Do you scramble to SZ 112?
L26 PTV MikawaGunichi (X+15) vs Ghostglider
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 64 Sea Zone 3 marines moved from Queensland to 55 Sea Zone 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to New South Wales 2 cruisers and 2 marines moved from 55 Sea Zone to 64 Sea Zone 2 battleships and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 artillery, 1 infantry and 4 marines moved from 64 Sea Zone to New South Wales 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Caroline Islands to New South Wales 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from French Indo China to Kwangsi 3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Shansi 2 artilleries and 4 infantry moved from Queensland to New South Wales Combat - Japanese Battle in Shansi Japanese attack with 3 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Shansi, round 2 : 4/10 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New South Wales Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 marines and 3 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 marines and 3 tactical_bombers in New South Wales, round 2 : 9/21 hits, 8.67 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in New South Wales, round 2 : 5/14 hits, 6.00 expected hits 5 infantry owned by the Japanese lost in New South Wales 7 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 4 marines and 3 tactical_bombers in New South Wales, round 3 : 4/16 hits, 7.33 expected hits ANZAC roll dice for 1 armour and 3 fighters in New South Wales, round 3 : 2/4 hits, 2.50 expected hits 2 artilleries owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC and 3 fighters owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 marines and 3 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Japanese: 2 artilleries and 5 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 bombers, 3 fighters and 3 tactical_bombers moved from New South Wales to Queensland 1 destroyer moved from 47 Sea Zone to 34 Sea Zone 1 transport moved from 55 Sea Zone to 49 Sea Zone 2 infantry moved from Gilbert Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 carrier moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 3 tactical_bombers moved from Caroline Islands to Southern Manchuria 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns and 4 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsi to Anhwe 3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from 6 Sea Zone to Southern Manchuria 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from French Indo China to 20 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 3 transports moved from 55 Sea Zone to 35 Sea Zone 2 carriers and 2 destroyers moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from Shan State to French Indo China 1 destroyer moved from 6 Sea Zone to 7 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 transport placed in 7 Sea Zone 2 fighters and 4 infantry placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.17 ANZAC AA : -1.00 ANZAC regular : -1.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Brazil to 87 Sea Zone 1 infantry moved from Brazil to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in French West Africa Battle in Morocco Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from Southeast Mexico to 66 Sea Zone 1 artillery and 1 transport moved from 66 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 mech_infantry moved from Southeast Mexico to 66 Sea Zone 1 mech_infantry and 1 transport moved from 66 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from Southeast Mexico to 66 Sea Zone 1 aaGun moved from Southeast Mexico to 66 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 submarines and 1 transport moved from 66 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 3 fighters moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to 93 Sea Zone 2 aaGuns and 1 mech_infantry moved from Southeast Mexico to Central United States Place Units - Americans 1 artillery and 2 infantry placed in Central United States 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 2 fighters placed in Eastern United States Americans undo move 4. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Tsinghai to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Honan to Tsinghai Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 1 artillery and 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 3 fighters and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 2 PUs; Combat Move - British 1 bomber and 5 fighters moved from United Kingdom to 94 Sea Zone 1 battleship moved from 78 Sea Zone to 100 Sea Zone 1 carrier moved from 83 Sea Zone to 100 Sea Zone 2 cruisers and 2 destroyers moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Ethiopia to Kenya 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 fighter moved from Egypt to Kenya 1 fighter and 2 tactical_bombers moved from Egypt to 94 Sea Zone 1 fighter moved from Egypt to Kenya 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Kenya British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Kenya, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 100 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers Italians defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 destroyers in 100 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone British attack with 1 bomber, 6 fighters and 2 tactical_bombers Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport 1 submarine owned by the Germans submerged British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits 3 fighters owned by the British lost in 94 Sea Zone 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 94 Sea Zone British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 3 : 2/6 hits, 3.33 expected hits Germans roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 94 Sea Zone 1 fighter owned by the Germans and 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for British: 4 fighters Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Morocco 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 2 fighters moved from Kenya to Egypt 4 infantry moved from Burma to Yunnan 2 aaGuns, 1 artillery and 13 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Eastern India to Burma 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 transport placed in 109 Sea Zone 2 fighters placed in 100 Sea Zone 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2,1,1,1,6 British collect 34 PUs (1 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 armour placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 armourCombat Hit Differential Summary :
