The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Kweichow to Hunan
1 Artillery and 1 Elite moved from Hupeh to Anhwei
1 Artillery and 1 Elite moved from Hupeh to Shansi
2 Infantrys moved from Suiyuan to Shansi
2 Infantrys moved from Hupeh to Anhwei
1 Adv.Fighter moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
1 Adv.Fighter moved from Hupeh to Hunan
1 Fighter moved from Hupeh to Shansi
Purchase Units - Chinese
Chinese buy 9 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Shansi
2 Tanks owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Tanks
Battle in Anhwei
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 3 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hunan, round 3 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Hunan, round 3 : 1/3 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Hunan
2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Hunan to Hupeh
1 Adv.Fighter moved from Anhwei to Hupeh
1 Fighter moved from Shansi to Hupeh
3 Infantrys moved from Ningsia to Suiyuan
2 Tanks moved from Gobi Altai to Suiyuan
1 Tank moved from Gobi Altai to Shensi
1 Infantry moved from Szechwan to Kweichow
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
3 Infantrys moved from Lanchow to Szechwan
4 Tanks moved from Urumqi to Gobi Altai
1 Artillery moved from E.Qinghai to Ningsia
2 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
Place Units - Chinese
3 Infantrys placed in Hupeh
6 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - British
2 Infantrys moved from Bombay to Rajputana
1 Artillery moved from Delhi to Rajputana
1 Adv.Fighter moved from Bombay to Madras
1 Tank moved from Delhi to Madras
1 Mech.Inf moved from Hyderabad to Mysore
British take Mysore from Hisaichi
1 Mech.Inf moved from Mysore to Madras
4 Tanks moved from Hyderabad to Madras
1 Bomber moved from Delhi to Madras
Purchase Units - British
British buy 2 Artillerys, 2 Destroyers, 1 Elite, 10 Infantrys, 3 Submarines, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Rajputana
British attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Rajputana, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Rajputana, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Rajputana, round 3 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Rajputana, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Rajputana
British win, taking Rajputana from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Madras
British attack with 1 Adv.Fighter, 1 Bomber, 1 Mech.Inf and 5 Tanks
Hisaichi defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll AA dice in Madras : 0/2 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Mech.Inf and 5 Tanks in Madras, round 2 : 5/8 hits, 4.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Adv.Fighter, 1 Bunker, 3 Infantrys and 1 Tank in Madras, round 2 : 3/6 hits, 2.67 expected hits
2 Tanks owned by the British and 1 Mech.Inf owned by the British lost in Madras
1 Tank owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Madras
British roll dice for 1 Adv.Fighter, 1 Bomber and 3 Tanks in Madras, round 3 : 2/5 hits, 2.67 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 1 Bunker in Madras, round 3 : 1/2 hits, 1.17 expected hits
1 Tank owned by the British lost in Madras
1 Bunker owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi lost in Madras
British win, taking Madras from Hisaichi with 1 Adv.Fighter, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf and 3 Tanks
Casualties for Hisaichi: 1 Adv.Fighter, 1 Bunker, 3 Infantrys and 1 Tank
Non Combat Move - British
1 Elite and 2 Infantrys moved from Delhi to Hyderabad
1 Artillery and 1 Infantry moved from Bihar to Hyderabad
1 Bomber moved from Madras to Italian East Africa
1 Adv.Fighter moved from Madras to Hyderabad
1 AAGun and 1 Infantry moved from Bihar to Assam
1 Tank moved from N.Thailand to Assam
2 Artillerys and 6 Infantrys moved from Lower Egypt to New Valley
3 Infantrys moved from Iraq to Palestine
3 Infantrys moved from W.Iran to Iraq
2 Transports moved from 56 Sea Zone to 57 Sea Zone
3 Infantrys moved from Italian East Africa to 57 Sea Zone
3 Infantrys and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
3 Infantrys moved from Cairo to Lower Egypt
Place Units - British
3 Infantrys and 2 Tanks placed in Delhi
2 Infantrys placed in Bombay
2 Submarines placed in 56 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Cairo
2 Infantrys and 1 Tank placed in Italian East Africa
1 Transport placed in 2 Sea Zone
2 Destroyers, 1 Submarine and 1 Transport placed in 18 Sea Zone
1 Artillery and 1 Infantry placed in Manchester
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British regular : 0.67
Hisaichi AA : -0.33
