sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
2 infantry moved from Northern Italy to Southern France
6 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
1 infantry owned by the British lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 6 fighters and 2 infantry
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Americans roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
Italians roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 aaGun and 2 infantry
Non Combat Move - Italians
6 fighters moved from Southern France to Southern Italy
1 bomber moved from Northwest Persia to Southern Italy
1 artillery and 16 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,1
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.17
Americans AA : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from 33 Sea Zone to Queensland
1 fighter moved from Korea to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Persia to Greece
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.33
@cwglee51 the French inf are on a US transport in 110
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Yugoslavia to 112 Sea Zone
2 artilleries and 1 infantry moved from France to Western Germany
1 fighter moved from France to Western Germany
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 fighter moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Novgorod to Finland
3 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 bomber moved from Rostov to Archangel
3 artilleries and 10 infantry moved from Rostov to Volgograd
2 artilleries and 5 infantry moved from Rostov to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine
3 bombers moved from Rostov to Western Ukraine
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 bomber moved from Rostov to Western Ukraine
1 bomber moved from Yugoslavia to Bulgaria
1 bomber moved from Yugoslavia to Belarus
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
2 fighters and 2 tactical_bombers moved from Rostov to Germany
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Western Germany
Germans attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Germany, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 3/7 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Volgograd
Germans attack with 3 artilleries and 10 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries and 10 infantry in Volgograd, round 2 : 4/13 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Bulgaria
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
1 fighter moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
4 bombers moved from Western Ukraine to Germany
1 bomber moved from Archangel to Novgorod
1 bomber moved from Bulgaria to Yugoslavia
1 fighter moved from Bulgaria to Germany
1 fighter moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 armour and 13 mech_infantrys moved from France to Yugoslavia
7 mech_infantrys moved from Germany to Yugoslavia
1 bomber moved from 112 Sea Zone to Yugoslavia
1 bomber moved from Northwest Persia to Yugoslavia
10 infantry moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
Place Units - Germans
3 fighters and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Albania: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,6,6,3
Germans collect 47 PUs (2 lost to blockades); end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 3 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Greece to Tambov
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Greece
1 fighter moved from Tambov to Russia
1 aaGun, 1 armour, 5 artilleries and 28 infantry moved from Samara to Russia
1 armour moved from Yenisey to Urals
1 aaGun and 10 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
Japanese take French West Africa from Americans
1 armour and 1 mech_infantry moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
2 mech_infantrys moved from Kweichow to Shensi
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
2 bombers moved from Malaya to Hopei
2 tactical_bombers moved from French Indo China to Shensi
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 fighters moved from Japan to 20 Sea Zone
4 fighters moved from Japan to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 21 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hopei, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Shensi
Japanese attack with 1 armour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 1 infantry; Chinese defend with 1 infantry
British roll AA dice in Shensi : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shensi
1 aaGun owned by the British and 1 infantry owned by the British lost in Shensi
Japanese roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 3 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 4 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
1 artillery owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters in 21 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 fighters moved from 21 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
6 fighters moved from 20 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 20 Sea Zone to Japan
2 battleships, 7 carriers, 2 cruisers, 3 destroyers and 7 submarines moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 fighter, 3 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from French Indo China to Japan
2 bombers moved from Hopei to Anhwe
1 aaGun moved from Szechwan to Shensi
2 tactical_bombers moved from Shensi to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
3 mech_infantrys placed in West India
2 artilleries and 1 infantry placed in India
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 3 artilleries
EDIT: Removing units owned by Japanese from India: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Eastern Persia: 3 artilleries and 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -2.67
British AA : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 aaGuns, 3 artilleries, 2 destroyers, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Greece to Albania
2 infantry moved from Greece to Bulgaria
4 fighters and 1 tactical_bomber moved from Greece to Albania
7 fighters moved from Greece to Bulgaria
1 bomber moved from Greece to Bulgaria
1 fighter moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
Combat - Americans
Battle in French West Africa
Battle in French Indo China
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking French West Africa from Japanese, taking French Indo China from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 bomber, 7 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 7 fighters and 2 infantry in Bulgaria, round 2 : 4/10 hits, 4.50 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Bulgaria
2 mech_infantrys owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Albania
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Albania, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
1 mech_infantry owned by the Germans lost in Albania
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Albania to Greece
1 bomber and 7 fighters moved from Bulgaria to Greece
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 carriers moved from 110 Sea Zone to 105 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
4 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from Korea to 36 Sea Zone
6 carriers and 1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
5 submarines moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
3 cruisers moved from 33 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 33 Sea Zone to Hawaiian Islands
3 submarines moved from 33 Sea Zone to 54 Sea Zone
5 submarines moved from 33 Sea Zone to 36 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Greece
1 aaGun and 2 infantry placed in Korea
Americans undo move 3.
1 aaGun and 1 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 1.
