sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 1 harbour and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 2 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
1 artillery moved from Kiangsi to Hopei
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 marine moved from Northern Australia to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 55 Sea Zone to 38 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 infantry and 3 marines moved from 38 Sea Zone to Malaya
1 artillery and 10 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 mech_infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in New Zealand
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 3 marines
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking New Zealand from ANZAC, taking Malaya from UK_Pacific with 1 fighter and 3 marines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 4 artilleries, 2 bombers and 2 infantry
British defend with 1 infantry; Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 4 artilleries, 2 bombers and 2 infantry in Hopei, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese and 1 infantry owned by the British lost in Hopei
Japanese roll dice for 4 artilleries and 2 bombers in Hopei, round 3 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 carriers and 1 destroyer moved from 55 Sea Zone to 132 Sea Zone
1 fighter moved from Malaya to 132 Sea Zone
2 fighters moved from Kwangsi to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Victoria to New South Wales
1 armour moved from Western Australia to New South Wales
2 destroyers moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 50 Sea Zone to 51 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 bombers moved from Hopei to French Indo China
1 aaGun moved from Kiangsi to Hopei
1 infantry moved from Chahar to Shansi
1 infantry moved from Jehol to Anhwe
2 aaGuns and 2 infantry moved from Jehol to Shansi
1 tactical_bomber moved from Caroline Islands to French Indo China
3 tactical_bombers moved from 55 Sea Zone to 132 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 aaGun and 6 infantry moved from Kiangsu to Kiangsi
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to French Indo China
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from 55 Sea Zone to Caroline Islands
Place Units - Japanese
3 artilleries and 1 harbour placed in French Indo China
3 infantry placed in New South Wales
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -1.17
UK_Pacific regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
4 fighters moved from 93 Sea Zone to Tunisia
1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
1 battleship moved from 27 Sea Zone to 31 Sea Zone
1 battleship moved from 31 Sea Zone to 50 Sea Zone
1 battleship moved from 50 Sea Zone to 51 Sea Zone
1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Combat Hit Differential Summary :
Scramble to sz34?
@Ghostglider no thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
4 fighters moved from 93 Sea Zone to Tunisia
1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
1 battleship moved from 27 Sea Zone to 31 Sea Zone
1 battleship moved from 31 Sea Zone to 50 Sea Zone
1 battleship moved from 50 Sea Zone to 51 Sea Zone
1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Gilbert Islands
Battle in Malta
Battle in Solomon Islands
Battle in Tunisia
Americans attack with 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/9 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 5/9 hits, 3.50 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Tunisia
1 armour owned by the Italians lost in Tunisia
Americans win, taking Gilbert Islands from Japanese, taking Malta from Italians, taking Solomon Islands from Japanese, taking Tunisia from Italians with 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 51 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 51 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone
2 carriers moved from 27 Sea Zone to 49 Sea Zone
1 carrier moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 51 Sea Zone to 50 Sea Zone
3 submarines moved from 27 Sea Zone to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Western United States to 50 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 93 Sea Zone to 96 Sea Zone
4 fighters moved from Tunisia to 96 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 aaGuns moved from Central United States to Southeast Mexico
2 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 27 Sea Zone to 50 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 fighter and 2 infantry moved from Inner Mongolia to Chahar
1 artillery and 4 infantry moved from Inner Mongolia to Shansi
1 artillery and 2 infantry moved from Honan to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 2 aaGuns and 4 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Shansi, round 2 : 3/8 hits, 2.00 expected hits
Japanese roll dice for 2 aaGuns and 4 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Shansi
Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 3 : 0/7 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 4 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Shansi
Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 5 : 3/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 16
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 aaGuns and 4 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
1 fighter moved from Inner Mongolia to Kansu
2 artilleries and 1 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 4 infantry placed in Shansi
Chinese undo move 1.
1 infantry placed in Yunnan
1 artillery and 3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 35 PUs;
British buy 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
1 infantry moved from Trans-Jordan to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Libya
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Tobruk
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
Combat - British
Battle in Cyprus
Battle in Libya
Battle in Tobruk
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Cyprus from Italians, taking Libya from Italians, taking Tobruk from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 destroyer moved from 100 Sea Zone to 97 Sea Zone
2 carriers moved from 100 Sea Zone to 98 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone
3 fighters moved from Tobruk to Malta
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Alexandria
2 aaGuns, 1 armour, 1 artillery and 17 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Rostov to Southern Persia
1 armour moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
1 cruiser and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Eastern India to Central India
1 bomber moved from Egypt to Southern Persia
3 fighters moved from Rostov to Southern Persia
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from Egypt to Alexandria
Place Units - British
1 tactical_bomber placed in United Kingdom
3 submarines placed in 100 Sea Zone
1 submarine placed in 73 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,5,4,4,4,2,2,5,3,2,6,4,2,2
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.00
Japanese regular : -1.33
Italians regular : -1.17
Germans AA : -0.17
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
1 bomber moved from Southern France to Malta
1 fighter moved from 95 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
@Ghostglider There is a scramble option to 97 and an intercept option from Malta for you
No scramble
Max intercept, thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
1 bomber moved from Southern France to Malta
1 fighter moved from 95 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Air Battle in Malta
Italians attacks with 4 units heading to Malta
British launches 3 interceptors out of Malta
Attackers Fire, : 0/4 hits, 0.83 expected hits
Defenders Fire, : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Malta
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Malta
British roll AA dice in Malta : 0/2 hits, 0.33 expected hits
Bombing raid in Malta rolls: 5,5 and causes: 6 damage to unit: airfield
Bombing raid in Malta causes 6 damage total.
Battle in 101 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking Gibraltar from British with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from 101 Sea Zone to Greece
4 infantry moved from Bulgaria to Greece
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
2 armour and 2 mech_infantrys moved from Ukraine to Romania
1 aaGun and 2 infantry moved from Ukraine to Western Ukraine
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British AA : -0.33
Defenders Fire, : 1.00
Attackers Fire, : -0.83
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Southern Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Yunnan to Burma
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 fighter moved from Leningrad to Vologda
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
Combat Hit Differential Summary :
@Ghostglider Scramble from 96?
Yes - Max. Scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 fighter moved from Leningrad to Vologda
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
Combat - Germans
British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.67
@Ghostglider OOL please (no sub hits)

Max defense
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 fighter moved from Leningrad to Vologda
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
Combat - Germans
British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
British roll dice for 2 carriers, 1 destroyer, 5 fighters and 2 transports in 98 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
1 carrier owned by the Germans lost in 98 Sea Zone
1 destroyer owned by the British, 1 fighter owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
British roll dice for 4 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
British roll dice for 2 transports in 98 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 98 Sea Zone
2 transports owned by the British, 3 fighters owned by the Americans and 1 fighter owned by the British lost in 98 Sea Zone
Germans win with 4 bombers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters
Casualties for British: 2 carriers, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 3 fighters
Non Combat Move - Germans
4 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Southern Italy
8 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland
2 artilleries and 6 infantry moved from Ukraine to Western Ukraine
2 artilleries and 5 infantry moved from Leningrad to Novgorod
1 fighter moved from Vologda to Leningrad
1 destroyer and 2 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 3 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 factory_minor placed in Leningrad
10 infantry placed in Germany
2 fighters placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -3.00
British regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 13 infantry moved from Northern Manchuria to Korea
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Yaroslavl to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Siberia to Amur
Combat - Russians
Combat Hit Differential Summary :
Scramble Korea?
Scramble Vologda?
@Ghostglider neither, thanks