Chinese regular : -3.67 Italians regular : -1.00 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : 0.83 British regular : 1.67 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta Combat - Italians Battle in Malta Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 destroyer moved from 101 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Crete to 101 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 97 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 bomber moved from Greece to Southern Italy 4 infantry moved from Greece to Bulgaria 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 2 armour moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Gibraltar to 97 Sea Zone Place Units - Italians 1 tactical_bomber placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 1 destroyer placed in 99 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 66 Sea Zone to 27 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Leningrad 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Northern Belarus to Southern Belarus 4 fighters and 1 tactical_bomber moved from Baltic States to Southern Belarus Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Southern Belarus Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 armour, 2 artilleries, 6 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Northern Belarus to Western Ukraine 3 aaGuns, 3 artilleries and 14 infantry moved from Northern Belarus to Leningrad 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 4 fighters and 1 tactical_bomber moved from Southern Belarus to Baltic States 2 destroyers moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 4 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy Place Units - Germans 2 bombers and 1 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany 3 artilleries placed in France 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Leningrad 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Northern Belarus to Southern Belarus 4 fighters and 1 tactical_bomber moved from Baltic States to Southern Belarus Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Southern Belarus Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 armour, 2 artilleries, 6 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Northern Belarus to Western Ukraine 3 aaGuns, 3 artilleries and 14 infantry moved from Northern Belarus to Leningrad 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 4 fighters and 1 tactical_bomber moved from Southern Belarus to Baltic States 2 destroyers moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 4 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy Place Units - Germans 2 bombers and 1 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany 3 artilleries placed in France 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 -
@Ghostglider Use 2nd save please.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 2 fighters moved from Russia to Southern Belarus Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Southern Belarus to Rostov 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Kursk to Rostov 2 infantry moved from Tambov to Rostov 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Northeast Persia to Northwest Persia 1 aaGun, 1 artillery and 12 infantry moved from Korea to Northern Manchuria 3 aaGuns, 2 artilleries and 23 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Yaroslavl 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 6 infantry moved from Russia to Yaroslavl 4 infantry moved from Russia to Yaroslavl 3 infantry moved from Russia to Bryansk 3 infantry moved from Urals to Northern Sinkiang Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Stalingrad 3 infantry placed in Urals 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,4 Russians collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 17 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from New South Wales to Western Australia Japanese take Western Australia from ANZAC 1 artillery moved from New South Wales to Victoria Japanese take Victoria from ANZAC 4 marines moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 cruiser and 1 marine moved from 64 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 2 battleships, 1 cruiser and 2 marines moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 marine moved from 55 Sea Zone to New Guinea 2 infantry moved from Shansi to Chahar 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Chahar 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 3 infantry moved from Southern Manchuria to Jehol 1 fighter moved from 20 Sea Zone to Hunan 1 fighter moved from French Indo China to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Northern Australia Battle in Solomon Islands Battle in New Guinea Battle in New Britain Battle in Dutch New Guinea Battle in Hunan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 2 fighters in Hunan, round 4 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Hunan 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Northern Australia from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch with 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Jehol Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 2 carriers and 2 destroyers moved from 34 Sea Zone to 55 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from Queensland to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Hunan to French Indo China 1 aaGun and 1 artillery moved from Anhwe to Kiangsi 1 mech_infantry moved from Shansi to Kiangsi 3 artilleries and 2 infantry moved from Shansi to Anhwe 2 aaGuns moved from Southern Manchuria to Jehol 1 fighter moved from 6 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter and 1 tactical_bomber moved from Southern Manchuria to French Indo China 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to 20 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 5 infantry moved from 20 Sea Zone to Kiangsu 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 55 Sea Zone to 50 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 8 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Queensland: 2 bombers EDIT: Adding units owned by Japanese to French Indo China: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 2 transports moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Gibraltar Americans attack with 2 artilleries, 4 fighters, 5 infantry and 1 mech_infantry Germans defend with 2 artilleries, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/12 hits, 4.00 expected hits Germans roll dice for 2 artilleries and 3 infantry in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/9 hits, 3.50 expected hits Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 4 infantry Casualties for Germans: 2 artilleries and 3 infantry Non Combat Move - Americans 4 fighters moved from Gibraltar to 93 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 infantry moved from French West Africa to 85 Sea Zone 1 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 2 infantry moved from Tsinghai to Honan 1 artillery and 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Tsinghai to Inner Mongolia 1 fighter moved from Hopei to Inner Mongolia 1 artillery moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Northern Manchuria 4 infantry placed in Inner Mongolia 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Morocco to 98 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 1 fighter moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Crete Battle in 98 Sea Zone British attack with 1 bomber, 3 fighters and 2 tactical_bombers Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win, taking Crete from Italians with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 100 Sea Zone to Rostov 3 fighters moved from Egypt to Rostov 1 bomber, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone 1 bomber moved from 100 Sea Zone to Egypt 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Morocco to Algeria 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 armour moved from Eastern