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L26 PTV MikawaGunichi (X+15) vs Ghostglider
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 4 fighters moved from 93 Sea Zone to Tunisia 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands 1 battleship moved from 27 Sea Zone to 31 Sea Zone 1 battleship moved from 31 Sea Zone to 50 Sea Zone 1 battleship moved from 50 Sea Zone to 51 Sea Zone 1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from United Kingdom to Southern France Combat - AmericansCombat Hit Differential Summary :
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Scramble to sz34?
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@Ghostglider no thanks
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 4 fighters moved from 93 Sea Zone to Tunisia 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands 1 battleship moved from 27 Sea Zone to 31 Sea Zone 1 battleship moved from 31 Sea Zone to 50 Sea Zone 1 battleship moved from 50 Sea Zone to 51 Sea Zone 1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Gilbert Islands Battle in Malta Battle in Solomon Islands Battle in Tunisia Americans attack with 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys Italians defend with 1 armour, 1 infantry and 1 mech_infantry Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/9 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 5/9 hits, 3.50 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Tunisia 1 armour owned by the Italians lost in Tunisia Americans win, taking Gilbert Islands from Japanese, taking Malta from Italians, taking Solomon Islands from Japanese, taking Tunisia from Italians with 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in 51 Sea Zone Americans attack with 1 battleship, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 51 Sea Zone Americans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone 2 carriers moved from 27 Sea Zone to 49 Sea Zone 1 carrier moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 51 Sea Zone to 50 Sea Zone 3 submarines moved from 27 Sea Zone to 7 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from Western United States to 50 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 transports moved from 93 Sea Zone to 91 Sea Zone 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 93 Sea Zone to 96 Sea Zone 4 fighters moved from Tunisia to 96 Sea Zone 1 bomber moved from Southern France to United Kingdom 2 aaGuns moved from Central United States to Southeast Mexico 2 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 27 Sea Zone to 50 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 fighter and 2 infantry moved from Inner Mongolia to Chahar 1 artillery and 4 infantry moved from Inner Mongolia to Shansi 1 artillery and 2 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 2 artilleries and 6 infantry Japanese defend with 2 aaGuns and 4 infantry Chinese roll dice for 2 artilleries and 6 infantry in Shansi, round 2 : 3/8 hits, 2.00 expected hits Japanese roll dice for 2 aaGuns and 4 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Shansi Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 3 : 0/7 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 4 : 2/7 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shansi Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 5 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 16 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 aaGuns and 4 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Inner Mongolia 1 fighter moved from Inner Mongolia to Kansu 2 artilleries and 1 infantry moved from Yunnan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Shansi Chinese undo move 1. 1 infantry placed in Yunnan 1 artillery and 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 3x harbour; Remaining resources: 35 PUs; British buy 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Libya 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Tobruk 1 infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians Combat - British Battle in Cyprus Battle in Libya Battle in Tobruk British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Cyprus from Italians, taking Libya from Italians, taking Tobruk from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 destroyer moved from 100 Sea Zone to 97 Sea Zone 2 carriers moved from 100 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone 3 fighters moved from Tobruk to Malta 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to Alexandria 2 aaGuns, 1 armour, 1 artillery and 17 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Rostov to Southern Persia 1 armour moved from Morocco to Tunisia 1 infantry moved from Algeria to Tunisia 1 cruiser and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Eastern India to Central India 1 bomber moved from Egypt to Southern Persia 3 fighters moved from Rostov to Southern Persia 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Egypt to Alexandria Place Units - British 1 tactical_bomber placed in United Kingdom 3 submarines placed in 100 Sea Zone 1 submarine placed in 73 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,5,4,4,4,2,2,5,3,2,6,4,2,2 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.00 Japanese regular : -1.33 Italians regular : -1.17 Germans AA : -0.17 British regular : 1.17 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta 1 bomber moved from Southern France to Malta 1 fighter moved from 95 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea ZoneCombat Hit Differential Summary :
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@Ghostglider There is a scramble option to 97 and an intercept option from Malta for you
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No scramble
Max intercept, thanks -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta 1 bomber moved from Southern France to Malta 1 fighter moved from 95 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Air Battle in Malta Italians attacks with 4 units heading to Malta British launches 3 interceptors out of Malta Attackers Fire, : 0/4 hits, 0.83 expected hits Defenders Fire, : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Malta Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Malta British roll AA dice in Malta : 0/2 hits, 0.33 expected hits Bombing raid in Malta rolls: 5,5 and causes: 6 damage to unit: airfield Bombing raid in Malta causes 6 damage total. Battle in 101 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Gibraltar Battle in 97 Sea Zone Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 97 Sea Zone Italians win, taking Gibraltar from British with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from 101 Sea Zone to Greece 4 infantry moved from Bulgaria to Greece 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 1 bomber moved from Malta to Southern Italy 1 artillery moved from Southern Italy to Northern Italy 2 armour and 2 mech_infantrys moved from Ukraine to Romania 1 aaGun and 2 infantry moved from Ukraine to Western Ukraine Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British AA : -0.33 Defenders Fire, : 1.00 Attackers Fire, : -0.83 British regular : 0.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Southern Persia 1 infantry moved from Alexandria to Egypt 1 infantry moved from Yunnan to Burma 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 fighter moved from Leningrad to Vologda 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Western Germany to 98 Sea ZoneCombat Hit Differential Summary :
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@Ghostglider Scramble from 96?
