@zlefin just a note that the US land are on a UK transport in 110. The Uk land are on a UStransport in 110. and 4 us air are on UK carriers in 110.
L25 G40 OOB Tyzoq L +42 vs cwglee X rematch
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 mech_infantry moved from Volgograd to Kazakhstan 2 bombers moved from Southern Italy to Kazakhstan 10 infantry moved from Ukraine to Rostov 5 artilleries moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 2 bombers moved from Southern Italy to Bryansk 1 armour and 6 mech_infantrys moved from Archangel to Nenetsia 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 3 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 10 infantry in Rostov, round 2 : 7/15 hits, 4.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 1 armour and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 6 mech_infantrys in Nenetsia, round 2 : 0/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 6 mech_infantrys in Nenetsia, round 3 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Archangel to Nenetsia 4 infantry moved from Archangel to Novgorod 3 mech_infantrys moved from Novgorod to Eastern Poland 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Bryansk to Caucasus 2 bombers moved from Kazakhstan to Caucasus 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 25 infantry moved from Ukraine to Rostov 5 armour moved from Volgograd to Northwest Persia 4 armour moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Ukraine to Caucasus 3 fighters moved from 125 Sea Zone to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 factory_minor placed in Caucasus 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in France 3 infantry placed in Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 1.17 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Samara to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Volgograd 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 13 artilleries and 26 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 13 artilleries and 26 infantry Germans defend with 1 infantry Russians roll dice for 13 artilleries and 26 infantry in Bryansk, round 2 : 10/39 hits, 10.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 13 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone 1 cruiser owned by the Germans lost in 113 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is 2 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 cruiser and 1 destroyer Non Combat Move - Russians 1 armour moved from Egypt to Ethiopia 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Vologda to Urals 7 artilleries moved from Russia to Vologda 1 aaGun moved from Samara to Vologda 2 artilleries and 2 infantry moved from Russia to Vologda 10 infantry moved from Smolensk to Bryansk 1 aaGun and 11 artilleries moved from Smolensk to Bryansk 1 aaGun moved from Tambov to Bryansk 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Samara to Vologda 4 infantry moved from Smolensk to Vologda 2 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : -1.83 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Malaya to 41 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 mech_infantry moved from Hopei to Szechwan 2 bombers moved from French Indo China to Szechwan 1 infantry moved from Hunan to Yunnan 3 mech_infantrys moved from Shantung to Hopei 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone Japanese take 6 Sea Zone from Americans 1 bomber moved from Japan to 25 Sea Zone 1 bomber moved from French Indo China to Shan State 2 fighters moved from Philippines to Shan State Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Szechwan Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 2 bombers moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 4 carriers moved from 6 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 5 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 5 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone 4 artilleries moved from 36 Sea Zone to French Indo China 3 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Shantung to Hunan 2 fighters moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 tactical_bomber moved from 43 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Malaya 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China Japanese undo move 3. 1 artillery and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 1.50 UK_Pacific regular : 0.00 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from Queensland to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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kamikazee in sz35?
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@Tyzoq let’s try 1 only… since 3 worked out so well last time.
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lol… well, 1 didn’t work either. Next time you can try two :)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from Queensland to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone Americans attack with 1 cruiser and 2 destroyers Germans defend with 1 destroyer Americans roll dice for 1 cruiser and 2 destroyers in 125 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Gibraltar Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium 1 fighter owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in 35 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 bombers moved from 35 Sea Zone to Northern Territory 1 bomber moved from 43 Sea Zone to Northern Territory 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 9 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Midway 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Algeria 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 4 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 3 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 artillery, 1 bomber and 1 infantry placed in Western United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -0.33 Italians regular : 0.00 Germans regular : 0.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 3 mech_infantrys in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 3 mech_infantrys in Hopei, round 3 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Hopei, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 1 mech_infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 mech_infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.00 -
@Tyzoq i think those things are duds
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from Queensland to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone Americans attack with 1 cruiser and 2 destroyers Germans defend with 1 destroyer Americans roll dice for 1 cruiser and 2 destroyers in 125 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Gibraltar Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium 1 fighter owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in 35 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 bombers moved from 35 Sea Zone to Northern Territory 1 bomber moved from 43 Sea Zone to Northern Territory 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 9 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Midway 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Algeria 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 4 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 3 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 artillery, 1 bomber and 1 infantry placed in Western United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 3 mech_infantrys in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 3 mech_infantrys in Hopei, round 3 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Hopei, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 1 mech_infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 mech_infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Yunnan 4 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to 113 Sea Zone 3 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in 113 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Norway Battle in Holland Belgium British attack with 5 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 5/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Norway from Germans, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 tactical_bomber owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 tactical_bomber moved from Yunnan to India 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 4 infantry moved from 125 Sea Zone to Norway 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 113 Sea Zone to 125 Sea Zone 3 fighters moved from Holland Belgium to 125 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 10 infantry moved from Iraq to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 infantry moved from India to West India 3 mech_infantrys moved from India to Eastern Persia 2 infantry moved from India to Burma 2 infantry moved from United Kingdom to Scotland Place Units - British 1 fighter and 5 infantry placed in United Kingdom 2 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.50 Japanese regular : 1.00 Italians regular : 0.00 Germans regular : 0.33 British regular : 1.