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Anzac
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
1 Infantry moved from Canberra to 122 Sea Zone
1 Infantry and 1 Transport moved from 122 Sea Zone to 114 Sea Zone
1 Tank moved from Port Moresby to 114 Sea Zone
1 Infantry and 1 Tank moved from 114 Sea Zone to New Britain
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in New Britain
Anzac attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in New Britain
Anzac win, taking New Britain from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers and 2 Destroyers moved from 65 Sea Zone to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Artillery moved from Northern Territory to Western Australia
4 Infantrys moved from Canberra to New South Wales
2 Destroyers and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 9 Infantrys moved from Port Moresby to West Papua
1 Infantry moved from Milne Bay to West Papua
Place Units - Anzac
2 Transports placed in 67 Sea Zone
1 Elite placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
1 Artillery and 2 Infantrys placed in Port Moresby
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Anzac
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
1 Infantry moved from Canberra to 122 Sea Zone
1 Infantry and 1 Transport moved from 122 Sea Zone to 114 Sea Zone
1 Tank moved from Port Moresby to 114 Sea Zone
1 Infantry and 1 Tank moved from 114 Sea Zone to New Britain
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in New Britain
Anzac attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in New Britain
Anzac win, taking New Britain from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers and 2 Destroyers moved from 65 Sea Zone to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Artillery moved from Northern Territory to Western Australia
4 Infantrys moved from Canberra to New South Wales
2 Destroyers and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 9 Infantrys moved from Port Moresby to West Papua
1 Infantry moved from Milne Bay to West Papua
Place Units - Anzac
2 Transports placed in 67 Sea Zone
1 Elite placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
1 Artillery and 2 Infantrys placed in Port Moresby
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Infantry and 1 Mech.Inf; Remaining resources: 1 PUs;
Non Combat Move - Dutch
1 Infantry moved from Amazon to Bolivia
3 Infantrys moved from Suriname to Amazon
Place Units - Dutch
1 Infantry and 1 Mech.Inf placed in Suriname
1 Bunker placed in Java
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 8
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Infantry and 1 Mech.Inf; Remaining resources: 1 PUs;
Non Combat Move - Dutch
1 Infantry moved from Amazon to Bolivia
3 Infantrys moved from Suriname to Amazon
Place Units - Dutch
1 Infantry and 1 Mech.Inf placed in Suriname
1 Bunker placed in Java
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 19 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Port Moresby: 1 AAGun
EDIT: Adding units owned by Anzac to West Papua: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@dawgoneit Damn… you were doing very well with Japan up until that naval battle. That was a disaster for Hisaichi…
a30af7ad-4dd1-4011-9c5d-d27af8d747c1-triplea_42177_8finn.tsvg
Game History
Round: 8
Combat Move - Finns
3 Infantrys moved from N.Karelia to Vyborg
3 Infantrys moved from Helsinki to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Vyborg
2 Fighters moved from Helsinki to Vyborg
1 Elite, 2 Infantrys and 1 Tank moved from Oslo to Nordland
Purchase Units - Finns
Finns buy 1 Fighter and 8 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Fighters and 6 Infantrys
Russians defend with 5 Infantrys
Finns roll dice for 2 Fighters and 6 Infantrys in Vyborg, round 2 : 2/8 hits, 1.67 expected hits
Russians roll dice for 5 Infantrys in Vyborg, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Finns lost in Vyborg
2 Infantrys owned by the Russians lost in Vyborg
Finns roll dice for 2 Fighters and 4 Infantrys in Vyborg, round 3 : 2/6 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Vyborg, round 3 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Finns lost in Vyborg
2 Infantrys owned by the Russians lost in Vyborg
Finns roll dice for 2 Fighters and 1 Infantry in Vyborg, round 4 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 5 Infantrys
Casualties for Russians: 5 Infantrys
Battle in Nordland
Finns attack with 1 Elite, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Finns roll dice for 1 Elite, 2 Infantrys and 1 Tank in Nordland, round 2 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Finns loses 0 PUs for violating Nordlands neutrality.
