BM4 Oskar2KX(X) vs fasthard(L+24)

  • 25 24

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 20 PUs; 
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yunnan to Shan State
                  Russians take Shan State from Japanese
            1 artillery and 2 infantry moved from Tambov to Rostov
            1 artillery and 1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 artilleries and 6 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Kwangtung to Kwangsi
            2 armour and 1 mech_infantry moved from Hunan to Yunnan
            3 fighters and 1 tactical_bomber moved from Hunan to Shensi
            1 fighter moved from Hunan to Shensi
            1 aaGun moved from Hunan to Yunnan
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Hunan to Anhwe
            4 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
            Russians collect 19 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
            EDIT: Adding units owned by Russians to Russia: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 1,00
    Russians regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            4 infantry moved from Manchuria to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Shantung
            1 fighter moved from Japan to Shantung
            1 bomber moved from Borneo to Yunnan
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            3 fighters moved from Philippines to Yunnan
            2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 armour and 1 mech_infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 artilleries and 2 infantry moved from India to West India
            1 infantry moved from India to Burma
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 9 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 10 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 11 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 11 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine and 1 transport
            Battle in West India
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 4/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter and 4 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 1 bomber, 9 fighters, 6 infantry and 6 tactical_bombers
                Chinese defend with 6 infantry; Russians defend with 2 aaGuns, 2 armour, 9 infantry and 1 mech_infantry
                    Russians roll AA dice in Yunnan : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 6 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/25 hits, 11,67 expected hits
                    Chinese roll dice for 2 aaGuns, 2 armour, 15 infantry and 1 mech_infantry in Yunnan, round 2 : 6/18 hits, 6,33 expected hits
                    6 infantry owned by the Japanese lost in Yunnan
                    4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters and 6 tactical_bombers in Yunnan, round 3 : 9/19 hits, 10,17 expected hits
                    Chinese roll dice for 2 armour, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 4/8 hits, 3,00 expected hits
                    1 fighter owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan
                    1 mech_infantry owned by the Russians, 5 infantry owned by the Russians and 2 armour owned by the Russians lost in Yunnan
                Japanese win with 1 bomber, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 3 artilleries, 1 fighter and 6 infantry
                Casualties for Russians: 2 aaGuns, 2 armour, 9 infantry and 1 mech_infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            1 bomber, 8 fighters and 6 tactical_bombers moved from Yunnan to French Indo China
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from Shantung to 19 Sea Zone
            2 aaGuns and 2 infantry moved from Manchuria to Korea
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            3 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            2 fighters moved from French Indo China to Philippines
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in India
            2 infantry placed in Japan
            Japanese undo move 1.
            2 destroyers placed in 6 Sea Zone
            Japanese undo move 2.
            2 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,83
    Japanese regular : 1,50
    UK_Pacific regular : -1,00
    ANZAC regular : -0,83
    Russians AA : -1,00
    

    Savegame

  • 25 24

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters in 42 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 7 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Norway to Morocco
            1 artillery and 1 infantry moved from Norway to Finland
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            1 armour and 2 mech_infantrys placed in Norway
            1 factory_minor placed in Finland
            1 artillery and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Anhwe to Shantung
            1 infantry moved from Kiangsu to Shantung
            1 fighter moved from Anhwe to Shantung
            1 infantry moved from Jehol to Shantung
            20 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Manchuria, round 2 : 3/20 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                    1 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 3 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 4 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Anhwe
            2 infantry moved from Chahar to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            Chinese undo move 1.
            7 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Eastern Persia to West India
            2 fighters moved from Persia to West India
    
        Combat - British
            Battle in West India
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in West India, round 2 : 0/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in West India
                    British roll dice for 2 artilleries and 2 fighters in West India, round 3 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in West India, round 3 : 1/4 hits, 1,33 expected hits
                    1 artillery owned by the British lost in West India
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                    British roll dice for 1 artillery and 2 fighters in West India, round 4 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            2 fighters moved from West India to Persia
            1 mech_infantry moved from Persia to Eastern Persia
            4 infantry moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Egypt
            1 bomber and 2 fighters moved from Norway to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 destroyer placed in 81 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter placed in Egypt
            1 airfield placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Americans regular : -2,00
    Japanese regular : 0,67
    British regular : -1,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Algeria to 98 Sea Zone
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Southern Italy to Norway
            1 bomber moved from Southern Italy to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @fasthard scramble?


