L26 BM4 Playoffs QF fasthard(X) vs axis-dominion(L+18)

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    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            2 cruisers moved from 110 Sea Zone to 113 Sea Zone
            1 battleship and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 113 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

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    scramble to defend your fleet?

    22c951e5-1a73-401f-ad25-b0adaf0bebaa-image.png

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    one correction actually: US bomber will land in india instead of shensi. otherwise scramble request still stands as below.

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    and one american fig in moscow instead of iraq.

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    i’ll make those edits during uk turn

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    @axis-dominion no scramble

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    @axis-dominion seems that I’m “online” if I don’t log out from the forum. I’ll try to adjust my online my status when on/off or just log out.

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    @axis-dominion feel free for edits

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    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 fighters, 2 harbours and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Amur to Jehol
                  Chinese take Jehol from Japanese
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Norway
    
        Non Combat Move - Americans
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 85 Sea Zone to Argentina
                  Americans take Argentina from Neutral_True
            1 mech_infantry moved from Greece to Turkey
                  Americans take Turkey from Neutral_True
            1 armour and 1 mech_infantry moved from Greece to Iraq
            2 infantry moved from Bulgaria to Greece
            2 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Greece to Shensi
            4 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser, 4 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            4 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands
            1 carrier moved from 26 Sea Zone to 8 Sea Zone
            1 fighter moved from Eastern United States to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            5 fighters moved from Western United States to 6 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 29 Sea Zone to New South Wales
            4 fighters moved from New Zealand to New South Wales
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 aaGun and 1 infantry moved from 89 Sea Zone to Venezuela
                  Americans take Venezuela from Neutral_True
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
                  Americans take Portugal from Neutral_True
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Spain
                  Americans take Spain from Neutral_True
            1 infantry moved from Amur to Manchuria
            1 carrier moved from 29 Sea Zone to 12 Sea Zone
            3 fighters moved from Greece to Iraq
    
        Place Units - Americans
            1 harbour placed in Aleutian Islands
            1 harbour placed in Greece
            6 fighters placed in Western United States
            1 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
            2 artilleries, 1 fighter and 3 infantry moved from Shensi to Hopei
            2 artilleries and 2 infantry moved from Suiyuyan to Hopei
            1 artillery and 2 infantry moved from Kansu to Shensi
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield and 3 transports; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            2 cruisers moved from 110 Sea Zone to 113 Sea Zone
            1 battleship and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            1 carrier and 2 fighters moved from 110 Sea Zone to 113 Sea Zone
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine; Americans loiter and taunt
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 113 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the British and 1 submarine owned by the British lost in 113 Sea Zone
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 45
                Casualties for British: 1 cruiser and 1 submarine
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            3 fighters moved from 113 Sea Zone to Norway
            3 infantry moved from India to West India
            2 fighters and 1 tactical_bomber moved from Eastern Persia to India
            3 fighters moved from Russia to India
            1 infantry moved from Persia to Eastern Persia
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 armour moved from Greece to Iraq
            1 infantry moved from Greece to Turkey
            1 aaGun, 1 artillery and 2 infantry moved from Albania to 97 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 aaGun and 1 infantry moved from 81 Sea Zone to Saudi Arabia
                  British take Saudi Arabia from Neutral_True
            1 aaGun and 2 infantry moved from Shensi to Hopei
            2 fighters moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 submarine moved from 92 Sea Zone to 89 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            2 aaGuns and 2 infantry moved from Holland Belgium to 110 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
            1 armour moved from Belgian Congo to Mozambique
                  British take Mozambique from Neutral_True
            1 infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 infantry moved from India to West India
            1 armour moved from Belgian Congo to Kenya
            1 armour moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            3 transports placed in 71 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Shensi: 1 bomber
            EDIT: Adding units owned by Americans to India: 1 bomber
            EDIT: Removing units owned by Americans from Iraq: 1 fighter
            EDIT: Adding units owned by Americans to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 infantry
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by British to West India: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : -1.67
    

    Savegame

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    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Caucasus to West India
    
        Combat - Italians
            Battle in West India
                Italians attack with 1 bomber and 3 fighters
                British defend with 4 infantry; Russians defend with 3 fighters and 1 tactical_bomber
                    Italians roll dice for 1 bomber and 3 fighters in West India, round 2 : 3/4 hits, 2,17 expected hits
                    UK_Pacific roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in West India, round 2 : 4/8 hits, 3,83 expected hits
                    1 bomber owned by the Italians and 3 fighters owned by the Italians lost in West India
                    3 infantry owned by the British lost in West India
                UK_Pacific win with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -35
                Casualties for Italians: 1 bomber and 3 fighters
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6
            Italians collect 8 PUs (6 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    UK_Pacific regular : 0,17
    

    Savegame

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    @axis-dominion feel free to change the casualties in West India

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    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 aaGuns and 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 52 Sea Zone to 62 Sea Zone
            5 fighters moved from New Zealand to New South Wales
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            2 aaGuns and 1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,4,1,6,2,6,3,6,1,4,6,3,1,2,3,1,5,1,6,2,4,5,6,4,6,5,2,3,6,1,2,4,1,2,1,5,6,1,4,2,5,3
            ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Tobruk to Alexandria
            1 fighter moved from 98 Sea Zone to Persia
            2 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            9 armour and 8 mech_infantrys moved from Afghanistan to West India
            3 bombers moved from Ukraine to India
            3 fighters moved from Caucasus to West India
            1 tactical_bomber moved from Caucasus to West India
            1 fighter moved from Caucasus to Eastern Persia
            1 infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
    
        Combat - Germans
            Battle in Eastern Persia
                Germans attack with 1 fighter
                British defend with 1 infantry
                    Germans roll dice for 1 fighter in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Germans lost in Eastern Persia
                British win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter
            Battle in India
                Germans attack with 3 bombers
                British defend with 2 aaGuns, 3 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 3 bombers in India, round 2 : 3/3 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 5 fighters, 13 infantry and 1 tactical_bomber in India, round 2 : 8/23 hits, 9,33 expected hits
                    3 bombers owned by the Germans lost in India
                    1 bomber owned by the Americans and 2 infantry owned by the British lost in India
                UK_Pacific win with 2 aaGuns, 3 artilleries, 5 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is -22
                Casualties for Germans: 3 bombers
                Casualties for British: 2 infantry
                Casualties for Americans: 1 bomber
            Battle in West India
                Germans attack with 9 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry; Russians defend with 3 fighters and 1 tactical_bomber
                    Germans roll dice for 9 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in West India, round 2 : 8/21 hits, 8,00 expected hits
                    UK_Pacific roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 0/5 hits, 2,83 expected hits
                    1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians and 1 infantry owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 9 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for Russians: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from West India to Afghanistan
            1 infantry moved from Bryansk to Ukraine
            1 aaGun, 8 infantry and 2 tactical_bombers moved from Western Germany to Germany
            3 armour moved from Poland to Germany
    
        Place Units - Germans
            4 infantry placed in Germany
            3 bombers placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    UK_Pacific regular : -4,17
    Germans regular : 0,50
    British regular : 0,67
    

    Savegame

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    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 armour and 2 artilleries moved from Kazakhstan to Afghanistan
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            5 infantry moved from Archangel to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
    
        Combat - Russians
            Battle in Afghanistan
                Russians attack with 1 armour and 2 artilleries
                Germans defend with 3 fighters and 1 tactical_bomber
                    Russians roll dice for 1 armour and 2 artilleries in Afghanistan, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 3 fighters and 1 tactical_bomber in Afghanistan, round 2 : 2/4 hits, 2.50 expected hits
                    2 artilleries owned by the Russians lost in Afghanistan
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Afghanistan
                    Russians roll dice for 1 armour in Afghanistan, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters in Afghanistan, round 3 : 1/2 hits, 1.33 expected hits
                    1 armour owned by the Russians lost in Afghanistan
                Germans win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Russians: 1 armour and 2 artilleries
                Casualties for Germans: 1 fighter and 1 tactical_bomber
            Battle in Smolensk
                Russians attack with 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 infantry in Smolensk, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 5 infantry in Smolensk, round 3 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 9 infantry moved from Tambov to Volgograd
            2 fighters moved from Russia to India
            2 aaGuns and 13 infantry moved from Russia to Samara
            1 submarine moved from 91 Sea Zone to 64 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 aaGuns and 16 infantry moved from Manchuria to Jehol
            3 infantry moved from Buyant-Uhaa to Jehol
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Russians take Dzavhan from Mongolians
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
    
        Place Units - Russians
            3 fighters placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 2 infantry
            EDIT: Removing units owned by Russians from Samara: 1 aaGun
            EDIT: Adding units owned by Russians to Russia: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : -0.50
    

    Savegame

  • 25 24

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 8 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
            8 fighters, 1 marine and 4 tactical_bombers moved from 62 Sea Zone to New South Wales
            4 artilleries and 8 infantry moved from Western Australia to 56 Sea Zone
            4 artilleries, 8 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
            4 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Burma to India
            1 bomber, 4 fighters and 1 tactical_bomber moved from French Indo China to India
            4 artilleries and 8 infantry moved from 62 Sea Zone to New South Wales
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 artillery, 3 carriers, 1 destroyer, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 submarine and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 62 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 5 submarines and 6 transports
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 5 submarines in 62 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                    1 cruiser owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 5 submarines and 6 transports remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in New South Wales
                Japanese attack with 4 artilleries, 8 fighters, 8 infantry, 1 marine and 4 tactical_bombers
                ANZAC defend with 4 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Americans defend with 5 fighters and 1 tactical_bomber
                    ANZAC roll AA dice in New South Wales : 2/12 hits, 2,00 expected hits
                    2 fighters owned by the Japanese lost in New South Wales
                    Japanese roll dice for 4 artilleries, 6 fighters, 8 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 7/23 hits, 9,33 expected hits
                    ANZAC roll dice for 4 aaGuns, 1 armour, 4 artilleries, 11 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 2 : 12/23 hits, 11,67 expected hits
                    8 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in New South Wales
                    3 infantry owned by the ANZAC and 4 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 6 fighters, 1 marine and 4 tactical_bombers in New South Wales, round 3 : 4/11 hits, 6,00 expected hits
                    ANZAC roll dice for 1 armour, 4 artilleries, 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 3 : 13/20 hits, 10,67 expected hits
                    4 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese and 1 marine owned by the Japanese lost in New South Wales
                    2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
                ANZAC win with 1 armour, 3 artilleries, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is -126
                Casualties for Japanese: 4 artilleries, 8 fighters, 8 infantry, 1 marine and 4 tactical_bombers
                Casualties for ANZAC: 4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
            Battle in India
                Japanese attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 aaGuns, 3 artilleries, 5 fighters, 11 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters
                    British roll AA dice in India : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 4 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/19 hits, 7,50 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 3 artilleries, 7 fighters, 11 infantry and 1 tactical_bomber in India, round 2 : 12/22 hits, 9,83 expected hits
                    6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 armour owned by the Japanese lost in India
                    2 aaGuns owned by the British lost in India
                    Japanese roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in India, round 3 : 2/7 hits, 3,83 expected hits
                    UK_Pacific roll dice for 3 artilleries, 7 fighters, 11 infantry and 1 tactical_bomber in India, round 3 : 12/22 hits, 9,83 expected hits
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 2 armour owned by the Japanese lost in India
                    2 infantry owned by the British lost in India
                UK_Pacific win with 3 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is -107
                Casualties for Japanese: 4 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 2 aaGuns and 2 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            5 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,3,4,5,5,1,1,5,6,6,1,5,5,2,3
            Japanese collect 41 PUs (11 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -11,33
    British AA : 0,00
    ANZAC AA : 0,00
    UK_Pacific regular : 4,33
    ANZAC regular : 2,67
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    your odds were already next to nothing in both battles, but that’s really bad rolling for you there lol. do you want to even continue??

  • 25 24

    @axis-dominion that worked as expected ;-)
    At least luck didn’t decide here anything ;-).
    I surrender!
    Caongrats aund thanks a lot for the game. I feel that I learnt more in round one than in all the other games as the axis with J1.

    The Italian fleet blunder was stupid and lead me to this all in move to India.

    Good luck for the next rounds in the Playoffs.
    I’ll follow your games.

  • 25 24

    @axis-dominion If you want to you can challenge Tokyo ;-)

  • fasthardF fasthard referenced this topic

  • @fasthard said in L26 BM4 Playoffs QF fasthard(X) vs axis-dominion(L+18):

    @axis-dominion that worked as expected ;-)
    At least luck didn’t decide here anything ;-).
    I surrender!
    Caongrats aund thanks a lot for the game. I feel that I learnt more in round one than in all the other games as the axis with J1.

    The Italian fleet blunder was stupid and lead me to this all in move to India.

    Good luck for the next rounds in the Playoffs.
    I’ll follow your games.

    thank you, that was a great game! that all-in move did kinda take me by surprise, usually i look out for those kinds of neutral crush surprise moves, but i didn’t think you had enough to pull it off, and i guess it turned out i was right… altho! i must say getting lucky in that big kazakh battle really helped ensure that. i wasn’t expecting that to be a won battle, i was more just trying to reduce down your forces there to weaken a potential 2nd wave, but it turned out to be more than that, which i happily welcomed!

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