India to Yunnan 1 aaGun moved from Shan State to Burma 1 aaGun, 1 artillery and 12 infantry moved from Shan State to Yunnan 1 infantry moved from Szechwan to Hopei 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 carrier placed in 100 Sea Zone 2 fighters placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3 UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : -3.00 Italians regular : 0.67 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : 2.00 British regular : -1.33 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Tunisia 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Gibraltar causes 5 damage total. Battle in Tunisia Italians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 armour Italians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tunisia, round 2 : 5/7 hits, 3.33 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 2 fighters and 2 tactical_bombers moved from Tunisia to 95 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 1 battleship, 2 carriers, 2 cruisers, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 1.67 British AA : -0.17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 62 PUs; Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novgorod 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 4 bombers moved from Western Germany to 128 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 4 bombers, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers and 1 destroyer in 128 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 4 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 4 bombers moved from 128 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to France 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 3 aaGuns, 5 artilleries, 16 infantry and 1 mech_infantry moved from Leningrad to Novgorod 3 infantry moved from Vyborg to Leningrad 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Karelia to Archangel 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 fighter moved from Baltic States to Leningrad 3 fighters and 1 tactical_bomber moved from Baltic States to Southern Italy 1 infantry moved from Western Germany to Germany 2 infantry moved from France to Western Germany Place Units - Germans 1 carrier and 2 destroyers placed in 95 Sea Zone 2 fighters placed in Western Germany 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Kursk Russians take Kursk from Germans 1 armour moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Bryansk 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 artillery and 10 infantry moved from Yaroslavl to Smolensk 4 infantry moved from Russia to Smolensk 5 infantry moved from Bryansk to Smolensk 2 fighters and 1 tactical_bomber moved from Rostov to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber in Smolensk, round 2 : 5/23 hits, 5.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Yaroslavl 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Bryansk to Smolensk 14 infantry moved from Rostov to Kursk 2 armour, 1 artillery and 2 mech_infantrys moved from Rostov to Kursk 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Northern Sinkiang to Kansu 3 infantry moved from Urals to Northern Sinkiang 2 artilleries moved from Bryansk to Kursk 1 aaGun moved from Bryansk to Kursk 5 infantry moved from Bryansk to Smolensk 16 infantry moved from Bryansk to Kursk 2 armour and 2 mech_infantrys moved from Kursk to Bryansk 1 aaGun moved from Bryansk to Kursk 1 infantry moved from Northwest Persia to Southern Caucasus Place Units - Russians 3 infantry placed in Stalingrad 3 infantry placed in Siberia 1 artillery and 2 infantry placed in Urals Russians undo move 3. 1 artillery and 2 infantry placed in Urals Russians undo move 1. 1 artillery and 6 infantry placed in Russia Russians undo move 3. 1 infantry placed in Stalingrad 1 artillery and 5 infantry placed in Russia Russians undo move 3. 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,5,2 Russians collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter, 1 harbour and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 2 infantry moved from Anhwe to Hopei 2 bombers moved from French Indo China to Hopei 1 artillery moved from Kiangsi to Hopei 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 marine moved from Northern Australia to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 2 battleships, 1 cruiser and 2 marines moved from 55 Sea Zone to 38 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 56 Sea Zone to 38 Sea Zone 1 infantry and 3 marines moved from 38 Sea Zone to Malaya 1 artillery and 10 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 1 mech_infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 fighter moved from 37 Sea Zone to Malaya Combat - Japanese Battle in New Zealand Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 3 marines British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the British lost in Malaya Japanese win, taking New Zealand from ANZAC, taking Malaya from UK_Pacific with 1 fighter and 3 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 4 artilleries, 2 bombers and 2 infantry British defend with 1 infantry; Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 4 artilleries, 2 bombers and 2 infantry in Hopei, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese and 1 infantry owned by the British lost in Hopei Japanese roll dice for 4 artilleries and 2 bombers in Hopei, round 3 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 carriers and 1 destroyer moved from 55 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 2 fighters moved from Kwangsi to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 artillery moved from Victoria to New South Wales 1 armour moved from Western Australia to New South Wales 2 destroyers moved from 55 Sea Zone to 64 Sea Zone 1 destroyer moved from 50 Sea Zone to 51 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 bombers moved from Hopei to French Indo China 1 aaGun moved from Kiangsi to Hopei 1 infantry moved from Chahar to Shansi 1 infantry moved from Jehol to Anhwe 2 aaGuns and 2 infantry moved from Jehol to Shansi 1 tactical_bomber moved from Caroline Islands to French Indo China 3 tactical_bombers moved from 55 Sea Zone to 132 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 aaGun and 6 infantry moved from Kiangsu to Kiangsi 2 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 2 fighters moved from Caroline Islands to French Indo China 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 fighter moved from Japan to 6 Sea Zone 3 fighters moved from 55 Sea Zone to Caroline Islands Place Units - Japanese 3 artilleries and 1 harbour placed in French Indo China 3 infantry placed in New South Wales 1 artillery and 2 infantry placed in Kiangsu 1 fighter and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.17 UK_Pacific regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 4 fighters moved from 93 Sea Zone to Tunisia 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands 1 battleship moved from 27 Sea Zone to 31 Sea Zone 1 battleship moved from 31 Sea Zone to 50 Sea Zone 1 battleship moved from 50 Sea Zone to 51 Sea Zone 1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from United Kingdom to Southern France Combat - AmericansCombat Hit Differential Summary :
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Scramble to sz34?
