sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
@Ghostglider OOL please (no sub hits)

Max defense
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 fighter moved from Leningrad to Vologda
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
Combat - Germans
British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
British roll dice for 2 carriers, 1 destroyer, 5 fighters and 2 transports in 98 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
1 carrier owned by the Germans lost in 98 Sea Zone
1 destroyer owned by the British, 1 fighter owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
British roll dice for 4 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
British roll dice for 2 transports in 98 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 98 Sea Zone
2 transports owned by the British, 3 fighters owned by the Americans and 1 fighter owned by the British lost in 98 Sea Zone
Germans win with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters
Casualties for British: 2 carriers, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 3 fighters
Non Combat Move - Germans
4 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Southern Italy
8 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland
2 artilleries and 6 infantry moved from Ukraine to Western Ukraine
2 artilleries and 5 infantry moved from Leningrad to Novgorod
1 fighter moved from Vologda to Leningrad
1 destroyer and 2 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 3 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 factory_minor placed in Leningrad
10 infantry placed in Germany
2 fighters placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -3.00
British regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 13 infantry moved from Northern Manchuria to Korea
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Yaroslavl to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Siberia to Amur
Combat - Russians
Combat Hit Differential Summary :
Scramble Korea?
Scramble Vologda?
@Ghostglider neither, thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 13 infantry moved from Northern Manchuria to Korea
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Yaroslavl to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Siberia to Amur
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Amur, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 1 artillery and 13 infantry
Japanese defend with 4 infantry
Russians roll dice for 1 artillery and 13 infantry in Korea, round 2 : 1/14 hits, 2.67 expected hits
Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 12 infantry in Korea, round 3 : 5/13 hits, 2.50 expected hits
Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Korea
3 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Russians
1 aaGun moved from Northern Manchuria to Korea
2 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Northern Sinkiang to Kansu
1 artillery and 2 infantry moved from Urals to Northern Sinkiang
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Yaroslavl
2 aaGuns, 3 artilleries and 31 infantry moved from Kursk to Bryansk
8 infantry moved from Rostov to Kursk
1 infantry moved from Southern Caucasus to Northern Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Yaroslavl
1 aaGun, 1 artillery and 24 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Yaroslavl
1 artillery and 4 infantry moved from Russia to Yaroslavl
Place Units - Russians
1 submarine placed in 5 Sea Zone
2 infantry placed in Siberia
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1
Russians collect 34 PUs (7 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.33
Russians regular : 1.67
@Ghostglider Out of curiosity, what version of triplea are you using?
Test summary from TripleA, engine version: 2.6.14366, time: 4:49:43 AM
Savegame
@Ghostglider Thank you
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 87 Sea Zone
1 marine moved from 87 Sea Zone to Brazil
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to 37 Sea Zone
3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
3 marines moved from Malaya to 38 Sea Zone
2 battleships, 2 cruisers and 3 marines moved from 38 Sea Zone to 39 Sea Zone
3 artilleries, 5 infantry and 3 marines moved from 39 Sea Zone to Burma
1 artillery and 10 infantry moved from Shan State to Burma
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Burma
3 fighters and 3 tactical_bombers moved from 132 Sea Zone to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
2 fighters moved from 6 Sea Zone to Southern Manchuria
Combat - Japanese
Japanese creates battle in territory 5 Sea Zone
Battle in Brazil
Battle in Southern Manchuria
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Brazil from Americans, taking Southern Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 15 infantry, 3 marines and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries and 19 infantry; ANZAC defend with 1 infantry; Chinese defend with 2 artilleries and 1 infantry
British roll AA dice in Burma : 0/9 hits, 1.50 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 15 infantry, 3 marines and 6 tactical_bombers in Burma, round 2 : 15/36 hits, 13.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries and 21 infantry in Burma, round 2 : 10/26 hits, 8.83 expected hits
10 infantry owned by the Japanese lost in Burma
1 infantry owned by the ANZAC, 3 aaGuns owned by the British and 14 infantry owned by the British lost in Burma
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 3 marines and 6 tactical_bombers in Burma, round 3 : 10/26 hits, 11.83 expected hits
UK_Pacific roll dice for 1 armour, 4 artilleries and 6 infantry in Burma, round 3 : 4/11 hits, 3.83 expected hits
4 infantry owned by the Japanese lost in Burma
2 artilleries owned by the British, 1 infantry owned by the Chinese, 5 infantry owned by the British and 2 artilleries owned by the Chinese lost in Burma
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 1 infantry, 3 marines and 6 tactical_bombers in Burma, round 4 : 10/22 hits, 10.67 expected hits
UK_Pacific roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Burma
1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 2 bombers, 6 fighters, 3 marines and 6 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 15 infantry
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries and 19 infantry
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 destroyer and 2 transports moved from 64 Sea Zone to 43 Sea Zone
3 carriers moved from 132 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to 42 Sea Zone
1 destroyer moved from 132 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Hunan to Anhwe
1 aaGun and 3 artilleries moved from Hopei to Anhwe
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
1 aaGun and 4 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
2 fighters moved from Southern Manchuria to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 submarine moved from 132 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
Place Units - Japanese
2 destroyers placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in New South Wales
1 harbour placed in Java
3 infantry placed in French Indo China
Japanese undo move 6.
