Newenr85(X) v Mike64 G40
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please select your casualties
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@mike64 keep default
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : -2.33 -
saw your first post to keep default then rolled out battle. then just saw your second post to let you see second round. you came out with a little better result than expected. you are welcome to any solution you would like.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : -2.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : -2.33 -
all three posts of American turn should be same? posted and forgot I posted. then posted and forgot I posted. then posted. its fun to get old.
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@mike64 all looks fine
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 2 infantry Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 2 infantry Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 battleship moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from West India to India 1 artillery and 2 infantry moved from Burma to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from Yunnan to India Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -5.50 Japanese regular : -2.33 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3 Italians collect 10 PUs (3 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : -0,17 Russians regular : -0,33 -
TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone 2 infantry moved from Trans-Jordan to IraqCombat Hit Differential Summary :
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scramble sz 33 ?
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@mike64 yes
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 battleships and 4 transports in 33 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone 1 fighter owned by the Japanese and 3 battleships owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits Japanese roll dice for 2 fighters and 4 transports in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in 33 Sea Zone 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 33 Sea Zone 4 infantry owned by the Japanese, 3 transports owned by the Japanese and 2 artilleries owned by the Japanese lost in 33 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91 Casualties for Japanese: 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 4 fighters moved from 33 Sea Zone to 46 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 1 tactical_bomber moved from 33 Sea Zone to New Guinea 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to Yunnan Place Units - ANZAC 1 artillery placed in Queensland 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : 1.67 ANZAC regular : -0.50 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 battleships and 4 transports in 33 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone 1 fighter owned by the Japanese and 3 battleships owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits Japanese roll dice for 2 fighters and 4 transports in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in 33 Sea Zone 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 33 Sea Zone 4 infantry owned by the Japanese, 3 transports owned by the Japanese and 2 artilleries owned by the Japanese lost in 33 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91 Casualties for Japanese: 2 artilleries, 3 battleships, 1 cruiser, 3 fighters, 5 infantry and 4 transports Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 4 fighters moved from 33 Sea Zone to 46 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 1 tactical_bomber moved from 33 Sea Zone to New Guinea 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to Yunnan Place Units - ANZAC 1 artillery placed in Queensland 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.67 ANZAC regular : -0.50 -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour moved from Ukraine to Tambov Germans take Tambov from Russians 3 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 4 artilleries moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 3 infantry moved from Eastern Poland to Western Ukraine 3 artilleries moved from Eastern Poland to Western Ukraine 3 armour moved from Poland to Western Ukraine 4 artilleries and 3 infantry moved from Poland to Eastern Poland 3 armour, 2 artilleries and 4 infantry moved from Germany to Poland 3 armour moved from Poland to Eastern Poland 2 fighters moved from Western Germany to Ukraine 1 fighter moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 2 armour moved from Ukraine to Volgograd 1 armour moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 cruisers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 109 Sea Zone to 123 Sea Zone Combat - Germans Battle in Western Ukraine Germans attack with 3 armour, 3 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Western Ukraine, round 2 : 3/9 hits, 3,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 1 infantry placed in United Kingdom 1 tactical_bomber placed in United Kingdom 3 armour, 1 fighter and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -0,17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Russia to Caucasus 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Novosibirsk to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 mech_infantry moved from Samara to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Smolensk to Archangel 10 artilleries moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 5 artilleries and 5 infantry moved from Bryansk to Western Ukraine 2 artilleries and 2 infantry moved from Bryansk to Western Ukraine 2 artilleries and 2 infantry moved from Bryansk to Western Ukraine 2 artilleries and 3 infantry moved from Bryansk to Rostov 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Bessarabia 8 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter Germans defend with 1 bomber Russians roll dice for 1 fighter in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber in Bessarabia, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Russians lost in Bessarabia Germans win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Tambov 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 9 artilleries and 9 infantry Germans defend with 3 armour, 3 artilleries and 2 infantry Russians roll dice for 9 artilleries and 9 infantry in Western Ukraine, round 2 : 5/18 hits, 6.00 expected hits Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 : 1/8 hits, 3.17 expected hits 1 infantry owned by the Russians lost in Western Ukraine 3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine 8 infantry owned by the Russians and 9 artilleries owned by the Russians retreated to Bryansk Germans win with 3 armour remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 3 artilleries and 2 infantry Battle in Belarus Russians attack with 10 artilleries and 10 infantry Germans defend with 5 artilleries and 5 infantry Russians roll dice for 10 artilleries and 10 infantry in Belarus, round 2 : 8/20 hits, 6.67 expected hits Germans roll dice for 5 artilleries and 5 infantry in Belarus, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Russians lost in Belarus 3 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Belarus 6 infantry owned by the Russians and 10 artilleries owned by the Russians retreated to Bryansk Germans win with 2 artilleries remaining. Battle score for attacker is 15 Casualties for Russians: 4 infantry Casualties for Germans: 3 artilleries and 5 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Archangel Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Rostov Russians attack with 2 artilleries and 3 infantry Italians defend with 2 armour and 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour and 1 infantry Battle in Caucasus Russians attack with 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 infantry moved from Dzavhan to Yakut S.S.R. 1 mech_infantry moved from Shensi to Kazakhstan 2 infantry moved from Shensi to Tsinghai 2 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Dzavhan to Timguska 1 fighter moved from Caucasus to Samara 1 artillery moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour moved from Algeria to Libya 1 aaGun moved from Shensi to Tsinghai 1 artillery moved from Smolensk to Bryansk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Germans regular : -2.50 Russians regular : 5.67





