World at War Dawgoneit ( axis) vs captain walker


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Chinese
            1 Artillery and 1 Elite moved from Suiyuan to Chahar
            1 Artillery moved from Hupeh to Anhwei
            2 Infantrys moved from Hupeh to Anhwei
            1 Adv.Fighter moved from Hupeh to Anhwei
            1 Artillery and 2 Infantrys moved from Suiyuan to Shansi
            1 Adv.Fighter moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Shansi
            1 Tank moved from Shensi to Anhwei
            1 Infantry moved from Suiyuan to Chahar
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys and 1 Tank
                    Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/6 hits, 2.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 3/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Chinese roll dice for 2 Adv.Fighters and 1 Tank in Anhwei, round 3 : 1/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 3 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese lost in Anhwei
                    1 Infantry owned by the Hisaichi lost in Anhwei
                2 Adv.Fighters owned by the Chinese retreated
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -9
                Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for Hisaichi: 2 Infantrys
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            2 Adv.Fighters moved from Anhwei to Hupeh
            1 Fighter moved from Shansi to Hupeh
            2 Tanks moved from Suiyuan to Hupeh
            1 Infantry moved from Szechwan to Yunnan
            2 Infantrys moved from Szechwan to Hupeh
            3 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 1 Infantry moved from Ningsia to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            4 Tanks moved from Gobi Altai to Shensi
            3 Infantrys moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            4 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 1 Elite placed in Hupeh
            6 Infantrys placed in Hsining
            3 Infantrys and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Hisaichi regular : 1.33
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Destroyer, 16 Infantrys, 2 Submarines, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Artillery and 6 Infantrys moved from Lower Egypt to New Valley
            1 Tank moved from Italian East Africa to New Valley
            1 Transport moved from 56 Sea Zone to 57 Sea Zone
            2 Infantrys moved from Italian East Africa to 57 Sea Zone
            2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Artillery, 1 Elite and 2 Infantrys moved from Cairo to Lower Egypt
            3 Infantrys moved from Palestine to Lower Egypt
            3 Infantrys moved from Iraq to Palestine
            1 Bomber moved from Italian East Africa to Lower Egypt
            2 Tanks moved from Delhi to Assam
            1 Adv.Fighter moved from Hyderabad to Assam
            1 Artillery, 1 Elite and 3 Infantrys moved from Hyderabad to Calcutta
            3 Infantrys moved from Delhi to Bihar
            1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
            2 Tanks moved from Madras to Calcutta
            2 Infantrys moved from Bombay to Rajputana
            1 Submarine moved from 114 Sea Zone to 67 Sea Zone
    
        Place Units - British
            1 Bunker placed in Assam
            5 Infantrys placed in Madras
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 T.Boats placed in 56 Sea Zone
            1 Adv.Fighter, 1 Destroyer and 2 Submarines placed in 18 Sea Zone
            1 Artillery and 3 Infantrys placed in Cairo
            2 Infantrys and 1 Tank placed in Italian East Africa
            3 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from New Britain to 114 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Tank moved from 67 Sea Zone to Java
            1 Infantry moved from Broome to 67 Sea Zone
            1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry moved from 66 Sea Zone to Sumatra
                  Dutch take Sumatra from Yamamoto
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            2 Adv.Fighters moved from 67 Sea Zone to Java
            1 Battleship moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            2 Infantrys moved from 66 Sea Zone to Java
            1 Infantry moved from Broome to 67 Sea Zone
            1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry moved from 66 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys and 1 Tank
                    Anzac roll dice for 1 Battleship and 2 Cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank in Java, round 2 : 2/9 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Java, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Anzac lost in Java
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Java to 66 Sea Zone
            1 Carrier, 4 Destroyers and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery and 5 Infantrys moved from Townsville to Northern Territory
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
            4 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            1 Destroyer placed in 67 Sea Zone
            1 Artillery and 1 Elite placed in Broome
            1 Transport placed in 122 Sea Zone
            1 Artillery and 2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -1.50
    Hisaichi regular : 1.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Dutch
            1 Infantry moved from Bolivia to Argentina
            2 Artillerys, 1 Elite and 1 Tank moved from Rio De Janeiro to Argentina
            1 Mech.Inf moved from Suriname to Argentina
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 Artillerys, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 Artillerys, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank in Argentina, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Argentina
                    3 Infantrys owned by the Neutral lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 1 Artillery, 1 Elite, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Artillery and 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            1 Infantry moved from Suriname to Amazon
            3 Infantrys moved from Amazon to Bahia
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            1 Bunker placed in Soembawa
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 1.00
    Dutch regular : 0.67
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Americans
            3 Bombers moved from West Papua to Wake
            8 Adv.Fighters moved from 91 Sea Zone to Wake
            1 Artillery and 1 Marine moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            4 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 B.Transport and 4 Infantrys moved from 91 Sea Zone to 88 Sea Zone
            3 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 B.Transport, 3 Battleships, 2 Cruisers and 5 Infantrys moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery, 9 Infantrys and 1 Marine moved from 88 Sea Zone to Wake
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 2 Cruisers, 2 Destroyers, 8 Infantrys, 2 Marines, 3 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Wake
                Americans attack with 8 Adv.Fighters, 1 Artillery, 3 Bombers, 9 Infantrys and 1 Marine
                Yamamoto defend with 5 Artillerys, 1 Bunker, 1 Factory, 3 Infantrys and 3 Tanks
                    Americans roll dice for 3 Battleships and 2 Cruisers in Wake, round 2 : 4/5 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    3 Infantrys owned by the Yamamoto lost in Wake
                    Americans roll dice for 8 Adv.Fighters, 1 Artillery, 3 Bombers, 9 Infantrys and 1 Marine in Wake, round 2 : 9/22 hits, 8.50 expected hits
                    Yamamoto roll dice for 5 Artillerys, 1 Bunker and 3 Tanks in Wake, round 2 : 5/9 hits, 3.67 expected hits
                    5 Infantrys owned by the Americans lost in Wake
                    5 Artillerys owned by the Yamamoto, 3 Tanks owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 8 Adv.Fighters, 1 Artillery, 3 Bombers, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 37
                Casualties for Yamamoto: 5 Artillerys, 1 Bunker, 3 Infantrys and 3 Tanks
                Casualties for Americans: 5 Infantrys
    
