L25 BM4 fasthard(X) vs simon33(L+16)

  • 19 17 16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 fighter moved from Midway to Caroline Islands
            2 fighters moved from Hawaiian Islands to Caroline Islands
            1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 cruiser moved from 26 Sea Zone to 23 Sea Zone
            2 carriers, 3 fighters and 1 transport moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Novgorod to Novosibirsk
            1 tactical_bomber moved from Novgorod to Novosibirsk
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from French Indo China to 34 Sea Zone
            3 armour moved from Ukraine to Russia
            14 armour and 32 mech_infantrys moved from Bryansk to Russia
            18 infantry moved from Bryansk to Russia
            10 artilleries moved from Bryansk to Russia
            1 bomber moved from Ukraine to Novosibirsk
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Novosibirsk
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2,50 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 3/7 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 17 armour, 10 artilleries, 19 infantry and 32 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 8 infantry
                    Germans roll dice for 17 armour, 10 artilleries, 19 infantry and 32 mech_infantrys in Russia, round 2 : 20/78 hits, 22,00 expected hits
                    Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 2,67 expected hits
                    1 infantry owned by the Germans lost in Russia
                    8 infantry owned by the Russians lost in Russia
                Germans captures 24PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 17 armour, 10 artilleries, 18 infantry and 32 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 1 infantry
                Casualties for Russians: 8 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 2 tactical_bombers moved from Novosibirsk to Archangel
            1 infantry moved from Novgorod to Archangel
            1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Rostov
            3 fighters and 3 tactical_bombers moved from Tambov to Rostov
            7 artilleries and 8 infantry moved from Bryansk to Rostov
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            2 aaGuns, 6 armour and 1 mech_infantry moved from Volgograd to Rostov
            1 infantry moved from Western Germany to France
            1 aaGun moved from Northern Italy to Southern France
            1 bomber moved from 34 Sea Zone to French Indo China
            1 mech_infantry moved from Volgograd to Rostov
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,2,1,4,5,6,4
            Germans collect 57 PUs (2 lost to blockades); end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : -3,17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 mech_infantry moved from Samara to Tsinghai
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Tsinghai
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            11 artilleries and 68 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/7 hits, 3.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Tsinghai to Kansu
            1 armour moved from Samara to Kansu
            3 aaGuns moved from Samara to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : 1.67
    

    Savegame

  • 25 24

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hopei to Chahar
            2 bombers moved from French Indo China to Chahar
            2 armour and 1 mech_infantry moved from Yunnan to India
            8 artilleries, 4 infantry and 1 marine moved from Burma to India
            1 tactical_bomber moved from Shan State to India
            2 fighters moved from 6 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Chahar, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 3 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 3 infantry
            Battle in 22 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 23 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in India
                Japanese attack with 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 7/17 hits, 6,17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from India to Yunnan
            1 aaGun and 1 infantry moved from Yunnan to Burma
            2 aaGuns moved from Burma to India
            1 infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Hunan to Hopei
            2 bombers moved from Chahar to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            4 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 carriers placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 3,00
    UK_Pacific regular : -0,67
    ANZAC regular : -0,33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Northwest Persia to Russia
            2 mech_infantrys moved from Iraq to Caucasus
                  Americans take Caucasus from Germans
            1 infantry moved from Bulgaria to Albania
                  Americans take Albania from Italians
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            6 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Russia causes 3 damage total. 
            Battle in Manchuria
            Battle in Celebes
            Battle in 34 Sea Zone
                Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 12 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Manchuria from Japanese, taking Celebes from Japanese with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 11 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Russia to Kazakhstan
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            9 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            3 fighters moved from 34 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 armour, 1 artillery and 1 mech_infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            Chinese undo move 1.
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in 39 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            4 fighters moved from West India to Caucasus
            3 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            2 armour, 16 artilleries, 2 fighters, 18 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
            3 artilleries moved from Persia to Northwest Persia
            1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 fighters moved from 98 Sea Zone to Caucasus
            1 fighter moved from 98 Sea Zone to Caucasus
            2 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            3 artilleries placed in Persia
            3 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,5
            British collect 36 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.00
    Japanese regular : -1.00
    Germans AA : -0.17
    

    Savegame

  • 25 24

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Algeria
                Italians win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern France to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Ukraine to Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,3,1,2,4,1,1
            Italians collect 10 PUs (8 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -0,33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Java
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            3 fighters moved from Caroline Islands to 33 Sea Zone
            5 fighters moved from 33 Sea Zone to Manchuria
            3 carriers moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.67
    

    Savegame

  • 25 24

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs; 
            Germans buy 4 artilleries, 2 fighters, 2 infantry and 13 mech_infantrys; Remaining resources: 10 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
            1 fighter and 2 tactical_bombers moved from Archangel to Volgograd
            2 fighters moved from Western Germany to Greece
            6 fighters and 2 tactical_bombers moved from Ukraine to Greece
            1 bomber moved from Archangel to Rostov
            1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Greece
            1 bomber moved from French Indo China to 19 Sea Zone
    