Finns win, taking Nordland from Neutral with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Murmansk to N.Karelia
2 Fighters moved from Vyborg to Helsinki
Place Units - Finns
6 Infantrys placed in Helsinki
1 Fighter and 2 Infantrys placed in Middle Norrland
Turn Complete - Finns
Finns collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Finns regular : 3.00
Russians regular : 2.00
Neutral regular : -0.33
09a43f12-8dd2-4ed4-b1ef-8458fff36afc-triplea_42177_8Rom.tsvg
Game History
Round: 8
Combat Move - Romanians
1 Infantry moved from Brest to Minsk
2 Infantrys moved from Kiev to Minsk
1 Infantry moved from Kiev to Minsk
3 Infantrys moved from Vinnytsia to Donetsk
2 Adv.Fighters and 1 Fighter moved from Kiev to Minsk
1 Adv.Fighter moved from Kiev to Donetsk
1 Fighter moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 1 Fighter and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 1 Elite
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Russians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 4 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 Artillery and 1 Elite
Battle in Minsk
Romanians attack with 2 Adv.Fighters, 1 Fighter and 4 Infantrys
Russians defend with 3 Infantrys
Romanians roll dice for 2 Adv.Fighters, 1 Fighter and 4 Infantrys in Minsk, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 3 Infantrys in Minsk, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Romanians lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Romanians roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in Minsk, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Romanians roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in Minsk, round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Romanians win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Romanians: 4 Infantrys
Casualties for Russians: 3 Infantrys
Non Combat Move - Romanians
2 Adv.Fighters and 1 Fighter moved from Minsk to Kiev
1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev
Place Units - Romanians
1 Fighter and 2 Infantrys placed in Kiev
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : -3.00
Russians regular : 0.67
2fa6697f-83de-44aa-8498-d61490eae9f4-triplea_42177_8Thai.tsvg
Game History
Round: 8
Combat Move - Thai
1 Elite and 1 Infantry moved from S.Thailand to N.Thailand
1 Elite and 1 Infantry moved from S.Thailand to Burma
1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Elite and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Elite and 1 Infantry in Burma, round 2 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Elite and 1 Infantry in Burma, round 3 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Elite and 1 Infantry in Burma, round 4 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.Thailand
Thai attack with 1 Elite and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Elite and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from Chinese with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Elite and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Thai regular : 0.00
British regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Americans
1 Infantry moved from New Caledonia to 121 Sea Zone
1 Cruiser moved from 115 Sea Zone to 114 Sea Zone
1 Infantry moved from New Caledonia to 114 Sea Zone
1 Infantry and 1 S.Submarine moved from 121 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to New Ireland
1 Bomber moved from Port Moresby to New Ireland
1 Bomber moved from Port Moresby to New Georgia
1 Bomber moved from Port Moresby to New Ireland
2 Adv.Fighters moved from 115 Sea Zone to New Georgia
2 Adv.Fighters moved from 115 Sea Zone to New Ireland
2 Battleships moved from 115 Sea Zone to 114 Sea Zone
2 Infantrys moved from New Caledonia to 115 Sea Zone
2 Infantrys and 1 Transport moved from 115 Sea Zone to 114 Sea Zone
2 Infantrys moved from 114 Sea Zone to New Georgia
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 11 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in New Georgia
Americans attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship and 1 Cruiser in New Georgia, round 2 : 2/2 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in New Georgia
Americans win, taking New Georgia from Yamamoto with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in New Ireland
Americans attack with 2 Adv.Fighters, 2 Bombers and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in New Ireland, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in New Ireland
