Tyzoq (L+38) v Simon33 (X) OOB


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 39 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Purchase Units - French
            French repair damage of 2x factory_minor; Remaining resources: 12 PUs; 
            French buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from France to Holland Belgium
            3 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                French win, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to France
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - French
            2 infantry placed in France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • @simon33 I thought the uh oh was because the Allies were deciding to visit Japan… I’m not sure if it was a good idea or not, but it should give Japan a lot to think about.

  • 19 17 16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 56 PUs; 
            Germans buy 8 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Southern France
            1 artillery, 2 infantry and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 infantry moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 aaGun and 4 infantry; French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 1 fighter and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/10 hits, 5.17 expected hits
                    French roll dice for 1 aaGun, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 3.00 expected hits
                    1 artillery owned by the Germans, 2 fighters owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    1 aaGun owned by the British, 2 infantry owned by the French and 2 infantry owned by the British lost in Normandy Bordeaux
                3 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                French win with 1 fighter and 3 infantry remaining. Battle score for attacker is -23
                Casualties for Germans: 1 artillery, 3 fighters and 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for French: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            3 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Belarus to Bryansk
            2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            2 fighters moved from Caucasus to Northwest Persia
            2 tactical_bombers moved from Caucasus to Bryansk
            1 artillery moved from Karelia to Finland
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 artilleries moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            2 mech_infantrys moved from Germany to Northern Italy
            1 infantry moved from 81 Sea Zone to Egypt
            6 mech_infantrys moved from Germany to Western Germany
            1 aaGun and 4 mech_infantrys moved from Western Germany to Denmark
            4 mech_infantrys moved from Western Germany to Denmark
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            1 destroyer placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in Southern France
            3 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,3,6
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    British AA : 0.50
    Russians regular : 0.67
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Italians
            2 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Samara to Russia
            3 infantry moved from Vologda to Russia
            5 infantry moved from Novosibirsk to Kansu
            1 aaGun and 7 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            5 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Korea
                  Japanese take Amur from Russians
            4 fighters moved from Japan to Korea
            1 fighter and 1 tactical_bomber moved from Kiangsu to Korea
            1 fighter moved from Kiangsu to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Philippines to Java
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 bombers moved from French Indo China to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 armour moved from Szechwan to Tsinghai
                  Japanese take Sikang from Chinese
            8 infantry moved from Shensi to Tsinghai
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Java, round 3 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 21 Sea Zone
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Guam
            Battle in Korea
                Japanese attack with 1 armour, 5 fighters and 1 tactical_bomber
                Americans defend with 1 armour and 3 infantry
                    Japanese roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Korea, round 2 : 3/7 hits, 3.67 expected hits
                    Americans roll dice for 1 armour and 3 infantry in Korea, round 2 : 0/4 hits, 1.50 expected hits
                    3 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Korea, round 3 : 2/7 hits, 3.67 expected hits
                    Americans roll dice for 1 armour in Korea, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Korea
                    1 armour owned by the Americans lost in Korea
                Japanese win, taking Guam from Americans, taking Korea from Americans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour and 3 infantry
                Casualties for Japanese: 1 fighter
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 20 Sea Zone
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 armour and 8 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour and 8 infantry in Tsinghai, round 2 : 2/9 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 aaGun moved from Shensi to Tsinghai
            2 mech_infantrys moved from Szechwan to Tsinghai
            1 mech_infantry moved from Kweichow to Tsinghai
            1 artillery and 1 infantry moved from Anhwe to Jehol
            2 bombers moved from Suiyuyan to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Kweichow to Anhwe
            2 artilleries and 2 infantry moved from Shan State to Burma
            1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
            4 fighters moved from Korea to 19 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            3 tactical_bombers moved from 19 Sea Zone to Japan
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Siberia to Amur
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 destroyer placed in 19 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kiangsu
            1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,5,5,6,1,3,1,4,6,2,4,6,4,1,6,6,5,1,2,3,4,1,5,3,5,4,5,5
            Japanese collect 55 PUs (11 lost to blockades); end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.33
    Japanese regular : -3.33
    ANZAC regular : 1.00
    

    Savegame

  • 19 17 16

    Those weren’t the dice I wanted!


  • Finally got a chance to take a look at this. Looks like the those American destroyer turn in extra work defending the fleet.

    I won’t have time to do us turn today, but I should have plenty of extra time this weekend as we’re getting several inches of snow.


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
            1 artillery moved from Manchuria to Amur
            1 bomber moved from Midway to Amur
            2 fighters moved from 6 Sea Zone to Amur
            2 fighters moved from 6 Sea Zone to Korea
            1 fighter and 2 tactical_bombers moved from Midway to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 bomber, 2 fighters and 2 infantry moved from France to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from Western United States to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble Orders for SZ6

  • 19 17 16

    Yes actually. Scramble 2ftrs and a tac. Kill the CV first. I wasn’t expecting to be scrambling there but I guess the Kami scared you off.


  • @simon33 yeah, if the kamis target the carriers I can’t defend the fleet


  • Japan made up for their bad dice… :(


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
            1 artillery moved from Manchuria to Amur
            1 bomber moved from Midway to Amur
            2 fighters moved from 6 Sea Zone to Amur
            2 fighters moved from 6 Sea Zone to Korea
            1 fighter and 2 tactical_bombers moved from Midway to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 bomber, 2 fighters and 2 infantry moved from France to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers; ANZAC loiter and taunt
                Japanese defend with 1 carrier, 2 fighters and 2 tactical_bombers
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    3 fighters owned by the Americans lost in 6 Sea Zone
                    2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                2 submarines owned by the Americans submerged
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans retreated
                Japanese win with 2 fighters remaining. Battle score for attacker is -13
                Casualties for Americans: 4 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 carrier and 2 tactical_bombers
            Battle in Holland Belgium
                Americans attack with 1 bomber, 4 fighters and 2 infantry
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 3 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Amur
                Americans attack with 1 artillery, 1 bomber and 2 fighters
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Amur, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Korea
                Americans attack with 3 fighters and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 3 fighters and 1 infantry in Korea, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Korea
                    Americans roll dice for 3 fighters in Korea, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Korea, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Korea
                    1 armour owned by the Japanese lost in Korea
                Americans win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 armour
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
    
        Non Combat Move - Americans
            1 bomber and 2 fighters moved from Amur to Central Mongolia
            2 fighters moved from Korea to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 bomber and 4 fighters moved from Holland Belgium to France
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.67
    Japanese regular : 1.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
            1 artillery moved from Manchuria to Amur
            1 bomber moved from Midway to Amur
            2 fighters moved from 6 Sea Zone to Amur
            2 fighters moved from 6 Sea Zone to Korea
            1 fighter and 2 tactical_bombers moved from Midway to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 bomber, 2 fighters and 2 infantry moved from France to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers; ANZAC loiter and taunt
                Japanese defend with 1 carrier, 2 fighters and 2 tactical_bombers
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    3 fighters owned by the Americans lost in 6 Sea Zone
                    2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                2 submarines owned by the Americans submerged
                    Americans roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans retreated
                Japanese win with 2 fighters remaining. Battle score for attacker is -13
                Casualties for Americans: 4 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 carrier and 2 tactical_bombers
            Battle in Holland Belgium
                Americans attack with 1 bomber, 4 fighters and 2 infantry
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 3 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Amur
                Americans attack with 1 artillery, 1 bomber and 2 fighters
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Amur, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Korea
                Americans attack with 3 fighters and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 3 fighters and 1 infantry in Korea, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Korea
                    Americans roll dice for 3 fighters in Korea, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Korea, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Korea
                    1 armour owned by the Japanese lost in Korea
                Americans win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 armour
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
    
        Non Combat Move - Americans
            1 bomber and 2 fighters moved from Amur to Central Mongolia
            2 fighters moved from Korea to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 bomber and 4 fighters moved from Holland Belgium to France
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
    
        Non Combat Move - British
            1 fighter moved from France to Alexandria
            1 artillery and 5 infantry moved from Iraq to Persia
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 76 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Kenya to Italian Somaliland
            1 tactical_bomber moved from Tanganyika Territory to Italian Somaliland
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Normandy Bordeaux to France
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from France to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Persia
            1 infantry placed in Union of South Africa
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -4.67
    Japanese regular : 1.00
    Germans regular : -0.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Italians take Iraq from British
            1 fighter moved from Southern Italy to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Denmark
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 4 infantry moved from Northwest Persia to Caucasus
            2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
            3 artilleries moved from Northern Italy to Southern France
            2 armour moved from Bryansk to Caucasus
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            2 artilleries moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - Italians
            1 airfield placed in Egypt
            2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Sumatra
            2 fighters moved from 76 Sea Zone to India
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Sumatra
            2 fighters moved from 76 Sea Zone to India
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Purchase Units - French
            French buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 fighter and 1 infantry moved from France to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                French win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 4 infantry moved from France to Normandy Bordeaux
    
        Place Units - French
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in France
    
        Turn Complete - French
            French collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : -0.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Northwest Persia to Egypt
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            1 infantry and 2 tactical_bombers moved from Bryansk to Smolensk
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
            1 bomber, 1 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            10 armour and 9 mech_infantrys moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the French lost in Holland Belgium
                Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 10 armour and 9 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 10 armour and 9 mech_infantrys in Volgograd, round 2 : 5/19 hits, 6.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 10 armour and 8 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Smolensk to Novgorod
            2 bombers moved from 125 Sea Zone to Western Germany
            3 artilleries moved from Northern Italy to Southern France
            1 bomber and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
            10 infantry moved from Bryansk to Rostov
            4 artilleries and 4 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            5 infantry moved from Bryansk to Ukraine
            1 aaGun, 5 artilleries and 6 infantry moved from Bryansk to Belarus
            3 artilleries and 4 infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Denmark to Western Germany
            1 mech_infantry moved from Denmark to Western Germany
            3 mech_infantrys moved from Southern France to Northern Italy
            1 mech_infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Denmark to Western Germany
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Germany
            2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery placed in Novgorod
            3 artilleries placed in Ukraine
            3 artilleries placed in Southern France
            5 infantry placed in Western Germany
            5 infantry and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Russians regular : 0.50
    Germans regular : -0.50
    

    Savegame

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