dice…
1914 TGC (Entente) v Doman (CP), oob
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@The_Good_Captain Game History
Round: 1 Purchase Units - Ottomans Ottomans buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans Trigger BulgariaCaptured: Ottomans captures territory Bulgaria Trigger BulgariaCaptured: Ottomans takes ownership of territory Bulgaria 1 artillery and 2 infantry moved from Mesopotamia to Sevastopol 1 infantry moved from Constantinople to Bulgaria Ottomans take Bulgaria from Neutral_Central 2 artilleries and 5 infantry moved from Constantinople to Smyrna 1 artillery and 6 infantry moved from Ankara to Syrian Desert 1 infantry moved from Syrian Desert to Trans-Jordan 1 artillery and 6 infantry moved from Smyrna to Trans-Jordan Combat - Ottomans Ottomans has abandoned SZ 11 to Russians Ottomans has abandoned SZ 20 to Russians Battle in Sevastopol Ottomans attack with 1 artillery and 2 infantry Russians defend with 2 infantry and 1 port Ottomans roll dice for 1 artillery and 2 infantry in Sevastopol, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Sevastopol, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Ottomans lost in Sevastopol 1 infantry owned by the Russians lost in Sevastopol Russians and Ottomans reach a stalemate , taking SZ 11 from Germans, taking SZ 20 from Ottomans. Battle score for attacker is 0 Casualties for Ottomans: 1 infantry Casualties for Russians: 1 infantry Combat Move - Ottomans Trigger ChangeToBerlinMine: Germans captures territory SZ 11 Trigger ChangeToConstantinopleMine: Ottomans captures territory SZ 20 Place Units - Ottomans 1 artillery, 1 fighter and 2 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Ottomans regular : -0.33 -
Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 20 PUs; Combat Move - Americans 1 cruiser moved from SZ 1 to SZ 4 1 battleship moved from SZ 1 to SZ 14 Combat Move - Americans Turn Complete - Americans Americans collect 20 PUs; end with 40 PUs -
@The_Good_Captain Game History
Round: 2 Actions - AustroHungarians Purchase Units - AustroHungarians AustroHungarians buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians Italians roll mine dice in SZ 17 : 0/5 hits, 0.83 expected hits Turning on Edit Mode EDIT: Turning off Edit Mode 4 artilleries and 7 infantry moved from Venice to Tyrolia 2 artilleries and 7 infantry moved from Romania to Sevastopol 3 battleships, 1 cruiser and 1 transport moved from SZ 18 to SZ 17 Combat - AustroHungarians AustroHungarians creates battle in territory Serbia AustroHungarians creates battle in territory Venice AustroHungarians has abandoned SZ 11 to Russians AustroHungarians has abandoned SZ 20 to Russians Battle in SZ 17 AustroHungarians attack with 3 battleships, 1 cruiser and 1 transport Italians defend with 1 mines; French defend with 1 transport 1 transport owned by the French lost in SZ 17 AustroHungarians win, taking SZ 11 from Germans, taking SZ 20 from Ottomans, taking SZ 17 from Italians with 3 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 6 Casualties for French: 1 transport Turning on Edit Mode EDIT: Changing unit hit damage for these AustroHungarians owned units to: battleship = 1, battleship = 1 EDIT: Turning off Edit Mode Battle in Sevastopol AustroHungarians attack with 2 artilleries and 7 infantry; Ottomans loiter and taunt Russians defend with 1 infantry and 1 port AustroHungarians roll dice for 2 artilleries and 7 infantry in Sevastopol, round 2 : 4/9 hits, 3.67 expected hits Russians roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians lost in Sevastopol 1 infantry owned by the Russians lost in Sevastopol AustroHungarians win, taking Sevastopol from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for AustroHungarians: 1 infantry Casualties for Russians: 1 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 4 infantry Russians defend with 1 infantry AustroHungarians roll dice for 2 artilleries and 4 infantry in Serbia, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Serbia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians lost in Serbia 1 infantry owned by the Russians lost in Serbia AustroHungarians win, taking Serbia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for AustroHungarians: 1 infantry Casualties for Russians: 1 infantry Battle in Venice AustroHungarians attack with 1 infantry Italians defend with 3 artilleries and 8 infantry AustroHungarians roll dice for 1 infantry in Venice, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 artilleries and 8 infantry in Venice, round 2 : 5/11 hits, 5.50 expected hits 1 infantry owned by the AustroHungarians lost in Venice Italians win with 3 artilleries and 8 infantry remaining. Battle score for