113 Sea Zone to 94 Sea Zone
1 aaGun, 9 armour, 6 artilleries, 30 infantry and 9 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from 113 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Rostov
1 infantry moved from French Central Africa to French West Africa
1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Northern Belarus to Leningrad
1 aaGun and 3 infantry moved from Baltic States to Leningrad
1 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 fighter moved from France to 100 Sea Zone
2 fighters moved from France to Gibraltar
1 infantry moved from Leningrad to Vologda
1 submarine moved from 113 Sea Zone to 94 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 artilleries placed in Leningrad
2 artilleries and 3 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Germany
4 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.50
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 artillery and 2 infantry moved from Buryatia to Northern Manchuria
3 infantry moved from Kursk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine