@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 3.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports
Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits
2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits
Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits
8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits
10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines
Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines
5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier moved from 89 Sea Zone to 51 Sea Zone
1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 51 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -5.50
Japanese regular : -2.33
saw your first post to keep default then rolled out battle. then just saw your second post to let you see second round. you came out with a little better result than expected. you are welcome to any solution you would like.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports
Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits
2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits
Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits
8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits
10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines
Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines
5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier moved from 89 Sea Zone to 51 Sea Zone
1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 51 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -5.50
Japanese regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports
Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits
2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits
Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits
8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits
10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines
Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines
5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier moved from 89 Sea Zone to 51 Sea Zone
1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 51 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -5.50
Japanese regular : -2.33
all three posts of American turn should be same? posted and forgot I posted. then posted and forgot I posted. then posted. its fun to get old.
@mike64 all looks fine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Shensi
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports
Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits
2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits
Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits
8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits
Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits
10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines
Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines
5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - Americans
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier moved from 89 Sea Zone to 51 Sea Zone
1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 51 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Shensi
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from West India to India
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Yunnan to India
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -5.50
Japanese regular : -2.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
Russians regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Combat Hit Differential Summary :
scramble sz 33 ?
@mike64 yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Japanese roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 battleships and 4 transports in 33 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone
1 fighter owned by the Japanese and 3 battleships owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 2 fighters and 4 transports in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC lost in 33 Sea Zone
2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 33 Sea Zone
4 infantry owned by the Japanese, 3 transports owned by the Japanese and 2 artilleries owned by the Japanese lost in 33 Sea Zone
ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
Casualties for Japanese: 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
4 fighters moved from 33 Sea Zone to 46 Sea Zone
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 tactical_bomber moved from 33 Sea Zone to New Guinea
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 artillery placed in Queensland
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Japanese roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 battleships and 4 transports in 33 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone
1 fighter owned by the Japanese and 3 battleships owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 2 fighters and 4 transports in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC lost in 33 Sea Zone
2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 33 Sea Zone
4 infantry owned by the Japanese, 3 transports owned by the Japanese and 2 artilleries owned by the Japanese lost in 33 Sea Zone
ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
Casualties for Japanese: 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
4 fighters moved from 33 Sea Zone to 46 Sea Zone
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 tactical_bomber moved from 33 Sea Zone to New Guinea
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 artillery placed in Queensland
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.67
ANZAC regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
3 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
4 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
3 armour moved from Poland to Western Ukraine
4 artilleries and 3 infantry moved from Poland to Eastern Poland
3 armour, 2 artilleries and 4 infantry moved from Germany to Poland
3 armour moved from Poland to Eastern Poland
2 fighters moved from Western Germany to Ukraine
1 fighter moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 armour moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 cruisers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 109 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 armour, 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Western Ukraine, round 2 : 3/9 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Bessarabia
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in United Kingdom
1 tactical_bomber placed in United Kingdom
3 armour, 1 fighter and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs]
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Smolensk to Archangel
10 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
5 artilleries and 5 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Bessarabia
8 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter
Germans defend with 1 bomber
Russians roll dice for 1 fighter in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in Bessarabia, round 2 : 1/1 hits, 0.17 expected hits
1 fighter owned by the Russians lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Tambov
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 9 artilleries and 9 infantry
Germans defend with 3 armour, 3 artilleries and 2 infantry
Russians roll dice for 9 artilleries and 9 infantry in Western Ukraine, round 2 : 5/18 hits, 6.00 expected hits
Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 : 1/8 hits, 3.17 expected hits
1 infantry owned by the Russians lost in Western Ukraine
3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
8 infantry owned by the Russians and 9 artilleries owned by the Russians retreated to Bryansk
Germans win with 3 armour remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 3 artilleries and 2 infantry
Battle in Belarus
Russians attack with 10 artilleries and 10 infantry
Germans defend with 5 artilleries and 5 infantry
Russians roll dice for 10 artilleries and 10 infantry in Belarus, round 2 : 8/20 hits, 6.67 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Belarus, round 2 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Russians lost in Belarus
3 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Belarus
6 infantry owned by the Russians and 10 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 artilleries remaining. Battle score for attacker is 15
Casualties for Russians: 4 infantry
Casualties for Germans: 3 artilleries and 5 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Volgograd
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 3 infantry
Italians defend with 2 armour and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Rostov
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 infantry moved from Dzavhan to Yakut S.S.R.
1 mech_infantry moved from Shensi to Kazakhstan
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Dzavhan to Timguska
1 fighter moved from Caucasus to Samara
1 artillery moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour moved from Algeria to Libya
1 aaGun moved from Shensi to Tsinghai
1 artillery moved from Smolensk to Bryansk
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Germans regular : -2.50
Russians regular : 5.67