attacker is -3 Casualties for AustroHungarians: 1 infantry Combat Move - AustroHungarians Trigger RemoveSevastopolMine: Setting switch to true for conditionAttachmentSevastopolSwitch attached to Russians Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToBerlinMine: Germans captures territory SZ 11 Trigger ChangeToConstantinopleMine: Ottomans captures territory SZ 20 Trigger RemoveSevastopolMine: has removed 1 mines owned by Russians in SZ 21 Turning on Edit Mode EDIT: Adding units owned by AustroHungarians to Venice: 1 infantry EDIT: Turning off Edit Mode Place Units - AustroHungarians 1 artillery, 2 fighters and 5 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Italians mine : -0.83 Russians regular : 1.00 AustroHungarians regular : 1.33I vomitted this out in like 5 minutes before leaving the house so I had to do some edits.
#1 - Accidentally committed to combat in Venice so had to put the INF back.
#2 - Accidentally closed TripleA. The first movement of my naval units resulted in my eating 2 mines so I had to edit the hits on. -
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 2 fighters moved from Belorussia to Ukraine 2 armour moved from Belorussia to Karelia S.S.R. 4 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 armour, 1 artillery and 4 infantry Germans defend with 1 artillery, 1 factory and 2 infantry Russians roll dice for 2 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 4/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Novosibirsk to Russia 1 aaGun moved from Belorussia to Karelia S.S.R. 1 infantry moved from Persia to Caucasus 1 infantry moved from Caucasus to Eastern Ukraine 1 artillery and 23 infantry moved from Belorussia to Eastern Ukraine 6 infantry moved from Russia to Eastern Ukraine 1 submarine moved from 23 Sea Zone to 28 Sea Zone 1 aaGun moved from Russia to Eastern Ukraine 1 fighter moved from Ukraine to Eastern Ukraine 1 fighter moved from Ukraine to Caucasus Place Units - Russians 6 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 0.50R2.tsvg again, sorry for the purchase edit. the intent is/was to threaten a fighter spam
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the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
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@The_Good_Captain Game History
Round: 2 Purchase Units - Germans Germans buy 7 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans British roll mine dice in SZ 8 : 0/3 hits, 0.50 expected hits 1 infantry moved from Poland to Livonia Germans take Livonia from Russians 1 infantry moved from Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Poland to Ukraine Germans take Ukraine from Russians 5 fighters moved from Berlin to Poland 3 artilleries and 11 infantry moved from Bohemia to Galicia 2 cruisers moved from SZ 9 to SZ 3 1 cruiser moved from SZ 3 to SZ 7 1 cruiser moved from SZ 3 to SZ 7 1 battleship and 2 submarines moved from SZ 9 to SZ 7 Germans take SZ 9 from British 1 infantry moved from Berlin to Kiel 6 artilleries and 13 infantry moved from Belgium to Alsace 4 artilleries and 3 infantry moved from Ruhr to Alsace 3 artilleries and 19 infantry moved from Silesia to Poland 1 fighter moved from Poland to Ukraine 6 artilleries and 9 infantry moved from Poland to Livonia Combat - Germans Battle in SZ 7 Germans attack with 1 battleship, 2 cruisers and 2 submarines Italians defend with 1 cruiser Germans roll dice for 1 battleship, 2 cruisers and 2 submarines in SZ 7, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 cruiser in SZ 7, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 7 1 cruiser owned by the Italians lost in SZ 7 Germans win with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 3 Casualties for Germans: 1 submarine Casualties for Italians: 1 cruiser Battle in Alsace Germans attack with 10 artilleries and 16 infantry French defend with 1 infantry Germans roll dice for 10 artilleries and 16 infantry in Alsace, round 2 : 10/26 hits, 12.00 expected hits French roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Alsace 1 infantry owned by the French lost in Alsace Germans win, taking Alsace from French with 10 artilleries and 15 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Combat Move - Germans Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - Germans 7 fighters and 1 infantry placed in Berlin Turn Complete - Germans Germans collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
French regular : 0.50 Italians regular : 0.50 Germans regular : -3.33 British mine : -0.50I moved the German Cruisers past the American one going by the logic that in this version, combat in sea zones is optional. If that wasn’t correct just roll 2 more mine shots for me.
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@DoManMacgee said
I moved the German Cruisers past the American one going by the logic that in this version, combat in sea zones is optional. If that wasn’t correct just roll 2 more mine shots for me.
Though it is optional, enemy sea units still block movement. Subs can ignore the cruiser but not other units.
In this case, since the USA is not in the war, the USA cruiser does not block movement on this turn. So in the end, your move is legal.
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@The_Good_Captain AH-Secret-Strat-G2-edit.tsvg
One of these days I’ll remember to actually move the African troops.
In this case, since the USA is not in the war, the USA cruiser does not block movement on this turn.
This game’s many rules traps are interesting, but also make me wish the rulebook was better-written.
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Game History
Round: 2 Purchase Units - British British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Marseilles: 1 artillery EDIT: Adding units owned by French to Marseilles: 1 infantry EDIT: Removing units owned by Italians from SZ 14: 1 transport EDIT: Removing units owned by French from SZ 14: 2 infantry EDIT: Adding units owned by Italians to SZ 14: 1 transport EDIT: Adding units owned by French to SZ 14: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Union of South Africa to South West Africa British take South West Africa from Germans 1 artillery and 1 infantry moved from Union of South Africa to Angola British take Angola from Germans 3 infantry moved from German East Africa to Belgian Congo 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 battleship and 1 transport moved from SZ 26 to SZ 28 1 artillery and 3 infantry moved from Arabia to SZ 28 1 artillery and 3 infantry moved from SZ 28 to Egypt 1 fighter and 8 infantry moved from India to Persia 2 artilleries and 2 infantry moved from Afghanistan to Persia 1 cruiser moved from SZ 14 to SZ 16 Combat - British British has abandoned SZ 17 to AustroHungarians Battle in Persia British attack with 2 artilleries, 1 fighter and 10 infantry Neutral_True defend with 1 artillery and 3 infantry British roll dice for 2 artilleries, 1 fighter and 10 infantry in Persia, round 2 : 8/13 hits, 5.33 expected hits Neutral_True roll dice for 1 artillery and 3 infantry in Persia, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the British lost in Persia 3 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Persia British win, taking SZ 17 from Italians, taking Persia from Neutral_True with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Neutral_True: 1 artillery and 3 infantry Battle in Belgian Congo British attack with 1 artillery and 5 infantry Germans defend with 1 artillery and 3 infantry British roll dice for 1 artillery and 5 infantry in Belgian Congo, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the British lost in Belgian Congo 1 infantry owned by the Germans lost in Belgian Congo Germans and British reach a stalemate . Battle score for attacker is -6 Casualties for British: 3 infantry Casualties for Germans: 1 infantry Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Place Units - British 1 artillery, 1 fighter and 7 infantry placed in India Turn Complete - British British collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Neutral_True regular : 0.00 British regular : 1.33 -
@The_Good_Captain Game History
Round: 2 Purchase Units - Ottomans Ottomans buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 1 artillery and 6 infantry moved from Syrian Desert to Trans-Jordan 2 artilleries and 5 infantry moved from Smyrna to Trans-Jordan 1 artillery and 6 infantry moved from Bulgaria to Serbia 1 fighter moved from Constantinople to Trans-Jordan Combat - Ottomans Combat Move - Ottomans Place Units - Ottomans 1 artillery, 1 fighter and 3 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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Game History
Round: 2 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Trieste to Budapest Italians take Budapest from AustroHungarians 1 artillery and 2 infantry moved from Trieste to Venice 2 artilleries and 7 infantry moved from Tuscany to Venice 4 infantry moved from Rome to Tuscany 1 infantry moved from British East Africa to Belgian Congo 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery, 1 infantry and 1 transport moved from SZ 14 to SZ 16 Combat - Italians Italians has abandoned SZ 17 to AustroHungarians Battle in Venice Italians attack with 6 artilleries and 17 infantry AustroHungarians defend with 1 infantry Italians roll dice for 6 artilleries and 17 infantry in Venice, round 2 : 14/23 hits, 9.67 expected hits AustroHungarians roll dice for 1 infantry in Venice, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Venice 1 infantry owned by the AustroHungarians lost in Venice Italians win, taking SZ 17 from Italians with 6 artilleries and 16 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for AustroHungarians: 1 infantry Combat Move - Italians Trigger ChangeToRomeMine: Italians captures territory SZ 17 Place Units - Italians 6 infantry placed in Rome Turn Complete - Italians Italians collect 26 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 4.33 AustroHungarians regular : 0.50USA2.tsvg i think you missed my small russian edit. feel free to refire the Ottoman turn as necessary.
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@The_Good_Captain Yeah our games are de-synced right now. Will work on it in-tandem with AH3 when I get to it later
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@The_Good_Captain Game History
Round: 3 Actions - AustroHungarians Purchase Units - AustroHungarians AustroHungarians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians Turning on Edit Mode EDIT: Turning off Edit Mode 4 artilleries and 7 infantry moved from Tyrolia to Trieste AustroHungarians take Trieste from Italians 1 artillery and 5 infantry moved from Vienna to Trieste 2 fighters moved from Vienna to Ukraine 4 artilleries and 18 infantry moved from Galicia to Ukraine 1 artillery and 1 infantry moved from Serbia to Romania 1 artillery and 1 infantry moved from Serbia to Budapest 1 infantry moved from Serbia to Budapest Combat - AustroHungarians AustroHungarians creates battle in territory SZ 17 Turning on Edit Mode EDIT: Removing units owned by AustroHungarians from SZ 17: 1 mines EDIT: Adding units owned by Italians to SZ 17: 1 mines EDIT: Turning off Edit Mode Battle in Budapest AustroHungarians attack with 1 artillery and 2 infantry Italians defend with 1 infantry AustroHungarians roll dice for 1 artillery and 2 infantry in Budapest, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Budapest, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Budapest AustroHungarians win, taking SZ 17 from Italians, taking Budapest from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Romania AustroHungarians attack with 1 artillery and 1 infantry Russians defend with 1 infantry AustroHungarians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Romania AustroHungarians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Combat Move - AustroHungarians Trigger AddTriesteMine: Setting switch to false for conditionAttachmentTriesteSwitch attached to AustroHungarians Trigger AddTriesteMine: AustroHungarians has 1 mines placed in SZ 18 3 battleships, 1 cruiser and 1 transport moved from SZ 17 to SZ 18 Place Units - AustroHungarians 3 artilleries, 1 fighter and 4 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.50 AustroHungarians regular : -0.33No edit for Ottomans. I wanted AH to have the money.
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Game History
Round: 3 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Germans roll mine dice in SZ 11 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Russians lost in SZ 11 Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits 5 artilleries, 1 fighter and 20 infantry moved from Moscow to Livonia 8 artilleries, 1 fighter and 15 infantry moved from Sevastopol to Tatarstan 1 battleship moved from SZ 12 to SZ 10 Russians take SZ 11 from Germans Russians take SZ 10 from Germans 1 cruiser moved from SZ 27 to SZ 17 Russians take SZ 17 from AustroHungarians Combat - Russians Battle in Livonia Russians attack with 5 artilleries, 1 fighter and 20 infantry Germans defend with 6 artilleries and 10 infantry Russians roll dice for 5 artilleries, 1 fighter and 20 infantry in Livonia, round 2 : 9/26 hits, 11.17 expected hits Germans roll dice for 6 artilleries and 10 infantry in Livonia, round 2 : 7/16 hits, 8.00 expected hits 7 infantry owned by the Russians lost in Livonia 9 infantry owned by the Germans lost in Livonia Germans and Russians reach a stalemate . Battle score for attacker is 6 Casualties for Russians: 7 infantry Casualties for Germans: 9 infantry Combat Move - Russians Trigger ChangeToBerlinMine: Germans captures territory SZ 11 Trigger ChangeToKielMine: Germans captures territory SZ 10 Turning on Edit Mode EDIT: Removing units owned by Russians from Livonia: 1 fighter EDIT: Adding units owned by Russians to Livonia: 1 infantry EDIT: Turning off Edit Mode Place Units - Russians 10 infantry placed in Moscow Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -2.17 Germans mine : 0.67 -
@The_Good_Captain Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Livonia 1 fighter moved from Ukraine to Livonia 1 infantry moved from Ukraine to Sevastopol Germans take Sevastopol from Russians 3 artilleries, 5 fighters and 19 infantry moved from Poland to Livonia 3 artilleries and 10 infantry moved from Galicia to Ukraine 7 fighters moved from Berlin to Galicia 1 infantry moved from Berlin to Kiel 1 infantry moved from Kiel to Ruhr 10 artilleries and 15 infantry moved from Alsace to Ruhr 1 battleship, 2 cruisers and 1 submarine moved from SZ 7 to SZ 14 Combat - Germans Germans creates battle in territory Belgian Congo Germans has abandoned SZ 10 to Russians Battle in SZ 14 Germans attack with 1 battleship, 2 cruisers and 1 submarine Italians defend with 1 battleship Germans roll dice for 1 battleship, 2 cruisers and 1 submarine in SZ 14, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 battleship in SZ 14, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in SZ 14 Germans win, taking SZ 10 from Germans with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 battleship Battle in Livonia Germans attack with 9 artilleries, 6 fighters and 21 infantry Russians defend with 5 artilleries and 14 infantry Germans roll dice for 9 artilleries, 6 fighters and 21 infantry in Livonia, round 2 : 14/36 hits, 16.50 expected hits Russians roll dice for 5 artilleries and 14 infantry in Livonia, round 2 : 9/19 hits, 9.50 expected hits 9 infantry owned by the Germans lost in Livonia 13 infantry owned by the Russians and 1 artillery owned by the Russians lost in Livonia Russians and Germans reach a stalemate . Battle score for attacker is 16 Casualties for Germans: 9 infantry Casualties for Russians: 1 artillery and 13 infantry Combat Move - Germans Trigger RemoveSevastopolMine: Setting switch to true for conditionAttachmentSevastopolSwitch attached to Russians Trigger ChangeToKielMine: Germans captures territory SZ 10 Trigger RemoveSevastopolMine: has removed 1 mines owned by Russians in SZ 21 Place Units - Germans 1 artillery, 2 fighters and 11 infantry placed in Berlin Turn Complete - Germans Germans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.50 Germans regular : -2.50 -
Game History
Round: 3 Purchase Units - French French buy 9 infantry; Remaining resources: 2 PUs; Combat Move - French 1 unit repaired. AustroHungarians roll mine dice in SZ 18 : 2/6 hits, 1.00 expected hits Units damaged: 2 battleships owned by the French lost in SZ 18 2 transports moved from SZ 16 to SZ 17 1 infantry moved from Albania to SZ 17 8 artilleries, 1 fighter and 23 infantry moved from Lorraine to Alsace French take Alsace from Germans 2 infantry moved from Belgium to Alsace 2 infantry moved from Picardy to Belgium 6 infantry moved from Picardy to Lorraine 4 infantry moved from Marseilles to Burgundy 1 infantry moved from SZ 17 to Piedmont 4 battleships, 1 cruiser and 1 submarine moved from SZ 16 to SZ 18 Combat - French Battle in SZ 18 French attack with 4 battleships, 1 cruiser and 1 submarine AustroHungarians defend with 3 battleships, 1 cruiser, 1 mines and 1 transport French roll dice for 4 battleships, 1 cruiser and 1 submarine in SZ 18, round 2 : 1/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the AustroHungarians AustroHungarians roll dice for 3 battleships, 1 cruiser and 1 transport in SZ 18, round 2 : 3/4 hits, 2.50 expected hits Units damaged: 2 battleships owned by the French 1 submarine owned by the French lost in SZ 18 French roll dice for 4 battleships and 1 cruiser in SZ 18, round 3 : 1/5 hits, 3.17 expected hits AustroHungarians roll dice for 3 battleships, 1 cruiser and 1 transport in SZ 18, round 3 : 1/4 hits, 2.50 expected hits 1 cruiser owned by the French lost in SZ 18 1 cruiser owned by the AustroHungarians lost in SZ 18 French roll dice for 4 battleships in SZ 18, round 4 : 4/4 hits, 2.67 expected hits AustroHungarians roll dice for 3 battleships and 1 transport in SZ 18, round 4 : 3/3 hits, 2.00 expected hits 3 battleships owned by the French lost in SZ 18 3 battleships owned by the AustroHungarians and 1 transport owned by the AustroHungarians lost in SZ 18 French win, taking SZ 18 from AustroHungarians with 1 battleship remaining. Battle score for attacker is 0 Casualties for French: 3 battleships, 1 cruiser and 1 submarine Casualties for AustroHungarians: 3 battleships, 1 cruiser and 1 transport Combat Move - French Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - French 9 infantry placed in Paris Turn Complete - French French collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
French regular : -3.33 AustroHungarians mine : 1.00 AustroHungarians regular : 0.00 -
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Angola to Belgian Congo 1 infantry moved from South West Africa to Angola 2 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan 1 battleship and 1 cruiser moved from SZ 28 to SZ 17 1 cruiser moved from SZ 16 to SZ 17 2 transports moved from SZ 28 to SZ 29 1 artillery and 3 infantry moved from India to SZ 29 1 artillery and 3 infantry moved from SZ 29 to Mesopotamia British take Mesopotamia from Ottomans 2 artilleries, 1 fighter and 8 infantry moved from Persia to Mesopotamia 1 fighter moved from India to Mesopotamia 4 infantry moved from India to Persia Combat - British Battle in Belgian Congo British attack with 2 artilleries and 3 infantry; Italians loiter and taunt Germans defend with 1 artillery and 2 infantry British roll dice for 2 artilleries and 3 infantry in Belgian Congo, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 3/3 hits, 1.50 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Belgian Congo 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belgian Congo British win, taking Belgian Congo from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 1 artillery and 2 infantry Combat Move - British Place Units - British 1 artillery, 1 fighter and 9 infantry placed in India Turn Complete - British British collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 1.50 British regular : 0.67 -
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@The_Good_Captain Game History
Round: 3 Purchase Units - Ottomans Ottomans buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 1 fighter moved from Trans-Jordan to Constantinople 5 artilleries and 20 infantry moved from Trans-Jordan to Egypt Ottomans take Egypt from British 1 infantry moved from Serbia to Albania Ottomans take Albania from Italians 1 artillery moved from Serbia to Albania 5 infantry moved from Serbia to Trieste Combat - Ottomans Ottomans has abandoned SZ 10 to Russians Ottomans has abandoned SZ 18 to French Combat Move - Ottomans Trigger ChangeToKielMine: Germans captures territory SZ 10 Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 1 artillery, 1 fighter and 3 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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