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    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Artillery and 2 Infantrys moved from Tulun to Ustkut
            1 Fighter moved from Ulaan Ude to Ustkut
            1 Artillery, 2 Infantrys and 3 Mech.Infs moved from Tulun to Ulaan Ude
            7 Infantrys and 1 Marine moved from Kaask to Tulun
            1 Infantry moved from Kyzyl to Kaask
            3 Mech.Infs moved from Achinsk to Tulun
            1 Infantry moved from Achinsk to Kyzyl
    
        Purchase Units - Russians
            Russians buy 7 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ustkut
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Masaharu defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ustkut, round 2 : 2/4 hits, 1.33 expected hits
                    Masaharu roll dice for 2 Infantrys in Ustkut, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Masaharu lost in Ustkut
                Russians win, taking Ustkut from Masaharu with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Masaharu: 2 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Ustkut to Ulaan Ude
    
        Place Units - Russians
            5 Infantrys and 1 Marine placed in Kaask
            2 Infantrys and 2 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -0.67
    Russians regular : 0.67
    

    Savegame

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  • 20 19 18 17 16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Marine moved from Szechwan to Sian
            1 Artillery moved from Shangsi to Sian
            1 EarlyFighter moved from Szechwan to Sian
            2 Infantrys moved from Gansu to N.Shangsi
            1 Infantry moved from Gansu to N.Shangsi
            1 EarlyFighter and 1 Fighter moved from Szechwan to E.Shansi
            1 Infantry moved from Shangsi to E.Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sian
                Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Marine
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Marine in Sian, round 2 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Chinese lost in Sian
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sian
                Chinese win, taking Sian from Hisaichi with 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Artillery
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in E.Shansi
                Chinese attack with 1 EarlyFighter, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 EarlyFighter, 1 Fighter and 1 Infantry in E.Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in E.Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in E.Shansi
                    1 Infantry owned by the Hisaichi lost in E.Shansi
                Chinese win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Shangsi
                Chinese attack with 3 Infantrys
                Hisaichi defend with 1 Elite and 1 Infantry
                    Chinese roll dice for 3 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in N.Shangsi
                    1 Infantry owned by the Hisaichi lost in N.Shangsi
                    Chinese roll dice for 2 Infantrys in N.Shangsi, round 3 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys in N.Shangsi, round 4 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite in N.Shangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys in N.Shangsi, round 5 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite in N.Shangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Shangsi
                    1 Elite owned by the Hisaichi lost in N.Shangsi
                Chinese win, taking N.Shangsi from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Elite and 1 Infantry
    
        Non Combat Move - Chinese
            1 EarlyFighter and 1 Fighter moved from E.Shansi to Szechwan
            1 EarlyFighter moved from Sian to Szechwan
            1 Infantry moved from Gansu to Shangsi
            2 Infantrys and 2 Tanks moved from Gansu to Szechwan
            3 Mech.Infs moved from Tsingnan to Szechwan
            1 Infantry moved from S.Mongolia to Gansu
            2 Infantrys moved from Gobi to S.Mongolia
            6 Infantrys moved from Tsingnan to Gansu
            2 Artillerys moved from Xining to Tsingnan
            1 Elite moved from Xining to Tsingnan
            3 Infantrys moved from Xining to Tsingnan
            1 Infantry moved from Quyan to Gobi
            1 Tank moved from Urumal to Gobi
            3 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Xining
            1 Infantry and 3 Tanks placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Hisaichi regular : 1.33
    

    Savegame

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    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 8
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame

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