• @newenr85 @mike64 keep default first round then i will see what will happen, this is tricky…


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber
                Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports
                    Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
                Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
                    Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits
                    2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits
                    Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits
                    8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits
                    10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines
                Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines
                5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            1 carrier moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier moved from 89 Sea Zone to 51 Sea Zone
            1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 51 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 submarines and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5.50
    Japanese regular : -2.33
    

    Savegame


  • saw your first post to keep default then rolled out battle. then just saw your second post to let you see second round. you came out with a little better result than expected. you are welcome to any solution you would like.


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber
                Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports
                    Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
                Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
                    Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits
                    2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits
                    Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits
                    8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits
                    10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines
                Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines
                5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            1 carrier moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier moved from 89 Sea Zone to 51 Sea Zone
            1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 51 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 submarines and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5.50
    Japanese regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber
                Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports
                    Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
                Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
                    Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits
                    2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits
                    Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits
                    8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits
                    10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines
                Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines
                5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            1 carrier moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier moved from 89 Sea Zone to 51 Sea Zone
            1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 51 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 submarines and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5.50
    Japanese regular : -2.33
    

    Savegame


  • all three posts of American turn should be same? posted and forgot I posted. then posted and forgot I posted. then posted. its fun to get old.


  • @mike64 all looks fine


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 2 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Shensi
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber
                Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports
                    Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
                Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
                    Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits
                    2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits
                    Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits
                    8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits
                    Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits
                    10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
                Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines
                Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines
                5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            1 carrier moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier moved from 89 Sea Zone to 51 Sea Zone
            1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 51 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 submarines and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 2 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Shensi
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 tactical_bomber moved from West India to India
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Siam to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from India to Burma
            1 fighter moved from Yunnan to India
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -5.50
    Japanese regular : -2.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3
            Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Russians regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    

    Combat Hit Differential Summary :

    Savegame


  • scramble sz 33 ?


  • @mike64 yes


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 battleships and 4 transports in 33 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    1 fighter owned by the Japanese and 3 battleships owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 2 fighters and 4 transports in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC lost in 33 Sea Zone
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 33 Sea Zone
                    4 infantry owned by the Japanese, 3 transports owned by the Japanese and 2 artilleries owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
                Casualties for Japanese: 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            4 fighters moved from 33 Sea Zone to 46 Sea Zone
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 tactical_bomber moved from 33 Sea Zone to New Guinea
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Shan State to Yunnan
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    ANZAC regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 battleships and 4 transports in 33 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    1 fighter owned by the Japanese and 3 battleships owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 2 fighters and 4 transports in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC lost in 33 Sea Zone
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 33 Sea Zone
                    4 infantry owned by the Japanese, 3 transports owned by the Japanese and 2 artilleries owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
                Casualties for Japanese: 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            4 fighters moved from 33 Sea Zone to 46 Sea Zone
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 tactical_bomber moved from 33 Sea Zone to New Guinea
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Shan State to Yunnan
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    ANZAC regular : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            3 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            4 artilleries moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            3 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries moved from Eastern Poland to Western Ukraine
            3 armour moved from Poland to Western Ukraine
            4 artilleries and 3 infantry moved from Poland to Eastern Poland
            3 armour, 2 artilleries and 4 infantry moved from Germany to Poland
            3 armour moved from Poland to Eastern Poland
            2 fighters moved from Western Germany to Ukraine
            1 fighter moved from Novgorod to Ukraine
            1 bomber moved from Novgorod to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            2 armour moved from Ukraine to Volgograd
            1 armour moved from United Kingdom to 109 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 2 battleships, 2 cruisers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 109 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 3 armour, 3 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Western Ukraine, round 2 : 3/9 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 1 infantry placed in United Kingdom
            1 tactical_bomber placed in United Kingdom
            3 armour, 1 fighter and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs]
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
            1 fighter moved from Russia to Caucasus
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 mech_infantry moved from Samara to Volgograd
            1 artillery and 2 infantry moved from Russia to Tambov
            1 artillery and 2 infantry moved from Smolensk to Archangel
            10 artilleries moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            5 artilleries and 5 infantry moved from Bryansk to Western Ukraine
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            2 artilleries and 3 infantry moved from Bryansk to Rostov
            1 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Bessarabia
            8 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter
                Germans defend with 1 bomber
                    Russians roll dice for 1 fighter in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber in Bessarabia, round 2 : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Russians lost in Bessarabia
                Germans win with 1 bomber remaining. Battle score for attacker is -10
                Casualties for Russians: 1 fighter
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Western Ukraine
                Russians attack with 9 artilleries and 9 infantry
                Germans defend with 3 armour, 3 artilleries and 2 infantry
                    Russians roll dice for 9 artilleries and 9 infantry in Western Ukraine, round 2 : 5/18 hits, 6.00 expected hits
                    Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 : 1/8 hits, 3.17 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                8 infantry owned by the Russians and 9 artilleries owned by the Russians retreated to Bryansk
                Germans win with 3 armour remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 artilleries and 2 infantry
            Battle in Belarus
                Russians attack with 10 artilleries and 10 infantry
                Germans defend with 5 artilleries and 5 infantry
                    Russians roll dice for 10 artilleries and 10 infantry in Belarus, round 2 : 8/20 hits, 6.67 expected hits
                    Germans roll dice for 5 artilleries and 5 infantry in Belarus, round 2 : 4/10 hits, 3.33 expected hits
                    4 infantry owned by the Russians lost in Belarus
                    3 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Belarus
                6 infantry owned by the Russians and 10 artilleries owned by the Russians retreated to Bryansk
                Germans win with 2 artilleries remaining. Battle score for attacker is 15
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 artilleries and 5 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Rostov
                Russians attack with 2 artilleries and 3 infantry
                Italians defend with 2 armour and 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                    Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 armour and 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 infantry moved from Dzavhan to Yakut S.S.R.
            1 mech_infantry moved from Shensi to Kazakhstan
            2 infantry moved from Shensi to Tsinghai
            2 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Dzavhan to Timguska
            1 fighter moved from Caucasus to Samara
            1 artillery moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 armour moved from Algeria to Libya
            1 aaGun moved from Shensi to Tsinghai
            1 artillery moved from Smolensk to Bryansk
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Germans regular : -2.50
    Russians regular : 5.67
    

    Savegame

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