L26 PTV MikawaGunichi (X+15) vs Ghostglider


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            2 transports moved from 93 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery, 4 fighters, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Gibraltar
                Americans attack with 2 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
                Germans defend with 2 artilleries, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/12 hits, 4.00 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Americans lost in Gibraltar
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/9 hits, 3.50 expected hits
                    Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 artillery owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 4 infantry
                Casualties for Germans: 2 artilleries and 3 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Gibraltar to 93 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 infantry moved from French West Africa to 85 Sea Zone
            1 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 2 infantry moved from Tsinghai to Honan
            1 artillery and 2 infantry moved from Tsinghai to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery moved from Tsinghai to Inner Mongolia
            1 fighter moved from Hopei to Inner Mongolia
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Northern Manchuria
            4 infantry placed in Inner Mongolia
            1 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 2 fighters and 2 tactical_bombers moved from Morocco to 98 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 infantry moved from Egypt to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Crete
            1 fighter moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Crete
            Battle in 98 Sea Zone
                British attack with 1 bomber, 3 fighters and 2 tactical_bombers
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British lost in 98 Sea Zone
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking Crete from Italians with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 100 Sea Zone to Rostov
            3 fighters moved from Egypt to Rostov
            1 bomber, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
            1 bomber moved from 100 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Morocco to Algeria
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            1 armour moved from Eastern India to Yunnan
            1 aaGun moved from Shan State to Burma
            1 aaGun, 1 artillery and 12 infantry moved from Shan State to Yunnan
            1 infantry moved from Szechwan to Hopei
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 carrier placed in 100 Sea Zone
            2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
            UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -3.00
    Italians regular : 0.67
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : 2.00
    British regular : -1.33
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Tunisia
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in Gibraltar causes 5 damage total. 
            Battle in Tunisia
                Italians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 armour
                    Italians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tunisia, round 2 : 5/7 hits, 3.33 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            2 fighters and 2 tactical_bombers moved from Tunisia to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
            1 battleship, 2 carriers, 2 cruisers, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 bomber moved from Gibraltar to Southern France
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 1.67
    British AA : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 62 PUs; 
            Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Ukraine
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Novgorod
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            4 bombers moved from Western Germany to 128 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 4 bombers, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers and 1 destroyer in 128 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 4 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            4 bombers moved from 128 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to France
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            3 aaGuns, 5 artilleries, 16 infantry and 1 mech_infantry moved from Leningrad to Novgorod
            3 infantry moved from Vyborg to Leningrad
            2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Karelia to Archangel
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Baltic States to Leningrad
            3 fighters and 1 tactical_bomber moved from Baltic States to Southern Italy
            1 infantry moved from Western Germany to Germany
            2 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 95 Sea Zone
            2 fighters placed in Western Germany
            1 artillery and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Kursk
                  Russians take Kursk from Germans
            1 armour moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 armour moved from Southern Belarus to Bryansk
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 artillery and 10 infantry moved from Yaroslavl to Smolensk
            4 infantry moved from Russia to Smolensk
            5 infantry moved from Bryansk to Smolensk
            2 fighters and 1 tactical_bomber moved from Rostov to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber in Smolensk, round 2 : 5/23 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Yaroslavl
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Bryansk to Smolensk
            14 infantry moved from Rostov to Kursk
            2 armour, 1 artillery and 2 mech_infantrys moved from Rostov to Kursk
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Northern Sinkiang to Kansu
            3 infantry moved from Urals to Northern Sinkiang
            2 artilleries moved from Bryansk to Kursk
            1 aaGun moved from Bryansk to Kursk
            5 infantry moved from Bryansk to Smolensk
            16 infantry moved from Bryansk to Kursk
            2 armour and 2 mech_infantrys moved from Kursk to Bryansk
            1 aaGun moved from Bryansk to Kursk
            1 infantry moved from Northwest Persia to Southern Caucasus
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            3 infantry placed in Siberia
            1 artillery and 2 infantry placed in Urals
            Russians undo move 3.
            1 artillery and 2 infantry placed in Urals
            Russians undo move 1.
            1 artillery and 6 infantry placed in Russia
            Russians undo move 3.
            1 infantry placed in Stalingrad
            1 artillery and 5 infantry placed in Russia
            Russians undo move 3.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,5,2
            Russians collect 34 PUs (2 lost to blockades); end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter, 1 harbour and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 2 infantry moved from Anhwe to Hopei
            2 bombers moved from French Indo China to Hopei
            1 artillery moved from Kiangsi to Hopei
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 marine moved from Northern Australia to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            2 battleships, 1 cruiser and 2 marines moved from 55 Sea Zone to 38 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 56 Sea Zone to 38 Sea Zone
            1 infantry and 3 marines moved from 38 Sea Zone to Malaya
            1 artillery and 10 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 mech_infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 fighter moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Malaya
                Japanese attack with 1 fighter, 1 infantry and 3 marines
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking New Zealand from ANZAC, taking Malaya from UK_Pacific with 1 fighter and 3 marines remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 4 artilleries, 2 bombers and 2 infantry
                British defend with 1 infantry; Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 4 artilleries, 2 bombers and 2 infantry in Hopei, round 2 : 3/8 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Hopei
                    2 infantry owned by the Chinese and 1 infantry owned by the British lost in Hopei
                    Japanese roll dice for 4 artilleries and 2 bombers in Hopei, round 3 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                    1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 artilleries and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 carriers and 1 destroyer moved from 55 Sea Zone to 132 Sea Zone
            1 fighter moved from Malaya to 132 Sea Zone
            2 fighters moved from Kwangsi to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 artillery moved from Victoria to New South Wales
            1 armour moved from Western Australia to New South Wales
            2 destroyers moved from 55 Sea Zone to 64 Sea Zone
            1 destroyer moved from 50 Sea Zone to 51 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            2 bombers moved from Hopei to French Indo China
            1 aaGun moved from Kiangsi to Hopei
            1 infantry moved from Chahar to Shansi
            1 infantry moved from Jehol to Anhwe
            2 aaGuns and 2 infantry moved from Jehol to Shansi
            1 tactical_bomber moved from Caroline Islands to French Indo China
            3 tactical_bombers moved from 55 Sea Zone to 132 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
            2 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 aaGun and 6 infantry moved from Kiangsu to Kiangsi
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            2 fighters moved from Caroline Islands to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 fighter moved from Japan to 6 Sea Zone
            3 fighters moved from 55 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            3 artilleries and 1 harbour placed in French Indo China
            3 infantry placed in New South Wales
            1 artillery and 2 infantry placed in Kiangsu
            1 fighter and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -1.17
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
            2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
            2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            4 fighters moved from 93 Sea Zone to Tunisia
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
            1 fighter moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
            1 battleship moved from 27 Sea Zone to 31 Sea Zone
            1 battleship moved from 31 Sea Zone to 50 Sea Zone
            1 battleship moved from 50 Sea Zone to 51 Sea Zone
            1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Gilbert Islands
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to sz34?


