Newenr85(X) v Mike64 G40
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Malaya to Shan State 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Malaya to Shan State 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Algeria to Morocco 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 cruiser, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 2 aaGuns, 14 armour, 10 artilleries, 4 fighters, 33 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 artilleries and 2 infantry moved from Poland to Eastern Poland 3 armour, 4 artilleries and 3 infantry moved from Germany to Poland 1 bomber moved from Iceland to Novgorod Place Units - Germans 1 cruiser and 1 transport placed in 109 Sea Zone 1 artillery and 2 infantry placed in Novgorod 3 armour, 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Rostov 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 artilleries and 7 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Samara 2 infantry moved from Olgiy to Dzavhan 1 mech_infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Tsinghai to Shensi 10 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Yenisey to Dzavhan 2 fighters moved from Rostov to Bryansk 2 fighters moved from Bryansk to Russia Place Units - Russians 1 infantry placed in Volgograd 4 artilleries, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 armour, 8 artilleries, 8 fighters, 15 infantry, 1 mech_infantry and 4 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 2 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 2 artilleries, 3 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 5 infantry, 6 submarines, 4 tactical_bombers and 4 transports moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe Non Combat Move - Japanese Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hitsCombat Hit Differential Summary :
Americans regular : -5.67 -
please select your casualties
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@mike64 keep default
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : -2.33 -
saw your first post to keep default then rolled out battle. then just saw your second post to let you see second round. you came out with a little better result than expected. you are welcome to any solution you would like.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : -2.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : -2.33 -
all three posts of American turn should be same? posted and forgot I posted. then posted and forgot I posted. then posted. its fun to get old.
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@mike64 all looks fine
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 2 infantry Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 2 infantry Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 battleship moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from West India to India 1 artillery and 2 infantry moved from Burma to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from Yunnan to India Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -5.50 Japanese regular : -2.33 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3 Italians collect 10 PUs (3 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : -0,17 Russians regular : -0,33 -
TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone 2 infantry moved from Trans-Jordan to IraqCombat Hit Differential Summary :
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scramble sz 33 ?