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5,2,1,2,6,4,4,2,1,6,6,3,4,6,4,2,3,6,4,2,3,6,2,1,2,3,4,5,3,1,3,2,5,6,4,5,4,2,1,4,4,4,3,2,5,4,4,3,2,3,5
Americans collect 68 PUs (3 lost to blockades); end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
3 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Greece to Northwest Persia
1 fighter, 2 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Japanese
Combat - British
Battle in Southern France
British attack with 7 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 6/11 hits, 4.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 7 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Greece
1 aaGun, 5 artilleries and 25 infantry moved from Persia to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
7 fighters and 1 tactical_bomber moved from Southern France to Greece
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 battleships, 1 carrier, 4 cruisers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 105 Sea Zone
2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 105 Sea Zone
2 artilleries and 6 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.50
Italians regular : 0.00
Japanese regular : 1.67
Germans regular : -0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 87 Sea Zone
3 infantry moved from Northern Italy to Southern France
6 fighters moved from Southern Italy to Southern France
2 mech_infantrys moved from Tsinghai to Novosibirsk
Italians take Novosibirsk from Russians
Combat - Italians
Battle in 87 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 87 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 6 fighters and 3 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 6 fighters and 3 infantry in Southern France, round 2 : 3/9 hits, 3.50 expected hits
British roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 6 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Italians
1 bomber moved from 87 Sea Zone to Gold Coast
6 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,1,4
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 11 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 artillery and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 fighter moved from Persia to Greece
1 aaGun and 2 infantry moved from Persia to Iraq
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Caroline Islands to French Indo China
1 fighter moved from Korea to French Indo China
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
@cwglee51 one thing I should have noted before is that the US air in 105 are on a UK carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Finland to Norway
Germans take Norway from Americans
3 mech_infantrys moved from Novgorod to Archangel
5 bombers moved from Germany to Archangel
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Rostov to Bryansk
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 mech_infantrys moved from Caucasus to Northwest Persia
3 bombers moved from Yugoslavia to Northwest Persia
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Tambov
1 bomber moved from Novgorod to 125 Sea Zone
1 fighter moved from Germany to 125 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 mech_infantry moved from Yugoslavia to Albania
2 mech_infantrys moved from Yugoslavia to Bulgaria
2 fighters moved from Germany to Bulgaria
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 5 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 5 bombers and 3 mech_infantrys in Archangel, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bulgaria
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Bulgaria, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Germans roll dice for 2 fighters and 1 mech_infantry in Bulgaria, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Germany
5 bombers moved from Archangel to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
2 mech_infantrys moved from Finland to Novgorod
1 armour moved from Caucasus to Ukraine
3 bombers moved from Northwest Persia to Rostov
6 artilleries moved from Volgograd to Rostov
23 infantry moved from Volgograd to Rostov
1 aaGun moved from Rostov to Ukraine
3 infantry moved from Rostov to Ukraine
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Bulgaria to Yugoslavia
3 infantry moved from Germany to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Volgograd
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,1,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 58 Optional[PUs]
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -1.67
Germans regular : 0.83
British regular : -0.67
@farmboy fork in the road turn, could have done things differently but i played it safely. Feel like i’ve chickened out but let’s see how it goes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 19
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Tambov
5 artilleries, 17 infantry and 1 mech_infantry moved from Russia to Samara
1 armour moved from Smolensk to Samara
1 armour moved from Urals to Samara
1 fighter and 1 tactical_bomber moved from Greece to Bryansk
1 fighter moved from Greece to Tambov
3 infantry moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Archangel
1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
2 mech_infantrys owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Samara
Russians attack with 2 armour, 5 artilleries, 20 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 5 artilleries, 20 infantry and 1 mech_infantry in Samara, round 2 : 12/28 hits, 7.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Samara
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
1 artillery moved from Smolensk to Russia
3 infantry moved from Russia to Samara
1 aaGun moved from Smolensk to Russia
2 artilleries and 15 infantry moved from Smolensk to Vologda
1 aaGun moved from Smolensk to Vologda
12 infantry moved from Smolensk to Russia
3 infantry moved from Russia to Samara
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs]
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 5.67
@cwglee51 I’ll be curious what the alternative plan was when this is done.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Korea
1 fighter moved from Japan to Korea
2 fighters and 5 tactical_bombers moved from Japan to Korea
1 bomber moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
9 fighters moved from 6 Sea Zone to Korea
2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 3 transports moved from 6 Sea Zone to 21 Sea Zone
5 submarines moved from 6 Sea Zone to 21 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 5 submarines and 3 transports moved from 21 Sea Zone to 20 Sea Zone
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Shensi to Hopei
1 bomber and 1 tactical_bomber moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Jehol
1 bomber and 1 tactical_bomber moved from Anhwe to Jehol
1 armour, 10 artilleries, 9 infantry and 27 mech_infantrys moved from Eastern Persia to Persia
Japanese take Persia from British
3 mech_infantrys moved from West India to Persia
2 artilleries and 4 infantry moved from India to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 4 infantry moved from 72 Sea Zone to French Madagascar
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 carrier and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
@farmboy scramble / intercept korea?
@cwglee51 no scramble. It looks to me that you are just attacking my units in Korea and not my bases or factories. But if you are bombing the factories or bases, as well having one fig joining is enough for me not to intercept in this case.
@farmboy you could scramble to sz 6 or intercept or neither.
I’m bombing korea w/ 1 bomber and 1 fighter escort.
@cwglee51 Ok. But the rest of your units are attacking my units in Korea. I won’t intercept or scramble.
@farmboy ok the fighter will defend