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Yes - Max. Scramble
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 fighter moved from Leningrad to Vologda 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Western Germany to 98 Sea Zone Combat - Germans British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone Battle in Vologda Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hitsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.67 -
@Ghostglider OOL please (no sub hits)

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Max defense
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 fighter moved from Leningrad to Vologda 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Western Germany to 98 Sea Zone Combat - Germans British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone Battle in Vologda Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits British roll dice for 2 carriers, 1 destroyer, 5 fighters and 2 transports in 98 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits 1 carrier owned by the Germans lost in 98 Sea Zone 1 destroyer owned by the British, 1 fighter owned by the British and 2 carriers owned by the British lost in 98 Sea Zone Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits British roll dice for 4 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits British roll dice for 2 transports in 98 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 98 Sea Zone 2 transports owned by the British, 3 fighters owned by the Americans and 1 fighter owned by the British lost in 98 Sea Zone Germans win with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters Casualties for British: 2 carriers, 1 destroyer, 2 fighters and 2 transports Casualties for Americans: 3 fighters Non Combat Move - Germans 4 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Southern Italy 8 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland 2 artilleries and 6 infantry moved from Ukraine to Western Ukraine 2 artilleries and 5 infantry moved from Leningrad to Novgorod 1 fighter moved from Vologda to Leningrad 1 destroyer and 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 3 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 factory_minor placed in Leningrad 10 infantry placed in Germany 2 fighters placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.00 British regular : -1.67 -
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 13 infantry moved from Northern Manchuria to Korea 1 artillery and 4 infantry moved from Siberia to Amur 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 1 infantry moved from Yaroslavl to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Siberia to Amur Combat - RussiansCombat Hit Differential Summary :
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Scramble Korea?
Scramble Vologda? -
@Ghostglider neither, thanks
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 13 infantry moved from Northern Manchuria to Korea 1 artillery and 4 infantry moved from Siberia to Amur 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 1 infantry moved from Yaroslavl to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Siberia to Amur Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Amur, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Russians attack with 1 artillery and 13 infantry Japanese defend with 4 infantry Russians roll dice for 1 artillery and 13 infantry in Korea, round 2 : 1/14 hits, 2.67 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians roll dice for 1 artillery and 12 infantry in Korea, round 3 : 5/13 hits, 2.50 expected hits Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Korea 3 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Non Combat Move - Russians 1 aaGun moved from Northern Manchuria to Korea 2 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Tsinghai 3 infantry moved from Northern Sinkiang to Kansu 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Russia to Yaroslavl 2 aaGuns, 3 artilleries and 31 infantry moved from Kursk to Bryansk 8 infantry moved from Rostov to Kursk 1 infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Yaroslavl 1 aaGun, 1 artillery and 24 infantry moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Yaroslavl 1 artillery and 4 infantry moved from Russia to Yaroslavl Place Units - Russians 1 submarine placed in 5 Sea Zone 2 infantry placed in Siberia 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,1 Russians collect 34 PUs (7 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 1.67