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@Ghostglider no thanks
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 4 fighters moved from 93 Sea Zone to Tunisia 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands 1 battleship moved from 27 Sea Zone to 31 Sea Zone 1 battleship moved from 31 Sea Zone to 50 Sea Zone 1 battleship moved from 50 Sea Zone to 51 Sea Zone 1 destroyer and 1 fighter moved from 27 Sea Zone to 51 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Gilbert Islands Battle in Malta Battle in Solomon Islands Battle in Tunisia Americans attack with 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys Italians defend with 1 armour, 1 infantry and 1 mech_infantry Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/9 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 5/9 hits, 3.50 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Tunisia 1 armour owned by the Italians lost in Tunisia Americans win, taking Gilbert Islands from Japanese, taking Malta from Italians, taking Solomon Islands from Japanese, taking Tunisia from Italians with 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in 51 Sea Zone Americans attack with 1 battleship, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 51 Sea Zone Americans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone 2 carriers moved from 27 Sea Zone to 49 Sea Zone 1 carrier moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 51 Sea Zone to 50 Sea Zone 3 submarines moved from 27 Sea Zone to 7 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from Western United States to 50 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Central United States to 104 Sea Zone 2 transports moved from 93 Sea Zone to 91 Sea Zone 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 93 Sea Zone to 96 Sea Zone 4 fighters moved from Tunisia to 96 Sea Zone 1 bomber moved from Southern France to United Kingdom 2 aaGuns moved from Central United States to Southeast Mexico 2 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 27 Sea Zone to 50 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 fighter and 2 infantry moved from Inner Mongolia to Chahar 1 artillery and 4 infantry moved from Inner Mongolia to Shansi 1 artillery and 2 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 2 artilleries and 6 infantry Japanese defend with 2 aaGuns and 4 infantry Chinese roll dice for 2 artilleries and 6 infantry in Shansi, round 2 : 3/8 hits, 2.00 expected hits Japanese roll dice for 2 aaGuns and 4 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Shansi Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 3 : 0/7 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 4 : 2/7 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shansi Chinese roll dice for 2 artilleries and 5 infantry in Shansi, round 5 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 16 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 aaGuns and 4 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Inner Mongolia 1 fighter moved from Inner Mongolia to Kansu 2 artilleries and 1 infantry moved from Yunnan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Shansi Chinese undo move 1. 1 infantry placed in Yunnan 1 artillery and 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 3x harbour; Remaining resources: 35 PUs; British buy 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Libya 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Tobruk 1 infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians Combat - British Battle in Cyprus Battle in Libya Battle in Tobruk British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Cyprus from Italians, taking Libya from Italians, taking Tobruk from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 destroyer moved from 100 Sea Zone to 97 Sea Zone 2 carriers moved from 100 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone 3 fighters moved from Tobruk to Malta 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to Alexandria 2 aaGuns, 1 armour, 1 artillery and 17 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Rostov to Southern Persia 1 armour moved from Morocco to Tunisia 1 infantry moved from Algeria to Tunisia 1 cruiser and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Eastern India to Central India 1 bomber moved from Egypt to Southern Persia 3 fighters moved from Rostov to Southern Persia 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 infantry moved from Egypt to Alexandria Place Units - British 1 tactical_bomber placed in United Kingdom 3 submarines placed in 100 Sea Zone 1 submarine placed in 73 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,5,4,4,4,2,2,5,3,2,6,4,2,2 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.00 Japanese regular : -1.33 Italians regular : -1.17 Germans AA : -0.17 British regular : 1.17 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta 1 bomber moved from Southern France to Malta 1 fighter moved from 95 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea ZoneCombat Hit Differential Summary :





