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  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Tunisia: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Italians from Algeria: 1 armour and 1 artillery
            EDIT: Adding units owned by Italians to Libya: 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Removing units owned by Italians from Tobruk: 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Romania: 1 armour and 3 infantry
            EDIT: Removing units owned by Italians from Bulgaria: 1 armour and 3 infantry
            EDIT: Adding units owned by Italians to Romania: 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
            EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Southern France: 1 aaGun
            EDIT: Turning off Edit Mode
            Germans repair damage of 3x factory_minor; Remaining resources: 86 PUs; 
            Germans buy 5 armour, 3 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 cruiser moved from 110 Sea Zone to 111 Sea Zone
            5 transports moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 111 Sea Zone
            1 bomber moved from Western Germany to 108 Sea Zone
            1 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
                  Germans take Novgorod from Russians
            3 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Vyborg
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
    
        Combat - Germans
            Battle in Scotland
            Battle in 108 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber in 108 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in 108 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Germans lost in 108 Sea Zone
                    1 destroyer owned by the Americans lost in 108 Sea Zone
                Americans win, taking Scotland from British with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Southern France
            2 tactical_bombers moved from Normandy Bordeaux to Southern France
            2 artilleries moved from Normandy Bordeaux to Southern France
            2 fighters moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to France
            2 bombers moved from France to Western Germany
    
        Place Units - Germans
            2 infantry placed in Southern France
            1 infantry placed in United Kingdom
            1 armour, 1 artillery and 1 infantry placed in France
            2 fighters placed in Western Germany
            4 armour placed in Germany
            1 artillery and 2 infantry placed in Germany
            1 artillery and 1 infantry placed in United Kingdom
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Ukraine to Novgorod
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
            1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from Ukraine to Eastern Poland
    
        Combat - Russians
            Russians creates battle in territory 106 Sea Zone
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Novgorod
                Russians win, taking 106 Sea Zone from Germans, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Iraq
                Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Iraq
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            6 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            3 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Timguska to Kansu
            2 infantry moved from Olgiy to Kansu
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Ulaanbaatar to Dzavhan
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ukraine to Rostov
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 fighter placed in Ukraine
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 39 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -2.33
    Neutral_Axis regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Siam to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 fighter moved from Siam to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 armour moved from Kwangtung to French Indo China
            1 armour moved from Sikang to Volgograd
                  Japanese take Kazakhstan from Russians
                  Japanese take Volgograd from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 bombers moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/5 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Caroline Islands to Japan
            1 tactical_bomber moved from Caroline Islands to Japan
            2 bombers moved from Philippines to Kwangtung
            2 fighters moved from Philippines to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Chahar to Hopei
            1 armour moved from Kwangtung to Hunan
            1 armour moved from Kwangtung to Kwangsi
            1 artillery moved from Kiangsu to Anhwe
            2 armour moved from Kiangsu to Hunan
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Hunan
    
        Place Units - Japanese
            1 cruiser and 1 transport placed in 6 Sea Zone
            2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 2,00
    UK_Pacific regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 fighter moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                    1 mech_infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 3 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                    Americans roll dice for 1 bomber and 1 fighter in Tunisia, round 4 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Morocco
            1 bomber moved from Tunisia to Morocco
            1 artillery moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Italians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 fighter moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                    1 mech_infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 3 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                    Americans roll dice for 1 bomber and 1 fighter in Tunisia, round 4 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Morocco
            1 bomber moved from Tunisia to Morocco
            1 artillery moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Morocco to Algeria
    
        Non Combat Move - British
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            2 artilleries and 1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Trans-Jordan to Persia
            1 armour moved from Egypt to Iraq
            1 fighter moved from Burma to India
            2 artilleries and 5 infantry moved from India to Burma
            1 infantry moved from India to Burma
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 transport moved from 71 Sea Zone to 83 Sea Zone
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Italians regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Non Combat Move - ANZAC
            1 carrier moved from 52 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
            ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 20 Optional[PUs]
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Non Combat Move - ANZAC
            1 carrier moved from 52 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
            ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 20 Optional[PUs]
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Scotland to 111 Sea Zone
            1 infantry and 1 transport moved from 111 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 bomber moved from Western Germany to Novgorod
    
        Combat - Germans
            Battle in Iceland
            Battle in Novgorod
                Germans attack with 1 bomber and 5 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 5 infantry in Novgorod, round 2 : 1/6 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Iceland from British, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Germany
            1 aaGun, 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            1 aaGun, 1 armour, 2 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
            4 armour moved from Germany to Eastern Poland
            1 artillery moved from Germany to Poland
            2 infantry moved from Germany to Poland
            2 aaGuns moved from Germany to Poland
            2 fighters moved from Western Germany to Eastern Poland
            1 cruiser moved from 111 Sea Zone to 126 Sea Zone
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in France
            1 infantry placed in United Kingdom
            1 infantry placed in Southern France
            1 fighter placed in Western Germany
            3 armour, 4 artilleries and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 fighters moved from Ukraine to Volgograd
            2 infantry moved from Central Mongolia to Dzavhan
    
        Combat - Russians
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Volgograd
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 factory_minor
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 armour owned by the Japanese lost in Volgograd
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Evenkiyskiy
            1 infantry moved from Olgiy to Kansu
            6 infantry moved from Timguska to Kansu
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Volgograd to Russia
            2 infantry moved from Novosibirsk to Samara
            6 infantry moved from Bryansk to Ukraine
            1 artillery moved from Ukraine to Rostov
            2 infantry moved from Western Ukraine to Ukraine
            2 aaGuns, 6 artilleries and 16 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            2 aaGuns, 3 artilleries and 17 infantry moved from Belarus to Smolensk
            8 infantry moved from Russia to Bryansk
            1 aaGun moved from Timguska to Kansu
            1 fighter moved from Volgograd to Russia
            1 armour moved from Iraq to Egypt
            3 infantry moved from Timguska to Kansu
            1 aaGun and 3 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 33 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Germans regular : 0.33
    Russians regular : -0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 4 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    
        Combat - Japanese
            Battle in Celebes
            Battle in Alaska
    
        Non Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Kwangtung to Japan
            1 armour moved from French Indo China to Hunan
            1 artillery moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Chahar
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 infantry moved from Hopei to Kweichow
    
        Place Units - Japanese
            1 carrier and 4 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Morocco to 110 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 101 Sea Zone to 123 Sea Zone
            2 mech_infantrys moved from Western United States to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to 2 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • scramble sz 112 ?


  • @mike64 no


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Morocco to 110 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 101 Sea Zone to 123 Sea Zone
            2 mech_infantrys moved from Western United States to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to 2 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 112 Sea Zone
                Americans attack with 4 fighters
                Germans defend with 5 transports
                    5 transports owned by the Germans lost in 112 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 35
                Casualties for Germans: 5 transports
            Battle in 123 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 123 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 cruiser and 2 destroyers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Alaska
                Americans attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Americans lost in Alaska
                    1 infantry owned by the Japanese lost in Alaska
                2 fighters owned by the Americans retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 2 mech_infantrys
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 2 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to British Columbia
            2 fighters moved from Alaska to British Columbia
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from 110 Sea Zone to Morocco
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            4 fighters and 2 mech_infantrys placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 1.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            11 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Morocco to 110 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 101 Sea Zone to 123 Sea Zone
            2 mech_infantrys moved from Western United States to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to 2 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 112 Sea Zone
                Americans attack with 4 fighters
                Germans defend with 5 transports
                    5 transports owned by the Germans lost in 112 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 35
                Casualties for Germans: 5 transports
            Battle in 123 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 123 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 cruiser and 2 destroyers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Alaska
                Americans attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Americans lost in Alaska
                    1 infantry owned by the Japanese lost in Alaska
                2 fighters owned by the Americans retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 2 mech_infantrys
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 2 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to British Columbia
            2 fighters moved from Alaska to British Columbia
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from 110 Sea Zone to Morocco
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            4 fighters and 2 mech_infantrys placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            11 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Alexandria to Tobruk
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tobruk
            1 infantry moved from Yunnan to French Indo China
            1 fighter moved from India to French Indo China
    
        Combat - British
            Battle in Tobruk
                British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/5 hits, 1.67 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Tobruk
                    1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                1 artillery owned by the British retreated to Alexandria
                Italians win with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 3 infantry and 1 mech_infantry
            Battle in French Indo China
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                1 fighter owned by the British retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 fighter moved from French Indo China to Burma
            4 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from Persia to West India
            1 armour moved from Iraq to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from Algeria to Morocco
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 83 Sea Zone to 91 Sea Zone
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Italians regular : 1.33
    Japanese regular : 2.00
    Germans regular : -0.33
    British regular : 0.17
    

    Savegame


  • @mike64 Hi Mike sorry but need little help. I am running on local some simulations regarding our game and i am getting this message
    17bf7530-89e1-482f-8f92-8ad18d788fa7-image.png
    Do i pick default casualties or i ask you what to pick?

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