Pls put 1 of the UK DD’s from Gibraltar in the English Channel or I’ll do it nect turn
2025 PTV Playoffs Mikawagunichi (X+10) vs Axis-Dominion
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour moved from Romania to Bulgaria 1 infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,4,1,6,4,2,5,3,5,2,3,3 Italians collect 1 PU (7 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 28 Sea Zone to 27 Sea Zone 1 infantry moved from Hopei to Anhwe Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour moved from Bulgaria to Albania Italians take Albania from Americans 1 armour moved from Albania to Bulgaria 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 3 tactical_bombers moved from Western Germany to 128 Sea Zone 2 bombers moved from Germany to 128 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 2 bombers, 1 destroyer and 3 tactical_bombers British defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer and 3 tactical_bombers in 128 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 128 Sea Zone 1 submarine owned by the British lost in 128 Sea Zone Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Germans 2 fighters moved from Germany to Southern Italy 1 tactical_bomber moved from France to Germany 5 tactical_bombers moved from Western Germany to Germany 1 bomber moved from 128 Sea Zone to Germany 3 tactical_bombers moved from 128 Sea Zone to France 1 artillery and 1 infantry moved from Southern France to Northern Italy 8 artilleries and 8 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 1 armour and 2 mech_infantrys moved from Eastern Poland to Romania 1 armour moved from Southern Belarus to Romania 1 artillery moved from Bessarabia to Romania 3 aaGuns, 23 artilleries and 44 infantry moved from Southern Belarus to Northern Belarus 4 infantry moved from Leningrad to Northern Belarus 1 carrier and 5 transports moved from 118 Sea Zone to 117 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 1 carrier, 4 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from Finland to 118 Sea Zone 10 infantry moved from 118 Sea Zone to Leningrad 1 bomber moved from 128 Sea Zone to Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 6 infantry moved from Western Germany to Austria 6 infantry moved from Normandy Bordeaux to France 7 infantry moved from Holland Belgium to France 1 infantry moved from France to Southern France 3 armour and 3 mech_infantrys moved from Bulgaria to Romania Place Units - Germans 3 infantry placed in Leningrad 3 artilleries and 7 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,4,3,4,4,1,4,2,4,6,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3,6,1,2,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1 Germans collect 47 PUs (7 lost to blockades); end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans regular : 0.17 British regular : 0.83 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Anhwe to Inner Mongolia 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Inner Mongolia Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Inner Mongolia Russians roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Russians win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Inner Mongolia to Anhwe 1 fighter moved from Kursk to Greece 3 fighters moved from Russia to Greece 13 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Kursk 2 infantry moved from Kursk to Ukraine 2 infantry moved from Bryansk to Kursk 1 aaGun moved from Russia to Smolensk 4 artilleries moved from Bryansk to Smolensk 67 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Gorky to Yaroslavl 1 aaGun moved from Amur to Siberia 3 artilleries and 8 infantry moved from Amur to Northern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 infantry moved from Amur to Northern Manchuria 10 infantry moved from Amur to Siberia Place Units - Russians 2 fighters placed in Russia 1 artillery and 2 infantry placed in Siberia 1 infantry placed in Russia Russians undo move 2. 1 artillery and 1 infantry placed in Siberia 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,4,6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Russians collect 33 PUs (6 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -2.00 -
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 battleship, 2 carriers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to Korea 1 fighter moved from 7 Sea Zone to Korea 2 infantry moved from Chahar to Jehol 1 artillery moved from Southern Manchuria to Jehol 2 infantry moved from Kiangsu to Shantung 1 tactical_bomber moved from Japan to Shantung 1 fighter moved from 7 Sea Zone to Shantung 1 infantry moved from Hunan to Hopei Japanese take Hopei from Chinese 1 artillery moved from Hunan to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Kwangsi to Kweichow 1 armour and 2 mech_infantrys moved from French Indo China to Kweichow 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 3 transports moved from 132 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 5 infantry moved from 132 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 fighter moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Shan State 1 artillery moved from Brazil to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 85 Sea Zone 1 artillery moved from 85 Sea Zone to French West Africa Combat - Japanese Battle in French West Africa Battle in Kweichow Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking French West Africa from Americans, taking Kweichow from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsi 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 4 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 5 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Malaya, round 2 : 1/7 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Malaya, round 3 : 1/7 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from Western Australia to South Australia 1 battleship, 3 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 64 Sea Zone 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 64 Sea Zone 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 2 carriers and 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 43 Sea Zone 1 fighter moved from Shan State to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone 2 fighters moved from Yunnan to 132 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Shantung to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Japan 8 infantry moved from Japan to 7 Sea Zone 8 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from 20 Sea Zone to Southern Manchuria 4 infantry moved from 20 Sea Zone to Kiangsu Place Units - Japanese 1 battleship and 2 carriers placed in 64 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Southern Manchuria 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -2.67 UK_Pacific regular : -1.33 Russians regular : -1.00 -
TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Combat Move - British 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter moved from Burma to Yunnan 2 fighters moved from Burma to Shan State 1 destroyer moved from 93 Sea Zone to 85 Sea Zone Combat - BritishCombat Hit Differential Summary :
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any scrambles?
