sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from New South Wales to Western Australia
Japanese take Western Australia from ANZAC
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
4 marines moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Northern Australia
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 cruiser and 1 marine moved from 64 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
2 battleships, 1 cruiser and 2 marines moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 marine moved from 55 Sea Zone to New Guinea
2 infantry moved from Shansi to Chahar
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Korea
Japanese take Korea from Russians
3 infantry moved from Southern Manchuria to Jehol
1 fighter moved from 20 Sea Zone to Hunan
1 fighter moved from French Indo China to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Northern Australia
Battle in Solomon Islands
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Hunan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 fighters in Hunan, round 4 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Hunan
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Northern Australia from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Jehol
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
2 carriers and 2 destroyers moved from 34 Sea Zone to 55 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from Queensland to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 38 Sea Zone to 132 Sea Zone
1 fighter moved from Hunan to French Indo China
1 aaGun and 1 artillery moved from Anhwe to Kiangsi
1 mech_infantry moved from Shansi to Kiangsi
3 artilleries and 2 infantry moved from Shansi to Anhwe
2 aaGuns moved from Southern Manchuria to Jehol
1 fighter moved from 6 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Southern Manchuria to French Indo China
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to 20 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 aaGun and 5 infantry moved from Japan to 6 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 5 infantry moved from 20 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
8 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 2 bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
2 transports moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 4 fighters, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Gibraltar
Americans attack with 2 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/9 hits, 3.50 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 4 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Non Combat Move - Americans
4 fighters moved from Gibraltar to 93 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from French West Africa to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Tsinghai to Honan
1 artillery and 2 infantry moved from Tsinghai to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Tsinghai to Inner Mongolia
1 fighter moved from Hopei to Inner Mongolia
1 artillery moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Northern Manchuria
4 infantry placed in Inner Mongolia
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Morocco to 98 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Crete
1 fighter moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Crete
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in 98 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win, taking Crete from Italians with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 100 Sea Zone to Rostov
3 fighters moved from Egypt to Rostov
1 bomber, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Egypt
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from Eastern India to Yunnan
1 aaGun moved from Shan State to Burma
1 aaGun, 1 artillery and 12 infantry moved from Shan State to Yunnan
1 infantry moved from Szechwan to Hopei
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 carrier placed in 100 Sea Zone
2 fighters placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -3.00
Italians regular : 0.67
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : 2.00
British regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Battle in Tunisia
Italians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 armour
Italians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tunisia, round 2 : 5/7 hits, 3.33 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
2 fighters and 2 tactical_bombers moved from Tunisia to 95 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 battleship, 2 carriers, 2 cruisers, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 1.67
British AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 62 PUs;
Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Ukraine
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novgorod
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
4 bombers moved from Western Germany to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers and 1 destroyer in 128 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 4 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
4 bombers moved from 128 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to France
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
3 aaGuns, 5 artilleries, 16 infantry and 1 mech_infantry moved from Leningrad to Novgorod
3 infantry moved from Vyborg to Leningrad
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Karelia to Archangel
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter moved from Baltic States to Leningrad
3 fighters and 1 tactical_bomber moved from Baltic States to Southern Italy
1 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
Place Units - Germans
1 carrier and 2 destroyers placed in 95 Sea Zone
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Kursk
Russians take Kursk from Germans
1 armour moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 artillery and 10 infantry moved from Yaroslavl to Smolensk
4 infantry moved from Russia to Smolensk
5 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Rostov to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber in Smolensk, round 2 : 5/23 hits, 5.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Yaroslavl
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Bryansk to Smolensk
14 infantry moved from Rostov to Kursk
2 armour, 1 artillery and 2 mech_infantrys moved from Rostov to Kursk
3 infantry moved from Stalingrad to Rostov
3 infantry moved from Northern Sinkiang to Kansu
3 infantry moved from Urals to Northern Sinkiang
2 artilleries moved from Bryansk to Kursk
1 aaGun moved from Bryansk to Kursk
5 infantry moved from Bryansk to Smolensk
16 infantry moved from Bryansk to Kursk
2 armour and 2 mech_infantrys moved from Kursk to Bryansk
1 aaGun moved from Bryansk to Kursk
1 infantry moved from Northwest Persia to Southern Caucasus
Place Units - Russians
3 infantry placed in Stalingrad
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Urals
Russians undo move 3.
1 artillery and 2 infantry placed in Urals
Russians undo move 1.
1 artillery and 6 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Stalingrad
1 artillery and 5 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,5,2
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 1 harbour and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 2 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
1 artillery moved from Kiangsi to Hopei
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 marine moved from Northern Australia to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
2 battleships, 1 cruiser and 2 marines moved from 55 Sea Zone to 38 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 infantry and 3 marines moved from 38 Sea Zone to Malaya
1 artillery and 10 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 mech_infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in New Zealand
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 3 marines
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking New Zealand from ANZAC, taking Malaya from UK_Pacific with 1 fighter and 3 marines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 4 artilleries, 2 bombers and 2 infantry
British defend with 1 infantry; Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 4 artilleries, 2 bombers and 2 infantry in Hopei, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese and 1 infantry owned by the British lost in Hopei
Japanese roll dice for 4 artilleries and 2 bombers in Hopei, round 3 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 carriers and 1 destroyer moved from 55 Sea Zone to 132 Sea Zone
1 fighter moved from Malaya to 132 Sea Zone
2 fighters moved from Kwangsi to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Victoria to New South Wales
1 armour moved from Western Australia to New South Wales
2 destroyers moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 50 Sea Zone to 51 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 bombers moved from Hopei to French Indo China
1 aaGun moved from Kiangsi to Hopei
1 infantry moved from Chahar to Shansi
1 infantry moved from Jehol to Anhwe
2 aaGuns and 2 infantry moved from Jehol to Shansi
1 tactical_bomber moved from Caroline Islands to French Indo China
3 tactical_bombers moved from 55 Sea Zone to 132 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 aaGun and 6 infantry moved from Kiangsu to Kiangsi
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to French Indo China
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from 55 Sea Zone to Caroline Islands
Place Units - Japanese
3 artilleries and 1 harbour placed in French Indo China
3 infantry placed in New South Wales
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -1.17
UK_Pacific regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
4 fighters moved from 93 Sea Zone to Tunisia
1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
1 battleship moved from 27 Sea Zone to 31 Sea Zone
1 battleship moved from 31 Sea Zone to 50 Sea Zone
1 battleship moved from 50 Sea Zone to 51 Sea Zone
1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Combat Hit Differential Summary :
Scramble to sz34?
@Ghostglider no thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
4 fighters moved from 93 Sea Zone to Tunisia
1 submarine moved from 27 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
1 battleship moved from 27 Sea Zone to 31 Sea Zone
1 battleship moved from 31 Sea Zone to 50 Sea Zone
1 battleship moved from 50 Sea Zone to 51 Sea Zone
1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Gilbert Islands
Battle in Malta
Battle in Solomon Islands
Battle in Tunisia
Americans attack with 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/9 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 5/9 hits, 3.50 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Tunisia
1 armour owned by the Italians lost in Tunisia
Americans win, taking Gilbert Islands from Japanese, taking Malta from Italians, taking Solomon Islands from Japanese, taking Tunisia from Italians with 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 51 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 51 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone
2 carriers moved from 27 Sea Zone to 49 Sea Zone
1 carrier moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 51 Sea Zone to 50 Sea Zone
3 submarines moved from 27 Sea Zone to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Western United States to 50 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 93 Sea Zone to 96 Sea Zone
4 fighters moved from Tunisia to 96 Sea Zone
1 bomber moved from Southern France to United Kingdom
2 aaGuns moved from Central United States to Southeast Mexico
2 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 27 Sea Zone to 50 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 fighter and 2 infantry moved from Inner Mongolia to Chahar
1 artillery and 4 infantry moved from Inner Mongolia to Shansi
1 artillery and 2 infantry moved from Honan to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 2 aaGuns and 4 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Shansi, round 2 : 3/8 hits, 2.00 expected hits
Japanese roll dice for 2 aaGuns and 4 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Shansi
Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 3 : 0/7 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 4 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Shansi
Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 5 : 3/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 16
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 aaGuns and 4 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
1 fighter moved from Inner Mongolia to Kansu
2 artilleries and 1 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 4 infantry placed in Shansi
Chinese undo move 1.
1 infantry placed in Yunnan
1 artillery and 3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 35 PUs;
British buy 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
1 infantry moved from Trans-Jordan to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Libya
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Tobruk
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
Combat - British
Battle in Cyprus
Battle in Libya
Battle in Tobruk
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Cyprus from Italians, taking Libya from Italians, taking Tobruk from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 destroyer moved from 100 Sea Zone to 97 Sea Zone
2 carriers moved from 100 Sea Zone to 98 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone
3 fighters moved from Tobruk to Malta
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Alexandria
2 aaGuns, 1 armour, 1 artillery and 17 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Rostov to Southern Persia
1 armour moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
1 cruiser and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Eastern India to Central India
1 bomber moved from Egypt to Southern Persia
3 fighters moved from Rostov to Southern Persia
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from Egypt to Alexandria
Place Units - British
1 tactical_bomber placed in United Kingdom
3 submarines placed in 100 Sea Zone
1 submarine placed in 73 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,5,4,4,4,2,2,5,3,2,6,4,2,2
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.00
Japanese regular : -1.33
Italians regular : -1.17
Germans AA : -0.17
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
1 bomber moved from Southern France to Malta
1 fighter moved from 95 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
@Ghostglider There is a scramble option to 97 and an intercept option from Malta for you
No scramble
Max intercept, thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
1 bomber moved from Southern France to Malta
1 fighter moved from 95 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Air Battle in Malta
Italians attacks with 4 units heading to Malta
British launches 3 interceptors out of Malta
Attackers Fire, : 0/4 hits, 0.83 expected hits
Defenders Fire, : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Malta
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Malta
British roll AA dice in Malta : 0/2 hits, 0.33 expected hits
Bombing raid in Malta rolls: 5,5 and causes: 6 damage to unit: airfield
Bombing raid in Malta causes 6 damage total.
Battle in 101 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking Gibraltar from British with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from 101 Sea Zone to Greece
4 infantry moved from Bulgaria to Greece
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
2 armour and 2 mech_infantrys moved from Ukraine to Romania
1 aaGun and 2 infantry moved from Ukraine to Western Ukraine
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British AA : -0.33
Defenders Fire, : 1.00
Attackers Fire, : -0.83
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Southern Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Yunnan to Burma
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 fighter moved from Leningrad to Vologda
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
Combat Hit Differential Summary :
@Ghostglider Scramble from 96?
Yes - Max. Scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 fighter moved from Leningrad to Vologda
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Western Germany to 98 Sea Zone
Combat - Germans
British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.67