Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
4b116cc8-82fb-445b-a72c-77dc0bfa3f58-triplea_42185_8ANZ, FRE.tsvg
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 63 Sea Zone
1 destroyer moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 25 Sea Zone
Combat - ANZAC
Battle in Kwangtung
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 63 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
ANZAC win, taking Kwangtung from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 bombers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Southern Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Northeast Persia
Germans take Northeast Persia from British
1 armour moved from Southern Caucasus to Southern Persia
Germans take Southern Persia from British
4 armour and 4 mech_infantrys moved from Southern Caucasus to Northern Caucasus
2 infantry moved from Leningrad to Archangel
1 fighter and 1 tactical_bomber moved from Leningrad to Archangel
2 infantry moved from Leningrad to Vologda
3 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Southern Belarus to Northern Belarus
6 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Kursk
5 bombers moved from Ukraine to Kursk
2 armour and 5 mech_infantrys moved from Novgorod to Vologda
10 artilleries and 10 infantry moved from Novgorod to Vologda
Combat - Germans
Battle in Northern Belarus
Germans attack with 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 6/11 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 5 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 bombers and 1 infantry in Kursk, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
1 infantry owned by the Russians lost in Kursk
Germans win with 5 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Rostov, round 2 : 4/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Northern Caucasus, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 10 artilleries, 12 infantry and 5 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 armour, 10 artilleries, 12 infantry and 5 mech_infantrys in Vologda, round 2 : 3/29 hits, 9.17 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Vologda
3 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 10 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Leningrad to Vologda
1 aaGun moved from Southern Belarus to Northern Belarus
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 112 Sea Zone to 122 Sea Zone
1 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Syria to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
4 bombers moved from Western Germany to Southern Italy
5 bombers moved from Kursk to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 artillery moved from Novgorod to Vologda
4 artilleries moved from Leningrad to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Leningrad
5 infantry moved from Novgorod to Vologda
7 artilleries and 7 infantry moved from Novgorod to Northern Belarus
Place Units - Germans
3 artilleries placed in Leningrad
3 artilleries placed in Ukraine
4 infantry placed in Germany
3 bombers placed in Western Germany
3 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -3.33
3cacf4bf-d0d0-49c5-9938-6770ff09ec41-triplea_42185_9 RUSSIA.tsvg
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
2 infantry moved from Sakha to Buryatia
2 infantry moved from Sakha to Buryatia
2 infantry moved from Sakha to Amur
1 fighter moved from Yakut S.S.R. to Amur
5 infantry moved from Sakha to Buryatia
Combat - Russians
Battle in Amur
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Amur, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Buryatia
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Buryatia, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Buryatia
1 aaGun moved from Sakha to Amur
1 fighter moved from Amur to Yakut S.S.R.
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tula
2 mech_infantrys moved from Russia to Tula
2 armour moved from Russia to Tula
1 infantry moved from Russia to Yaroslavl
3 artilleries and 3 infantry moved from Russia to Gorky
6 armour and 1 mech_infantry moved from Russia to Samara
1 artillery and 3 infantry moved from Western Sinkiang to Northern Sinkiang
1 mech_infantry moved from Urals to Kansu
1 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Stalingrad to Tambov
1 artillery moved from Stalingrad to Samara
1 infantry moved from Samara to Stalingrad
3 fighters moved from Russia to Gorky
2 fighters moved from Russia to Gorky
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Gorky to Nenetsia
3 artilleries and 15 infantry moved from Samara to Kazakhstan
2 armour moved from Samara to Kazakhstan
1 fighter moved from Samara to Kazakhstan
1 fighter moved from Samara to Kazakhstan
1 fighter moved from Samara to Gorky
1 tactical_bomber moved from Samara to Kazakhstan
2 armour moved from Samara to Gorky
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6,3,2
Russians collect 27 PUs (4 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 9 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 bombers moved from Malaya to French Indo China
1 fighter moved from Davao to 21 Sea Zone
3 battleships, 2 carriers, 2 cruisers, 7 destroyers, 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to 38 Sea Zone
Japanese take 40 Sea Zone from UK_Pacific
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
3 artilleries and 1 infantry moved from Northern Manchuria to Amur
2 artilleries and 2 infantry moved from Korea to Amur
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 4 battleships, 2 carriers, 2 cruisers, 7 destroyers, 8 fighters and 4 tactical_bombers
British defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports
Japanese roll dice for 4 battleships, 2 carriers, 2 cruisers, 7 destroyers, 8 fighters and 4 tactical_bombers in 38 Sea Zone, round 2 : 13/25 hits, 12.67 expected hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports in 38 Sea Zone, round 2 : 2/8 hits, 3.00 expected hits
Units damaged: 2 battleships owned by the Japanese
3 destroyers owned by the British, 2 transports owned by the British, 2 cruisers owned by the British, 1 battleship owned by the British and 2 carriers owned by the British lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from UK_Pacific with 4 battleships, 2 carriers, 2 cruisers, 7 destroyers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 108
Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Amur
Japanese attack with 5 artilleries and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 5 artilleries and 3 infantry in Amur, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
1 submarine owned by the Americans lost in 23 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 3 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 carriers, 2 destroyers and 2 transports moved from 42 Sea Zone to 132 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 fighter moved from Anhwe to Japan
1 destroyer moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 transports moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to Hainan
2 fighters moved from 38 Sea Zone to Hainan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 132 Sea Zone
4 fighters moved from 38 Sea Zone to 132 Sea Zone
4 tactical_bombers moved from 38 Sea Zone to 132 Sea Zone
2 tactical_bombers moved from Shan State to 38 Sea Zone
2 bombers moved from French Indo China to Malaya
1 armour moved from Tsinghai to Anhwe
1 aaGun, 4 artilleries and 2 infantry moved from Tsinghai to Hopei
Place Units - Japanese
1 fighter and 9 infantry placed in Japan
1 submarine and 1 transport placed in 132 Sea Zone
1 marine placed in Malaya
1 airfield placed in Hainan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.83
UK_Pacific regular : -1.00
Russians regular : -0.67
British regular : -0.17
sorry
I’m doing my turn rite now.
88709a61-3fc6-4c2d-8396-d8e82cd14c87-triplea_42185_9USA.tsvg
Bad round for America
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 122 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Caroline Islands to Anhwe
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 destroyers moved from 19 Sea Zone to 5 Sea Zone
Americans take 7 Sea Zone from Japanese
1 fighter moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 112 Sea Zone
Americans win, taking 112 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 20 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 2 submarines
Americans roll dice for 2 destroyers in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 5 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -16
Casualties for Americans: 2 destroyers
Battle in 122 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 122 Sea Zone
1 submarine owned by the Germans lost in 122 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Anhwe, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Anhwe, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 5 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Anhwe
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
5 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 89 Sea Zone
2 fighters moved from 94 Sea Zone to 89 Sea Zone
7 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 carrier and 2 fighters moved from 104 Sea Zone to 89 Sea Zone
2 transports moved from 27 Sea Zone to 11 Sea Zone
3 destroyers moved from 11 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 19 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 18 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 18 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
3 destroyers moved from 27 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery placed in Western United States
1 armour and 2 infantry placed in Brazil
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
2 destroyers and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -4.00
Japanese regular : 0.00
Italians regular : 0.33
Germans regular : 0.50
1f1ec841-2000-4860-ba68-16e06abbb12d-triplea_42185_9CHI.tsvg
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
5 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Tsinghai, round 4 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -1.00
413b584e-eaba-4e7c-b03b-29ec16650d91-USA, CHI, UK.tsvg
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 122 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Caroline Islands to Anhwe
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 destroyers moved from 19 Sea Zone to 5 Sea Zone
Americans take 7 Sea Zone from Japanese
1 fighter moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 112 Sea Zone
Americans win, taking 112 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 20 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 2 submarines
Americans roll dice for 2 destroyers in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 5 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -16
Casualties for Americans: 2 destroyers
Battle in 122 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 122 Sea Zone
1 submarine owned by the Germans lost in 122 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Anhwe, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Anhwe, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Anhwe, round 5 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Anhwe
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
5 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 89 Sea Zone
2 fighters moved from 94 Sea Zone to 89 Sea Zone
7 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 carrier and 2 fighters moved from 104 Sea Zone to 89 Sea Zone
2 transports moved from 27 Sea Zone to 11 Sea Zone