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 infantry moved from Northern Italy to Southern France 5 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 2 mech_infantrys moved from Bessarabia to Ukraine 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Southern France Italians attack with 1 bomber, 5 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Southern France, round 2 : 3/8 hits, 3.50 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Cyprus from British, taking Southern France from Americans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 5 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 5 infantry EDIT: Adding units owned by Italians to Western Germany: 1 artillery and 5 infantry EDIT: Turning off Edit Mode 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.50 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Yunnan 1 infantry moved from Burma to Yunnan Combat - ANZAC Battle in Yunnan ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan ANZAC win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Yunnan to Burma 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Java to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 14 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Nenetsia to Archangel 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 2 mech_infantrys moved from Northwest Persia to Iraq 2 bombers moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Iraq 3 bombers moved from Southern Italy to Archangel 1 bomber moved from Caucasus to Archangel 1 fighter and 1 tactical_bomber moved from Germany to Belarus 1 infantry moved from Novgorod to Belarus 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 4 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 bombers and 2 infantry in Archangel, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Archangel to Novgorod 1 armour and 5 mech_infantrys moved from Nenetsia to Novgorod 3 infantry moved from Finland to Karelia 3 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 4 fighters and 2 tactical_bombers moved from Germany to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Iraq to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany 2 bombers moved from Volgograd to Novgorod 5 mech_infantrys moved from Caucasus to Ukraine 31 infantry moved from Rostov to Ukraine 3 aaGuns and 5 artilleries moved from Rostov to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Caucasus 1 artillery and 2 infantry placed in France 9 infantry and 1 mech_infantry placed in Germany Germans undo move 6. 3 infantry and 1 mech_infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.00 British regular : 0.33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 14 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Nenetsia to Archangel 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 2 mech_infantrys moved from Northwest Persia to Iraq 2 bombers moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Iraq 3 bombers moved from Southern Italy to Archangel 1 bomber moved from Caucasus to Archangel 1 fighter and 1 tactical_bomber moved from Germany to Belarus 1 infantry moved from Novgorod to Belarus 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 4 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 bombers and 2 infantry in Archangel, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Archangel to Novgorod 1 armour and 5 mech_infantrys moved from Nenetsia to Novgorod 3 infantry moved from Finland to Karelia 3 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 4 fighters and 2 tactical_bombers moved from Germany to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Iraq to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany 2 bombers moved from Volgograd to Novgorod 5 mech_infantrys moved from Caucasus to Ukraine 31 infantry moved from Rostov to Ukraine 3 aaGuns and 5 artilleries moved from Rostov to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Caucasus 1 artillery and 2 infantry placed in France 9 infantry and 1 mech_infantry placed in Germany Germans undo move 6. 3 infantry and 1 mech_infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 10 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 10 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.00 British regular : 0.33 -
@Tyzoq pls use 2nd one, slight ncm edit.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Buryatia to Amur 1 armour moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 1 infantry moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 24 artilleries and 31 infantry moved from Bryansk to Tambov 2 infantry moved from Samara to Tambov Combat - Russians Battle in Amur Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 24 artilleries and 33 infantry Germans defend with 1 infantry Russians roll dice for 24 artilleries and 33 infantry in Tambov, round 2 : 21/57 hits, 17.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 24 artilleries and 33 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Amur 1 aaGun moved from Bryansk to Tambov 2 aaGuns and 8 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Archangel to Russia 3 artilleries moved from Vologda to Russia 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Russia to Smolensk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.00 Russians regular : 0.83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 1 harbour, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Java Battle in 37 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Java from Americans with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Celebes Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 37 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from 35 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone 1 bomber moved from 37 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 aaGun, 4 artilleries and 2 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from French Indo China to Szechwan 1 armour and 4 mech_infantrys moved from French Indo China to Kweichow 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 3 transports moved from 36 Sea Zone to 37 Sea Zone 5 infantry moved from Malaya to 37 Sea Zone 5 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 5 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Japan to French Indo China 1 fighter moved from French Indo China to Philippines 2 fighters moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 harbour placed in Hainan 2 infantry placed in Malaya 2 mech_infantrys placed in Shantung 1 destroyer and 2 submarines placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 1.00 ANZAC regular : -0.50 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 bombers moved from Northern Territory to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Northern Territory to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Algeria to Southern France 1 fighter moved from 91 Sea Zone to Southern France Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Caroline Islands, round 2 : 5/12 hits, 4.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 55 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 16 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 2 transports Battle in Southern France Americans attack with 1 bomber, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Southern France to 91 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 125 Sea Zone to 123 Sea Zone 1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 bombers moved from 44 Sea Zone to Northern Territory 2 bombers moved from 55 Sea Zone to Wake Island 2 bombers moved from Queensland to Midway 1 bomber moved from Western United States to Midway 1 bomber moved from Eastern United States to Midway Place Units - Americans 6 infantry placed in Eastern United States 2 bombers and 2 fighters placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Italians regular : 0.67 Japanese regular : 2.67 Japanese AA : -0.50 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Sikang 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Suiyuyan 1 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33





