scram of 111
BM Surfer (L+15) vs Farmboy (X)
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TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 fighters moved from 95 Sea Zone to Iraq 1 fighter moved from 91 Sea Zone to United Kingdom Turn Complete - RussiansCombat Hit Differential Summary :
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@farmboy said in BM Surfer (L+15) vs Farmboy (X):
@surfer said in BM Surfer (L+15) vs Farmboy (X):
@farmboy Ok. This is a crazy game. I’ve put practically every land unit I have Southern Europe!
yeah this is pretty wild. I don’t think I have seen this number of land units this concentrated ever before. We might be looking at some battles with 400+ units involved in the end game.
Ok…we’ve exceeded 400+ units. I’m going for 280 units in N. Italy alone. Looking closer to 600+ unit battle. Not really sure how this is going to work out, as I don’t see how anyone is going to be able to attack.
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@surfer we will see after the next German turn. I think I have enought to attack and get close to a 100% odds, but I certainly might be miscalculating.
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in Iwo Jima Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking Iwo Jima from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 fighters moved from French Indo China to 39 Sea Zone 1 fighter moved from French Indo China to India 1 armour, 23 artilleries, 25 infantry and 1 mech_infantry moved from Northwest Persia to Persia 3 infantry moved from India to West India 1 aaGun moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Buyant-Uhaa to Manchuria 1 artillery and 5 infantry moved from Amur to Manchuria 1 aaGun, 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Japan to 35 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Manchuria 2 bombers moved from French Indo China to Sikang 1 fighter moved from Northwest Persia to Sikang 1 fighter moved from Northwest Persia to India Place Units - Japanese 1 carrier and 2 transports placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 1 artillery and 2 infantry placed in India 1 submarine placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.17 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 11:03:36 PM
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 15 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Northern Italy to Greater Southern Germany Americans take Greater Southern Germany from Germans Combat - Americans Battle in Paulau Island Non Combat Move - Americans 3 transports moved from 95 Sea Zone to 97 Sea Zone 5 infantry and 1 mech_infantry moved from Greece to 97 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 9 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 2 fighters moved from Western United States to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 11 transports moved from 92 Sea Zone to 91 Sea Zone 3 armour, 15 artilleries, 9 infantry and 11 mech_infantrys moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Iraq to Egypt 2 fighters moved from Gibraltar to Normandy Bordeaux 4 infantry moved from Southern France to Northern Italy Place Units - Americans 1 armour and 2 artilleries placed in Northern Italy Americans undo move 1. 2 artilleries and 1 infantry placed in Northern Italy 1 armour and 2 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 3 infantry placed in Southern Italy 4 infantry placed in Eastern United States 2 infantry placed in Western United States 1 carrier and 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 5 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 3 carriers, 4 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 submarine moved from 109 Sea Zone to 110 Sea Zone 3 artilleries moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Combat Move - Italians 1 bomber moved from Western Germany to Northern Italy Combat - Italians Strategic bombing raid in Northern Italy Americans roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in Northern Italy Bombing raid in Northern Italy causes 0 damage total. Non Combat Move - Italians 1 armour moved from Germany to Western Germany 1 armour moved from Ukraine to Romania Turn Complete - ItaliansCombat Hit Differential Summary :
Americans AA : 0.83 -
TripleA Move Summary: French round 25
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Combat Move - French -
@surfer just wanted to check to confirm if the turn is done
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to be clear I’m asking just because you posted the combat move but not the final turn. I’ll probably do Germany now as I dont think there is any ncm France can do that would change the move, but if htere was an ncm you forgot, I imagine you could add it on Russia.
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actually just realized its the French combat move. not ncm. I’ll wait for you to confirm or finish the turn.
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@farmboy Yes, I was done. Sorry. I didn’t need to move the French.
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Southern France 2 infantry moved from Western Germany to Holland Belgium 1 bomber, 7 fighters and 2 tactical_bombers moved from Western Germany to Southern France 12 fighters moved from 112 Sea Zone to Holland Belgium 1 artillery and 17 infantry moved from Germany to Greater Southern Germany 24 artilleries and 54 infantry moved from Slovakia Hungary to Greater Southern Germany 1 infantry moved from Yugoslavia to Greater Southern Germany 1 armour moved from Bulgaria to Albania Germans take Albania from Americans 1 armour moved from Albania to Bulgaria 1 infantry moved from Bulgaria to Greece Germans take Greece from Americans Combat - Germans Battle in Holland Belgium Germans attack with 12 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 12 fighters and 2 infantry in Holland Belgium, round 2 : 6/14 hits, 6.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 12 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greater Southern Germany Germans attack with 25 artilleries and 72 infantry Americans defend with 1 infantry Germans roll dice for 25 artilleries and 72 infantry in Greater Southern Germany, round 2 : 24/97 hits, 24.50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 25 artilleries and 71 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 bomber, 7 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 bomber, 7 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 6/13 hits, 6.00 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Non Combat Move - Germans 1 bomber, 7 fighters and 2 tactical_bombers moved from Southern France to Western Germany 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 124 Sea Zone to 112 Sea Zone 12 fighters moved from Holland Belgium to 112 Sea Zone 1 aaGun and 1 marine moved from Western Germany to France 1 aaGun moved from Slovakia Hungary to Greater Southern Germany 1 aaGun moved from Germany to Western Germany 1 aaGun and 1 infantry moved from Bulgaria to Yugoslavia 4 armour and 14 mech_infantrys moved from Bulgaria to Greater Southern Germany 3 mech_infantrys moved from Romania to Greater Southern Germany 1 armour and 8 mech_infantrys moved from Ukraine to Romania 6 armour and 15 mech_infantrys moved from Germany to Greater Southern Germany 10 infantry moved from Western Germany to Greater Southern Germany 1 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd Place Units - Germans 3 infantry placed in France 10 artilleries placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Germans collect 73 PUs (1 lost to blockades); end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 78 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.83 British regular : -0.33 -
if you go all in on defending N Italy, and can manage to wipe out my units in France and S France without using units that need to be in N Italy this is what I get as a combat:

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@farmboy you do have a couple of other choices here too, but just thtought that was interesting. And I’m pretty sure its the largest combat I would have ever had if it happens.