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@axis-dominion no thanks
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 fighter moved from Hawaiian Islands to Marshall Islands 2 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to Brazil 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Greece 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Brazil Battle in Marshall Islands Americans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Marshall Islands, round 2 : 1/9 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marshall Islands 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Brazil from Japanese, taking Marshall Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Marshall Islands to 32 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 2 destroyers and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 2 carriers and 1 fighter moved from 27 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 65 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 65 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from 32 Sea Zone to Wake Island 4 carriers, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 aaGun and 1 infantry moved from 32 Sea Zone to Wake Island 1 tactical_bomber moved from Western United States to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Wake Island 1 tactical_bomber moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 carrier moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 108 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 marine moved from Morocco to 94 Sea Zone 1 battleship and 1 marine moved from 94 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from 32 Sea Zone to Wake Island 4 fighters moved from 32 Sea Zone to Wake Island 1 fighter moved from 32 Sea Zone to Wake Island 1 fighter moved from 32 Sea Zone to Wake Island 1 fighter moved from 32 Sea Zone to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 fighter moved from 99 Sea Zone to Greece Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by French from 93 Sea Zone: 1 infantry EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 93 Sea Zone: 2 transports EDIT: Adding units owned by French to 99 Sea Zone: 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Greece 1 harbour placed in Wake Island 1 transport placed in 104 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Honan to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Shansi 9 artilleries and 5 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 9 artilleries and 5 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 9 artilleries and 5 infantry in Kiangsi, round 2 : 3/14 hits, 4.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 9 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Burma Place Units - Chinese 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter moved from Burma to Yunnan 2 fighters moved from Burma to Shan State 1 destroyer moved from 93 Sea Zone to 85 Sea Zone Combat - British Battle in 85 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 85 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 3 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Yunnan to Kiangsi 2 fighters moved from Shan State to Eastern India 3 artilleries moved from Eastern India to Burma 2 mech_infantrys moved from Central India to Eastern India 1 infantry moved from Baluchistan to Central India 1 armour moved from Southern Persia to Central India 2 infantry moved from Southern Persia to Baluchistan 6 infantry moved from Eastern India to Burma 2 infantry moved from Burma to Eastern India 1 armour and 3 infantry moved from Egypt to 100 Sea Zone 1 armour, 3 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour, 1 fighter, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 fighters moved from United Kingdom to 99 Sea Zone 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 aaGun and 10 infantry moved from Anhwe to Kiangsi 1 fighter moved from Greece to 99 Sea Zone Place Units - British 3 infantry placed in Southern Persia 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5,4,4,4 UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -2.83 Japanese regular : 1.33 British regular : 3.17 -
TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Bulgaria to Albania Italians take Albania from Americans 1 armour moved from Albania to Bulgaria Combat - Italians Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,3,5,2,1,6,1,5,3,4,3,4,4 Italians collect 1 PU (8 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Anhwe to Kiangsi Combat Move - French Non Combat Move - French 2 infantry moved from 99 Sea Zone to Greece Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl 1 fighter moved from Leningrad to Yaroslavl 2 bombers moved from Germany to Yaroslavl 6 armour and 6 mech_infantrys moved from Romania to Western Ukraine 1 artillery moved from Romania to Bessarabia 3 fighters and 6 tactical_bombers moved from Germany to BessarabiaCombat Hit Differential Summary :
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@axis-dominion scramble?
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@mikawagunichi said in 2025 PTV Playoffs Mikawagunichi (X+10) vs Axis-Dominion:
@axis-dominion scramble?
let’s not. thanks
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl 1 fighter moved from Leningrad to Yaroslavl 2 bombers moved from Germany to Yaroslavl 6 armour and 6 mech_infantrys moved from Romania to Western Ukraine 1 artillery moved from Romania to Bessarabia 3 fighters and 6 tactical_bombers moved from Germany to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 3 fighters and 6 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 6 tactical_bombers in Bessarabia, round 2 : 3/10 hits, 5.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 6 armour and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Western Ukraine, round 2 : 4/12 hits, 5.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Yaroslavl Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Yaroslavl, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Romania to Western Ukraine 7 armour and 6 mech_infantrys moved from Romania to Bulgaria 6 infantry moved from Austria to Yugoslavia 1 carrier and 5 transports moved from 118 Sea Zone to 116 Sea Zone 2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 3 fighters and 6 tactical_bombers moved from Bessarabia to Northern Belarus 13 infantry moved from Leningrad to Northern Belarus 2 bombers and 1 fighter moved from Yaroslavl to Leningrad 3 artilleries and 7 infantry moved from Germany to Slovakia Hungary 2 infantry moved from France to Western Germany 1 tactical_bomber moved from France to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 tactical_bomber moved from France to Southern Italy Place Units - Germans 1 destroyer placed in 116 Sea Zone 10 artilleries placed in Germany 3 artilleries placed in Leningrad Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,1,3,4,1,4,3,2,6,5,5,3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,6,5,6,4,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4,5,6 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Gorky 2 fighters moved from Russia to Gorky 1 fighter and 1 tactical_bomber moved from Greece to Southern Belarus 2 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 2 infantry moved from Smolensk to Yaroslavl 1 artillery moved from Smolensk to Yaroslavl 1 artillery moved from Smolensk to Yaroslavl 2 infantry moved from Ukraine to Bessarabia 3 fighters moved from Greece to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 3 fighters and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Gorky Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Gorky, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Yaroslavl, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Yaroslavl, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Gorky to Russia 8 armour and 2 mech_infantrys moved from Bryansk to Smolensk 1 infantry moved from Kursk to Ukraine 3 fighters moved from Bessarabia to Kursk 1 fighter and 1 tactical_bomber moved from Southern Belarus to Smolensk 2 infantry moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Amur 1 aaGun, 3 artilleries and 16 infantry moved from Northern Manchuria to Amur 1 artillery moved from Siberia to Amur 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Russians undo move 1. 3 infantry placed in Siberia 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3,6,2 Russians collect 33 PUs (4 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.67