3 destroyers moved from 11 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 19 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 18 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 18 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
3 destroyers moved from 27 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery placed in Western United States
1 armour and 2 infantry placed in Brazil
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
2 destroyers and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
5 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Tsinghai, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Tsinghai, round 4 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Anglo-Egyptian Sudan to British Somaliland
British take British Somaliland from Italians
1 tactical_bomber moved from Eastern India to 82 Sea Zone
Combat - British
Battle in 82 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 82 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - British
1 tactical_bomber moved from 82 Sea Zone to Italian Somaliland
3 armour moved from Anglo-Egyptian Sudan to Italian Somaliland
2 mech_infantrys moved from Anglo-Egyptian Sudan to Italian Somaliland
3 mech_infantrys moved from Belgian Congo to Italian Somaliland
5 artilleries and 10 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
6 fighters moved from Anglo-Egyptian Sudan to Italian Somaliland
3 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 fighter moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Tsinghai
1 tactical_bomber moved from Eastern India to Szechwan
1 fighter moved from Yunnan to Szechwan
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Place Units - British
2 fighters and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,2,2,2,2,5,6,4,5,5,2,3,3,1,2,2,2,5,1,4,2,3,3,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -4.00
Japanese regular : -1.00
Italians regular : 0.33
Germans regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 harbour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Kursk
Italians take Kursk from Russians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
2 infantry moved from Egypt to Anglo-Egyptian Sudan
3 fighters and 3 tactical_bombers moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 3 fighters, 3 infantry and 3 tactical_bombers
French defend with 1 infantry; Americans defend with 1 armour and 1 infantry
Italians roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Anglo-Egyptian Sudan, round 2 : 4/9 hits, 4.00 expected hits
British roll dice for 1 armour and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the French lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 armour and 1 infantry
Casualties for French: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Malta
3 transports moved from 101 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from Southern Italy to 99 Sea Zone
3 infantry moved from Northern Italy to 99 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone
1 aaGun and 5 infantry moved from 101 Sea Zone to Syria
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Syria to Iraq
8 artilleries and 7 infantry moved from Egypt to Trans-Jordan
3 fighters and 3 tactical_bombers moved from Anglo-Egyptian Sudan to Egypt
2 cruisers moved from 101 Sea Zone to 100 Sea Zone
1 fighter moved from Egypt to 100 Sea Zone
1 carrier moved from 101 Sea Zone to 100 Sea Zone
1 battleship moved from 101 Sea Zone to 100 Sea Zone
1 destroyer moved from 101 Sea Zone to 100 Sea Zone
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 harbour placed in Crete
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.17
British regular : -1.17
007388a5-a6fb-4f02-a44a-55ce3a9e6874-triplea_42185_9ANZ & FRE.tsvg
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 64 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 aaGun moved from New Zealand to 65 Sea Zone
1 aaGun and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from 55 Sea Zone to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
2 infantry moved from 25 Sea Zone to Midway
2 artilleries moved from 25 Sea Zone to Midway
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 artilleries, 1 factory_minor, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northern Belarus to Southern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
3 armour, 8 artilleries, 9 infantry and 3 mech_infantrys moved from Northern Belarus to Novgorod
3 artilleries and 4 infantry moved from Leningrad to Novgorod
2 armour, 15 artilleries, 16 infantry and 5 mech_infantrys moved from Vologda to Novgorod
2 infantry moved from Rostov to Stalingrad
2 bombers moved from Southern Italy to Stalingrad
1 armour moved from Southern Persia to Baluchistan
Germans take Baluchistan from UK_Pacific
1 armour moved from Baluchistan to Western India
Germans take Western India from UK_Pacific
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in French Madagascar
Battle in Novgorod
Germans attack with 5 armour, 26 artilleries, 29 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 26 artilleries, 29 infantry and 8 mech_infantrys in Novgorod, round 2 : 23/68 hits, 22.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking French Madagascar from French, taking Novgorod from Russians with 5 armour, 26 artilleries, 28 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 3 bombers and 1 destroyer in 112 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Americans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Stalingrad
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Stalingrad, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 armour, 3 artilleries and 2 mech_infantrys moved from Ukraine to Rostov
4 armour and 3 mech_infantrys moved from Northern Caucasus to Rostov
1 armour moved from Northeast Persia to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
2 bombers moved from Stalingrad to Rostov
7 bombers moved from Southern Italy to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
1 aaGun moved from Vologda to Novgorod
1 infantry moved from Archangel to Vologda
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
3 bombers moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
1 factory_minor placed in Southern Persia
3 artilleries placed in Ukraine
3 artilleries placed in Leningrad
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : 0.83
bb8b95f8-6bc9-40b0-a99d-224cb3e52666-triplea_42185_10Russia.tsvg
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
2 infantry moved from Kazakhstan to Northern Caucasus
3 infantry moved from Kazakhstan to Stalingrad
1 armour moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northern Caucasus
1 fighter moved from Kazakhstan to Stalingrad
1 fighter moved from Gorky to Stalingrad
2 infantry moved from Tula to Kursk
1 fighter moved from Gorky to Kursk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Samara to Northern Sinkiang
1 armour and 2 mech_infantrys moved from Kansu to Szechwan
1 infantry moved from Kansu to Inner Mongolia
1 artillery moved from Kansu to Inner Mongolia
1 infantry moved from Eastern Sinkiang to Tsinghai
1 artillery and 3 infantry moved from Northern Sinkiang to Kansu
1 infantry moved from Urals to Northern Sinkiang
1 mech_infantry moved from Russia to Komi
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Nenetsia to Vologda
4 fighters moved from Gorky to Vologda
1 infantry moved from Gorky to Vologda
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Gorky to Yaroslavl
1 infantry moved from Gorky to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 4 fighters and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 4 infantry in Vologda, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Stalingrad, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northern Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Russians retreated to Bryansk
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kursk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kursk, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kursk
Russians win, taking Kursk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kursk to Tula
2 infantry moved from Russia to Tula
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Kazakhstan
1 fighter moved from Vologda to Evenkiyskiy
1 fighter moved from Yakut S.S.R. to Buryatia
1 fighter moved from Buryatia to Sakha
1 aaGun and 9 infantry moved from Buryatia to Sakha
3 fighters moved from Vologda to Russia
1 infantry moved from Kazakhstan to Uzbekistan
2 fighters moved from Stalingrad to Russia
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Tula
Place Units - Russians
2 infantry placed in Urals
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,5,4,3
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.00
Russians regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery moved from Malaya to 132 Sea Zone
1 artillery and 3 transports moved from 132 Sea Zone to 42 Sea Zone
1 artillery and 4 infantry moved from Sumatra to 42 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
4 battleships, 2 cruisers and 2 marines moved from 38 Sea Zone to 40 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 40 Sea Zone to Eastern India
1 fighter and 2 tactical_bombers moved from 38 Sea Zone to Eastern India
5 fighters and 5 tactical_bombers moved from 132 Sea Zone to Eastern India
2 bombers moved from Malaya to Eastern India
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
3 fighters moved from Hainan to Kwangtung
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Siam
1 infantry moved from Shan State to Siam
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
5 fighters moved from Japan to 20 Sea Zone
1 submarine moved from 132 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 38 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Eastern India
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 2 marines and 7 tactical_bombers
British defend with 3 aaGuns, 4 artilleries, 13 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/9 hits, 1.50 expected hits
Japanese roll dice for 4 battleships and 2 cruisers in Eastern India, round 2 : 3/6 hits, 3.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 2 marines and 7 tactical_bombers in Eastern India, round 2 : 11/23 hits, 10.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 13 infantry and 1 mech_infantry in Eastern India, round 2 : 6/18 hits, 6.00 expected hits
4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Eastern India
3 aaGuns owned by the British and 11 infantry owned by the British lost in Eastern India
Japanese roll dice for 2 bombers, 6 fighters, 2 marines and 7 tactical_bombers in Eastern India, round 3 : 10/17 hits, 9.17 expected hits
UK_Pacific roll dice for 4 artilleries, 2 infantry and 1 mech_infantry in Eastern India, round 3 : 3/7 hits, 2.33 expected hits
2 fighters owned by the Japanese and 1 marine owned by the Japanese lost in Eastern India
1 mech_infantry owned by the British, 4 artilleries owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 2 bombers, 4 fighters, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 1 marine
Casualties for British: 3 aaGuns, 4 artilleries, 13 infantry and 1 mech_infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Siam
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Siam, round 2 : 2/3 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 20 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
5 fighters moved from 20 Sea Zone to Japan
5 artilleries and 1 infantry moved from Amur to Northern Manchuria
1 infantry moved from Kiangsi to Hunan
1 armour moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Anhwe
1 aaGun and 5 artilleries moved from Hopei to Kiangsi
1 fighter moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