Americans win, taking New Ireland from Yamamoto with 2 Adv.Fighters, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
2 Bombers moved from New Ireland to West Papua
2 Adv.Fighters moved from New Ireland to 114 Sea Zone
1 Bomber moved from New Georgia to West Papua
2 Adv.Fighters moved from New Georgia to 114 Sea Zone
1 Infantry and 1 Tank moved from New Caledonia to 115 Sea Zone
1 Artillery and 2 Infantrys moved from New Caledonia to 115 Sea Zone
1 Artillery, 1 B.Transport, 2 Carriers, 3 Destroyers, 3 Infantrys, 2 Submarines, 1 Tank and 1 Transport moved from 115 Sea Zone to 114 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 114 Sea Zone to West Papua
4 Infantrys moved from San Francisco to 83 Sea Zone
2 Adv.Fighters moved from San Francisco to 91 Sea Zone
1 B.Transport, 4 Infantrys and 2 Submarines moved from 83 Sea Zone to 91 Sea Zone
4 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Transport moved from 35 Sea Zone to 39 Sea Zone
1 Artillery moved from S.Chile to 39 Sea Zone
1 Submarine moved from 35 Sea Zone to 34 Sea Zone
1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport, 5 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
5 Infantrys moved from W.Morocco to E.Morocco
5 Infantrys moved from Mauritania to W.Morocco
1 Tank moved from Mauritania to E.Morocco
1 Tank moved from Rio de Oro to W.Morocco
1 Artillery and 3 Infantrys moved from Rio de Oro to Mauritania
5 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
1 Artillery and 2 Infantrys moved from Canarians to 34 Sea Zone
1 Artillery and 2 Infantrys moved from 34 Sea Zone to Mauritania
1 Fighter moved from 34 Sea Zone to Rio de Oro
2 Infantrys moved from South Central USA to 25 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 B.Transport moved from 32 Sea Zone to 25 Sea Zone
2 Infantrys and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Bahia
1 Artillery and 1 Transport moved from 39 Sea Zone to 35 Sea Zone
1 Artillery moved from 35 Sea Zone to Bahia
Place Units - Americans
1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone
3 Infantrys placed in South Atlantic USA
5 Infantrys placed in South Central USA
1 Adv.Fighter and 2 Submarines placed in 34 Sea Zone
1 Artillery and 1 Infantry placed in Salvador
1 Artillery and 2 Infantrys placed in San Francisco
1 Destroyer and 1 Transport placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Russians
2 Adv.Fighters moved from Arkhangelsk to Vyborg
1 Adv.Fighter moved from Arkhangelsk to N.Karelia
1 Fighter moved from Arkhangelsk to N.Karelia
1 Fighter moved from Arkhangelsk to Vyborg
2 Infantrys moved from S.Karelia to N.Karelia
2 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Novgorod
Russians take Novgorod from Germans
1 Infantry moved from Kursk to Minsk
Russians take Minsk from Germans
2 Infantrys moved from Yaroslavl to Smolensk
1 Artillery moved from Kursk to Smolensk
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Crimea
1 Artillery moved from Rostov to Donetsk
3 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Moscow to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Infantry moved from Rostov to Donetsk
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 25 Infantrys, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/5 hits, 1.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 2/5 hits, 1.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 1/4 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Smolensk
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Smolensk, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Smolensk, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber and 5 Infantrys
Romanians defend with 3 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber and 5 Infantrys in Donetsk, round 2 : 1/7 hits, 2.00 expected hits
Romanians roll dice for 3 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Donetsk
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Donetsk, round 3 : 2/5 hits, 1.67 expected hits
Romanians roll dice for 2 Infantrys in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Donetsk
2 Infantrys owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 3 Infantrys
Casualties for Romanians: 3 Infantrys
Battle in Crimea
Russians attack with 1 Artillery and 1 Elite
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Elite in Crimea, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Russians
1 Infantry moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
1 Artillery moved from Stalingrad to Rostov
3 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