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Algeria to 98 Sea Zone
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Southern Italy to Norway
            1 bomber moved from Southern Italy to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 1/1 hits, 0,17 expected hits
                1 bomber owned by the Italians killed by AA in Norway
                Bombing raid in Norway causes 0 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Syria
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 4 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Syria from British with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from Russia to Western Ukraine
            1 bomber moved from 98 Sea Zone to Western Ukraine
            2 fighters moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from 99 Sea Zone to Cyprus
            1 battleship, 1 carrier and 2 cruisers moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from Algeria to Southern Italy
            1 armour and 2 infantry moved from Algeria to Tunisia
            2 marines moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
            2 aaGuns moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 mech_infantrys placed in Northern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Americans AA : 0,83
    British regular : 0,67
    Russians AA : -0,17
    

    Savegame

  • 25 24

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Shan State
            1 fighter moved from Persia to Egypt
            1 infantry moved from Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 87 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 artillery, 1 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            3 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Novgorod to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Ukraine to Western Ukraine
            9 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            8 artilleries moved from Poland to Eastern Poland
            2 artilleries and 3 infantry moved from Germany to Poland
            4 infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to Karelia
            3 artilleries, 2 fighters and 3 mech_infantrys moved from Novgorod to Karelia
            1 infantry moved from Archangel to Novgorod
            2 armour moved from Amur to Yakut S.S.R.
            1 fighter moved from Western Germany to Novgorod
            4 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 aaGuns, 1 artillery and 2 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            1 aaGun, 1 artillery and 1 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : -0,83
    

    Savegame

  • 25 24

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Suiyuyan to 19 Sea Zone
            1 infantry moved from Shan State to Malaya
                  Russians take Malaya from Japanese
            1 artillery moved from Rostov to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 6 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
            Battle in 19 Sea Zone
                Russians attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 fighter and 2 transports
                    Russians roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Russians lost in 19 Sea Zone
                    1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 19 Sea Zone
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Russians: 1 fighter
                Casualties for Japanese: 1 carrier, 1 fighter and 2 transports
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung
            3 infantry moved from Anhwe to Shantung
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Shantung
            1 aaGun and 7 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            6 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans regular : 0,00
    Russians regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            1 artillery and 1 infantry moved from India to West India
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 armour, 1 infantry and 1 mech_infantry moved from Burma to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
            1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
            1 fighter moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the Russians lost in Kwangtung
                Japanese win, taking Kwangtung from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in West India
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Shan State
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                ANZAC defend with 1 fighter
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 fighter in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 fighter owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Malaya
                Japanese attack with 1 fighter and 2 tactical_bombers
                Russians defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Malaya, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Malaya
                    1 infantry owned by the Russians lost in Malaya
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 44 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 fighter moved from Kwangtung to Philippines
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from French Indo China to 20 Sea Zone
            1 tactical_bomber moved from French Indo China to 20 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            Japanese undo move 3.
            Japanese undo move 2.
            1 artillery and 1 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,17
    Japanese regular : 2,17
    ANZAC regular : -0,17
    UK_Pacific regular : -0,33
    Russians regular : 1,67
    

    Savegame

  • 25 24

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter, 3 infantry and 3 mech_infantrys moved from Morocco to Algeria
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            7 fighters moved from 54 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 7 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Caroline Islands, round 2 : 4/9 hits, 3,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Algeria
                Americans attack with 1 fighter, 3 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter, 3 infantry and 3 mech_infantrys in Algeria, round 2 : 2/7 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to Java
            5 carriers, 6 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            6 fighters moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 aaGuns moved from Morocco to Algeria
            1 fighter moved from Algeria to Gibraltar
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery, 2 carriers, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 armour and 2 mech_infantrys moved from Norway to Finland
    
        Place Units - Americans
            3 infantry placed in Central United States
            3 artilleries placed in Finland
            3 armour placed in Norway
            2 fighters placed in Western United States
            2 submarines placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Anhwe to Hunan
            11 infantry moved from Shantung to Anhwe
            16 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            3 infantry placed in Kiangsi
            3 infantry placed in Kweichow
            1 infantry placed in Kiangsu
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            2 infantry moved from Trans-Jordan to Syria
            3 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 artillery and 2 infantry moved from Eastern Persia to West India
            2 fighters moved from Persia to West India
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 bomber moved from Gibraltar to Syria
    
        Combat - British
            Battle in Malta
            Battle in West India
                British attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in West India, round 2 : 3/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in West India
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                British win, taking Malta from Italians, taking West India from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kazakhstan
                British attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Syria
                British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/7 hits, 3,17 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 bomber, 3 fighters and 1 tactical_bomber moved from Syria to Egypt
            1 armour and 1 infantry moved from Morocco to Algeria
            4 fighters moved from Finland to Norway
            1 fighter moved from Norway to Finland
            1 fighter moved from Norway to Finland
            2 mech_infantrys moved from Eastern Persia to Persia
            1 armour moved from Eastern Persia to Persia
            4 infantry moved from Persia to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
            7 fighters moved from Gibraltar to Egypt
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from West India to Persia
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            1 fighter and 1 mech_infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,3,6,4,3
            British collect 37 PUs (1 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Italians regular : 0,00
    Japanese regular : 0,00
    Japanese AA : 0,50
    Germans regular : -0,33
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Western Ukraine to Russia
            1 battleship, 1 carrier and 2 cruisers moved from 99 Sea Zone to 95 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from Cyprus to 99 Sea Zone
            2 fighters moved from 99 Sea Zone to Malta
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Malta
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 4/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from Tunisia to Libya
            2 fighters moved from Malta to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to 95 Sea Zone
            2 aaGuns and 2 infantry moved from France to Southern France
            3 infantry moved from Northern Italy to Southern France
            2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            2 armour moved from Western Ukraine to Eastern Poland
            2 bombers moved from Russia to Eastern Poland
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,50
    British regular : 0,50
    Russians AA : -0,33
    

    Savegame

  • 25 24

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Egypt to 96 Sea Zone
    
        Combat - ANZAC
            Battle in 96 Sea Zone
                ANZAC attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 96 Sea Zone to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from New South Wales to 33 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Karelia to Norway
            4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Air Battle in Norway
    

    Combat Hit Differential Summary :

    Savegame


  • @fasthard air battle?