2 carriers moved from 38 Sea Zone to 40 Sea Zone
4 carriers moved from 132 Sea Zone to 40 Sea Zone
1 carrier moved from 132 Sea Zone to 21 Sea Zone
2 fighters moved from Kwangtung to 21 Sea Zone
2 transports moved from 37 Sea Zone to 21 Sea Zone
2 destroyers moved from 132 Sea Zone to 21 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 40 Sea Zone
4 destroyers moved from 38 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangtung to Kiangsi
2 bombers moved from Eastern India to Malaya
Place Units - Japanese
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
2 artilleries and 1 infantry placed in Malaya
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 1.17
British AA : -1.50
ANZAC regular : -0.33
UK_Pacific regular : 0.67
b343241f-3567-40bb-88bc-bd16bb99061f-triplea_42185_10 USA, CHI, UK.tsvg
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
4 fighters moved from 89 Sea Zone to Morocco
1 battleship moved from 89 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 2 infantry in Morocco, round 2 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
5 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 carrier moved from 89 Sea Zone to 93 Sea Zone
1 carrier moved from 89 Sea Zone to 93 Sea Zone
3 fighters moved from Morocco to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
2 cruisers and 2 destroyers moved from 89 Sea Zone to 93 Sea Zone
3 transports moved from 89 Sea Zone to 88 Sea Zone
2 armour and 4 infantry moved from Brazil to 88 Sea Zone
2 armour, 4 infantry and 3 transports moved from 88 Sea Zone to 89 Sea Zone
2 armour and 4 infantry moved from 89 Sea Zone to French West Africa
1 carrier and 2 fighters moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 3 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 25 Sea Zone to 15 Sea Zone
11 fighters and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
Place Units - Americans
1 factory_minor placed in Alaska
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
3 infantry placed in Brazil
2 transports placed in 11 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Hopei
1 artillery moved from Tsinghai to Honan
2 infantry moved from Inner Mongolia to Honan
6 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Honan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 artillery owned by the Chinese retreated to Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
5 artilleries and 10 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 mech_infantry moved from British Somaliland to Anglo-Egyptian Sudan
3 armour and 5 mech_infantrys moved from Italian Somaliland to Anglo-Egyptian Sudan
1 fighter moved from Italian Somaliland to 74 Sea Zone
3 armour moved from Belgian Congo to Anglo-Egyptian Sudan
2 fighters moved from Union of South Africa to Italian Somaliland
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 74 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 74 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Anglo-Egyptian Sudan
British attack with 6 armour, 5 artilleries, 10 infantry and 6 mech_infantrys
Italians defend with 3 infantry
British roll dice for 6 armour, 5 artilleries, 10 infantry and 6 mech_infantrys in Anglo-Egyptian Sudan, round 2 : 13/27 hits, 9.17 expected hits
Italians roll dice for 3 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 6 armour, 5 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Non Combat Move - British
1 fighter moved from 74 Sea Zone to Italian Somaliland
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 destroyer and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 artilleries moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
Place Units - British
3 armour placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3
British collect 23 PUs (3 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : -1.00
Japanese regular : 1.00
Italians regular : -0.33
British regular : 3.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
8 artilleries and 7 infantry moved from Trans-Jordan to Egypt
1 aaGun and 5 infantry moved from Syria to 101 Sea Zone
1 aaGun, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 100 Sea Zone
1 aaGun, 1 fighter and 5 infantry moved from 100 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Malta to 100 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to Egypt
1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
3 artilleries and 6 infantry moved from Iraq to Northwest Persia
Place Units - Italians
2 armour and 1 mech_infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
3dd841ef-469e-49e9-8f20-3f96676ecad6-triplea_42185_10 ANZ & FRE.tsvg
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
1 fighter owned by the ANZAC retreated
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from New South Wales to Queensland
1 fighter moved from 56 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 13 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Stalingrad
1 infantry moved from Rostov to Northern Caucasus
1 armour moved from Southern Caucasus to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Leningrad to Stalingrad
2 bombers moved from Rostov to Northern Caucasus
2 bombers moved from Leningrad to Stalingrad
5 bombers moved from Leningrad to Northern Caucasus
1 armour moved from Western India to Central India
Germans take Central India from UK_Pacific
1 armour moved from Central India to Baluchistan
1 infantry moved from Archangel to Vologda
3 bombers moved from Western Germany to Vologda
2 infantry moved from Novgorod to Vologda
Combat - Germans
Battle in Northern Caucasus
Germans attack with 1 armour, 7 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 7 bombers and 1 infantry in Northern Caucasus, round 2 : 4/9 hits, 4.17 expected hits
Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 1 armour, 7 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Stalingrad