6 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Vologda to S.Karelia
2 Adv.Fighters and 1 Fighter moved from Vyborg to Arkhangelsk
1 Adv.Fighter and 1 Fighter moved from N.Karelia to Arkhangelsk
2 Tanks moved from Moscow to Kursk
8 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Tank moved from S.Karelia to Arkhangelsk
1 Bomber moved from Donetsk to Moscow
1 Artillery and 2 Infantrys moved from Khatanga to Bulun
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Krasnoyarsk to Irkutsk
4 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Novosibirsk
2 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
Place Units - Russians
1 Bunker placed in N.Buryat Mongolia
5 Infantrys and 1 Mot.Inf placed in Sibirsky
3 Infantrys and 2 Tanks placed in Sverdlovsk
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery and 4 Infantrys placed in Stalingrad
1 Artillery and 3 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Artillery, 5 Infantrys and 2 Tanks placed in Moscow
Turn Complete - Russians
Russians collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33
Finns regular : 0.00
Germans regular : -0.67
Russians regular : -3.50
TripleA Turn Summary for game: World At War
Game History
Round: 9
Purchase Units - French
French buy 2 Artillerys, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - French
1 Artillery and 6 Infantrys moved from Palestine to Lower Egypt
4 Artillerys, 2 Elites, 20 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco
1 Cruiser, 1 Destroyer and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
Place Units - French
1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Chinese
1 Artillery and 1 Elite moved from Suiyuan to Chahar
1 Artillery moved from Hupeh to Anhwei
2 Infantrys moved from Hupeh to Anhwei
1 Adv.Fighter moved from Hupeh to Anhwei
1 Artillery and 2 Infantrys moved from Suiyuan to Shansi
1 Adv.Fighter moved from Hupeh to Anhwei
1 Fighter moved from Hupeh to Shansi
1 Tank moved from Shensi to Anhwei
1 Infantry moved from Suiyuan to Chahar
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys and 1 Tank
Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/6 hits, 2.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 3/3 hits, 1.17 expected hits
2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese roll dice for 2 Adv.Fighters and 1 Tank in Anhwei, round 3 : 1/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Chinese lost in Anhwei
1 Infantry owned by the Hisaichi lost in Anhwei
2 Adv.Fighters owned by the Chinese retreated
Hisaichi win with 1 Tank remaining. Battle score for attacker is -9
Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Hisaichi: 2 Infantrys
Battle in Chahar
Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
2 Adv.Fighters moved from Anhwei to Hupeh
1 Fighter moved from Shansi to Hupeh
2 Tanks moved from Suiyuan to Hupeh
1 Infantry moved from Szechwan to Yunnan
2 Infantrys moved from Szechwan to Hupeh
3 Infantrys moved from Lanchow to Szechwan
1 Artillery and 1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Ningsia to Suiyuan
4 Tanks moved from Gobi Altai to Shensi
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys and 1 Elite placed in Hupeh
6 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Destroyer, 16 Infantrys, 2 Submarines, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - British
1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Artillery and 6 Infantrys moved from Lower Egypt to New Valley
1 Tank moved from Italian East Africa to New Valley
1 Transport moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Artillery, 1 Elite and 2 Infantrys moved from Cairo to Lower Egypt
3 Infantrys moved from Palestine to Lower Egypt
3 Infantrys moved from Iraq to Palestine
1 Bomber moved from Italian East Africa to Lower Egypt
2 Tanks moved from Delhi to Assam
1 Adv.Fighter moved from Hyderabad to Assam
1 Artillery, 1 Elite and 3 Infantrys moved from Hyderabad to Calcutta
3 Infantrys moved from Delhi to Bihar
1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
2 Tanks moved from Madras to Calcutta
2 Infantrys moved from Bombay to Rajputana
1 Submarine moved from 114 Sea Zone to 67 Sea Zone
Place Units - British
1 Bunker placed in Assam
5 Infantrys placed in Madras
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
2 T.Boats placed in 56 Sea Zone
1 Adv.Fighter, 1 Destroyer and 2 Submarines placed in 18 Sea Zone
1 Artillery and 3 Infantrys placed in Cairo
2 Infantrys and 1 Tank placed in Italian East Africa
3 Infantrys placed in Manchester
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :