Germany 1
Newenr85(X) v Mike64 G40
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Kweichow 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi 11 infantry moved from Kansu to Shensi Place Units - Chinese 3 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 91 Sea Zone to 112 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Morocco to 110 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 submarine moved from 101 Sea Zone to 123 Sea Zone 2 mech_infantrys moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska 1 fighter moved from Western United States to 2 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 112 Sea Zone Americans attack with 4 fighters Germans defend with 5 transports 5 transports owned by the Germans lost in 112 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 35 Casualties for Germans: 5 transports Battle in 123 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 110 Sea Zone Americans attack with 1 bomber, 1 cruiser and 2 destroyers Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Alaska Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Americans lost in Alaska 1 infantry owned by the Japanese lost in Alaska 2 fighters owned by the Americans retreated Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 2 mech_infantrys Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to British Columbia 2 fighters moved from Alaska to British Columbia 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 carriers moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from 110 Sea Zone to Morocco 1 infantry moved from Algeria to Tunisia Place Units - Americans 1 carrier placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 fighters and 2 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Kweichow 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi 11 infantry moved from Kansu to Shensi Place Units - Chinese 3 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tobruk 1 infantry moved from Yunnan to French Indo China 1 fighter moved from India to French Indo China Combat - British Battle in Tobruk British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 2.50 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/5 hits, 1.67 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Tobruk 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tobruk 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 1 artillery owned by the British retreated to Alexandria Italians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 3 infantry and 1 mech_infantry Battle in French Indo China British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 fighter owned by the British retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 infantry moved from Burma to Yunnan 1 fighter moved from French Indo China to Burma 4 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 1 armour moved from Iraq to Eastern Persia 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Algeria to Morocco 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Italians regular : 1.33 Japanese regular : 2.00 Germans regular : -0.33 British regular : 0.17 -
@mike64 Hi Mike sorry but need little help. I am running on local some simulations regarding our game and i am getting this message

Do i pick default casualties or i ask you what to pick? -
those are just what the software picks. you would ask me for my casualty selection. some people will give a list of Order Of Loss - OOL- before the battle to speed things up. for example in another game my opponent said to take subs then destroyer then fighters. some people will want to go round by round in more interesting situations.
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@mike64 ok started real round

what is your lose? -
sorry. take hit on battleship
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 2 battleships and 2 cruisers; Americans defend with 2 carriers, 1 cruiser, 2 destroyers and 4 fighters Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 4 fighters in 110 Sea Zone, round 2 : 12/13 hits, 6,83 expected hits 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 110 Sea Zone Americans win with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is -22 Casualties for Italians: 1 bomber and 1 fighter Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Bessarabia: 2 armour EDIT: Adding units owned by Italians to Bessarabia: 4 infantry EDIT: Removing units owned by Italians from Bessarabia: 1 armour EDIT: Removing units owned by Italians from Romania: 1 armour EDIT: Removing units owned by Italians from Romania: 4 infantry EDIT: Adding units owned by Italians to Bessarabia: 2 artilleries EDIT: Removing units owned by Italians from Romania: 2 artilleries EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Americans regular : 5,17 Italians regular : -0,17 -
are you familiar with battle calculator?
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@newenr85 Edited NCM, before pushing moved units from Romania to Basarabia
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@mike64 Yes i am, i am rookie so i have to use it :) there is no way for me to calculate it in my brain :)
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@newenr85 aaaa it look like i messed up my Italian it was combat move not ncm, can you fix it in your turn?
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 carrier moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs]Combat Hit Differential Summary :
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just saw your message. did not look but you can edit before Germany
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 carrier moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs] Combat Move - French 1 destroyer moved from 39 Sea Zone to 74 Sea Zone 1 cruiser moved from 39 Sea Zone to 44 Sea Zone French take 41 Sea Zone from Japanese Combat - French Battle in 44 Sea Zone French attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone French win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 74 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 74 Sea Zone 1 submarine owned by the Japanese lost in 74 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 French regular : 0.33 -
tv time with wife. away for a few hours.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 4 artilleries moved from Eastern Poland to Bessarabia 15 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Non Combat Move - Germans 2 fighters moved from Eastern Poland to Western Germany 2 bombers moved from Western Germany to Germany 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 4 artilleries moved from Germany to Poland 3 armour moved from Germany to Eastern Poland 2 infantry moved from Karelia to Novgorod 1 cruiser moved from 126 Sea Zone to 112 Sea Zone 1 battleship moved from 111 Sea Zone to 112 Sea Zone Place Units - Germans 2 destroyers and 1 submarine placed in 112 Sea Zone 2 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany 3 artilleries placed in Novgorod 1 infantry placed in France 1 infantry placed in Southern France 1 infantry placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Samara to Western Ukraine 1 mech_infantry moved from Bryansk to Volgograd Russians take Volgograd from Japanese 1 armour moved from Egypt to Alexandria Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 15 infantry moved from Kansu to Shensi 1 fighter moved from Evenkiyskiy to Shensi 1 aaGun and 3 infantry moved from Novosibirsk to Kansu 1 infantry moved from Kazakhstan to Tsinghai 1 artillery moved from Rostov to Bryansk 6 artilleries and 13 infantry moved from Ukraine to Bryansk 3 infantry moved from Russia to Smolensk 3 artilleries moved from Smolensk to Bryansk 3 artilleries moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Samara to Kansu 2 infantry moved from Samara to Novosibirsk 2 infantry moved from Bryansk to Smolensk Place Units - Russians 1 infantry placed in Ukraine 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 32 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.67 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 2 artilleries, 3 battleships, 4 carriers, 3 cruisers, 6 destroyers, 4 fighters, 6 infantry, 6 submarines, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 artilleries, 3 battleships, 4 carriers, 3 cruisers, 6 destroyers, 4 fighters, 6 infantry, 6 submarines, 4 tactical_bombers and 4 transports Americans defend with 1 destroyer Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 battleships, 4 carriers, 3 cruisers, 6 destroyers, 4 fighters, 6 submarines, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 aaGun and 2 infantry moved from Chahar to Anhwe 1 tactical_bomber moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry moved from Hopei to Anhwe 1 mech_infantry moved from Sakha to Buryatia 1 infantry moved from Buyant-Uhaa to Amur Place Units - Japanese 1 factory_minor placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Kiangsu 2 bombers and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to Tobruk 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from British Columbia to Alaska 1 fighter moved from British Columbia to Alaska 1 mech_infantry moved from Western United States to Alaska Combat - Americans Battle in Marshall Islands Battle in Tobruk Americans attack with 1 bomber Italians defend with 1 artillery Americans roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Tobruk Italians win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Alaska Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from British Columbia to 26 Sea Zone 1 fighter moved from Alaska to Western United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Samoa 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Morocco to Southeast Mexico 1 submarine moved from 123 Sea Zone to 106 Sea Zone Place Units - Americans 1 destroyer and 6 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 3 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :