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Stalingrad, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Stalingrad, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 3 bombers and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 3 bombers and 3 infantry in Vologda, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 3 bombers and 2 infantry in Vologda, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Vologda, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 3 bombers and 1 infantry in Vologda, round 4 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Southern Belarus to Northern Belarus
3 artilleries and 4 infantry moved from Leningrad to Northern Belarus
3 bombers moved from Vologda to Leningrad
5 armour and 8 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun, 26 artilleries and 25 infantry moved from Novgorod to Northern Belarus
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
5 fighters and 3 tactical_bombers moved from Southern Italy to Ukraine
7 bombers moved from Northern Caucasus to Ukraine
2 bombers moved from Stalingrad to Ukraine
1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
1 aaGun moved from Rostov to Ukraine
2 armour and 2 mech_infantrys moved from Rostov to Ukraine
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 118 Sea Zone to 116 Sea Zone
Place Units - Germans
3 transports placed in 116 Sea Zone
10 infantry placed in Germany
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Leningrad
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Southern Persia
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : -3.33
Germans regular : -2.67
512b327e-7caf-4cd6-a600-20194c7bf95c-triplea_42185_11Russia.tsvg
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
2 infantry moved from Gorky to Vologda
1 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
2 infantry moved from Samara to Stalingrad
1 infantry moved from Samara to Stalingrad
3 infantry moved from Kazakhstan to Northern Caucasus
1 armour moved from Turkmenistan to Northeast Persia
Russians take Northeast Persia from Germans
1 armour moved from Northeast Persia to Turkmenistan
1 infantry moved from Uzbekistan to Turkmenistan
1 mech_infantry moved from Szechwan to French Indo China
Russians take French Indo China from Japanese
1 infantry moved from Tsinghai to Honan
1 artillery and 1 infantry moved from Inner Mongolia to Honan
1 artillery and 3 infantry moved from Kansu to Inner Mongolia
1 mech_infantry moved from Northern Sinkiang to Inner Mongolia
1 mech_infantry moved from Szechwan to Honan
1 infantry moved from Northern Sinkiang to Kansu
2 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Siberia
1 fighter moved from Sakha to Siberia
7 infantry moved from Sakha to Buryatia
1 fighter moved from Evenkiyskiy to Buryatia
1 mech_infantry moved from Komi to Yenisey
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northern Caucasus
2 fighters moved from Russia to Novgorod
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Stalingrad
1 fighter moved from Tula to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Stalingrad, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 fighters and 3 infantry in Stalingrad, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Stalingrad
1 infantry owned by the Germans lost in Stalingrad
Russians roll dice for 2 fighters and 1 infantry in Stalingrad, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
1 infantry owned by the Germans lost in Stalingrad
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Honan
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Honan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Russians win, taking Honan from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Caucasus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Northern Caucasus, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in Northern Caucasus
1 infantry owned by the Germans lost in Northern Caucasus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
1 armour owned by the Germans lost in Northern Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Siberia
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Siberia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Buryatia
Russians attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 7 infantry in Buryatia, round 2 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 1 fighter and 6 infantry in Buryatia, round 3 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 6 infantry in Buryatia, round 4 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Russia
2 fighters moved from Vologda to Russia
1 infantry moved from Tula to Saratov
1 armour moved from Kazakhstan to Samara
2 armour and 2 mech_infantrys moved from Tula to Samara
1 infantry moved from Kursk to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Russia
3 infantry moved from Tula to Russia
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Samara
2 fighters moved from Stalingrad to Samara
3 artilleries moved from Kazakhstan to Samara
7 infantry moved from Kazakhstan to Samara
4 fighters and 7 infantry moved from Russia to Samara
2 armour moved from Gorky to Samara
11 infantry moved from Gorky to Yaroslavl
6 artilleries moved from Gorky to Yaroslavl
3 aaGuns moved from Gorky to Samara
1 fighter moved from Buryatia to Sakha
1 fighter moved from Siberia to Sakha
Place Units - Russians
2 infantry placed in Urals
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,6,6
Russians collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 2.33
Russians regular : -2.33
@dawgoneit I currently have 13 global victory cities and I don’t there’s much of a chance for you to take any back. I was assuming you’d get Stalingrad there. If you want to maybe send a stronger attack and edit that to keep the game going, that would be fine with me.
yeah. I do believe you have this one