        Combat - Germans
            Battle in 19 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in Volgograd, round 2 : 5/10 hits, 5,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Greece
                Germans attack with 9 fighters and 3 tactical_bombers
                Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 9 fighters and 3 tactical_bombers in Greece, round 2 : 8/12 hits, 6,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
                    1 fighter owned by the Germans lost in Greece
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
                Germans win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Germans
            8 fighters and 3 tactical_bombers moved from Greece to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 1 infantry moved from Southern France to Northern Italy
            1 infantry moved from France to Western Germany
            3 mech_infantrys moved from Western Germany to Yugoslavia
            4 mech_infantrys moved from Germany to Yugoslavia
            3 artilleries moved from Ukraine to Rostov
            2 aaGuns moved from Rostov to Ukraine
            1 aaGun moved from Rostov to Bryansk
            17 armour and 31 mech_infantrys moved from Russia to Rostov
            1 bomber, 3 fighters and 4 tactical_bombers moved from Volgograd to Rostov
            1 aaGun, 3 artilleries and 3 infantry moved from Belarus to Bryansk
            10 artilleries and 17 infantry moved from Russia to Tambov
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Archangel to Vologda
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 19 Sea Zone to Japan
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Russia
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters and 2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5,3,3,5,2,2,4
            Germans collect 57 PUs (2 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Russians regular : 0,67
    Germans regular : 1,50
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Kansu to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Kansu to Sikang
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Kazakhstan to Tsinghai
            1 fighter moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            3 aaGuns, 11 artilleries and 44 infantry moved from Kazakhstan to Caucasus
            1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 fighter moved from Kansu to Manchuria
            1 armour moved from Kansu to Yenisey
            1 fighter moved from Novosibirsk to Caucasus
            1 fighter moved from Volgograd to Caucasus
            2 aaGuns and 18 infantry moved from Amur to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -0.67
    Russians regular : 1.67
    

    Savegame

  • 25 24

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 bomber moved from Yunnan to Shensi
            1 bomber moved from Yunnan to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            2 tactical_bombers moved from French Indo China to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 3/8 hits, 3,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Shensi
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to India
            1 aaGun and 1 infantry moved from India to West India
            1 aaGun moved from Burma to India
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Burma to Yunnan
            2 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 infantry, 19 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to French Indo China
            2 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 23 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Philippines
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 fighter placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            Japanese undo move 2.
            Japanese undo move 5.
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,17
    ANZAC regular : -0,67
    British regular : -0,17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 bomber moved from Kazakhstan to Ukraine
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Caucasus
            1 infantry moved from Albania to Bulgaria
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 9 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 43 Sea Zone to 54 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 mech_infantrys moved from Caucasus to Kazakhstan
    
        Place Units - Americans
            1 factory_minor placed in Caucasus
            1 carrier and 5 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,5,2
            Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            6 artilleries and 2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Caucasus to Kazakhstan
            3 aaGuns, 2 artilleries and 10 infantry moved from Eastern Persia to Turkmenistan
            3 artilleries moved from Persia to Northwest Persia
            1 artillery and 7 infantry moved from Iraq to Northwest Persia
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            1 bomber placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    Germans AA : -0.17
    

    Savegame

  • 25 24

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Yugoslavia to Bulgaria
            1 bomber moved from Southern Italy to Bulgaria
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bulgaria to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,1,4,3,1,1,5
            Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Italians to Russia: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 1,00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            3 carriers, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from New South Wales to Queensland
            5 fighters moved from Manchuria to Korea
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    Man, I missed a trick there. I don’t think I realised Anzac had 3 CVs in z42. I could have taken the Philippines and held for a turn at least.

  • 25 24

    @simon33 feel free to edit it if you want to

  • 25 24

    @simon33 please let me know if you want to edit something in the pacific.

  • 19 17 16

    @fasthard said in L25 BM4 fasthard(X) vs simon33(L+16):

    @simon33 feel free to edit it if you want to

    Are you sure? I would attack Philippines as USA. I would have thought that was too late to add.

  • 25 24

    @simon33 since there were no US/UKP battles I don’t see any issue here. Italy can’t do anything in the PAC.
    If you’re sure feel free!

  • 19 17 16

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 85 PUs; 
    
        Combat Move - Americans
            9 fighters, 9 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer, 5 fighters and 11 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            5 fighters moved from 35 Sea Zone to Philippines
            4 fighters moved from 35 Sea Zone to Philippines
    

    Savegame

  • 19 17 16

    If you are cool with it, let’s add the attack here then edit in the result later.

    Scramble and Kami SZ35? If you kami and hit, will your sub submerge?

    Anzac will attack Borneo also.

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