  • @Ghostglider no thanks


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
            2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
            2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            4 fighters moved from 93 Sea Zone to Tunisia
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
            1 fighter moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
            1 battleship moved from 27 Sea Zone to 31 Sea Zone
            1 battleship moved from 31 Sea Zone to 50 Sea Zone
            1 battleship moved from 50 Sea Zone to 51 Sea Zone
            1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Gilbert Islands
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Gilbert Islands
            Battle in Malta
            Battle in Solomon Islands
            Battle in Tunisia
                Americans attack with 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/9 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 5/9 hits, 3.50 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Gilbert Islands from Japanese, taking Malta from Italians, taking Solomon Islands from Japanese, taking Tunisia from Italians with 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in 51 Sea Zone
                Americans attack with 1 battleship, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 51 Sea Zone
                Americans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone
            2 carriers moved from 27 Sea Zone to 49 Sea Zone
            1 carrier moved from 27 Sea Zone to 50 Sea Zone
            1 fighter moved from 51 Sea Zone to 50 Sea Zone
            3 submarines moved from 27 Sea Zone to 7 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 fighters moved from Western United States to 50 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from Central United States to 104 Sea Zone
            2 transports moved from 93 Sea Zone to 91 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 93 Sea Zone to 96 Sea Zone
            4 fighters moved from Tunisia to 96 Sea Zone
            1 bomber moved from Southern France to United Kingdom
            2 aaGuns moved from Central United States to Southeast Mexico
            2 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 27 Sea Zone to 50 Sea Zone
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 fighter and 2 infantry moved from Inner Mongolia to Chahar
            1 artillery and 4 infantry moved from Inner Mongolia to Shansi
            1 artillery and 2 infantry moved from Honan to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 2 artilleries and 6 infantry
                Japanese defend with 2 aaGuns and 4 infantry
                    Chinese roll dice for 2 artilleries and 6 infantry in Shansi, round 2 : 3/8 hits, 2.00 expected hits
                    Japanese roll dice for 2 aaGuns and 4 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Shansi
                    Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 3 : 0/7 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 4 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shansi
                    Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 5 : 3/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 16
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 aaGuns and 4 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Inner Mongolia
            1 fighter moved from Inner Mongolia to Kansu
            2 artilleries and 1 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Shansi
            Chinese undo move 1.
            1 infantry placed in Yunnan
            1 artillery and 3 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British repair damage of 3x harbour; Remaining resources: 35 PUs; 
            British buy 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
            1 infantry moved from Trans-Jordan to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Libya
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Tobruk
            1 infantry moved from Italian Somaliland to British Somaliland
                  British take British Somaliland from Italians
    
        Combat - British
            Battle in Cyprus
            Battle in Libya
            Battle in Tobruk
                British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking Cyprus from Italians, taking Libya from Italians, taking Tobruk from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 destroyer moved from 100 Sea Zone to 97 Sea Zone
            2 carriers moved from 100 Sea Zone to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone
            3 fighters moved from Tobruk to Malta
            1 tactical_bomber moved from Tobruk to 96 Sea Zone
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to Alexandria
            2 aaGuns, 1 armour, 1 artillery and 17 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Rostov to Southern Persia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 cruiser and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from Eastern India to Central India
            1 bomber moved from Egypt to Southern Persia
            3 fighters moved from Rostov to Southern Persia
            1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 1 infantry moved from Egypt to Alexandria
    
        Place Units - British
            1 tactical_bomber placed in United Kingdom
            3 submarines placed in 100 Sea Zone
            1 submarine placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,5,4,4,4,2,2,5,3,2,6,4,2,2
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -1.00
    Japanese regular : -1.33
    Italians regular : -1.17
    Germans AA : -0.17
    British regular : 1.17
    

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
            1 bomber moved from Southern France to Malta
            1 fighter moved from 95 Sea Zone to 101 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Ghostglider There is a scramble option to 97 and an intercept option from Malta for you


  • No scramble
    Max intercept, thanks

  • 25 24

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
            1 bomber moved from Southern France to Malta
            1 fighter moved from 95 Sea Zone to 101 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Air Battle in Malta
                Italians attacks with 4 units heading to Malta
                British launches 3 interceptors out of Malta
                    Attackers Fire,  : 0/4 hits, 0.83 expected hits
                    Defenders Fire,  : 2/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Malta
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Malta
                    British roll AA dice in Malta : 0/2 hits, 0.33 expected hits
                Bombing raid in Malta rolls: 5,5 and causes: 6 damage to unit: airfield
                Bombing raid in Malta causes 6 damage total. 
            Battle in 101 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Gibraltar
            Battle in 97 Sea Zone
                Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 97 Sea Zone
                Italians win, taking Gibraltar from British with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from 101 Sea Zone to Greece
            4 infantry moved from Bulgaria to Greece
            2 transports moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Malta to 97 Sea Zone
            1 bomber moved from Malta to Southern Italy
            1 artillery moved from Southern Italy to Northern Italy
            2 armour and 2 mech_infantrys moved from Ukraine to Romania
            1 aaGun and 2 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British AA : -0.33
    Defenders Fire,  : 1.00
    Attackers Fire,  : -0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Southern Persia
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Yunnan to Burma
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Solomon Islands
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 40 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 fighter moved from Leningrad to Vologda
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
            4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            2 fighters moved from Western Germany to 98 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Ghostglider Scramble from 96?


  • Yes - Max. Scramble

  • 25 24

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 fighter moved from Leningrad to Vologda
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
            4 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            2 fighters moved from Western Germany to 98 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of 96 Sea Zone to defend against the attack in 98 Sea Zone
            Battle in Vologda
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 4 bombers, 1 carrier, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
                British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 fighters
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers, 1 carrier, 2 destroyers, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.67
    

    Savegame


  • @Ghostglider OOL please (no sub hits)

    faf8d64c-7be3-4e2a-be2c-b3677d7fc6d2-image.png

Suggested Topics

  • 4
  • 33
  • 101
  • 103
  • 134
  • 110
  • 67
  • 108
Axis & Allies Boardgaming Custom Painted Miniatures

61

Online

18.0k

Users

40.7k

Topics

1.8m

Posts