Newenr85(X) v Mike64 G40
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Non Combat Move - French 2 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus Combat - Germans Battle in Belarus Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 artilleries and 2 infantry moved from Germany to Poland 2 fighters moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 2 aaGuns moved from Baltic States to Novgorod 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 bomber moved from France to Iceland 2 fighters moved from United Kingdom to Western Germany 2 battleships, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone 3 armour, 4 artilleries and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 0,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Dzavhan to Yakut S.S.R. 1 fighter moved from Novosibirsk to Yakut S.S.R. 2 infantry moved from Smolensk to Archangel 1 fighter moved from Bryansk to Archangel 5 artilleries, 1 fighter and 5 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Ukraine Russians attack with 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Italians defend with 3 armour, 2 artilleries, 1 factory_minor and 4 infantry Russians roll dice for 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/14 hits, 5.17 expected hits Italians roll dice for 3 armour, 2 artilleries and 4 infantry in Ukraine, round 2 : 2/9 hits, 3.50 expected hits 2 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Ukraine 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated 4 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Bryansk Italians win with 3 armour and 1 artillery remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 4 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 4 artilleries and 3 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 10 infantry moved from Shensi to Szechwan 2 infantry moved from Kansu to Olgiy 1 fighter moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Volgograd to Novosibirsk 2 aaGuns moved from Smolensk to Bryansk 2 fighters moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Russia 1 armour moved from Libya to Algeria Place Units - Russians 2 artilleries, 7 infantry and 1 mech_infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Japanese regular : 0.33 Germans regular : 0.33 Russians regular : 0.17 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 43 Sea Zone 1 bomber moved from Japan to 45 Sea Zone 2 fighters moved from Japan to Hunan 1 tactical_bomber moved from Japan to Hunan 1 armour, 6 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Hunan 1 armour, 3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 bombers moved from Japan to Philippines 1 tactical_bomber moved from Japan to Philippines Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 43 Sea Zone to Philippines 1 bomber moved from 45 Sea Zone to Philippines 2 artilleries, 3 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 5 infantry, 6 submarines, 4 tactical_bombers and 4 transports moved from 31 Sea Zone to 22 Sea Zone 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Buryatia to Amur Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 8 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 artilleries and 1 infantry moved from Malta to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 2 carriers, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone 4 fighters moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Western United States to Eastern United States 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from British Columbia to Western United States 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 51 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters and 10 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer and 5 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 2 mech_infantrys EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 2 infantry moved from Kweichow to Yunnan 5 artilleries and 10 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 8 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 3 artilleries and 1 infantry moved from Malta to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 2 carriers, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone 4 fighters moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Western United States to Eastern United States 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from British Columbia to Western United States 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 51 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters and 10 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer and 5 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 2 mech_infantrys EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 2 infantry moved from Kweichow to Yunnan 5 artilleries and 10 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to French Indo China 1 fighter moved from India to French Indo China 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 artillery and 3 infantry moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from Malaya to Shan State 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - British Battle in Kwangsi British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Kwangsi 1 artillery owned by the British and 1 infantry owned by the British retreated to Yunnan Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in French Indo China, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in French Indo China, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from French Indo China to Yunnan 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 4 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Tobruk to Egypt 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Trans-Jordan to West India 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Algeria to Morocco Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Japanese regular : -0.33 British regular : -3.33 -
TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 artillery Russians defend with 1 infantry Italians roll dice for 1 armour and 1 artillery in Rostov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Romania to Bessarabia Place Units - Italians 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4 Italians collect 10 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Malaya to Shan State 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Malaya to Shan State 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Algeria to Morocco 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 cruiser, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 2 aaGuns, 14 armour, 10 artilleries, 4 fighters, 33 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 artilleries and 2 infantry moved from Poland to Eastern Poland 3 armour, 4 artilleries and 3 infantry moved from Germany to Poland 1 bomber moved from Iceland to Novgorod Place Units - Germans 1 cruiser and 1 transport placed in 109 Sea Zone 1 artillery and 2 infantry placed in Novgorod 3 armour, 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Rostov 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 artilleries and 7 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Samara 2 infantry moved from Olgiy to Dzavhan 1 mech_infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Tsinghai to Shensi 10 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Yenisey to Dzavhan 2 fighters moved from Rostov to Bryansk 2 fighters moved from Bryansk to Russia Place Units - Russians 1 infantry placed in Volgograd 4 artilleries, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 armour, 8 artilleries, 8 fighters, 15 infantry, 1 mech_infantry and 4 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 2 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 2 artilleries, 3 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 5 infantry, 6 submarines, 4 tactical_bombers and 4 transports moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe Non Combat Move - Japanese Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hitsCombat Hit Differential Summary :
Americans regular : -5.67 -
please select your casualties
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@mike64 keep default
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 infantry, 9 submarines, 5 tactical_bombers and 4 transports Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits, 3.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese Japanese roll dice for 9 submarines in 33 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 12/26 hits, 12.67 expected hits 2 submarines owned by the Americans and 5 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 8 submarines in 33 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 14 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 8/21 hits, 10.33 expected hits Japanese roll dice for 9 submarines in 33 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 14/26 hits, 12.67 expected hits 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone 2 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 13 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/15 hits, 7.83 expected hits Japanese roll dice for 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 11/24 hits, 12.00 expected hits 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 33 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 3 battleships, 1 cruiser, 5 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 11 fighters and 10 submarines Casualties for Japanese: 5 carriers, 2 cruisers, 5 destroyers and 9 submarines 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 carrier moved from 89 Sea Zone to 51 Sea Zone 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 51 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : -2.33 -
saw your first post to keep default then rolled out battle. then just saw your second post to let you see second round. you came out with a little better result than expected. you are welcome to any solution you would like.