2 infantry placed in French Indo China
1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2,4,3,5,3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4
Japanese collect 53 PUs (10 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
British AA : -1.50
ANZAC regular : -0.33
UK_Pacific regular : 1.83
@Ghostglider Assumed no scramble to 55.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 96 Sea Zone to Gibraltar
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Brazil
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
3 fighters moved from 50 Sea Zone to 55 Sea Zone
1 cruiser and 1 marine moved from 50 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 50 Sea Zone to 55 Sea Zone
2 infantry moved from Solomon Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 7 Sea Zone
Battle in New Zealand
Battle in 94 Sea Zone
Americans attack with 1 submarine and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking 7 Sea Zone from Japanese, taking New Zealand from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Gibraltar
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Brazil
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 marine in Brazil, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Brazil
Americans win, taking Brazil from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Caroline Islands
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers and 4 destroyers moved from 50 Sea Zone to 34 Sea Zone
1 marine moved from Gilbert Islands to 49 Sea Zone
2 carriers, 1 cruiser and 1 marine moved from 49 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 aaGuns moved from Southeast Mexico to 91 Sea Zone
2 aaGuns and 2 transports moved from 91 Sea Zone to 28 Sea Zone
2 aaGuns moved from 28 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship and 1 destroyer moved from 51 Sea Zone to 65 Sea Zone
1 carrier moved from 27 Sea Zone to 65 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 destroyer and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 55 Sea Zone to 65 Sea Zone
2 fighters moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 mech_infantry moved from 94 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from Brazil to French Guiana
Place Units - Americans
1 submarine placed in 104 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Kansu to Kweichow
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
3 artilleries and 7 infantry moved from Shansi to Honan
Place Units - Chinese
6 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 6x airfield; Remaining resources: 40 PUs;
British buy 1 armour, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans submerged
British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 armour and 1 infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 battleship, 3 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Gibraltar
3 fighters moved from 98 Sea Zone to Southern Persia
1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 100 Sea Zone to 101 Sea Zone
1 submarine moved from 100 Sea Zone to 95 Sea Zone
1 submarine moved from 100 Sea Zone to 94 Sea Zone
1 submarine moved from 73 Sea Zone to 83 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun, 1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 artillery and 2 infantry moved from Eastern India to Central India
1 destroyer moved from 79 Sea Zone to 74 Sea Zone
1 destroyer moved from 74 Sea Zone to 73 Sea Zone
1 tactical_bomber moved from United Kingdom to 94 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.83
Japanese regular : 0.33
Italians regular : 0.67
Japanese AA : 0.50
Germans regular : -0.33
British regular : -0.17
I assumed no scramble in Sz98
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 infantry moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Romania to Ukraine
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
1 bomber moved from Southern Italy to Crete
1 fighter moved from Greece to Crete
1 tactical_bomber moved from 101 Sea Zone to Crete
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 submarine
Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Crete
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Crete
2 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Non Combat Move - Italians
1 bomber moved from Crete to Southern Italy
1 fighter and 1 tactical_bomber moved from Crete to 101 Sea Zone
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Solomon Islands to 50 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone
1 infantry moved from Southern Persia to Baluchistan
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 74 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 infantry moved from Leningrad to Vologda
1 fighter moved from Leningrad to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries and 6 infantry moved from Western Ukraine to Ukraine
2 aaGuns, 1 armour, 7 artilleries, 21 infantry and 1 mech_infantry moved from Novgorod to Northern Belarus
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 aaGun moved from Novgorod to Leningrad
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Vologda to Leningrad
1 submarine moved from 113 Sea Zone to 126 Sea Zone
1 submarine moved from 98 Sea Zone to 100 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Southern Italy to Syria
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Leningrad to Baltic States
6 infantry moved from Germany to Poland
1 mech_infantry moved from Eastern Poland to Northern Belarus
2 infantry moved from Western Germany to France
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
2 infantry moved from France to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
2 bombers placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yaroslavl to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Yaroslavl to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Yaroslavl to Novgorod
1 artillery and 11 infantry moved from Korea to Southern Manchuria
Combat - Russians
Russians creates battle in territory 5 Sea Zone
Battle in Southern Manchuria
Russians attack with 1 artillery and 11 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 11 infantry in Southern Manchuria, round 2 : 2/12 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Russia to Yaroslavl
7 infantry moved from Russia to Smolensk
3 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Kursk
1 aaGun moved from Bryansk to Smolensk
1 artillery and 7 infantry moved from Bryansk to Kursk
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Kansu to Tsinghai
1 artillery and 2 infantry moved from Northern Sinkiang to Kansu
1 aaGun moved from Korea to Southern Manchuria
1 artillery and 5 infantry moved from Amur to Northern Manchuria
1 submarine moved from 5 Sea Zone to 18 Sea Zone
2 armour and 2 mech_infantrys moved from Yaroslavl to Tula
1 armour and 1 mech_infantry moved from Bryansk to Kursk
1 aaGun, 1 artillery and 24 infantry moved from Yaroslavl to Smolensk
2 artilleries moved from Bryansk to Kursk
20 infantry moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4
Russians collect 33 PUs (7 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 0.33
Russians regular : -0.67
I assumed no scramble to S.Manchuria