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Karelia to Norway
            4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Air Battle in Norway
                Germans attacks with 3 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0,17 expected hits
                Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Norway causes 4 damage total. 
            Battle in Ukraine
                Germans attack with 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys in Ukraine, round 2 : 17/93 hits, 21,50 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Germans
            4 aaGuns moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Southern Italy
            2 fighters moved from Karelia to Novgorod
            3 artilleries and 3 mech_infantrys moved from Karelia to Novgorod
            4 infantry moved from France to Normandy Bordeaux
            2 artilleries and 3 infantry moved from Poland to Eastern Poland
            8 artilleries moved from Eastern Poland to Bessarabia
            4 infantry moved from Germany to Poland
            10 mech_infantrys moved from Germany to Baltic States
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            2 carriers and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone
            2 armour moved from Yakut S.S.R. to Evenkiyskiy
    
        Place Units - Germans
            2 aaGuns and 1 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Novgorod
            1 fighter placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0,17
    Russians regular : -0,33
    Germans regular : -4,50
    

    Savegame

  • 25 24

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 20 PUs; 
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            3 fighters, 4 infantry and 1 tactical_bomber moved from Shantung to Anhwe
            3 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan
    
        Place Units - Russians
            4 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to Sumatra
            1 armour moved from Shan State to Malaya
                  Japanese take Malaya from Russians
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            2 fighters moved from Philippines to 44 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 mech_infantry moved from Shan State to Hunan
            1 infantry moved from Yunnan to Hunan
            2 fighters and 3 tactical_bombers moved from French Indo China to Hunan
            2 artilleries and 2 infantry moved from India to West India
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kiangsi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/6 hits, 3,00 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    3 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 4/7 hits, 3,17 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in West India
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 0/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in West India
                    Japanese roll dice for 2 artilleries and 1 infantry in West India, round 3 : 1/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in West India
                    1 infantry owned by the British lost in West India
                    Japanese roll dice for 2 artilleries in West India, round 4 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from India to Yunnan
            2 infantry moved from India to Burma
            1 bomber moved from Sumatra to Siam
            2 fighters moved from 44 Sea Zone to Philippines
            1 fighter moved from Kiangsi to Philippines
            2 fighters moved from Hunan to 35 Sea Zone
            1 fighter moved from Kiangsi to 35 Sea Zone
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            2 carriers moved from 20 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from Hunan to French Indo China
            2 tactical_bombers moved from Kiangsi to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in India
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,50
    Japanese regular : 1,17
    UK_Pacific regular : 0,33
    ANZAC regular : 0,00
    

    Savegame

  • 25 24

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 4x airfield; Remaining resources: 79 PUs; 
            Americans buy 1 artillery, 3 fighters, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 mech_infantry moved from Algeria to Tunisia
            1 fighter moved from Java to 41 Sea Zone
            1 armour moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Finland
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tunisia
                Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 41 Sea Zone to Java
            3 fighters moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Algeria to Tunisia
            1 fighter moved from Tunisia to Algeria
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            3 armour moved from Norway to Finland
    
        Place Units - Americans
            5 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
            1 artillery and 2 infantry placed in Finland
            3 infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Anhwe to Yunnan
            2 infantry moved from Kweichow to Hunan
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            10 infantry moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 11 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 11 infantry in Kiangsi, round 2 : 1/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 10 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Anhwe
            14 infantry moved from Jehol to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Jehol
            6 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            14 infantry and 12 mech_infantrys moved from Eastern Persia to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            4 fighters moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 bomber moved from Egypt to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in West India
                British attack with 1 armour, 14 infantry and 14 mech_infantrys
                Japanese defend with 2 artilleries
                    British roll dice for 1 armour, 14 infantry and 14 mech_infantrys in West India, round 2 : 7/29 hits, 5,17 expected hits
                    Japanese roll dice for 2 artilleries in West India, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in West India
                    2 artilleries owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 armour, 12 infantry and 14 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            2 aaGuns moved from Eastern Persia to West India
            2 fighters moved from Persia to Egypt
            2 infantry moved from Syria to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Egypt
            2 fighters moved from United Kingdom to 91 Sea Zone
            2 fighters moved from Finland to Norway
            1 infantry moved from Algeria to Tunisia
            1 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia
            4 fighters moved from 99 Sea Zone to Egypt
            2 fighters moved from Norway to Gibraltar
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : 1,00
    Japanese regular : 3,67
    Italians regular : 0,33
    British regular : 0,17
    

    Savegame

  • 25 24

    @Oskar2KX 1 inf on one tt and 1 art on nthe other 1 tt in 33

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