        Non Combat Move - Americans
            3 Bombers moved from Wake to Midway
            1 AAGun and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            1 AAGun and 1 Infantry moved from 89 Sea Zone to Midway
            4 Carriers, 4 Destroyers, 5 Submarines and 3 Transports moved from 91 Sea Zone to 88 Sea Zone
            8 Adv.Fighters moved from Wake to 88 Sea Zone
            2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Submarines and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
            1 Infantry and 1 Tank moved from W.Morocco to E.Morocco
            1 Tank moved from Mauritania to E.Morocco
            4 Infantrys moved from W.Morocco to E.Morocco
            2 Artillerys and 10 Infantrys moved from Mauritania to W.Morocco
            1 Artillery and 1 Infantry moved from Bahia to 32 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery and 5 Infantrys moved from 36 Sea Zone to Mauritania
            2 Artillerys and 2 Infantrys moved from 34 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            4 Infantrys moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            7 Infantrys moved from 32 Sea Zone to Bahia
            1 Tank moved from S.Chile to Rio De Janeiro
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 114 Sea Zone
            2 Infantrys moved from New Ireland to 114 Sea Zone
            2 Infantrys moved from New Georgia to 114 Sea Zone
            1 Infantry moved from New Caledonia to 114 Sea Zone
            1 Infantry moved from West Papua to 114 Sea Zone
            4 Adv.Fighters, 1 Artillery, 1 B.Transport, 2 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 8 Infantrys, 1 S.Submarine, 2 Submarines, 1 Tank and 2 Transports moved from 114 Sea Zone to 67 Sea Zone
            1 Artillery, 8 Infantrys and 1 Tank moved from 67 Sea Zone to Java
    
        Place Units - Americans
            1 Destroyer and 2 Submarines placed in 31 Sea Zone
            2 Tanks placed in Salvador
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            1 Cruiser and 1 Submarine placed in 91 Sea Zone
            1 Marine placed in Pearl Harbor
            1 B.Transport, 1 Cruiser and 1 Destroyer placed in 83 Sea Zone
            1 Transport placed in 83 Sea Zone
            4 Infantrys and 1 Marine placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Americans regular : 1.50
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Russians
            1 Elite moved from N.Buryat Mongolia to Yakutsk
            1 Artillery moved from N.Buryat Mongolia to Yakutsk
            2 Infantrys moved from N.Buryat Mongolia to Yakutsk
            2 Infantrys moved from Khatanga to Bulun
            1 Tank moved from Olyokminsk to Bulun
            1 Artillery and 1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from Khatanga to Bulun
            1 Infantry moved from Olyokminsk to Zhigansk
            1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Artillery and 2 Infantrys moved from Smolensk to Minsk
            1 Artillery and 1 Elite moved from Crimea to Donetsk
            2 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Moscow to Donetsk
            1 Artillery moved from Rostov to Donetsk
            1 Artillery and 1 Elite moved from Leningrad to Estonia
            2 Infantrys moved from Leningrad to Latvia
            3 Infantrys moved from Leningrad to Estonia
            2 Adv.Fighters moved from Arkhangelsk to Estonia
            1 Adv.Fighter moved from Arkhangelsk to Latvia
            2 Fighters moved from Arkhangelsk to Latvia
            1 Infantry moved from Novgorod to Minsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 25 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys
                Germans defend with 4 Infantrys
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys in Estonia, round 2 : 0/7 hits, 2.33 expected hits
                    Germans roll dice for 4 Infantrys in Estonia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Estonia, round 3 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 4 Infantrys in Estonia, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    3 Infantrys owned by the Germans lost in Estonia
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Estonia, round 4 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Ayan
                Russians attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ayan
                Russians win, taking Ayan from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Bulun
                Russians attack with 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Bulun, round 2 : 2/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Bulun, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Bulun
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Bulun
                Russians win, taking Bulun from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Zhigansk
                Russians attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Zhigansk, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    1 Infantry owned by the Yamamoto lost in Zhigansk
                Russians win, taking Zhigansk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Yakutsk
                Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Yakutsk, round 2 : 2/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yakutsk
                Russians win, taking Yakutsk from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Donetsk
                Russians attack with 2 Artillerys, 1 Bomber, 1 Elite and 2 Infantrys
                Germans defend with 4 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 4 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                    1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 2 Artillerys, 1 Bomber and 1 Elite in Donetsk, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 3 Infantrys in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                    2 Infantrys owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Elite in Donetsk, round 4 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Minsk
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 ArmoredCar and 1 Elite
                    Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Elite in Minsk, round 2 : 2/2 hits, 0.50 expected hits
                    2 Infantrys owned by the Russians lost in Minsk
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Elite in Minsk, round 3 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 ArmoredCar owned by the Germans lost in Minsk
                    Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 7 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win with 1 Elite remaining. Battle score for attacker is -6
                Casualties for Russians: 1 Artillery and 3 Infantrys
                Casualties for Germans: 1 ArmoredCar
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Latvia to Leningrad
            2 Adv.Fighters moved from Estonia to Leningrad
            1 Adv.Fighter moved from Latvia to Leningrad
            1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Yaroslavl to Smolensk
            7 Infantrys moved from Yaroslavl to Kursk
            2 Tanks moved from Moscow to Kursk
            1 Artillery and 5 Infantrys moved from Moscow to Yaroslavl
            5 Infantrys and 1 Tank moved from Arkhangelsk to S.Karelia
            1 Artillery moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from Rostov to Kursk
            1 Bomber moved from Donetsk to Moscow
            1 Artillery, 1 Elite and 3 Infantrys moved from Georgia to Rostov
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            1 Fighter moved from Ayan to Olyokminsk
            1 AAGun, 6 Artillerys, 1 Elite, 24 Infantrys, 1 Mech.Rocket and 10 Tanks moved from N.Buryat Mongolia to Olyokminsk
            1 Infantry moved from Irkutsk to Olyokminsk
            4 Infantrys moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Mot.Inf moved from Sibirsky to Olyokminsk
            3 Infantrys moved from Novosibirsk to Krasnoyarsk
            3 Infantrys moved from Sverdlovsk to Novosibirsk
            2 Tanks moved from Sverdlovsk to Krasnoyarsk
            1 Infantry moved from N.Buryat Mongolia to Olyokminsk
    
        Place Units - Russians
            1 Bunker, 5 Infantrys and 1 Tank placed in Sibirsky
            4 Infantrys and 1 Tank placed in Sverdlovsk
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            5 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Germans regular : 1.67
    Russians regular : -0.33
    

    Savegame


  • @dawgoneit did I open the wrong file? Your’s says Ger9


  • @captainwalker no it was me. i put down the wrong round.


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - French
            1 Infantry moved from S.Algeria to S.Tunisia
            1 Fighter moved from E.Morocco to S.Tunisia
    
        Purchase Units - French
            French buy 2 Artillerys, 4 Elites and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Tunisia
                French attack with 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Fighter and 1 Infantry in S.Tunisia, round 2 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Tunisia
                    1 Infantry owned by the Italians lost in S.Tunisia
                French win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from S.Tunisia to E.Morocco
            1 Artillery, 6 Infantrys and 1 Tank moved from Lower Egypt to New Valley
            5 Artillerys, 2 Elites, 10 Infantrys and 3 Tanks moved from French Equatorial Africa to Darfur
    
        Place Units - French
            1 Artillery and 1 Elite placed in Syria
            1 Elite and 2 Infantrys placed in French Equatorial Africa
            1 Artillery, 2 Elites and 1 Infantry placed in E.Morocco
            French undo move 3.
            French undo move 2.
            1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa
            2 Elites and 2 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Germans regular : 0.67
    

    Savegame


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